/* * Copyright (c) Facebook, Inc. and its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include using namespace std; namespace folly { static void run( EventBaseManager* ebm, EventBase* eb, folly::Baton<>* stop, const StringPiece& name) { if (!name.empty()) { folly::setThreadName(name); } ebm->setEventBase(eb, false); eb->loopForever(); // must destruct in io thread for on-destruction callbacks eb->runOnDestruction([=] { ebm->clearEventBase(); }); // wait until terminateLoopSoon() is complete stop->wait(folly::Baton<>::wait_options().logging_enabled(false)); eb->~EventBase(); } ScopedEventBaseThread::ScopedEventBaseThread() : ScopedEventBaseThread(nullptr, "") {} ScopedEventBaseThread::ScopedEventBaseThread(StringPiece name) : ScopedEventBaseThread(nullptr, name) {} ScopedEventBaseThread::ScopedEventBaseThread(EventBaseManager* ebm) : ScopedEventBaseThread(ebm, "") {} ScopedEventBaseThread::ScopedEventBaseThread( EventBaseManager* ebm, StringPiece name) : ScopedEventBaseThread( std::unique_ptr(), ebm, name) {} ScopedEventBaseThread::ScopedEventBaseThread( std::unique_ptr&& backend, EventBaseManager* ebm, StringPiece name) : ebm_(ebm ? ebm : EventBaseManager::get()) { new (&eb_) EventBase(std::move(backend)); th_ = thread(run, ebm_, &eb_, &stop_, name); eb_.waitUntilRunning(); } ScopedEventBaseThread::~ScopedEventBaseThread() { eb_.terminateLoopSoon(); stop_.post(); th_.join(); } } // namespace folly