/* * Copyright (c) Facebook, Inc. and its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include namespace folly { /** * Get a process-specific identifier for the current thread. * * The return value will uniquely identify the thread within the current * process. * * Note that the return value does not necessarily correspond to an operating * system thread ID. The return value is also only unique within the current * process: getCurrentThreadID() may return the same value for two concurrently * running threads in separate processes. * * The thread ID may be reused once the thread it corresponds to has been * joined. */ inline uint64_t getCurrentThreadID() { #if __APPLE__ return uint64_t(pthread_mach_thread_np(pthread_self())); #elif defined(_WIN32) return uint64_t(GetCurrentThreadId()); #else return uint64_t(pthread_self()); #endif } /** * Get the operating-system level thread ID for the current thread. * * The returned value will uniquely identify this thread on the system. * * This makes it more suitable for logging or displaying in user interfaces * than the result of getCurrentThreadID(). * * There are some potential caveats about this API, however: * * - In theory there is no guarantee that application threads map one-to-one to * kernel threads. An application threading implementation could potentially * share one OS thread across multiple application threads, and/or it could * potentially move application threads between different OS threads over * time. However, in practice all of the platforms we currently support have * a one-to-one mapping between userspace threads and operating system * threads. * * - This API may also be slightly slower than getCurrentThreadID() on some * platforms. This API may require a system call, where getCurrentThreadID() * may only need to read thread-local memory. * * On Linux the returned value is a pid_t, and can be used in contexts * requiring a thread pid_t. * * The thread ID may be reused once the thread it corresponds to has been * joined. */ inline uint64_t getOSThreadID() { #if __APPLE__ uint64_t tid; pthread_threadid_np(nullptr, &tid); return tid; #elif defined(_WIN32) return uint64_t(GetCurrentThreadId()); #elif defined(__FreeBSD__) long tid; thr_self(&tid); return uint64_t(tid); #else return uint64_t(syscall(FOLLY_SYS_gettid)); #endif } } // namespace folly