Rocket.Chat.ReactNative/ios/Pods/Folly/folly/Padded.h

560 lines
16 KiB
C++

/*
* Copyright 2012-present Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <algorithm>
#include <cassert>
#include <cstdint>
#include <cstring>
#include <functional>
#include <iterator>
#include <limits>
#include <type_traits>
#include <boost/iterator/iterator_adaptor.hpp>
#include <folly/Portability.h>
#include <folly/Traits.h>
/**
* Code that aids in storing data aligned on block (possibly cache-line)
* boundaries, perhaps with padding.
*
* Class Node represents one block. Given an iterator to a container of
* Node, class Iterator encapsulates an iterator to the underlying elements.
* Adaptor converts a sequence of Node into a sequence of underlying elements
* (not fully compatible with STL container requirements, see comments
* near the Node class declaration).
*/
namespace folly {
namespace padded {
/**
* A Node is a fixed-size container of as many objects of type T as would
* fit in a region of memory of size NS. The last NS % sizeof(T)
* bytes are ignored and uninitialized.
*
* Node only works for trivial types, which is usually not a concern. This
* is intentional: Node itself is trivial, which means that it can be
* serialized / deserialized using a simple memcpy.
*/
template <class T, size_t NS, class Enable = void>
class Node;
namespace detail {
// Shortcut to avoid writing the long enable_if expression every time
template <class T, size_t NS, class Enable = void>
struct NodeValid;
template <class T, size_t NS>
struct NodeValid<
T,
NS,
typename std::enable_if<(
std::is_trivial<T>::value && sizeof(T) <= NS &&
NS % alignof(T) == 0)>::type> {
typedef void type;
};
} // namespace detail
template <class T, size_t NS>
class Node<T, NS, typename detail::NodeValid<T, NS>::type> {
public:
typedef T value_type;
static constexpr size_t kNodeSize = NS;
static constexpr size_t kElementCount = NS / sizeof(T);
static constexpr size_t kPaddingBytes = NS % sizeof(T);
T* data() {
return storage_.data;
}
const T* data() const {
return storage_.data;
}
bool operator==(const Node& other) const {
return memcmp(data(), other.data(), sizeof(T) * kElementCount) == 0;
}
bool operator!=(const Node& other) const {
return !(*this == other);
}
/**
* Return the number of nodes needed to represent n values. Rounds up.
*/
static constexpr size_t nodeCount(size_t n) {
return (n + kElementCount - 1) / kElementCount;
}
/**
* Return the total byte size needed to represent n values, rounded up
* to the nearest full node.
*/
static constexpr size_t paddedByteSize(size_t n) {
return nodeCount(n) * NS;
}
/**
* Return the number of bytes used for padding n values.
* Note that, even if n is a multiple of kElementCount, this may
* return non-zero if kPaddingBytes != 0, as the padding at the end of
* the last node is not included in the result.
*/
static constexpr size_t paddingBytes(size_t n) {
return (
n ? (kPaddingBytes +
(kElementCount - 1 - (n - 1) % kElementCount) * sizeof(T))
: 0);
}
/**
* Return the minimum byte size needed to represent n values.
* Does not round up. Even if n is a multiple of kElementCount, this
* may be different from paddedByteSize() if kPaddingBytes != 0, as
* the padding at the end of the last node is not included in the result.
* Note that the calculation below works for n=0 correctly (returns 0).
*/
static constexpr size_t unpaddedByteSize(size_t n) {
return paddedByteSize(n) - paddingBytes(n);
}
private:
union Storage {
unsigned char bytes[NS];
T data[kElementCount];
} storage_;
};
// We must define kElementCount and kPaddingBytes to work around a bug
// in gtest that odr-uses them.
template <class T, size_t NS>
constexpr size_t
Node<T, NS, typename detail::NodeValid<T, NS>::type>::kNodeSize;
template <class T, size_t NS>
constexpr size_t
Node<T, NS, typename detail::NodeValid<T, NS>::type>::kElementCount;
template <class T, size_t NS>
constexpr size_t
Node<T, NS, typename detail::NodeValid<T, NS>::type>::kPaddingBytes;
template <class Iter>
class Iterator;
namespace detail {
template <typename Void, typename Container, typename... Args>
struct padded_emplace_back_or_push_back_ {
static decltype(auto) go(Container& container, Args&&... args) {
using Value = typename Container::value_type;
return container.push_back(Value(std::forward<Args>(args)...));
}
};
template <typename Container, typename... Args>
struct padded_emplace_back_or_push_back_<
void_t<decltype(
std::declval<Container&>().emplace_back(std::declval<Args>()...))>,
Container,
Args...> {
static decltype(auto) go(Container& container, Args&&... args) {
return container.emplace_back(std::forward<Args>(args)...);
}
};
template <typename Container, typename... Args>
decltype(auto) padded_emplace_back_or_push_back(
Container& container,
Args&&... args) {
using impl = padded_emplace_back_or_push_back_<void, Container, Args...>;
return impl::go(container, std::forward<Args>(args)...);
}
// Helper class to transfer the constness from From (a lvalue reference)
// and create a lvalue reference to To.
//
// TransferReferenceConstness<const string&, int> -> const int&
// TransferReferenceConstness<string&, int> -> int&
// TransferReferenceConstness<string&, const int> -> const int&
template <class From, class To, class Enable = void>
struct TransferReferenceConstness;
template <class From, class To>
struct TransferReferenceConstness<
From,
To,
typename std::enable_if<std::is_const<
typename std::remove_reference<From>::type>::value>::type> {
typedef typename std::add_lvalue_reference<
typename std::add_const<To>::type>::type type;
};
template <class From, class To>
struct TransferReferenceConstness<
From,
To,
typename std::enable_if<!std::is_const<
typename std::remove_reference<From>::type>::value>::type> {
typedef typename std::add_lvalue_reference<To>::type type;
};
// Helper class template to define a base class for Iterator (below) and save
// typing.
template <class Iter>
struct IteratorBase {
typedef boost::iterator_adaptor<
// CRTC
Iterator<Iter>,
// Base iterator type
Iter,
// Value type
typename std::iterator_traits<Iter>::value_type::value_type,
// Category or traversal
boost::use_default,
// Reference type
typename detail::TransferReferenceConstness<
typename std::iterator_traits<Iter>::reference,
typename std::iterator_traits<Iter>::value_type::value_type>::type>
type;
};
} // namespace detail
/**
* Wrapper around iterators to Node to return iterators to the underlying
* node elements.
*/
template <class Iter>
class Iterator : public detail::IteratorBase<Iter>::type {
typedef typename detail::IteratorBase<Iter>::type Super;
public:
typedef typename std::iterator_traits<Iter>::value_type Node;
Iterator() : pos_(0) {}
explicit Iterator(Iter base) : Super(base), pos_(0) {}
// Return the current node and the position inside the node
const Node& node() const {
return *this->base_reference();
}
size_t pos() const {
return pos_;
}
private:
typename Super::reference dereference() const {
return (*this->base_reference()).data()[pos_];
}
bool equal(const Iterator& other) const {
return (
this->base_reference() == other.base_reference() && pos_ == other.pos_);
}
void advance(typename Super::difference_type n) {
constexpr ssize_t elementCount = Node::kElementCount; // signed!
ssize_t newPos = pos_ + n;
if (newPos >= 0 && newPos < elementCount) {
pos_ = newPos;
return;
}
ssize_t nblocks = newPos / elementCount;
newPos %= elementCount;
if (newPos < 0) {
--nblocks; // negative
newPos += elementCount;
}
this->base_reference() += nblocks;
pos_ = newPos;
}
void increment() {
if (++pos_ == Node::kElementCount) {
++this->base_reference();
pos_ = 0;
}
}
void decrement() {
if (--pos_ == -1) {
--this->base_reference();
pos_ = Node::kElementCount - 1;
}
}
typename Super::difference_type distance_to(const Iterator& other) const {
constexpr ssize_t elementCount = Node::kElementCount; // signed!
ssize_t nblocks =
std::distance(this->base_reference(), other.base_reference());
return nblocks * elementCount + (other.pos_ - pos_);
}
friend class boost::iterator_core_access;
ssize_t pos_; // signed for easier advance() implementation
};
/**
* Given a container to Node, return iterators to the first element in
* the first Node / one past the last element in the last Node.
* Note that the last node is assumed to be full; if that's not the case,
* subtract from end() as appropriate.
*/
template <class Container>
Iterator<typename Container::const_iterator> cbegin(const Container& c) {
return Iterator<typename Container::const_iterator>(std::begin(c));
}
template <class Container>
Iterator<typename Container::const_iterator> cend(const Container& c) {
return Iterator<typename Container::const_iterator>(std::end(c));
}
template <class Container>
Iterator<typename Container::const_iterator> begin(const Container& c) {
return cbegin(c);
}
template <class Container>
Iterator<typename Container::const_iterator> end(const Container& c) {
return cend(c);
}
template <class Container>
Iterator<typename Container::iterator> begin(Container& c) {
return Iterator<typename Container::iterator>(std::begin(c));
}
template <class Container>
Iterator<typename Container::iterator> end(Container& c) {
return Iterator<typename Container::iterator>(std::end(c));
}
/**
* Adaptor around a STL sequence container.
*
* Converts a sequence of Node into a sequence of its underlying elements
* (with enough functionality to make it useful, although it's not fully
* compatible with the STL containre requiremenets, see below).
*
* Provides iterators (of the same category as those of the underlying
* container), size(), front(), back(), push_back(), pop_back(), and const /
* non-const versions of operator[] (if the underlying container supports
* them). Does not provide push_front() / pop_front() or arbitrary insert /
* emplace / erase. Also provides reserve() / capacity() if supported by the
* underlying container.
*
* Yes, it's called Adaptor, not Adapter, as that's the name used by the STL
* and by boost. Deal with it.
*
* Internally, we hold a container of Node and the number of elements in
* the last block. We don't keep empty blocks, so the number of elements in
* the last block is always between 1 and Node::kElementCount (inclusive).
* (this is true if the container is empty as well to make push_back() simpler,
* see the implementation of the size() method for details).
*/
template <class Container>
class Adaptor {
public:
typedef typename Container::value_type Node;
typedef typename Node::value_type value_type;
typedef value_type& reference;
typedef const value_type& const_reference;
typedef Iterator<typename Container::iterator> iterator;
typedef Iterator<typename Container::const_iterator> const_iterator;
typedef typename const_iterator::difference_type difference_type;
typedef typename Container::size_type size_type;
static constexpr size_t kElementsPerNode = Node::kElementCount;
// Constructors
Adaptor() : lastCount_(Node::kElementCount) {}
explicit Adaptor(Container c, size_t lastCount = Node::kElementCount)
: c_(std::move(c)), lastCount_(lastCount) {}
explicit Adaptor(size_t n, const value_type& value = value_type())
: c_(Node::nodeCount(n), fullNode(value)) {
const auto count = n % Node::kElementCount;
lastCount_ = count != 0 ? count : Node::kElementCount;
}
Adaptor(const Adaptor&) = default;
Adaptor& operator=(const Adaptor&) = default;
Adaptor(Adaptor&& other) noexcept
: c_(std::move(other.c_)), lastCount_(other.lastCount_) {
other.lastCount_ = Node::kElementCount;
}
Adaptor& operator=(Adaptor&& other) {
if (this != &other) {
c_ = std::move(other.c_);
lastCount_ = other.lastCount_;
other.lastCount_ = Node::kElementCount;
}
return *this;
}
// Iterators
const_iterator cbegin() const {
return const_iterator(c_.begin());
}
const_iterator cend() const {
auto it = const_iterator(c_.end());
if (lastCount_ != Node::kElementCount) {
it -= (Node::kElementCount - lastCount_);
}
return it;
}
const_iterator begin() const {
return cbegin();
}
const_iterator end() const {
return cend();
}
iterator begin() {
return iterator(c_.begin());
}
iterator end() {
auto it = iterator(c_.end());
if (lastCount_ != Node::kElementCount) {
it -= difference_type(Node::kElementCount - lastCount_);
}
return it;
}
void swap(Adaptor& other) {
using std::swap;
swap(c_, other.c_);
swap(lastCount_, other.lastCount_);
}
bool empty() const {
return c_.empty();
}
size_type size() const {
return (
c_.empty() ? 0 : (c_.size() - 1) * Node::kElementCount + lastCount_);
}
size_type max_size() const {
return (
(c_.max_size() <=
std::numeric_limits<size_type>::max() / Node::kElementCount)
? c_.max_size() * Node::kElementCount
: std::numeric_limits<size_type>::max());
}
const value_type& front() const {
assert(!empty());
return c_.front().data()[0];
}
value_type& front() {
assert(!empty());
return c_.front().data()[0];
}
const value_type& back() const {
assert(!empty());
return c_.back().data()[lastCount_ - 1];
}
value_type& back() {
assert(!empty());
return c_.back().data()[lastCount_ - 1];
}
template <typename... Args>
void emplace_back(Args&&... args) {
new (allocate_back()) value_type(std::forward<Args>(args)...);
}
void push_back(value_type x) {
emplace_back(std::move(x));
}
void pop_back() {
assert(!empty());
if (--lastCount_ == 0) {
c_.pop_back();
lastCount_ = Node::kElementCount;
}
}
void clear() {
c_.clear();
lastCount_ = Node::kElementCount;
}
void reserve(size_type n) {
assert(n >= 0);
c_.reserve(Node::nodeCount(n));
}
size_type capacity() const {
return c_.capacity() * Node::kElementCount;
}
const value_type& operator[](size_type idx) const {
return c_[idx / Node::kElementCount].data()[idx % Node::kElementCount];
}
value_type& operator[](size_type idx) {
return c_[idx / Node::kElementCount].data()[idx % Node::kElementCount];
}
/**
* Return the underlying container and number of elements in the last block,
* and clear *this. Useful when you want to process the data as Nodes
* (again) and want to avoid copies.
*/
std::pair<Container, size_t> move() {
std::pair<Container, size_t> p(std::move(c_), lastCount_);
lastCount_ = Node::kElementCount;
return std::move(p);
}
/**
* Return a const reference to the underlying container and the current
* number of elements in the last block.
*/
std::pair<const Container&, size_t> peek() const {
return std::make_pair(std::cref(c_), lastCount_);
}
void padToFullNode(const value_type& padValue) {
// the if is necessary because c_ may be empty so we can't call c_.back()
if (lastCount_ != Node::kElementCount) {
auto last = c_.back().data();
std::fill(last + lastCount_, last + Node::kElementCount, padValue);
lastCount_ = Node::kElementCount;
}
}
private:
value_type* allocate_back() {
if (lastCount_ == Node::kElementCount) {
detail::padded_emplace_back_or_push_back(c_);
lastCount_ = 0;
}
return &c_.back().data()[lastCount_++];
}
static Node fullNode(const value_type& value) {
Node n;
std::fill(n.data(), n.data() + kElementsPerNode, value);
return n;
}
Container c_; // container of Nodes
size_t lastCount_; // number of elements in last Node
};
} // namespace padded
} // namespace folly