303 lines
8.1 KiB
C++
303 lines
8.1 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <folly/io/async/AsyncPipe.h>
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#include <folly/FileUtil.h>
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#include <folly/Utility.h>
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#include <folly/detail/FileUtilDetail.h>
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#include <folly/io/async/AsyncSocketException.h>
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using std::string;
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using std::unique_ptr;
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namespace folly {
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AsyncPipeReader::~AsyncPipeReader() {
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close();
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}
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void AsyncPipeReader::failRead(const AsyncSocketException& ex) {
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VLOG(5) << "AsyncPipeReader(this=" << this << ", fd=" << fd_
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<< "): failed while reading: " << ex.what();
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DCHECK(readCallback_ != nullptr);
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AsyncReader::ReadCallback* callback = readCallback_;
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readCallback_ = nullptr;
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callback->readErr(ex);
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close();
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}
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void AsyncPipeReader::close() {
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unregisterHandler();
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if (fd_ != NetworkSocket()) {
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changeHandlerFD(NetworkSocket());
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if (closeCb_) {
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closeCb_(fd_);
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} else {
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netops::close(fd_);
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}
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fd_ = NetworkSocket();
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}
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}
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#ifdef _WIN32
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static int recv_internal(NetworkSocket s, void* buf, size_t count) {
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auto r = netops::recv(s, buf, count, 0);
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if (r == -1 && WSAGetLastError() == WSAEWOULDBLOCK) {
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errno = EAGAIN;
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}
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return folly::to_narrow(r);
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}
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#endif
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void AsyncPipeReader::handlerReady(uint16_t events) noexcept {
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DestructorGuard dg(this);
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CHECK(events & EventHandler::READ);
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VLOG(5) << "AsyncPipeReader::handlerReady() this=" << this << ", fd=" << fd_;
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assert(readCallback_ != nullptr);
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while (readCallback_) {
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// - What API does callback support?
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const auto movable = readCallback_->isBufferMovable(); // noexcept
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// Get the buffer to read into.
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void* buf = nullptr;
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size_t buflen = 0;
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std::unique_ptr<IOBuf> ioBuf;
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if (movable) {
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ioBuf = IOBuf::create(readCallback_->maxBufferSize());
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buf = ioBuf->writableBuffer();
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buflen = ioBuf->capacity();
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} else {
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try {
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readCallback_->getReadBuffer(&buf, &buflen);
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} catch (const std::exception& ex) {
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AsyncSocketException aex(
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AsyncSocketException::BAD_ARGS,
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string("ReadCallback::getReadBuffer() "
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"threw exception: ") +
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ex.what());
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failRead(aex);
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return;
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} catch (...) {
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AsyncSocketException aex(
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AsyncSocketException::BAD_ARGS,
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string("ReadCallback::getReadBuffer() "
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"threw non-exception type"));
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failRead(aex);
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return;
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}
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if (buf == nullptr || buflen == 0) {
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AsyncSocketException aex(
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AsyncSocketException::INVALID_STATE,
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string("ReadCallback::getReadBuffer() "
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"returned empty buffer"));
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failRead(aex);
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return;
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}
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}
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// Perform the read
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#ifdef _WIN32
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// On Windows you can't call read on a socket, so call recv instead.
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ssize_t bytesRead =
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folly::fileutil_detail::wrapNoInt(recv_internal, fd_, buf, buflen);
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#else
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ssize_t bytesRead = folly::readNoInt(fd_.toFd(), buf, buflen);
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#endif
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if (bytesRead > 0) {
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if (movable) {
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ioBuf->append(std::size_t(bytesRead));
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readCallback_->readBufferAvailable(std::move(ioBuf));
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} else {
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readCallback_->readDataAvailable(size_t(bytesRead));
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}
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// Fall through and continue around the loop if the read
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// completely filled the available buffer.
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// Note that readCallback_ may have been uninstalled or changed inside
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// readDataAvailable().
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if (static_cast<size_t>(bytesRead) < buflen) {
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return;
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}
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} else if (bytesRead < 0 && (errno == EAGAIN || errno == EWOULDBLOCK)) {
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// No more data to read right now.
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return;
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} else if (bytesRead < 0) {
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AsyncSocketException ex(
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AsyncSocketException::INVALID_STATE, "read failed", errno);
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failRead(ex);
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return;
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} else {
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assert(bytesRead == 0);
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// EOF
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unregisterHandler();
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AsyncReader::ReadCallback* callback = readCallback_;
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readCallback_ = nullptr;
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callback->readEOF();
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return;
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}
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// Max reads per loop?
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}
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}
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void AsyncPipeWriter::write(
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unique_ptr<folly::IOBuf> buf,
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AsyncWriter::WriteCallback* callback) {
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if (closed()) {
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if (callback) {
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AsyncSocketException ex(
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AsyncSocketException::NOT_OPEN, "attempt to write to closed pipe");
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callback->writeErr(0, ex);
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}
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return;
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}
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bool wasEmpty = (queue_.empty());
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folly::IOBufQueue iobq;
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iobq.append(std::move(buf));
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std::pair<folly::IOBufQueue, AsyncWriter::WriteCallback*> p(
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std::move(iobq), callback);
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queue_.emplace_back(std::move(p));
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if (wasEmpty) {
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handleWrite();
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} else {
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CHECK(!queue_.empty());
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CHECK(isHandlerRegistered());
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}
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}
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void AsyncPipeWriter::writeChain(
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folly::AsyncWriter::WriteCallback* callback,
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std::unique_ptr<folly::IOBuf>&& buf,
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WriteFlags) {
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write(std::move(buf), callback);
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}
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void AsyncPipeWriter::closeOnEmpty() {
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VLOG(5) << "close on empty";
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if (queue_.empty()) {
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closeNow();
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} else {
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closeOnEmpty_ = true;
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CHECK(isHandlerRegistered());
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}
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}
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void AsyncPipeWriter::closeNow() {
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VLOG(5) << "close now";
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if (!queue_.empty()) {
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failAllWrites(AsyncSocketException(
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AsyncSocketException::NOT_OPEN, "closed with pending writes"));
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}
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if (fd_ != NetworkSocket()) {
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unregisterHandler();
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changeHandlerFD(NetworkSocket());
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if (closeCb_) {
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closeCb_(fd_);
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} else {
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netops::close(fd_);
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}
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fd_ = NetworkSocket();
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}
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}
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void AsyncPipeWriter::failAllWrites(const AsyncSocketException& ex) {
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DestructorGuard dg(this);
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while (!queue_.empty()) {
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// the first entry of the queue could have had a partial write, but needs to
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// be tracked.
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if (queue_.front().second) {
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queue_.front().second->writeErr(0, ex);
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}
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queue_.pop_front();
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}
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}
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void AsyncPipeWriter::handlerReady(uint16_t events) noexcept {
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CHECK(events & EventHandler::WRITE);
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handleWrite();
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}
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#ifdef _WIN32
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static int send_internal(NetworkSocket s, const void* buf, size_t count) {
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auto r = netops::send(s, buf, count, 0);
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if (r == -1 && WSAGetLastError() == WSAEWOULDBLOCK) {
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errno = EAGAIN;
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}
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return folly::to_narrow(r);
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}
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#endif
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void AsyncPipeWriter::handleWrite() {
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DestructorGuard dg(this);
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assert(!queue_.empty());
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do {
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auto& front = queue_.front();
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folly::IOBufQueue& curQueue = front.first;
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DCHECK(!curQueue.empty());
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// someday, support writev. The logic for partial writes is a bit complex
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const IOBuf* head = curQueue.front();
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CHECK(head->length());
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#ifdef _WIN32
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// On Windows you can't call write on a socket.
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ssize_t rc = folly::fileutil_detail::wrapNoInt(
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send_internal, fd_, head->data(), head->length());
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#else
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ssize_t rc = folly::writeNoInt(fd_.toFd(), head->data(), head->length());
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#endif
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if (rc < 0) {
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if (errno == EAGAIN || errno == EWOULDBLOCK) {
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// pipe is full
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VLOG(5) << "write blocked";
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registerHandler(EventHandler::WRITE);
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return;
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} else {
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failAllWrites(AsyncSocketException(
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AsyncSocketException::INTERNAL_ERROR, "write failed", errno));
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closeNow();
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return;
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}
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} else if (rc == 0) {
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registerHandler(EventHandler::WRITE);
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return;
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}
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curQueue.trimStart(size_t(rc));
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if (curQueue.empty()) {
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auto cb = front.second;
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queue_.pop_front();
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if (cb) {
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cb->writeSuccess();
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}
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} else {
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VLOG(5) << "partial write blocked";
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}
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} while (!queue_.empty());
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if (closeOnEmpty_) {
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closeNow();
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} else {
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unregisterHandler();
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}
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}
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} // namespace folly
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