// Copyright (c) Facebook, Inc. and its affiliates. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include "rsocket/framing/FrameFlags.h" #include "rsocket/framing/FrameType.h" #include "rsocket/internal/Common.h" namespace rsocket { /// Header that begins every RSocket frame. class FrameHeader { public: FrameHeader() {} FrameHeader(FrameType ty, FrameFlags fflags, StreamId stream) : type{ty}, flags{fflags}, streamId{stream} {} bool flagsComplete() const { return !!(flags & FrameFlags::COMPLETE); } bool flagsNext() const { return !!(flags & FrameFlags::NEXT); } bool flagsFollows() const { return !!(flags & FrameFlags::FOLLOWS); } FrameType type{FrameType::RESERVED}; FrameFlags flags{FrameFlags::EMPTY_}; StreamId streamId{0}; }; std::ostream& operator<<(std::ostream&, const FrameHeader&); } // namespace rsocket