Rocket.Chat.ReactNative/ios/Pods/Folly/folly/ProducerConsumerQueue.h

188 lines
5.3 KiB
C++

/*
* Copyright 2012-present Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// @author Bo Hu (bhu@fb.com)
// @author Jordan DeLong (delong.j@fb.com)
#pragma once
#include <atomic>
#include <cassert>
#include <cstdlib>
#include <memory>
#include <stdexcept>
#include <type_traits>
#include <utility>
#include <folly/concurrency/CacheLocality.h>
namespace folly {
/*
* ProducerConsumerQueue is a one producer and one consumer queue
* without locks.
*/
template <class T>
struct ProducerConsumerQueue {
typedef T value_type;
ProducerConsumerQueue(const ProducerConsumerQueue&) = delete;
ProducerConsumerQueue& operator=(const ProducerConsumerQueue&) = delete;
// size must be >= 2.
//
// Also, note that the number of usable slots in the queue at any
// given time is actually (size-1), so if you start with an empty queue,
// isFull() will return true after size-1 insertions.
explicit ProducerConsumerQueue(uint32_t size)
: size_(size),
records_(static_cast<T*>(std::malloc(sizeof(T) * size))),
readIndex_(0),
writeIndex_(0) {
assert(size >= 2);
if (!records_) {
throw std::bad_alloc();
}
}
~ProducerConsumerQueue() {
// We need to destruct anything that may still exist in our queue.
// (No real synchronization needed at destructor time: only one
// thread can be doing this.)
if (!std::is_trivially_destructible<T>::value) {
size_t readIndex = readIndex_;
size_t endIndex = writeIndex_;
while (readIndex != endIndex) {
records_[readIndex].~T();
if (++readIndex == size_) {
readIndex = 0;
}
}
}
std::free(records_);
}
template <class... Args>
bool write(Args&&... recordArgs) {
auto const currentWrite = writeIndex_.load(std::memory_order_relaxed);
auto nextRecord = currentWrite + 1;
if (nextRecord == size_) {
nextRecord = 0;
}
if (nextRecord != readIndex_.load(std::memory_order_acquire)) {
new (&records_[currentWrite]) T(std::forward<Args>(recordArgs)...);
writeIndex_.store(nextRecord, std::memory_order_release);
return true;
}
// queue is full
return false;
}
// move (or copy) the value at the front of the queue to given variable
bool read(T& record) {
auto const currentRead = readIndex_.load(std::memory_order_relaxed);
if (currentRead == writeIndex_.load(std::memory_order_acquire)) {
// queue is empty
return false;
}
auto nextRecord = currentRead + 1;
if (nextRecord == size_) {
nextRecord = 0;
}
record = std::move(records_[currentRead]);
records_[currentRead].~T();
readIndex_.store(nextRecord, std::memory_order_release);
return true;
}
// pointer to the value at the front of the queue (for use in-place) or
// nullptr if empty.
T* frontPtr() {
auto const currentRead = readIndex_.load(std::memory_order_relaxed);
if (currentRead == writeIndex_.load(std::memory_order_acquire)) {
// queue is empty
return nullptr;
}
return &records_[currentRead];
}
// queue must not be empty
void popFront() {
auto const currentRead = readIndex_.load(std::memory_order_relaxed);
assert(currentRead != writeIndex_.load(std::memory_order_acquire));
auto nextRecord = currentRead + 1;
if (nextRecord == size_) {
nextRecord = 0;
}
records_[currentRead].~T();
readIndex_.store(nextRecord, std::memory_order_release);
}
bool isEmpty() const {
return readIndex_.load(std::memory_order_acquire) ==
writeIndex_.load(std::memory_order_acquire);
}
bool isFull() const {
auto nextRecord = writeIndex_.load(std::memory_order_acquire) + 1;
if (nextRecord == size_) {
nextRecord = 0;
}
if (nextRecord != readIndex_.load(std::memory_order_acquire)) {
return false;
}
// queue is full
return true;
}
// * If called by consumer, then true size may be more (because producer may
// be adding items concurrently).
// * If called by producer, then true size may be less (because consumer may
// be removing items concurrently).
// * It is undefined to call this from any other thread.
size_t sizeGuess() const {
int ret = writeIndex_.load(std::memory_order_acquire) -
readIndex_.load(std::memory_order_acquire);
if (ret < 0) {
ret += size_;
}
return ret;
}
// maximum number of items in the queue.
size_t capacity() const {
return size_ - 1;
}
private:
using AtomicIndex = std::atomic<unsigned int>;
char pad0_[hardware_destructive_interference_size];
const uint32_t size_;
T* const records_;
alignas(hardware_destructive_interference_size) AtomicIndex readIndex_;
alignas(hardware_destructive_interference_size) AtomicIndex writeIndex_;
char pad1_[hardware_destructive_interference_size - sizeof(AtomicIndex)];
};
} // namespace folly