// Copyright (c) Facebook, Inc. and its affiliates. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include "rsocket/framing/FrameProcessor.h" namespace rsocket { // This class is a wrapper around FrameProcessor which ensures all methods of // FrameProcessor get executed in a particular EventBase. // // This is currently used in the server where the resumed Transport of the // client is on a different EventBase compared to the EventBase on which the // original RSocketStateMachine was constructed for the client. Here the // transport uses this class to schedule events of the RSocketStateMachine // (FrameProcessor) in the original EventBase. class ScheduledFrameProcessor : public FrameProcessor { public: ScheduledFrameProcessor(std::shared_ptr, folly::EventBase*); ~ScheduledFrameProcessor(); void processFrame(std::unique_ptr) override; void onTerminal(folly::exception_wrapper) override; private: folly::EventBase* const evb_; std::shared_ptr processor_; }; } // namespace rsocket