// Copyright (c) Facebook, Inc. and its affiliates. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include <folly/ExceptionWrapper.h> #include "rsocket/DuplexConnection.h" #include "rsocket/internal/Common.h" #include "yarpl/flowable/Subscription.h" #include "rsocket/framing/FrameTransport.h" namespace rsocket { class FrameProcessor; class FrameTransportImpl : public FrameTransport, /// Registered as an input in the DuplexConnection. public DuplexConnection::Subscriber, public std::enable_shared_from_this<FrameTransportImpl> { public: explicit FrameTransportImpl(std::unique_ptr<DuplexConnection> connection); ~FrameTransportImpl(); void setFrameProcessor(std::shared_ptr<FrameProcessor>) override; /// Writes the frame directly to output. If the connection was closed it will /// drop the frame. void outputFrameOrDrop(std::unique_ptr<folly::IOBuf>) override; /// Cancel the input and close the underlying connection. void close() override; bool isClosed() const { return !connection_; } DuplexConnection* getConnection() override { return connection_.get(); } bool isConnectionFramed() const override; // Subscriber. void onSubscribe(std::shared_ptr<yarpl::flowable::Subscription>) override; void onNext(std::unique_ptr<folly::IOBuf>) override; void onComplete() override; void onError(folly::exception_wrapper) override; private: void connect(); /// Terminates the FrameProcessor. Will queue up the exception if no /// processor is set, overwriting any previously queued exception. void terminateProcessor(folly::exception_wrapper); std::shared_ptr<FrameProcessor> frameProcessor_; std::shared_ptr<DuplexConnection> connection_; std::shared_ptr<DuplexConnection::Subscriber> connectionOutput_; std::shared_ptr<yarpl::flowable::Subscription> connectionInputSub_; }; } // namespace rsocket