Rocket.Chat.ReactNative/ios/Pods/Folly/folly/PackedSyncPtr.h

167 lines
4.9 KiB
C++

/*
* Copyright 2011-present Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <type_traits>
#include <glog/logging.h>
#include <folly/Portability.h>
#include <folly/synchronization/SmallLocks.h>
#if !FOLLY_X64 && !FOLLY_PPC64 && !FOLLY_AARCH64
#error "PackedSyncPtr is x64, ppc64 or aarch64 specific code."
#endif
/*
* An 8-byte pointer with an integrated spin lock and 15-bit integer
* (you can use this for a size of the allocation, if you want, or
* something else, or nothing).
*
* This is using an x64-specific detail about the effective virtual
* address space. Long story short: the upper two bytes of all our
* pointers will be zero in reality---and if you have a couple billion
* such pointers in core, it makes pretty good sense to try to make
* use of that memory. The exact details can be perused here:
*
* http://en.wikipedia.org/wiki/X86-64#Canonical_form_addresses
*
* This is not a "smart" pointer: nothing automagical is going on
* here. Locking is up to the user. Resource deallocation is up to
* the user. Locks are never acquired or released outside explicit
* calls to lock() and unlock().
*
* Change the value of the raw pointer with set(), but you must hold
* the lock when calling this function if multiple threads could be
* using this class.
*
* TODO(jdelong): should we use the low order bit for the lock, so we
* get a whole 16-bits for our integer? (There's also 2 more bits
* down there if the pointer comes from malloc.)
*
* @author Spencer Ahrens <sahrens@fb.com>
* @author Jordan DeLong <delong.j@fb.com>
*/
namespace folly {
template <class T>
class PackedSyncPtr {
// This just allows using this class even with T=void. Attempting
// to use the operator* or operator[] on a PackedSyncPtr<void> will
// still properly result in a compile error.
typedef typename std::add_lvalue_reference<T>::type reference;
public:
/*
* If you default construct one of these, you must call this init()
* function before using it.
*
* (We are avoiding a constructor to ensure gcc allows us to put
* this class in packed structures.)
*/
void init(T* initialPtr = nullptr, uint16_t initialExtra = 0) {
auto intPtr = reinterpret_cast<uintptr_t>(initialPtr);
CHECK(!(intPtr >> 48));
data_.init(intPtr);
setExtra(initialExtra);
}
/*
* Sets a new pointer. You must hold the lock when calling this
* function, or else be able to guarantee no other threads could be
* using this PackedSyncPtr<>.
*/
void set(T* t) {
auto intPtr = reinterpret_cast<uintptr_t>(t);
auto shiftedExtra = uintptr_t(extra()) << 48;
CHECK(!(intPtr >> 48));
data_.setData(intPtr | shiftedExtra);
}
/*
* Get the pointer.
*
* You can call any of these without holding the lock, with the
* normal types of behavior you'll get on x64 from reading a pointer
* without locking.
*/
T* get() const {
return reinterpret_cast<T*>(data_.getData() & (-1ull >> 16));
}
T* operator->() const {
return get();
}
reference operator*() const {
return *get();
}
reference operator[](std::ptrdiff_t i) const {
return get()[i];
}
// Synchronization (logically const, even though this mutates our
// locked state: you can lock a const PackedSyncPtr<T> to read it).
void lock() const {
data_.lock();
}
void unlock() const {
data_.unlock();
}
bool try_lock() const {
return data_.try_lock();
}
/*
* Access extra data stored in unused bytes of the pointer.
*
* It is ok to call this without holding the lock.
*/
uint16_t extra() const {
return data_.getData() >> 48;
}
/*
* Don't try to put anything into this that has the high bit set:
* that's what we're using for the mutex.
*
* Don't call this without holding the lock.
*/
void setExtra(uint16_t extra) {
CHECK(!(extra & 0x8000));
auto ptr = data_.getData() & (-1ull >> 16);
data_.setData((uintptr_t(extra) << 48) | ptr);
}
private:
PicoSpinLock<uintptr_t> data_;
} FOLLY_PACK_ATTR;
static_assert(
std::is_pod<PackedSyncPtr<void>>::value,
"PackedSyncPtr must be kept a POD type.");
static_assert(
sizeof(PackedSyncPtr<void>) == 8,
"PackedSyncPtr should be only 8 bytes---something is "
"messed up");
template <typename T>
std::ostream& operator<<(std::ostream& os, const PackedSyncPtr<T>& ptr) {
os << "PackedSyncPtr(" << ptr.get() << ", " << ptr.extra() << ")";
return os;
}
} // namespace folly