299 lines
9.1 KiB
C++
299 lines
9.1 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <assert.h>
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#include <folly/Portability.h>
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#include <cstddef>
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#include <cstdint>
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#include <functional>
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#include <memory>
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#include <type_traits>
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#include <utility>
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namespace folly {
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/**
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* DelayedDestructionBase is a helper class to ensure objects are not deleted
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* while they still have functions executing in a higher stack frame.
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*
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* This is useful for objects that invoke callback functions, to ensure that a
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* callback does not destroy the calling object.
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*
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* Classes needing this functionality should:
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* - derive from DelayedDestructionBase directly
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* - implement onDelayedDestroy which'll be called before the object is
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* going to be destructed
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* - create a DestructorGuard object on the stack in each public method that
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* may invoke a callback
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*
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* DelayedDestructionBase does not perform any locking. It is intended to be
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* used only from a single thread.
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*/
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class DelayedDestructionBase {
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public:
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DelayedDestructionBase(const DelayedDestructionBase&) = delete;
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DelayedDestructionBase& operator=(const DelayedDestructionBase&) = delete;
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virtual ~DelayedDestructionBase() = default;
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/**
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* Classes should create a DestructorGuard object on the stack in any
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* function that may invoke callback functions.
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*
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* The DestructorGuard prevents the guarded class from being destroyed while
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* it exists. Without this, the callback function could delete the guarded
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* object, causing problems when the callback function returns and the
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* guarded object's method resumes execution.
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*/
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class FOLLY_NODISCARD DestructorGuard {
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public:
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explicit DestructorGuard(DelayedDestructionBase* dd) : dd_(dd) {
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if (dd_ != nullptr) {
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++dd_->guardCount_;
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assert(dd_->guardCount_ > 0); // check for wrapping
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}
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}
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DestructorGuard(const DestructorGuard& dg) : DestructorGuard(dg.dd_) {}
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DestructorGuard(DestructorGuard&& dg) noexcept
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: dd_(std::exchange(dg.dd_, nullptr)) {}
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DestructorGuard& operator=(DestructorGuard dg) noexcept {
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std::swap(dd_, dg.dd_);
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return *this;
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}
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DestructorGuard& operator=(DelayedDestructionBase* dd) {
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*this = DestructorGuard(dd);
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return *this;
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}
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~DestructorGuard() {
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if (dd_ != nullptr) {
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assert(dd_->guardCount_ > 0);
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--dd_->guardCount_;
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if (dd_->guardCount_ == 0) {
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dd_->onDelayedDestroy(true);
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}
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}
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}
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DelayedDestructionBase* get() const {
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return dd_;
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}
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explicit operator bool() const {
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return dd_ != nullptr;
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}
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private:
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DelayedDestructionBase* dd_;
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};
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/**
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* This smart pointer is a convenient way to manage a concrete
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* DelayedDestructorBase child. It can replace the equivalent raw pointer and
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* provide automatic memory management.
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*/
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template <typename AliasType>
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class IntrusivePtr : private DestructorGuard {
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template <typename CopyAliasType>
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friend class IntrusivePtr;
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public:
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template <typename... Args>
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static IntrusivePtr<AliasType> make(Args&&... args) {
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return {new AliasType(std::forward<Args>(args)...)};
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}
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IntrusivePtr() = default;
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IntrusivePtr(const IntrusivePtr&) = default;
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IntrusivePtr(IntrusivePtr&&) noexcept = default;
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template <
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typename CopyAliasType,
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typename = typename std::enable_if<
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std::is_convertible<CopyAliasType*, AliasType*>::value>::type>
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IntrusivePtr(const IntrusivePtr<CopyAliasType>& copy)
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: DestructorGuard(copy) {}
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template <
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typename CopyAliasType,
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typename = typename std::enable_if<
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std::is_convertible<CopyAliasType*, AliasType*>::value>::type>
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IntrusivePtr(IntrusivePtr<CopyAliasType>&& copy)
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: DestructorGuard(std::move(copy)) {}
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explicit IntrusivePtr(AliasType* dd) : DestructorGuard(dd) {}
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// Copying from a unique_ptr is safe because if the upcast to
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// DelayedDestructionBase works, then the instance is already using
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// intrusive ref-counting.
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template <
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typename CopyAliasType,
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typename Deleter,
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typename = typename std::enable_if<
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std::is_convertible<CopyAliasType*, AliasType*>::value>::type>
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explicit IntrusivePtr(const std::unique_ptr<CopyAliasType, Deleter>& copy)
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: DestructorGuard(copy.get()) {}
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IntrusivePtr& operator=(const IntrusivePtr&) = default;
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IntrusivePtr& operator=(IntrusivePtr&&) noexcept = default;
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template <
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typename CopyAliasType,
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typename = typename std::enable_if<
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std::is_convertible<CopyAliasType*, AliasType*>::value>::type>
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IntrusivePtr& operator=(IntrusivePtr<CopyAliasType> copy) noexcept {
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DestructorGuard::operator=(copy);
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return *this;
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}
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IntrusivePtr& operator=(AliasType* dd) {
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DestructorGuard::operator=(dd);
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return *this;
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}
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void reset(AliasType* dd = nullptr) {
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*this = dd;
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}
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AliasType* get() const {
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return static_cast<AliasType*>(DestructorGuard::get());
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}
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AliasType& operator*() const {
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return *get();
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}
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AliasType* operator->() const {
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return get();
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}
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explicit operator bool() const {
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return DestructorGuard::operator bool();
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}
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};
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protected:
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DelayedDestructionBase() : guardCount_(0) {}
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/**
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* Get the number of DestructorGuards currently protecting this object.
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*
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* This is primarily intended for debugging purposes, such as asserting
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* that an object has at least 1 guard.
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*/
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uint32_t getDestructorGuardCount() const {
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return guardCount_;
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}
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/**
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* Implement onDelayedDestroy in subclasses.
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* onDelayedDestroy() is invoked when the object is potentially being
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* destroyed.
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*
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* @param delayed This parameter is true if destruction was delayed because
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* of a DestructorGuard object, or false if onDelayedDestroy()
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* is being called directly from the destructor.
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*/
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virtual void onDelayedDestroy(bool delayed) = 0;
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private:
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/**
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* guardCount_ is incremented by DestructorGuard, to indicate that one of
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* the DelayedDestructionBase object's methods is currently running.
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*
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* If the destructor is called while guardCount_ is non-zero, destruction
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* will be delayed until guardCount_ drops to 0. This allows
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* DelayedDestructionBase objects to invoke callbacks without having to worry
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* about being deleted before the callback returns.
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*/
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uint32_t guardCount_;
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};
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inline bool operator==(
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const DelayedDestructionBase::DestructorGuard& left,
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const DelayedDestructionBase::DestructorGuard& right) {
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return left.get() == right.get();
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}
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inline bool operator!=(
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const DelayedDestructionBase::DestructorGuard& left,
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const DelayedDestructionBase::DestructorGuard& right) {
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return left.get() != right.get();
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}
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inline bool operator==(
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const DelayedDestructionBase::DestructorGuard& left,
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std::nullptr_t) {
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return left.get() == nullptr;
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}
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inline bool operator==(
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std::nullptr_t,
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const DelayedDestructionBase::DestructorGuard& right) {
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return nullptr == right.get();
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}
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inline bool operator!=(
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const DelayedDestructionBase::DestructorGuard& left,
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std::nullptr_t) {
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return left.get() != nullptr;
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}
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inline bool operator!=(
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std::nullptr_t,
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const DelayedDestructionBase::DestructorGuard& right) {
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return nullptr != right.get();
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}
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template <typename LeftAliasType, typename RightAliasType>
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inline bool operator==(
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const DelayedDestructionBase::IntrusivePtr<LeftAliasType>& left,
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const DelayedDestructionBase::IntrusivePtr<RightAliasType>& right) {
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return left.get() == right.get();
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}
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template <typename LeftAliasType, typename RightAliasType>
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inline bool operator!=(
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const DelayedDestructionBase::IntrusivePtr<LeftAliasType>& left,
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const DelayedDestructionBase::IntrusivePtr<RightAliasType>& right) {
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return left.get() != right.get();
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}
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template <typename LeftAliasType>
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inline bool operator==(
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const DelayedDestructionBase::IntrusivePtr<LeftAliasType>& left,
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std::nullptr_t) {
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return left.get() == nullptr;
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}
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template <typename RightAliasType>
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inline bool operator==(
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std::nullptr_t,
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const DelayedDestructionBase::IntrusivePtr<RightAliasType>& right) {
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return nullptr == right.get();
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}
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template <typename LeftAliasType>
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inline bool operator!=(
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const DelayedDestructionBase::IntrusivePtr<LeftAliasType>& left,
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std::nullptr_t) {
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return left.get() != nullptr;
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}
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template <typename RightAliasType>
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inline bool operator!=(
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std::nullptr_t,
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const DelayedDestructionBase::IntrusivePtr<RightAliasType>& right) {
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return nullptr != right.get();
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}
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} // namespace folly
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