Rocket.Chat.ReactNative/ios/Pods/Flipper-Folly/folly/experimental/Instructions.h

196 lines
5.6 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <glog/logging.h>
#ifdef _MSC_VER
#include <immintrin.h>
#endif
#include <folly/CpuId.h>
#include <folly/Portability.h>
#include <folly/lang/Assume.h>
#include <folly/portability/Builtins.h>
namespace folly {
namespace compression {
namespace instructions {
// NOTE: It's recommended to compile EF coding with -msse4.2, starting
// with Nehalem, Intel CPUs support POPCNT instruction and gcc will emit
// it for __builtin_popcountll intrinsic.
// But we provide an alternative way for the client code: it can switch to
// the appropriate version of EliasFanoReader<> at runtime (client should
// implement this switching logic itself) by specifying instruction set to
// use explicitly.
struct Default {
static bool supported(const folly::CpuId& /* cpuId */ = {}) {
return true;
}
static FOLLY_ALWAYS_INLINE uint64_t popcount(uint64_t value) {
return uint64_t(__builtin_popcountll(value));
}
static FOLLY_ALWAYS_INLINE int ctz(uint64_t value) {
DCHECK_GT(value, 0u);
return __builtin_ctzll(value);
}
static FOLLY_ALWAYS_INLINE int clz(uint64_t value) {
DCHECK_GT(value, 0u);
return __builtin_clzll(value);
}
static FOLLY_ALWAYS_INLINE uint64_t blsr(uint64_t value) {
return value & (value - 1);
}
// Extract `length` bits starting from `start` from value. Only bits [0:63]
// will be extracted. All higher order bits in the
// result will be zeroed. If no bits are extracted, return 0.
static FOLLY_ALWAYS_INLINE uint64_t
bextr(uint64_t value, uint32_t start, uint32_t length) {
if (start > 63) {
return 0ULL;
}
if (start + length > 64) {
length = 64 - start;
}
return (value >> start) &
((length == 64) ? (~0ULL) : ((1ULL << length) - 1ULL));
}
// Clear high bits starting at position index.
static FOLLY_ALWAYS_INLINE uint64_t bzhi(uint64_t value, uint32_t index) {
if (index > 63) {
return 0;
}
return value & ((uint64_t(1) << index) - 1);
}
};
struct Nehalem : public Default {
static bool supported(const folly::CpuId& cpuId = {}) {
return cpuId.popcnt();
}
static FOLLY_ALWAYS_INLINE uint64_t popcount(uint64_t value) {
// POPCNT is supported starting with Intel Nehalem, AMD K10.
#if defined(__GNUC__)
// GCC and Clang won't inline the intrinsics.
uint64_t result;
asm("popcntq %1, %0" : "=r"(result) : "r"(value));
return result;
#else
return uint64_t(_mm_popcnt_u64(value));
#endif
}
};
struct Haswell : public Nehalem {
static bool supported(const folly::CpuId& cpuId = {}) {
return Nehalem::supported(cpuId) && cpuId.bmi1() && cpuId.bmi2();
}
static FOLLY_ALWAYS_INLINE uint64_t blsr(uint64_t value) {
// BMI1 is supported starting with Intel Haswell, AMD Piledriver.
// BLSR combines two instructions into one and reduces register pressure.
#if defined(__GNUC__)
// GCC and Clang won't inline the intrinsics.
uint64_t result;
asm("blsrq %1, %0" : "=r"(result) : "r"(value));
return result;
#else
return _blsr_u64(value);
#endif
}
static FOLLY_ALWAYS_INLINE uint64_t
bextr(uint64_t value, uint32_t start, uint32_t length) {
#if defined(__GNUC__)
// GCC and Clang won't inline the intrinsics.
// Encode parameters in `pattern` where `pattern[0:7]` is `start` and
// `pattern[8:15]` is `length`.
// Ref: Intel Advanced Vector Extensions Programming Reference
uint64_t pattern = start & 0xFF;
pattern = pattern | ((length & 0xFF) << 8);
uint64_t result;
asm("bextrq %2, %1, %0" : "=r"(result) : "r"(value), "r"(pattern));
return result;
#else
return _bextr_u64(value, start, length);
#endif
}
static FOLLY_ALWAYS_INLINE uint64_t bzhi(uint64_t value, uint32_t index) {
#if defined(__GNUC__)
// GCC and Clang won't inline the intrinsics.
const uint64_t index64 = index;
uint64_t result;
asm("bzhiq %2, %1, %0" : "=r"(result) : "r"(value), "r"(index64));
return result;
#else
return _bzhi_u64(value, index);
#endif
}
};
enum class Type {
DEFAULT,
NEHALEM,
HASWELL,
};
inline Type detect() {
const static Type type = [] {
if (instructions::Haswell::supported()) {
VLOG(2) << "Will use folly::compression::instructions::Haswell";
return Type::HASWELL;
} else if (instructions::Nehalem::supported()) {
VLOG(2) << "Will use folly::compression::instructions::Nehalem";
return Type::NEHALEM;
} else {
VLOG(2) << "Will use folly::compression::instructions::Default";
return Type::DEFAULT;
}
}();
return type;
}
template <class F>
auto dispatch(Type type, F&& f) -> decltype(f(std::declval<Default>())) {
switch (type) {
case Type::HASWELL:
return f(Haswell());
case Type::NEHALEM:
return f(Nehalem());
case Type::DEFAULT:
return f(Default());
}
assume_unreachable();
}
template <class F>
auto dispatch(F&& f) -> decltype(f(std::declval<Default>())) {
return dispatch(detect(), std::forward<F>(f));
}
} // namespace instructions
} // namespace compression
} // namespace folly