// Copyright (c) Facebook, Inc. and its affiliates. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "rsocket/framing/ScheduledFrameProcessor.h" namespace rsocket { ScheduledFrameProcessor::ScheduledFrameProcessor( std::shared_ptr processor, folly::EventBase* evb) : evb_{evb}, processor_{std::move(processor)} {} ScheduledFrameProcessor::~ScheduledFrameProcessor() = default; void ScheduledFrameProcessor::processFrame( std::unique_ptr ioBuf) { CHECK(processor_) << "Calling processFrame() after onTerminal()"; evb_->runInEventBaseThread( [processor = processor_, buf = std::move(ioBuf)]() mutable { processor->processFrame(std::move(buf)); }); } void ScheduledFrameProcessor::onTerminal(folly::exception_wrapper ew) { evb_->runInEventBaseThread( [e = std::move(ew), processor = std::move(processor_)]() mutable { processor->onTerminal(std::move(e)); }); } } // namespace rsocket