54 lines
1.4 KiB
C++
54 lines
1.4 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <folly/io/async/EventBaseBackendBase.h>
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#include <folly/io/async/EventBase.h>
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namespace folly {
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void EventBaseEvent::eb_ev_base(EventBase* evb) {
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evb_ = evb;
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event_.ev_base = evb ? evb->getLibeventBase() : nullptr;
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}
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int EventBaseEvent::eb_event_base_set(EventBase* evb) {
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evb_ = evb;
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auto* base = evb_ ? (evb_->getLibeventBase()) : nullptr;
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if (base) {
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return ::event_base_set(base, &event_);
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}
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return 0;
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}
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int EventBaseEvent::eb_event_add(const struct timeval* timeout) {
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auto* backend = evb_ ? (evb_->getBackend()) : nullptr;
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if (backend) {
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return backend->eb_event_add(*this, timeout);
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}
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return -1;
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}
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int EventBaseEvent::eb_event_del() {
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auto* backend = evb_ ? (evb_->getBackend()) : nullptr;
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if (backend) {
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return backend->eb_event_del(*this);
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}
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return -1;
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}
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} // namespace folly
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