1515 lines
54 KiB
C++
1515 lines
54 KiB
C++
/*
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* Copyright 2013-present Facebook, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <algorithm>
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#include <atomic>
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#include <cassert>
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#include <cstring>
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#include <limits>
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#include <type_traits>
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#include <boost/noncopyable.hpp>
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#include <folly/Traits.h>
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#include <folly/concurrency/CacheLocality.h>
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#include <folly/detail/TurnSequencer.h>
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#include <folly/portability/Unistd.h>
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namespace folly {
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namespace detail {
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template <typename T, template <typename> class Atom>
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struct SingleElementQueue;
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template <typename T>
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class MPMCPipelineStageImpl;
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/// MPMCQueue base CRTP template
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template <typename>
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class MPMCQueueBase;
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} // namespace detail
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/// MPMCQueue<T> is a high-performance bounded concurrent queue that
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/// supports multiple producers, multiple consumers, and optional blocking.
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/// The queue has a fixed capacity, for which all memory will be allocated
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/// up front. The bulk of the work of enqueuing and dequeuing can be
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/// performed in parallel.
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///
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/// MPMCQueue is linearizable. That means that if a call to write(A)
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/// returns before a call to write(B) begins, then A will definitely end up
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/// in the queue before B, and if a call to read(X) returns before a call
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/// to read(Y) is started, that X will be something from earlier in the
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/// queue than Y. This also means that if a read call returns a value, you
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/// can be sure that all previous elements of the queue have been assigned
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/// a reader (that reader might not yet have returned, but it exists).
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///
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/// The underlying implementation uses a ticket dispenser for the head and
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/// the tail, spreading accesses across N single-element queues to produce
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/// a queue with capacity N. The ticket dispensers use atomic increment,
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/// which is more robust to contention than a CAS loop. Each of the
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/// single-element queues uses its own CAS to serialize access, with an
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/// adaptive spin cutoff. When spinning fails on a single-element queue
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/// it uses futex()'s _BITSET operations to reduce unnecessary wakeups
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/// even if multiple waiters are present on an individual queue (such as
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/// when the MPMCQueue's capacity is smaller than the number of enqueuers
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/// or dequeuers).
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///
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/// In benchmarks (contained in tao/queues/ConcurrentQueueTests)
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/// it handles 1 to 1, 1 to N, N to 1, and N to M thread counts better
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/// than any of the alternatives present in fbcode, for both small (~10)
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/// and large capacities. In these benchmarks it is also faster than
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/// tbb::concurrent_bounded_queue for all configurations. When there are
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/// many more threads than cores, MPMCQueue is _much_ faster than the tbb
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/// queue because it uses futex() to block and unblock waiting threads,
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/// rather than spinning with sched_yield.
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///
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/// NOEXCEPT INTERACTION: tl;dr; If it compiles you're fine. Ticket-based
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/// queues separate the assignment of queue positions from the actual
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/// construction of the in-queue elements, which means that the T
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/// constructor used during enqueue must not throw an exception. This is
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/// enforced at compile time using type traits, which requires that T be
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/// adorned with accurate noexcept information. If your type does not
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/// use noexcept, you will have to wrap it in something that provides
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/// the guarantee. We provide an alternate safe implementation for types
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/// that don't use noexcept but that are marked folly::IsRelocatable
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/// and std::is_nothrow_constructible, which is common for folly types.
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/// In particular, if you can declare FOLLY_ASSUME_FBVECTOR_COMPATIBLE
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/// then your type can be put in MPMCQueue.
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///
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/// If you have a pool of N queue consumers that you want to shut down
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/// after the queue has drained, one way is to enqueue N sentinel values
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/// to the queue. If the producer doesn't know how many consumers there
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/// are you can enqueue one sentinel and then have each consumer requeue
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/// two sentinels after it receives it (by requeuing 2 the shutdown can
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/// complete in O(log P) time instead of O(P)).
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template <
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typename T,
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template <typename> class Atom = std::atomic,
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bool Dynamic = false>
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class MPMCQueue : public detail::MPMCQueueBase<MPMCQueue<T, Atom, Dynamic>> {
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friend class detail::MPMCPipelineStageImpl<T>;
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using Slot = detail::SingleElementQueue<T, Atom>;
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public:
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explicit MPMCQueue(size_t queueCapacity)
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: detail::MPMCQueueBase<MPMCQueue<T, Atom, Dynamic>>(queueCapacity) {
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this->stride_ = this->computeStride(queueCapacity);
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this->slots_ = new Slot[queueCapacity + 2 * this->kSlotPadding];
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}
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MPMCQueue() noexcept {}
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};
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/// The dynamic version of MPMCQueue allows dynamic expansion of queue
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/// capacity, such that a queue may start with a smaller capacity than
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/// specified and expand only if needed. Users may optionally specify
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/// the initial capacity and the expansion multiplier.
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///
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/// The design uses a seqlock to enforce mutual exclusion among
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/// expansion attempts. Regular operations read up-to-date queue
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/// information (slots array, capacity, stride) inside read-only
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/// seqlock sections, which are unimpeded when no expansion is in
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/// progress.
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///
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/// An expansion computes a new capacity, allocates a new slots array,
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/// and updates stride. No information needs to be copied from the
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/// current slots array to the new one. When this happens, new slots
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/// will not have sequence numbers that match ticket numbers. The
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/// expansion needs to compute a ticket offset such that operations
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/// that use new arrays can adjust the calculations of slot indexes
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/// and sequence numbers that take into account that the new slots
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/// start with sequence numbers of zero. The current ticket offset is
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/// packed with the seqlock in an atomic 64-bit integer. The initial
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/// offset is zero.
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///
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/// Lagging write and read operations with tickets lower than the
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/// ticket offset of the current slots array (i.e., the minimum ticket
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/// number that can be served by the current array) must use earlier
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/// closed arrays instead of the current one. Information about closed
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/// slots arrays (array address, capacity, stride, and offset) is
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/// maintained in a logarithmic-sized structure. Each entry in that
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/// structure never needs to be changed once set. The number of closed
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/// arrays is half the value of the seqlock (when unlocked).
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///
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/// The acquisition of the seqlock to perform an expansion does not
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/// prevent the issuing of new push and pop tickets concurrently. The
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/// expansion must set the new ticket offset to a value that couldn't
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/// have been issued to an operation that has already gone through a
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/// seqlock read-only section (and hence obtained information for
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/// older closed arrays).
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///
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/// Note that the total queue capacity can temporarily exceed the
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/// specified capacity when there are lagging consumers that haven't
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/// yet consumed all the elements in closed arrays. Users should not
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/// rely on the capacity of dynamic queues for synchronization, e.g.,
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/// they should not expect that a thread will definitely block on a
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/// call to blockingWrite() when the queue size is known to be equal
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/// to its capacity.
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///
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/// Note that some writeIfNotFull() and tryWriteUntil() operations may
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/// fail even if the size of the queue is less than its maximum
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/// capacity and despite the success of expansion, if the operation
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/// happens to acquire a ticket that belongs to a closed array. This
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/// is a transient condition. Typically, one or two ticket values may
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/// be subject to such condition per expansion.
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///
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/// The dynamic version is a partial specialization of MPMCQueue with
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/// Dynamic == true
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template <typename T, template <typename> class Atom>
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class MPMCQueue<T, Atom, true>
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: public detail::MPMCQueueBase<MPMCQueue<T, Atom, true>> {
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friend class detail::MPMCQueueBase<MPMCQueue<T, Atom, true>>;
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using Slot = detail::SingleElementQueue<T, Atom>;
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struct ClosedArray {
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uint64_t offset_{0};
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Slot* slots_{nullptr};
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size_t capacity_{0};
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int stride_{0};
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};
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public:
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explicit MPMCQueue(size_t queueCapacity)
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: detail::MPMCQueueBase<MPMCQueue<T, Atom, true>>(queueCapacity) {
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size_t cap = std::min<size_t>(kDefaultMinDynamicCapacity, queueCapacity);
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initQueue(cap, kDefaultExpansionMultiplier);
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}
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explicit MPMCQueue(
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size_t queueCapacity,
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size_t minCapacity,
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size_t expansionMultiplier)
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: detail::MPMCQueueBase<MPMCQueue<T, Atom, true>>(queueCapacity) {
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minCapacity = std::max<size_t>(1, minCapacity);
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size_t cap = std::min<size_t>(minCapacity, queueCapacity);
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expansionMultiplier = std::max<size_t>(2, expansionMultiplier);
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initQueue(cap, expansionMultiplier);
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}
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MPMCQueue() noexcept {
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dmult_ = 0;
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closed_ = nullptr;
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}
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MPMCQueue(MPMCQueue<T, Atom, true>&& rhs) noexcept {
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this->capacity_ = rhs.capacity_;
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this->slots_ = rhs.slots_;
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this->stride_ = rhs.stride_;
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this->dstate_.store(
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rhs.dstate_.load(std::memory_order_relaxed), std::memory_order_relaxed);
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this->dcapacity_.store(
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rhs.dcapacity_.load(std::memory_order_relaxed),
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std::memory_order_relaxed);
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this->pushTicket_.store(
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rhs.pushTicket_.load(std::memory_order_relaxed),
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std::memory_order_relaxed);
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this->popTicket_.store(
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rhs.popTicket_.load(std::memory_order_relaxed),
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std::memory_order_relaxed);
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this->pushSpinCutoff_.store(
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rhs.pushSpinCutoff_.load(std::memory_order_relaxed),
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std::memory_order_relaxed);
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this->popSpinCutoff_.store(
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rhs.popSpinCutoff_.load(std::memory_order_relaxed),
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std::memory_order_relaxed);
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dmult_ = rhs.dmult_;
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closed_ = rhs.closed_;
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rhs.capacity_ = 0;
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rhs.slots_ = nullptr;
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rhs.stride_ = 0;
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rhs.dstate_.store(0, std::memory_order_relaxed);
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rhs.dcapacity_.store(0, std::memory_order_relaxed);
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rhs.pushTicket_.store(0, std::memory_order_relaxed);
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rhs.popTicket_.store(0, std::memory_order_relaxed);
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rhs.pushSpinCutoff_.store(0, std::memory_order_relaxed);
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rhs.popSpinCutoff_.store(0, std::memory_order_relaxed);
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rhs.dmult_ = 0;
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rhs.closed_ = nullptr;
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}
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MPMCQueue<T, Atom, true> const& operator=(MPMCQueue<T, Atom, true>&& rhs) {
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if (this != &rhs) {
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this->~MPMCQueue();
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new (this) MPMCQueue(std::move(rhs));
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}
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return *this;
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}
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~MPMCQueue() {
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if (closed_ != nullptr) {
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for (int i = getNumClosed(this->dstate_.load()) - 1; i >= 0; --i) {
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delete[] closed_[i].slots_;
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}
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delete[] closed_;
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}
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}
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size_t allocatedCapacity() const noexcept {
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return this->dcapacity_.load(std::memory_order_relaxed);
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}
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template <typename... Args>
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void blockingWrite(Args&&... args) noexcept {
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uint64_t ticket = this->pushTicket_++;
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Slot* slots;
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size_t cap;
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int stride;
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uint64_t state;
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uint64_t offset;
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do {
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if (!trySeqlockReadSection(state, slots, cap, stride)) {
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asm_volatile_pause();
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continue;
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}
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if (maybeUpdateFromClosed(state, ticket, offset, slots, cap, stride)) {
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// There was an expansion after this ticket was issued.
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break;
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}
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if (slots[this->idx((ticket - offset), cap, stride)].mayEnqueue(
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this->turn(ticket - offset, cap))) {
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// A slot is ready. No need to expand.
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break;
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} else if (
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this->popTicket_.load(std::memory_order_relaxed) + cap > ticket) {
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// May block, but a pop is in progress. No need to expand.
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// Get seqlock read section info again in case an expansion
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// occurred with an equal or higher ticket.
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continue;
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} else {
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// May block. See if we can expand.
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if (tryExpand(state, cap)) {
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// This or another thread started an expansion. Get updated info.
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continue;
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} else {
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// Can't expand.
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break;
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}
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}
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} while (true);
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this->enqueueWithTicketBase(
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ticket - offset, slots, cap, stride, std::forward<Args>(args)...);
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}
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void blockingReadWithTicket(uint64_t& ticket, T& elem) noexcept {
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ticket = this->popTicket_++;
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Slot* slots;
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size_t cap;
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int stride;
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uint64_t state;
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uint64_t offset;
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while (!trySeqlockReadSection(state, slots, cap, stride)) {
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asm_volatile_pause();
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}
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// If there was an expansion after the corresponding push ticket
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// was issued, adjust accordingly
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maybeUpdateFromClosed(state, ticket, offset, slots, cap, stride);
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this->dequeueWithTicketBase(ticket - offset, slots, cap, stride, elem);
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}
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private:
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enum {
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kSeqlockBits = 6,
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kDefaultMinDynamicCapacity = 10,
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kDefaultExpansionMultiplier = 10,
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};
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size_t dmult_;
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// Info about closed slots arrays for use by lagging operations
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ClosedArray* closed_;
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void initQueue(const size_t cap, const size_t mult) {
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this->stride_ = this->computeStride(cap);
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this->slots_ = new Slot[cap + 2 * this->kSlotPadding];
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this->dstate_.store(0);
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this->dcapacity_.store(cap);
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dmult_ = mult;
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size_t maxClosed = 0;
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for (size_t expanded = cap; expanded < this->capacity_; expanded *= mult) {
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++maxClosed;
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}
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closed_ = (maxClosed > 0) ? new ClosedArray[maxClosed] : nullptr;
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}
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bool tryObtainReadyPushTicket(
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uint64_t& ticket,
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Slot*& slots,
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size_t& cap,
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int& stride) noexcept {
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uint64_t state;
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do {
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ticket = this->pushTicket_.load(std::memory_order_acquire); // A
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if (!trySeqlockReadSection(state, slots, cap, stride)) {
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asm_volatile_pause();
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continue;
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}
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// If there was an expansion with offset greater than this ticket,
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// adjust accordingly
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uint64_t offset;
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maybeUpdateFromClosed(state, ticket, offset, slots, cap, stride);
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if (slots[this->idx((ticket - offset), cap, stride)].mayEnqueue(
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this->turn(ticket - offset, cap))) {
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// A slot is ready.
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if (this->pushTicket_.compare_exchange_strong(ticket, ticket + 1)) {
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// Adjust ticket
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ticket -= offset;
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return true;
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} else {
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continue;
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}
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} else {
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if (ticket != this->pushTicket_.load(std::memory_order_relaxed)) { // B
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// Try again. Ticket changed.
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continue;
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}
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// Likely to block.
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// Try to expand unless the ticket is for a closed array
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if (offset == getOffset(state)) {
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if (tryExpand(state, cap)) {
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// This or another thread started an expansion. Get up-to-date info.
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continue;
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}
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}
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return false;
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}
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} while (true);
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}
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bool tryObtainPromisedPushTicket(
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uint64_t& ticket,
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Slot*& slots,
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size_t& cap,
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int& stride) noexcept {
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uint64_t state;
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do {
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ticket = this->pushTicket_.load(std::memory_order_acquire);
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auto numPops = this->popTicket_.load(std::memory_order_acquire);
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if (!trySeqlockReadSection(state, slots, cap, stride)) {
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asm_volatile_pause();
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continue;
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}
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const auto curCap = cap;
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// If there was an expansion with offset greater than this ticket,
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// adjust accordingly
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uint64_t offset;
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maybeUpdateFromClosed(state, ticket, offset, slots, cap, stride);
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int64_t n = ticket - numPops;
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if (n >= static_cast<ssize_t>(cap)) {
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if ((cap == curCap) && tryExpand(state, cap)) {
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// This or another thread started an expansion. Start over.
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continue;
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}
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// Can't expand.
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ticket -= offset;
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return false;
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}
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if (this->pushTicket_.compare_exchange_strong(ticket, ticket + 1)) {
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// Adjust ticket
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ticket -= offset;
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return true;
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}
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} while (true);
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}
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bool tryObtainReadyPopTicket(
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uint64_t& ticket,
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Slot*& slots,
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size_t& cap,
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int& stride) noexcept {
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uint64_t state;
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do {
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ticket = this->popTicket_.load(std::memory_order_relaxed);
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if (!trySeqlockReadSection(state, slots, cap, stride)) {
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asm_volatile_pause();
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continue;
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}
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// If there was an expansion after the corresponding push ticket
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// was issued, adjust accordingly
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uint64_t offset;
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maybeUpdateFromClosed(state, ticket, offset, slots, cap, stride);
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if (slots[this->idx((ticket - offset), cap, stride)].mayDequeue(
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this->turn(ticket - offset, cap))) {
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if (this->popTicket_.compare_exchange_strong(ticket, ticket + 1)) {
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// Adjust ticket
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ticket -= offset;
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return true;
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}
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} else {
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return false;
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}
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} while (true);
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}
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bool tryObtainPromisedPopTicket(
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uint64_t& ticket,
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Slot*& slots,
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size_t& cap,
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int& stride) noexcept {
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uint64_t state;
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do {
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ticket = this->popTicket_.load(std::memory_order_acquire);
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auto numPushes = this->pushTicket_.load(std::memory_order_acquire);
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if (!trySeqlockReadSection(state, slots, cap, stride)) {
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asm_volatile_pause();
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continue;
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}
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uint64_t offset;
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// If there was an expansion after the corresponding push
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// ticket was issued, adjust accordingly
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maybeUpdateFromClosed(state, ticket, offset, slots, cap, stride);
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if (ticket >= numPushes) {
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ticket -= offset;
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return false;
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}
|
|
if (this->popTicket_.compare_exchange_strong(ticket, ticket + 1)) {
|
|
ticket -= offset;
|
|
return true;
|
|
}
|
|
} while (true);
|
|
}
|
|
|
|
/// Enqueues an element with a specific ticket number
|
|
template <typename... Args>
|
|
void enqueueWithTicket(const uint64_t ticket, Args&&... args) noexcept {
|
|
Slot* slots;
|
|
size_t cap;
|
|
int stride;
|
|
uint64_t state;
|
|
uint64_t offset;
|
|
|
|
while (!trySeqlockReadSection(state, slots, cap, stride)) {
|
|
}
|
|
|
|
// If there was an expansion after this ticket was issued, adjust
|
|
// accordingly
|
|
maybeUpdateFromClosed(state, ticket, offset, slots, cap, stride);
|
|
|
|
this->enqueueWithTicketBase(
|
|
ticket - offset, slots, cap, stride, std::forward<Args>(args)...);
|
|
}
|
|
|
|
uint64_t getOffset(const uint64_t state) const noexcept {
|
|
return state >> kSeqlockBits;
|
|
}
|
|
|
|
int getNumClosed(const uint64_t state) const noexcept {
|
|
return (state & ((1 << kSeqlockBits) - 1)) >> 1;
|
|
}
|
|
|
|
/// Try to expand the queue. Returns true if this expansion was
|
|
/// successful or a concurent expansion is in progress. Returns
|
|
/// false if the queue has reached its maximum capacity or
|
|
/// allocation has failed.
|
|
bool tryExpand(const uint64_t state, const size_t cap) noexcept {
|
|
if (cap == this->capacity_) {
|
|
return false;
|
|
}
|
|
// Acquire seqlock
|
|
uint64_t oldval = state;
|
|
assert((state & 1) == 0);
|
|
if (this->dstate_.compare_exchange_strong(oldval, state + 1)) {
|
|
assert(cap == this->dcapacity_.load());
|
|
uint64_t ticket =
|
|
1 + std::max(this->pushTicket_.load(), this->popTicket_.load());
|
|
size_t newCapacity = std::min(dmult_ * cap, this->capacity_);
|
|
Slot* newSlots =
|
|
new (std::nothrow) Slot[newCapacity + 2 * this->kSlotPadding];
|
|
if (newSlots == nullptr) {
|
|
// Expansion failed. Restore the seqlock
|
|
this->dstate_.store(state);
|
|
return false;
|
|
}
|
|
// Successful expansion
|
|
// calculate the current ticket offset
|
|
uint64_t offset = getOffset(state);
|
|
// calculate index in closed array
|
|
int index = getNumClosed(state);
|
|
assert((index << 1) < (1 << kSeqlockBits));
|
|
// fill the info for the closed slots array
|
|
closed_[index].offset_ = offset;
|
|
closed_[index].slots_ = this->dslots_.load();
|
|
closed_[index].capacity_ = cap;
|
|
closed_[index].stride_ = this->dstride_.load();
|
|
// update the new slots array info
|
|
this->dslots_.store(newSlots);
|
|
this->dcapacity_.store(newCapacity);
|
|
this->dstride_.store(this->computeStride(newCapacity));
|
|
// Release the seqlock and record the new ticket offset
|
|
this->dstate_.store((ticket << kSeqlockBits) + (2 * (index + 1)));
|
|
return true;
|
|
} else { // failed to acquire seqlock
|
|
// Someone acaquired the seqlock. Go back to the caller and get
|
|
// up-to-date info.
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/// Seqlock read-only section
|
|
bool trySeqlockReadSection(
|
|
uint64_t& state,
|
|
Slot*& slots,
|
|
size_t& cap,
|
|
int& stride) noexcept {
|
|
state = this->dstate_.load(std::memory_order_acquire);
|
|
if (state & 1) {
|
|
// Locked.
|
|
return false;
|
|
}
|
|
// Start read-only section.
|
|
slots = this->dslots_.load(std::memory_order_relaxed);
|
|
cap = this->dcapacity_.load(std::memory_order_relaxed);
|
|
stride = this->dstride_.load(std::memory_order_relaxed);
|
|
// End of read-only section. Validate seqlock.
|
|
std::atomic_thread_fence(std::memory_order_acquire);
|
|
return (state == this->dstate_.load(std::memory_order_relaxed));
|
|
}
|
|
|
|
/// If there was an expansion after ticket was issued, update local variables
|
|
/// of the lagging operation using the most recent closed array with
|
|
/// offset <= ticket and return true. Otherwise, return false;
|
|
bool maybeUpdateFromClosed(
|
|
const uint64_t state,
|
|
const uint64_t ticket,
|
|
uint64_t& offset,
|
|
Slot*& slots,
|
|
size_t& cap,
|
|
int& stride) noexcept {
|
|
offset = getOffset(state);
|
|
if (ticket >= offset) {
|
|
return false;
|
|
}
|
|
for (int i = getNumClosed(state) - 1; i >= 0; --i) {
|
|
offset = closed_[i].offset_;
|
|
if (offset <= ticket) {
|
|
slots = closed_[i].slots_;
|
|
cap = closed_[i].capacity_;
|
|
stride = closed_[i].stride_;
|
|
return true;
|
|
}
|
|
}
|
|
// A closed array with offset <= ticket should have been found
|
|
assert(false);
|
|
return false;
|
|
}
|
|
};
|
|
|
|
namespace detail {
|
|
|
|
/// CRTP specialization of MPMCQueueBase
|
|
template <
|
|
template <typename T, template <typename> class Atom, bool Dynamic>
|
|
class Derived,
|
|
typename T,
|
|
template <typename> class Atom,
|
|
bool Dynamic>
|
|
class MPMCQueueBase<Derived<T, Atom, Dynamic>> : boost::noncopyable {
|
|
// Note: Using CRTP static casts in several functions of this base
|
|
// template instead of making called functions virtual or duplicating
|
|
// the code of calling functions in the derived partially specialized
|
|
// template
|
|
|
|
static_assert(
|
|
std::is_nothrow_constructible<T, T&&>::value ||
|
|
folly::IsRelocatable<T>::value,
|
|
"T must be relocatable or have a noexcept move constructor");
|
|
|
|
public:
|
|
typedef T value_type;
|
|
|
|
using Slot = detail::SingleElementQueue<T, Atom>;
|
|
|
|
explicit MPMCQueueBase(size_t queueCapacity)
|
|
: capacity_(queueCapacity),
|
|
pushTicket_(0),
|
|
popTicket_(0),
|
|
pushSpinCutoff_(0),
|
|
popSpinCutoff_(0) {
|
|
if (queueCapacity == 0) {
|
|
throw std::invalid_argument(
|
|
"MPMCQueue with explicit capacity 0 is impossible"
|
|
// Stride computation in derived classes would sigfpe if capacity is 0
|
|
);
|
|
}
|
|
|
|
// ideally this would be a static assert, but g++ doesn't allow it
|
|
assert(
|
|
alignof(MPMCQueue<T, Atom>) >= hardware_destructive_interference_size);
|
|
assert(
|
|
static_cast<uint8_t*>(static_cast<void*>(&popTicket_)) -
|
|
static_cast<uint8_t*>(static_cast<void*>(&pushTicket_)) >=
|
|
static_cast<ptrdiff_t>(hardware_destructive_interference_size));
|
|
}
|
|
|
|
/// A default-constructed queue is useful because a usable (non-zero
|
|
/// capacity) queue can be moved onto it or swapped with it
|
|
MPMCQueueBase() noexcept
|
|
: capacity_(0),
|
|
slots_(nullptr),
|
|
stride_(0),
|
|
dstate_(0),
|
|
dcapacity_(0),
|
|
pushTicket_(0),
|
|
popTicket_(0),
|
|
pushSpinCutoff_(0),
|
|
popSpinCutoff_(0) {}
|
|
|
|
/// IMPORTANT: The move constructor is here to make it easier to perform
|
|
/// the initialization phase, it is not safe to use when there are any
|
|
/// concurrent accesses (this is not checked).
|
|
MPMCQueueBase(MPMCQueueBase<Derived<T, Atom, Dynamic>>&& rhs) noexcept
|
|
: capacity_(rhs.capacity_),
|
|
slots_(rhs.slots_),
|
|
stride_(rhs.stride_),
|
|
dstate_(rhs.dstate_.load(std::memory_order_relaxed)),
|
|
dcapacity_(rhs.dcapacity_.load(std::memory_order_relaxed)),
|
|
pushTicket_(rhs.pushTicket_.load(std::memory_order_relaxed)),
|
|
popTicket_(rhs.popTicket_.load(std::memory_order_relaxed)),
|
|
pushSpinCutoff_(rhs.pushSpinCutoff_.load(std::memory_order_relaxed)),
|
|
popSpinCutoff_(rhs.popSpinCutoff_.load(std::memory_order_relaxed)) {
|
|
// relaxed ops are okay for the previous reads, since rhs queue can't
|
|
// be in concurrent use
|
|
|
|
// zero out rhs
|
|
rhs.capacity_ = 0;
|
|
rhs.slots_ = nullptr;
|
|
rhs.stride_ = 0;
|
|
rhs.dstate_.store(0, std::memory_order_relaxed);
|
|
rhs.dcapacity_.store(0, std::memory_order_relaxed);
|
|
rhs.pushTicket_.store(0, std::memory_order_relaxed);
|
|
rhs.popTicket_.store(0, std::memory_order_relaxed);
|
|
rhs.pushSpinCutoff_.store(0, std::memory_order_relaxed);
|
|
rhs.popSpinCutoff_.store(0, std::memory_order_relaxed);
|
|
}
|
|
|
|
/// IMPORTANT: The move operator is here to make it easier to perform
|
|
/// the initialization phase, it is not safe to use when there are any
|
|
/// concurrent accesses (this is not checked).
|
|
MPMCQueueBase<Derived<T, Atom, Dynamic>> const& operator=(
|
|
MPMCQueueBase<Derived<T, Atom, Dynamic>>&& rhs) {
|
|
if (this != &rhs) {
|
|
this->~MPMCQueueBase();
|
|
new (this) MPMCQueueBase(std::move(rhs));
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
/// MPMCQueue can only be safely destroyed when there are no
|
|
/// pending enqueuers or dequeuers (this is not checked).
|
|
~MPMCQueueBase() {
|
|
delete[] slots_;
|
|
}
|
|
|
|
/// Returns the number of writes (including threads that are blocked waiting
|
|
/// to write) minus the number of reads (including threads that are blocked
|
|
/// waiting to read). So effectively, it becomes:
|
|
/// elements in queue + pending(calls to write) - pending(calls to read).
|
|
/// If nothing is pending, then the method returns the actual number of
|
|
/// elements in the queue.
|
|
/// The returned value can be negative if there are no writers and the queue
|
|
/// is empty, but there is one reader that is blocked waiting to read (in
|
|
/// which case, the returned size will be -1).
|
|
ssize_t size() const noexcept {
|
|
// since both pushes and pops increase monotonically, we can get a
|
|
// consistent snapshot either by bracketing a read of popTicket_ with
|
|
// two reads of pushTicket_ that return the same value, or the other
|
|
// way around. We maximize our chances by alternately attempting
|
|
// both bracketings.
|
|
uint64_t pushes = pushTicket_.load(std::memory_order_acquire); // A
|
|
uint64_t pops = popTicket_.load(std::memory_order_acquire); // B
|
|
while (true) {
|
|
uint64_t nextPushes = pushTicket_.load(std::memory_order_acquire); // C
|
|
if (pushes == nextPushes) {
|
|
// pushTicket_ didn't change from A (or the previous C) to C,
|
|
// so we can linearize at B (or D)
|
|
return ssize_t(pushes - pops);
|
|
}
|
|
pushes = nextPushes;
|
|
uint64_t nextPops = popTicket_.load(std::memory_order_acquire); // D
|
|
if (pops == nextPops) {
|
|
// popTicket_ didn't chance from B (or the previous D), so we
|
|
// can linearize at C
|
|
return ssize_t(pushes - pops);
|
|
}
|
|
pops = nextPops;
|
|
}
|
|
}
|
|
|
|
/// Returns true if there are no items available for dequeue
|
|
bool isEmpty() const noexcept {
|
|
return size() <= 0;
|
|
}
|
|
|
|
/// Returns true if there is currently no empty space to enqueue
|
|
bool isFull() const noexcept {
|
|
// careful with signed -> unsigned promotion, since size can be negative
|
|
return size() >= static_cast<ssize_t>(capacity_);
|
|
}
|
|
|
|
/// Returns is a guess at size() for contexts that don't need a precise
|
|
/// value, such as stats. More specifically, it returns the number of writes
|
|
/// minus the number of reads, but after reading the number of writes, more
|
|
/// writers could have came before the number of reads was sampled,
|
|
/// and this method doesn't protect against such case.
|
|
/// The returned value can be negative.
|
|
ssize_t sizeGuess() const noexcept {
|
|
return writeCount() - readCount();
|
|
}
|
|
|
|
/// Doesn't change
|
|
size_t capacity() const noexcept {
|
|
return capacity_;
|
|
}
|
|
|
|
/// Doesn't change for non-dynamic
|
|
size_t allocatedCapacity() const noexcept {
|
|
return capacity_;
|
|
}
|
|
|
|
/// Returns the total number of calls to blockingWrite or successful
|
|
/// calls to write, including those blockingWrite calls that are
|
|
/// currently blocking
|
|
uint64_t writeCount() const noexcept {
|
|
return pushTicket_.load(std::memory_order_acquire);
|
|
}
|
|
|
|
/// Returns the total number of calls to blockingRead or successful
|
|
/// calls to read, including those blockingRead calls that are currently
|
|
/// blocking
|
|
uint64_t readCount() const noexcept {
|
|
return popTicket_.load(std::memory_order_acquire);
|
|
}
|
|
|
|
/// Enqueues a T constructed from args, blocking until space is
|
|
/// available. Note that this method signature allows enqueue via
|
|
/// move, if args is a T rvalue, via copy, if args is a T lvalue, or
|
|
/// via emplacement if args is an initializer list that can be passed
|
|
/// to a T constructor.
|
|
template <typename... Args>
|
|
void blockingWrite(Args&&... args) noexcept {
|
|
enqueueWithTicketBase(
|
|
pushTicket_++, slots_, capacity_, stride_, std::forward<Args>(args)...);
|
|
}
|
|
|
|
/// If an item can be enqueued with no blocking, does so and returns
|
|
/// true, otherwise returns false. This method is similar to
|
|
/// writeIfNotFull, but if you don't have a specific need for that
|
|
/// method you should use this one.
|
|
///
|
|
/// One of the common usages of this method is to enqueue via the
|
|
/// move constructor, something like q.write(std::move(x)). If write
|
|
/// returns false because the queue is full then x has not actually been
|
|
/// consumed, which looks strange. To understand why it is actually okay
|
|
/// to use x afterward, remember that std::move is just a typecast that
|
|
/// provides an rvalue reference that enables use of a move constructor
|
|
/// or operator. std::move doesn't actually move anything. It could
|
|
/// more accurately be called std::rvalue_cast or std::move_permission.
|
|
template <typename... Args>
|
|
bool write(Args&&... args) noexcept {
|
|
uint64_t ticket;
|
|
Slot* slots;
|
|
size_t cap;
|
|
int stride;
|
|
if (static_cast<Derived<T, Atom, Dynamic>*>(this)->tryObtainReadyPushTicket(
|
|
ticket, slots, cap, stride)) {
|
|
// we have pre-validated that the ticket won't block
|
|
enqueueWithTicketBase(
|
|
ticket, slots, cap, stride, std::forward<Args>(args)...);
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
template <class Clock, typename... Args>
|
|
bool tryWriteUntil(
|
|
const std::chrono::time_point<Clock>& when,
|
|
Args&&... args) noexcept {
|
|
uint64_t ticket;
|
|
Slot* slots;
|
|
size_t cap;
|
|
int stride;
|
|
if (tryObtainPromisedPushTicketUntil(ticket, slots, cap, stride, when)) {
|
|
// we have pre-validated that the ticket won't block, or rather that
|
|
// it won't block longer than it takes another thread to dequeue an
|
|
// element from the slot it identifies.
|
|
enqueueWithTicketBase(
|
|
ticket, slots, cap, stride, std::forward<Args>(args)...);
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// If the queue is not full, enqueues and returns true, otherwise
|
|
/// returns false. Unlike write this method can be blocked by another
|
|
/// thread, specifically a read that has linearized (been assigned
|
|
/// a ticket) but not yet completed. If you don't really need this
|
|
/// function you should probably use write.
|
|
///
|
|
/// MPMCQueue isn't lock-free, so just because a read operation has
|
|
/// linearized (and isFull is false) doesn't mean that space has been
|
|
/// made available for another write. In this situation write will
|
|
/// return false, but writeIfNotFull will wait for the dequeue to finish.
|
|
/// This method is required if you are composing queues and managing
|
|
/// your own wakeup, because it guarantees that after every successful
|
|
/// write a readIfNotEmpty will succeed.
|
|
template <typename... Args>
|
|
bool writeIfNotFull(Args&&... args) noexcept {
|
|
uint64_t ticket;
|
|
Slot* slots;
|
|
size_t cap;
|
|
int stride;
|
|
if (static_cast<Derived<T, Atom, Dynamic>*>(this)
|
|
->tryObtainPromisedPushTicket(ticket, slots, cap, stride)) {
|
|
// some other thread is already dequeuing the slot into which we
|
|
// are going to enqueue, but we might have to wait for them to finish
|
|
enqueueWithTicketBase(
|
|
ticket, slots, cap, stride, std::forward<Args>(args)...);
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// Moves a dequeued element onto elem, blocking until an element
|
|
/// is available
|
|
void blockingRead(T& elem) noexcept {
|
|
uint64_t ticket;
|
|
static_cast<Derived<T, Atom, Dynamic>*>(this)->blockingReadWithTicket(
|
|
ticket, elem);
|
|
}
|
|
|
|
/// Same as blockingRead() but also records the ticket nunmer
|
|
void blockingReadWithTicket(uint64_t& ticket, T& elem) noexcept {
|
|
assert(capacity_ != 0);
|
|
ticket = popTicket_++;
|
|
dequeueWithTicketBase(ticket, slots_, capacity_, stride_, elem);
|
|
}
|
|
|
|
/// If an item can be dequeued with no blocking, does so and returns
|
|
/// true, otherwise returns false.
|
|
bool read(T& elem) noexcept {
|
|
uint64_t ticket;
|
|
return readAndGetTicket(ticket, elem);
|
|
}
|
|
|
|
/// Same as read() but also records the ticket nunmer
|
|
bool readAndGetTicket(uint64_t& ticket, T& elem) noexcept {
|
|
Slot* slots;
|
|
size_t cap;
|
|
int stride;
|
|
if (static_cast<Derived<T, Atom, Dynamic>*>(this)->tryObtainReadyPopTicket(
|
|
ticket, slots, cap, stride)) {
|
|
// the ticket has been pre-validated to not block
|
|
dequeueWithTicketBase(ticket, slots, cap, stride, elem);
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
template <class Clock, typename... Args>
|
|
bool tryReadUntil(
|
|
const std::chrono::time_point<Clock>& when,
|
|
T& elem) noexcept {
|
|
uint64_t ticket;
|
|
Slot* slots;
|
|
size_t cap;
|
|
int stride;
|
|
if (tryObtainPromisedPopTicketUntil(ticket, slots, cap, stride, when)) {
|
|
// we have pre-validated that the ticket won't block, or rather that
|
|
// it won't block longer than it takes another thread to enqueue an
|
|
// element on the slot it identifies.
|
|
dequeueWithTicketBase(ticket, slots, cap, stride, elem);
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// If the queue is not empty, dequeues and returns true, otherwise
|
|
/// returns false. If the matching write is still in progress then this
|
|
/// method may block waiting for it. If you don't rely on being able
|
|
/// to dequeue (such as by counting completed write) then you should
|
|
/// prefer read.
|
|
bool readIfNotEmpty(T& elem) noexcept {
|
|
uint64_t ticket;
|
|
Slot* slots;
|
|
size_t cap;
|
|
int stride;
|
|
if (static_cast<Derived<T, Atom, Dynamic>*>(this)
|
|
->tryObtainPromisedPopTicket(ticket, slots, cap, stride)) {
|
|
// the matching enqueue already has a ticket, but might not be done
|
|
dequeueWithTicketBase(ticket, slots, cap, stride, elem);
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
protected:
|
|
enum {
|
|
/// Once every kAdaptationFreq we will spin longer, to try to estimate
|
|
/// the proper spin backoff
|
|
kAdaptationFreq = 128,
|
|
|
|
/// To avoid false sharing in slots_ with neighboring memory
|
|
/// allocations, we pad it with this many SingleElementQueue-s at
|
|
/// each end
|
|
kSlotPadding =
|
|
(hardware_destructive_interference_size - 1) / sizeof(Slot) + 1
|
|
};
|
|
|
|
/// The maximum number of items in the queue at once
|
|
alignas(hardware_destructive_interference_size) size_t capacity_;
|
|
|
|
/// Anonymous union for use when Dynamic = false and true, respectively
|
|
union {
|
|
/// An array of capacity_ SingleElementQueue-s, each of which holds
|
|
/// either 0 or 1 item. We over-allocate by 2 * kSlotPadding and don't
|
|
/// touch the slots at either end, to avoid false sharing
|
|
Slot* slots_;
|
|
/// Current dynamic slots array of dcapacity_ SingleElementQueue-s
|
|
Atom<Slot*> dslots_;
|
|
};
|
|
|
|
/// Anonymous union for use when Dynamic = false and true, respectively
|
|
union {
|
|
/// The number of slots_ indices that we advance for each ticket, to
|
|
/// avoid false sharing. Ideally slots_[i] and slots_[i + stride_]
|
|
/// aren't on the same cache line
|
|
int stride_;
|
|
/// Current stride
|
|
Atom<int> dstride_;
|
|
};
|
|
|
|
/// The following two memebers are used by dynamic MPMCQueue.
|
|
/// Ideally they should be in MPMCQueue<T,Atom,true>, but we get
|
|
/// better cache locality if they are in the same cache line as
|
|
/// dslots_ and dstride_.
|
|
///
|
|
/// Dynamic state. A packed seqlock and ticket offset
|
|
Atom<uint64_t> dstate_;
|
|
/// Dynamic capacity
|
|
Atom<size_t> dcapacity_;
|
|
|
|
/// Enqueuers get tickets from here
|
|
alignas(hardware_destructive_interference_size) Atom<uint64_t> pushTicket_;
|
|
|
|
/// Dequeuers get tickets from here
|
|
alignas(hardware_destructive_interference_size) Atom<uint64_t> popTicket_;
|
|
|
|
/// This is how many times we will spin before using FUTEX_WAIT when
|
|
/// the queue is full on enqueue, adaptively computed by occasionally
|
|
/// spinning for longer and smoothing with an exponential moving average
|
|
alignas(
|
|
hardware_destructive_interference_size) Atom<uint32_t> pushSpinCutoff_;
|
|
|
|
/// The adaptive spin cutoff when the queue is empty on dequeue
|
|
alignas(hardware_destructive_interference_size) Atom<uint32_t> popSpinCutoff_;
|
|
|
|
/// Alignment doesn't prevent false sharing at the end of the struct,
|
|
/// so fill out the last cache line
|
|
char pad_[hardware_destructive_interference_size - sizeof(Atom<uint32_t>)];
|
|
|
|
/// We assign tickets in increasing order, but we don't want to
|
|
/// access neighboring elements of slots_ because that will lead to
|
|
/// false sharing (multiple cores accessing the same cache line even
|
|
/// though they aren't accessing the same bytes in that cache line).
|
|
/// To avoid this we advance by stride slots per ticket.
|
|
///
|
|
/// We need gcd(capacity, stride) to be 1 so that we will use all
|
|
/// of the slots. We ensure this by only considering prime strides,
|
|
/// which either have no common divisors with capacity or else have
|
|
/// a zero remainder after dividing by capacity. That is sufficient
|
|
/// to guarantee correctness, but we also want to actually spread the
|
|
/// accesses away from each other to avoid false sharing (consider a
|
|
/// stride of 7 with a capacity of 8). To that end we try a few taking
|
|
/// care to observe that advancing by -1 is as bad as advancing by 1
|
|
/// when in comes to false sharing.
|
|
///
|
|
/// The simple way to avoid false sharing would be to pad each
|
|
/// SingleElementQueue, but since we have capacity_ of them that could
|
|
/// waste a lot of space.
|
|
static int computeStride(size_t capacity) noexcept {
|
|
static const int smallPrimes[] = {2, 3, 5, 7, 11, 13, 17, 19, 23};
|
|
|
|
int bestStride = 1;
|
|
size_t bestSep = 1;
|
|
for (int stride : smallPrimes) {
|
|
if ((stride % capacity) == 0 || (capacity % stride) == 0) {
|
|
continue;
|
|
}
|
|
size_t sep = stride % capacity;
|
|
sep = std::min(sep, capacity - sep);
|
|
if (sep > bestSep) {
|
|
bestStride = stride;
|
|
bestSep = sep;
|
|
}
|
|
}
|
|
return bestStride;
|
|
}
|
|
|
|
/// Returns the index into slots_ that should be used when enqueuing or
|
|
/// dequeuing with the specified ticket
|
|
size_t idx(uint64_t ticket, size_t cap, int stride) noexcept {
|
|
return ((ticket * stride) % cap) + kSlotPadding;
|
|
}
|
|
|
|
/// Maps an enqueue or dequeue ticket to the turn should be used at the
|
|
/// corresponding SingleElementQueue
|
|
uint32_t turn(uint64_t ticket, size_t cap) noexcept {
|
|
assert(cap != 0);
|
|
return uint32_t(ticket / cap);
|
|
}
|
|
|
|
/// Tries to obtain a push ticket for which SingleElementQueue::enqueue
|
|
/// won't block. Returns true on immediate success, false on immediate
|
|
/// failure.
|
|
bool tryObtainReadyPushTicket(
|
|
uint64_t& ticket,
|
|
Slot*& slots,
|
|
size_t& cap,
|
|
int& stride) noexcept {
|
|
ticket = pushTicket_.load(std::memory_order_acquire); // A
|
|
slots = slots_;
|
|
cap = capacity_;
|
|
stride = stride_;
|
|
while (true) {
|
|
if (!slots[idx(ticket, cap, stride)].mayEnqueue(turn(ticket, cap))) {
|
|
// if we call enqueue(ticket, ...) on the SingleElementQueue
|
|
// right now it would block, but this might no longer be the next
|
|
// ticket. We can increase the chance of tryEnqueue success under
|
|
// contention (without blocking) by rechecking the ticket dispenser
|
|
auto prev = ticket;
|
|
ticket = pushTicket_.load(std::memory_order_acquire); // B
|
|
if (prev == ticket) {
|
|
// mayEnqueue was bracketed by two reads (A or prev B or prev
|
|
// failing CAS to B), so we are definitely unable to enqueue
|
|
return false;
|
|
}
|
|
} else {
|
|
// we will bracket the mayEnqueue check with a read (A or prev B
|
|
// or prev failing CAS) and the following CAS. If the CAS fails
|
|
// it will effect a load of pushTicket_
|
|
if (pushTicket_.compare_exchange_strong(ticket, ticket + 1)) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Tries until when to obtain a push ticket for which
|
|
/// SingleElementQueue::enqueue won't block. Returns true on success, false
|
|
/// on failure.
|
|
/// ticket is filled on success AND failure.
|
|
template <class Clock>
|
|
bool tryObtainPromisedPushTicketUntil(
|
|
uint64_t& ticket,
|
|
Slot*& slots,
|
|
size_t& cap,
|
|
int& stride,
|
|
const std::chrono::time_point<Clock>& when) noexcept {
|
|
bool deadlineReached = false;
|
|
while (!deadlineReached) {
|
|
if (static_cast<Derived<T, Atom, Dynamic>*>(this)
|
|
->tryObtainPromisedPushTicket(ticket, slots, cap, stride)) {
|
|
return true;
|
|
}
|
|
// ticket is a blocking ticket until the preceding ticket has been
|
|
// processed: wait until this ticket's turn arrives. We have not reserved
|
|
// this ticket so we will have to re-attempt to get a non-blocking ticket
|
|
// if we wake up before we time-out.
|
|
deadlineReached =
|
|
!slots[idx(ticket, cap, stride)].tryWaitForEnqueueTurnUntil(
|
|
turn(ticket, cap),
|
|
pushSpinCutoff_,
|
|
(ticket % kAdaptationFreq) == 0,
|
|
when);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// Tries to obtain a push ticket which can be satisfied if all
|
|
/// in-progress pops complete. This function does not block, but
|
|
/// blocking may be required when using the returned ticket if some
|
|
/// other thread's pop is still in progress (ticket has been granted but
|
|
/// pop has not yet completed).
|
|
bool tryObtainPromisedPushTicket(
|
|
uint64_t& ticket,
|
|
Slot*& slots,
|
|
size_t& cap,
|
|
int& stride) noexcept {
|
|
auto numPushes = pushTicket_.load(std::memory_order_acquire); // A
|
|
slots = slots_;
|
|
cap = capacity_;
|
|
stride = stride_;
|
|
while (true) {
|
|
ticket = numPushes;
|
|
const auto numPops = popTicket_.load(std::memory_order_acquire); // B
|
|
// n will be negative if pops are pending
|
|
const int64_t n = int64_t(numPushes - numPops);
|
|
if (n >= static_cast<ssize_t>(capacity_)) {
|
|
// Full, linearize at B. We don't need to recheck the read we
|
|
// performed at A, because if numPushes was stale at B then the
|
|
// real numPushes value is even worse
|
|
return false;
|
|
}
|
|
if (pushTicket_.compare_exchange_strong(numPushes, numPushes + 1)) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Tries to obtain a pop ticket for which SingleElementQueue::dequeue
|
|
/// won't block. Returns true on immediate success, false on immediate
|
|
/// failure.
|
|
bool tryObtainReadyPopTicket(
|
|
uint64_t& ticket,
|
|
Slot*& slots,
|
|
size_t& cap,
|
|
int& stride) noexcept {
|
|
ticket = popTicket_.load(std::memory_order_acquire);
|
|
slots = slots_;
|
|
cap = capacity_;
|
|
stride = stride_;
|
|
while (true) {
|
|
if (!slots[idx(ticket, cap, stride)].mayDequeue(turn(ticket, cap))) {
|
|
auto prev = ticket;
|
|
ticket = popTicket_.load(std::memory_order_acquire);
|
|
if (prev == ticket) {
|
|
return false;
|
|
}
|
|
} else {
|
|
if (popTicket_.compare_exchange_strong(ticket, ticket + 1)) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Tries until when to obtain a pop ticket for which
|
|
/// SingleElementQueue::dequeue won't block. Returns true on success, false
|
|
/// on failure.
|
|
/// ticket is filled on success AND failure.
|
|
template <class Clock>
|
|
bool tryObtainPromisedPopTicketUntil(
|
|
uint64_t& ticket,
|
|
Slot*& slots,
|
|
size_t& cap,
|
|
int& stride,
|
|
const std::chrono::time_point<Clock>& when) noexcept {
|
|
bool deadlineReached = false;
|
|
while (!deadlineReached) {
|
|
if (static_cast<Derived<T, Atom, Dynamic>*>(this)
|
|
->tryObtainPromisedPopTicket(ticket, slots, cap, stride)) {
|
|
return true;
|
|
}
|
|
// ticket is a blocking ticket until the preceding ticket has been
|
|
// processed: wait until this ticket's turn arrives. We have not reserved
|
|
// this ticket so we will have to re-attempt to get a non-blocking ticket
|
|
// if we wake up before we time-out.
|
|
deadlineReached =
|
|
!slots[idx(ticket, cap, stride)].tryWaitForDequeueTurnUntil(
|
|
turn(ticket, cap),
|
|
pushSpinCutoff_,
|
|
(ticket % kAdaptationFreq) == 0,
|
|
when);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// Similar to tryObtainReadyPopTicket, but returns a pop ticket whose
|
|
/// corresponding push ticket has already been handed out, rather than
|
|
/// returning one whose corresponding push ticket has already been
|
|
/// completed. This means that there is a possibility that the caller
|
|
/// will block when using the ticket, but it allows the user to rely on
|
|
/// the fact that if enqueue has succeeded, tryObtainPromisedPopTicket
|
|
/// will return true. The "try" part of this is that we won't have
|
|
/// to block waiting for someone to call enqueue, although we might
|
|
/// have to block waiting for them to finish executing code inside the
|
|
/// MPMCQueue itself.
|
|
bool tryObtainPromisedPopTicket(
|
|
uint64_t& ticket,
|
|
Slot*& slots,
|
|
size_t& cap,
|
|
int& stride) noexcept {
|
|
auto numPops = popTicket_.load(std::memory_order_acquire); // A
|
|
slots = slots_;
|
|
cap = capacity_;
|
|
stride = stride_;
|
|
while (true) {
|
|
ticket = numPops;
|
|
const auto numPushes = pushTicket_.load(std::memory_order_acquire); // B
|
|
if (numPops >= numPushes) {
|
|
// Empty, or empty with pending pops. Linearize at B. We don't
|
|
// need to recheck the read we performed at A, because if numPops
|
|
// is stale then the fresh value is larger and the >= is still true
|
|
return false;
|
|
}
|
|
if (popTicket_.compare_exchange_strong(numPops, numPops + 1)) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Given a ticket, constructs an enqueued item using args
|
|
template <typename... Args>
|
|
void enqueueWithTicketBase(
|
|
uint64_t ticket,
|
|
Slot* slots,
|
|
size_t cap,
|
|
int stride,
|
|
Args&&... args) noexcept {
|
|
slots[idx(ticket, cap, stride)].enqueue(
|
|
turn(ticket, cap),
|
|
pushSpinCutoff_,
|
|
(ticket % kAdaptationFreq) == 0,
|
|
std::forward<Args>(args)...);
|
|
}
|
|
|
|
// To support tracking ticket numbers in MPMCPipelineStageImpl
|
|
template <typename... Args>
|
|
void enqueueWithTicket(uint64_t ticket, Args&&... args) noexcept {
|
|
enqueueWithTicketBase(
|
|
ticket, slots_, capacity_, stride_, std::forward<Args>(args)...);
|
|
}
|
|
|
|
// Given a ticket, dequeues the corresponding element
|
|
void dequeueWithTicketBase(
|
|
uint64_t ticket,
|
|
Slot* slots,
|
|
size_t cap,
|
|
int stride,
|
|
T& elem) noexcept {
|
|
assert(cap != 0);
|
|
slots[idx(ticket, cap, stride)].dequeue(
|
|
turn(ticket, cap),
|
|
popSpinCutoff_,
|
|
(ticket % kAdaptationFreq) == 0,
|
|
elem);
|
|
}
|
|
};
|
|
|
|
/// SingleElementQueue implements a blocking queue that holds at most one
|
|
/// item, and that requires its users to assign incrementing identifiers
|
|
/// (turns) to each enqueue and dequeue operation. Note that the turns
|
|
/// used by SingleElementQueue are doubled inside the TurnSequencer
|
|
template <typename T, template <typename> class Atom>
|
|
struct SingleElementQueue {
|
|
~SingleElementQueue() noexcept {
|
|
if ((sequencer_.uncompletedTurnLSB() & 1) == 1) {
|
|
// we are pending a dequeue, so we have a constructed item
|
|
destroyContents();
|
|
}
|
|
}
|
|
|
|
/// enqueue using in-place noexcept construction
|
|
template <
|
|
typename... Args,
|
|
typename = typename std::enable_if<
|
|
std::is_nothrow_constructible<T, Args...>::value>::type>
|
|
void enqueue(
|
|
const uint32_t turn,
|
|
Atom<uint32_t>& spinCutoff,
|
|
const bool updateSpinCutoff,
|
|
Args&&... args) noexcept {
|
|
sequencer_.waitForTurn(turn * 2, spinCutoff, updateSpinCutoff);
|
|
new (&contents_) T(std::forward<Args>(args)...);
|
|
sequencer_.completeTurn(turn * 2);
|
|
}
|
|
|
|
/// enqueue using move construction, either real (if
|
|
/// is_nothrow_move_constructible) or simulated using relocation and
|
|
/// default construction (if IsRelocatable and is_nothrow_constructible)
|
|
template <
|
|
typename = typename std::enable_if<
|
|
(folly::IsRelocatable<T>::value &&
|
|
std::is_nothrow_constructible<T>::value) ||
|
|
std::is_nothrow_constructible<T, T&&>::value>::type>
|
|
void enqueue(
|
|
const uint32_t turn,
|
|
Atom<uint32_t>& spinCutoff,
|
|
const bool updateSpinCutoff,
|
|
T&& goner) noexcept {
|
|
enqueueImpl(
|
|
turn,
|
|
spinCutoff,
|
|
updateSpinCutoff,
|
|
std::move(goner),
|
|
typename std::conditional<
|
|
std::is_nothrow_constructible<T, T&&>::value,
|
|
ImplByMove,
|
|
ImplByRelocation>::type());
|
|
}
|
|
|
|
/// Waits until either:
|
|
/// 1: the dequeue turn preceding the given enqueue turn has arrived
|
|
/// 2: the given deadline has arrived
|
|
/// Case 1 returns true, case 2 returns false.
|
|
template <class Clock>
|
|
bool tryWaitForEnqueueTurnUntil(
|
|
const uint32_t turn,
|
|
Atom<uint32_t>& spinCutoff,
|
|
const bool updateSpinCutoff,
|
|
const std::chrono::time_point<Clock>& when) noexcept {
|
|
return sequencer_.tryWaitForTurn(
|
|
turn * 2, spinCutoff, updateSpinCutoff, &when) !=
|
|
TurnSequencer<Atom>::TryWaitResult::TIMEDOUT;
|
|
}
|
|
|
|
bool mayEnqueue(const uint32_t turn) const noexcept {
|
|
return sequencer_.isTurn(turn * 2);
|
|
}
|
|
|
|
void dequeue(
|
|
uint32_t turn,
|
|
Atom<uint32_t>& spinCutoff,
|
|
const bool updateSpinCutoff,
|
|
T& elem) noexcept {
|
|
dequeueImpl(
|
|
turn,
|
|
spinCutoff,
|
|
updateSpinCutoff,
|
|
elem,
|
|
typename std::conditional<
|
|
folly::IsRelocatable<T>::value,
|
|
ImplByRelocation,
|
|
ImplByMove>::type());
|
|
}
|
|
|
|
/// Waits until either:
|
|
/// 1: the enqueue turn preceding the given dequeue turn has arrived
|
|
/// 2: the given deadline has arrived
|
|
/// Case 1 returns true, case 2 returns false.
|
|
template <class Clock>
|
|
bool tryWaitForDequeueTurnUntil(
|
|
const uint32_t turn,
|
|
Atom<uint32_t>& spinCutoff,
|
|
const bool updateSpinCutoff,
|
|
const std::chrono::time_point<Clock>& when) noexcept {
|
|
return sequencer_.tryWaitForTurn(
|
|
turn * 2 + 1, spinCutoff, updateSpinCutoff, &when) !=
|
|
TurnSequencer<Atom>::TryWaitResult::TIMEDOUT;
|
|
}
|
|
|
|
bool mayDequeue(const uint32_t turn) const noexcept {
|
|
return sequencer_.isTurn(turn * 2 + 1);
|
|
}
|
|
|
|
private:
|
|
/// Storage for a T constructed with placement new
|
|
typename std::aligned_storage<sizeof(T), alignof(T)>::type contents_;
|
|
|
|
/// Even turns are pushes, odd turns are pops
|
|
TurnSequencer<Atom> sequencer_;
|
|
|
|
T* ptr() noexcept {
|
|
return static_cast<T*>(static_cast<void*>(&contents_));
|
|
}
|
|
|
|
void destroyContents() noexcept {
|
|
try {
|
|
ptr()->~T();
|
|
} catch (...) {
|
|
// g++ doesn't seem to have std::is_nothrow_destructible yet
|
|
}
|
|
#ifndef NDEBUG
|
|
memset(&contents_, 'Q', sizeof(T));
|
|
#endif
|
|
}
|
|
|
|
/// Tag classes for dispatching to enqueue/dequeue implementation.
|
|
struct ImplByRelocation {};
|
|
struct ImplByMove {};
|
|
|
|
/// enqueue using nothrow move construction.
|
|
void enqueueImpl(
|
|
const uint32_t turn,
|
|
Atom<uint32_t>& spinCutoff,
|
|
const bool updateSpinCutoff,
|
|
T&& goner,
|
|
ImplByMove) noexcept {
|
|
sequencer_.waitForTurn(turn * 2, spinCutoff, updateSpinCutoff);
|
|
new (&contents_) T(std::move(goner));
|
|
sequencer_.completeTurn(turn * 2);
|
|
}
|
|
|
|
/// enqueue by simulating nothrow move with relocation, followed by
|
|
/// default construction to a noexcept relocation.
|
|
void enqueueImpl(
|
|
const uint32_t turn,
|
|
Atom<uint32_t>& spinCutoff,
|
|
const bool updateSpinCutoff,
|
|
T&& goner,
|
|
ImplByRelocation) noexcept {
|
|
sequencer_.waitForTurn(turn * 2, spinCutoff, updateSpinCutoff);
|
|
memcpy(&contents_, &goner, sizeof(T));
|
|
sequencer_.completeTurn(turn * 2);
|
|
new (&goner) T();
|
|
}
|
|
|
|
/// dequeue by destructing followed by relocation. This version is preferred,
|
|
/// because as much work as possible can be done before waiting.
|
|
void dequeueImpl(
|
|
uint32_t turn,
|
|
Atom<uint32_t>& spinCutoff,
|
|
const bool updateSpinCutoff,
|
|
T& elem,
|
|
ImplByRelocation) noexcept {
|
|
try {
|
|
elem.~T();
|
|
} catch (...) {
|
|
// unlikely, but if we don't complete our turn the queue will die
|
|
}
|
|
sequencer_.waitForTurn(turn * 2 + 1, spinCutoff, updateSpinCutoff);
|
|
memcpy(&elem, &contents_, sizeof(T));
|
|
sequencer_.completeTurn(turn * 2 + 1);
|
|
}
|
|
|
|
/// dequeue by nothrow move assignment.
|
|
void dequeueImpl(
|
|
uint32_t turn,
|
|
Atom<uint32_t>& spinCutoff,
|
|
const bool updateSpinCutoff,
|
|
T& elem,
|
|
ImplByMove) noexcept {
|
|
sequencer_.waitForTurn(turn * 2 + 1, spinCutoff, updateSpinCutoff);
|
|
elem = std::move(*ptr());
|
|
destroyContents();
|
|
sequencer_.completeTurn(turn * 2 + 1);
|
|
}
|
|
};
|
|
|
|
} // namespace detail
|
|
|
|
} // namespace folly
|