/* * Copyright (c) Facebook, Inc. and its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include namespace folly { VirtualEventBase::VirtualEventBase(EventBase& evb) : evb_(getKeepAliveToken(evb)) {} std::future VirtualEventBase::destroy() { evb_->runInEventBaseThread([this] { loopKeepAlive_.reset(); }); return std::move(destroyFuture_); } void VirtualEventBase::destroyImpl() { try { { // After destroyPromise_ is posted this object may be destroyed, so make // sure we release EventBase's keep-alive token before that. SCOPE_EXIT { evb_.reset(); }; clearCobTimeouts(); while (!onDestructionCallbacks_.rlock()->empty()) { // To avoid potential deadlock, do not hold the mutex while invoking // user-supplied callbacks. EventBase::OnDestructionCallback::List callbacks; onDestructionCallbacks_.swap(callbacks); while (!callbacks.empty()) { auto& callback = callbacks.front(); callbacks.pop_front(); callback.runCallback(); } } } destroyPromise_.set_value(); } catch (...) { destroyPromise_.set_exception(std::current_exception()); } } VirtualEventBase::~VirtualEventBase() { if (!destroyFuture_.valid()) { return; } CHECK(!evb_->inRunningEventBaseThread()); destroy().get(); } void VirtualEventBase::runOnDestruction( EventBase::OnDestructionCallback& callback) { callback.schedule( [this](auto& cb) { onDestructionCallbacks_.wlock()->push_back(cb); }, [this](auto& cb) { onDestructionCallbacks_.withWLock( [&](auto& list) { list.erase(list.iterator_to(cb)); }); }); } void VirtualEventBase::runOnDestruction(Func f) { auto* callback = new EventBase::FunctionOnDestructionCallback(std::move(f)); runOnDestruction(*callback); } } // namespace folly