541 lines
15 KiB
C++
541 lines
15 KiB
C++
/*
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* Copyright 2011-present Facebook, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <limits.h>
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#include <atomic>
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#include <functional>
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#include <mutex>
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#include <string>
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#include <vector>
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#include <glog/logging.h>
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#include <folly/Exception.h>
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#include <folly/Function.h>
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#include <folly/Portability.h>
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#include <folly/ScopeGuard.h>
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#include <folly/SharedMutex.h>
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#include <folly/container/Foreach.h>
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#include <folly/detail/AtFork.h>
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#include <folly/memory/Malloc.h>
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#include <folly/portability/PThread.h>
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#include <folly/synchronization/MicroSpinLock.h>
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#include <folly/detail/StaticSingletonManager.h>
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// In general, emutls cleanup is not guaranteed to play nice with the way
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// StaticMeta mixes direct pthread calls and the use of __thread. This has
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// caused problems on multiple platforms so don't use __thread there.
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//
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// XXX: Ideally we would instead determine if emutls is in use at runtime as it
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// is possible to configure glibc on Linux to use emutls regardless.
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#if !FOLLY_MOBILE && !defined(__APPLE__) && !defined(_MSC_VER)
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#define FOLLY_TLD_USE_FOLLY_TLS 1
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#else
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#undef FOLLY_TLD_USE_FOLLY_TLS
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#endif
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namespace folly {
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enum class TLPDestructionMode { THIS_THREAD, ALL_THREADS };
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struct AccessModeStrict {};
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namespace threadlocal_detail {
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constexpr uint32_t kEntryIDInvalid = std::numeric_limits<uint32_t>::max();
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struct ThreadEntry;
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/* This represents a node in doubly linked list where all the nodes
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* are part of an ElementWrapper struct that has the same id.
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* we cannot use prev and next as ThreadEntryNode pointers since the
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* ThreadEntry::elements can be reallocated and the pointers will change
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* in this case. So we keep a pointer to the parent ThreadEntry struct
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* one for the prev and next and also the id.
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* We will traverse and update the list only when holding the
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* StaticMetaBase::lock_
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*/
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struct ThreadEntryNode {
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uint32_t id;
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ThreadEntry* parent;
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ThreadEntry* prev;
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ThreadEntry* next;
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void initIfZero(bool locked);
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void init(ThreadEntry* entry, uint32_t newId) {
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id = newId;
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parent = prev = next = entry;
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}
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void initZero(ThreadEntry* entry, uint32_t newId) {
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id = newId;
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parent = entry;
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prev = next = nullptr;
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}
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// if the list this node is part of is empty
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FOLLY_ALWAYS_INLINE bool empty() const {
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return (next == parent);
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}
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FOLLY_ALWAYS_INLINE bool zero() const {
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return (!prev);
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}
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FOLLY_ALWAYS_INLINE ThreadEntry* getThreadEntry() {
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return parent;
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}
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FOLLY_ALWAYS_INLINE ThreadEntryNode* getPrev();
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FOLLY_ALWAYS_INLINE ThreadEntryNode* getNext();
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void push_back(ThreadEntry* head);
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void eraseZero();
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};
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/**
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* POD wrapper around an element (a void*) and an associated deleter.
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* This must be POD, as we memset() it to 0 and memcpy() it around.
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*/
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struct ElementWrapper {
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using DeleterFunType = void(void*, TLPDestructionMode);
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bool dispose(TLPDestructionMode mode) {
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if (ptr == nullptr) {
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return false;
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}
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DCHECK(deleter1 != nullptr);
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ownsDeleter ? (*deleter2)(ptr, mode) : (*deleter1)(ptr, mode);
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return true;
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}
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void* release() {
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auto retPtr = ptr;
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if (ptr != nullptr) {
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cleanup();
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}
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return retPtr;
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}
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template <class Ptr>
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void set(Ptr p) {
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auto guard = makeGuard([&] { delete p; });
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DCHECK(ptr == nullptr);
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DCHECK(deleter1 == nullptr);
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if (p) {
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node.initIfZero(true /*locked*/);
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ptr = p;
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deleter1 = [](void* pt, TLPDestructionMode) {
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delete static_cast<Ptr>(pt);
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};
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ownsDeleter = false;
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guard.dismiss();
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}
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}
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template <class Ptr, class Deleter>
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void set(Ptr p, const Deleter& d) {
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auto guard = makeGuard([&] {
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if (p) {
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d(p, TLPDestructionMode::THIS_THREAD);
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}
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});
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DCHECK(ptr == nullptr);
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DCHECK(deleter2 == nullptr);
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if (p) {
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node.initIfZero(true /*locked*/);
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ptr = p;
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auto d2 = d; // gcc-4.8 doesn't decay types correctly in lambda captures
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deleter2 = new std::function<DeleterFunType>(
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[d2](void* pt, TLPDestructionMode mode) {
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d2(static_cast<Ptr>(pt), mode);
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});
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ownsDeleter = true;
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guard.dismiss();
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}
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}
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void cleanup() {
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if (ownsDeleter) {
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delete deleter2;
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}
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ptr = nullptr;
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deleter1 = nullptr;
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ownsDeleter = false;
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}
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void* ptr;
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union {
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DeleterFunType* deleter1;
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std::function<DeleterFunType>* deleter2;
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};
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bool ownsDeleter;
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ThreadEntryNode node;
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};
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struct StaticMetaBase;
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struct ThreadEntryList;
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/**
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* Per-thread entry. Each thread using a StaticMeta object has one.
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* This is written from the owning thread only (under the lock), read
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* from the owning thread (no lock necessary), and read from other threads
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* (under the lock).
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* StaticMetaBase::head_ elementsCapacity can be read from any thread on
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* reallocate (no lock)
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*/
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struct ThreadEntry {
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ElementWrapper* elements{nullptr};
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std::atomic<size_t> elementsCapacity{0};
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ThreadEntry* next{nullptr};
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ThreadEntry* prev{nullptr};
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ThreadEntryList* list{nullptr};
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ThreadEntry* listNext{nullptr};
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StaticMetaBase* meta{nullptr};
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bool removed_{false};
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size_t getElementsCapacity() const noexcept {
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return elementsCapacity.load(std::memory_order_relaxed);
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}
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void setElementsCapacity(size_t capacity) noexcept {
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elementsCapacity.store(capacity, std::memory_order_relaxed);
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}
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};
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struct ThreadEntryList {
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ThreadEntry* head{nullptr};
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size_t count{0};
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};
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struct PthreadKeyUnregisterTester;
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FOLLY_ALWAYS_INLINE ThreadEntryNode* ThreadEntryNode::getPrev() {
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return &prev->elements[id].node;
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}
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FOLLY_ALWAYS_INLINE ThreadEntryNode* ThreadEntryNode::getNext() {
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return &next->elements[id].node;
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}
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/**
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* We want to disable onThreadExit call at the end of shutdown, we don't care
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* about leaking memory at that point.
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*
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* Otherwise if ThreadLocal is used in a shared library, onThreadExit may be
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* called after dlclose().
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*
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* This class has one single static instance; however since it's so widely used,
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* directly or indirectly, by so many classes, we need to take care to avoid
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* problems stemming from the Static Initialization/Destruction Order Fiascos.
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* Therefore this class needs to be constexpr-constructible, so as to avoid
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* the need for this to participate in init/destruction order.
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*/
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class PthreadKeyUnregister {
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public:
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static constexpr size_t kMaxKeys = 1UL << 16;
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~PthreadKeyUnregister() {
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// If static constructor priorities are not supported then
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// ~PthreadKeyUnregister logic is not safe.
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#if !defined(__APPLE__) && !defined(_MSC_VER)
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MSLGuard lg(lock_);
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while (size_) {
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pthread_key_delete(keys_[--size_]);
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}
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#endif
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}
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static void registerKey(pthread_key_t key) {
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instance_.registerKeyImpl(key);
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}
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private:
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/**
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* Only one global instance should exist, hence this is private.
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* See also the important note at the top of this class about `constexpr`
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* usage.
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*/
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constexpr PthreadKeyUnregister() : lock_(), size_(0), keys_() {}
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friend struct folly::threadlocal_detail::PthreadKeyUnregisterTester;
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void registerKeyImpl(pthread_key_t key) {
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MSLGuard lg(lock_);
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if (size_ == kMaxKeys) {
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throw std::logic_error("pthread_key limit has already been reached");
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}
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keys_[size_++] = key;
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}
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MicroSpinLock lock_;
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size_t size_;
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pthread_key_t keys_[kMaxKeys];
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static PthreadKeyUnregister instance_;
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};
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struct StaticMetaBase {
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// Represents an ID of a thread local object. Initially set to the maximum
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// uint. This representation allows us to avoid a branch in accessing TLS data
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// (because if you test capacity > id if id = maxint then the test will always
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// fail). It allows us to keep a constexpr constructor and avoid SIOF.
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class EntryID {
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public:
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std::atomic<uint32_t> value;
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constexpr EntryID() : value(kEntryIDInvalid) {}
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EntryID(EntryID&& other) noexcept : value(other.value.load()) {
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other.value = kEntryIDInvalid;
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}
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EntryID& operator=(EntryID&& other) {
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assert(this != &other);
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value = other.value.load();
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other.value = kEntryIDInvalid;
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return *this;
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}
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EntryID(const EntryID& other) = delete;
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EntryID& operator=(const EntryID& other) = delete;
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uint32_t getOrInvalid() {
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// It's OK for this to be relaxed, even though we're effectively doing
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// double checked locking in using this value. We only care about the
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// uniqueness of IDs, getOrAllocate does not modify any other memory
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// this thread will use.
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return value.load(std::memory_order_relaxed);
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}
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uint32_t getOrAllocate(StaticMetaBase& meta) {
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uint32_t id = getOrInvalid();
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if (id != kEntryIDInvalid) {
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return id;
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}
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// The lock inside allocate ensures that a single value is allocated
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return meta.allocate(this);
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}
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};
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StaticMetaBase(ThreadEntry* (*threadEntry)(), bool strict);
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void push_back(ThreadEntry* t) {
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t->next = &head_;
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t->prev = head_.prev;
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head_.prev->next = t;
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head_.prev = t;
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}
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void erase(ThreadEntry* t) {
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t->next->prev = t->prev;
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t->prev->next = t->next;
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t->next = t->prev = t;
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}
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FOLLY_EXPORT static ThreadEntryList* getThreadEntryList();
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static void onThreadExit(void* ptr);
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// returns the elementsCapacity for the
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// current thread ThreadEntry struct
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uint32_t elementsCapacity() const;
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uint32_t allocate(EntryID* ent);
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void destroy(EntryID* ent);
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/**
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* Reserve enough space in the ThreadEntry::elements for the item
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* @id to fit in.
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*/
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void reserve(EntryID* id);
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ElementWrapper& getElement(EntryID* ent);
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// reserve an id in the head_ ThreadEntry->elements
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// array if not already there
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void reserveHeadUnlocked(uint32_t id);
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// push back an entry in the doubly linked list
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// that corresponds to idx id
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void pushBackLocked(ThreadEntry* t, uint32_t id);
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void pushBackUnlocked(ThreadEntry* t, uint32_t id);
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// static helper method to reallocate the ThreadEntry::elements
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// returns != nullptr if the ThreadEntry::elements was reallocated
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// nullptr if the ThreadEntry::elements was just extended
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// and throws stdd:bad_alloc if memory cannot be allocated
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static ElementWrapper*
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reallocate(ThreadEntry* threadEntry, uint32_t idval, size_t& newCapacity);
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uint32_t nextId_;
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std::vector<uint32_t> freeIds_;
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std::mutex lock_;
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SharedMutex accessAllThreadsLock_;
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pthread_key_t pthreadKey_;
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ThreadEntry head_;
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ThreadEntry* (*threadEntry_)();
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bool strict_;
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protected:
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~StaticMetaBase() {}
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};
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// Held in a singleton to track our global instances.
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// We have one of these per "Tag", by default one for the whole system
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// (Tag=void).
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//
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// Creating and destroying ThreadLocalPtr objects, as well as thread exit
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// for threads that use ThreadLocalPtr objects collide on a lock inside
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// StaticMeta; you can specify multiple Tag types to break that lock.
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template <class Tag, class AccessMode>
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struct StaticMeta final : StaticMetaBase {
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StaticMeta()
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: StaticMetaBase(
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&StaticMeta::getThreadEntrySlow,
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std::is_same<AccessMode, AccessModeStrict>::value) {
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detail::AtFork::registerHandler(
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this,
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/*prepare*/ &StaticMeta::preFork,
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/*parent*/ &StaticMeta::onForkParent,
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/*child*/ &StaticMeta::onForkChild);
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}
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~StaticMeta() = delete;
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static StaticMeta<Tag, AccessMode>& instance() {
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// Leak it on exit, there's only one per process and we don't have to
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// worry about synchronization with exiting threads.
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/* library-local */ static auto instance =
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detail::createGlobal<StaticMeta<Tag, AccessMode>, void>();
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return *instance;
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}
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FOLLY_EXPORT FOLLY_ALWAYS_INLINE static ElementWrapper& get(EntryID* ent) {
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// Eliminate as many branches and as much extra code as possible in the
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// cached fast path, leaving only one branch here and one indirection below.
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uint32_t id = ent->getOrInvalid();
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#ifdef FOLLY_TLD_USE_FOLLY_TLS
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static FOLLY_TLS ThreadEntry* threadEntry{};
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static FOLLY_TLS size_t capacity{};
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#else
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ThreadEntry* threadEntry{};
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size_t capacity{};
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#endif
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if (FOLLY_UNLIKELY(capacity <= id)) {
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getSlowReserveAndCache(ent, id, threadEntry, capacity);
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}
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return threadEntry->elements[id];
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}
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FOLLY_NOINLINE static void getSlowReserveAndCache(
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EntryID* ent,
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uint32_t& id,
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ThreadEntry*& threadEntry,
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size_t& capacity) {
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auto& inst = instance();
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threadEntry = inst.threadEntry_();
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if (UNLIKELY(threadEntry->getElementsCapacity() <= id)) {
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inst.reserve(ent);
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id = ent->getOrInvalid();
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}
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capacity = threadEntry->getElementsCapacity();
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assert(capacity > id);
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}
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FOLLY_EXPORT FOLLY_NOINLINE static ThreadEntry* getThreadEntrySlow() {
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auto& meta = instance();
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auto key = meta.pthreadKey_;
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ThreadEntry* threadEntry =
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static_cast<ThreadEntry*>(pthread_getspecific(key));
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if (!threadEntry) {
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ThreadEntryList* threadEntryList = StaticMeta::getThreadEntryList();
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#ifdef FOLLY_TLD_USE_FOLLY_TLS
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static FOLLY_TLS ThreadEntry threadEntrySingleton;
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threadEntry = &threadEntrySingleton;
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#else
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threadEntry = new ThreadEntry();
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#endif
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// if the ThreadEntry already exists
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// but pthread_getspecific returns NULL
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// do not add the same entry twice to the list
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// since this would create a loop in the list
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if (!threadEntry->list) {
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threadEntry->list = threadEntryList;
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threadEntry->listNext = threadEntryList->head;
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threadEntryList->head = threadEntry;
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}
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// if we're adding a thread entry
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// we need to increment the list count
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// even if the entry is reused
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threadEntryList->count++;
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threadEntry->meta = &meta;
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int ret = pthread_setspecific(key, threadEntry);
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checkPosixError(ret, "pthread_setspecific failed");
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}
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return threadEntry;
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}
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static bool preFork() {
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return instance().lock_.try_lock(); // Make sure it's created
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}
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static void onForkParent() {
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instance().lock_.unlock();
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}
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static void onForkChild() {
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// only the current thread survives
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auto& head = instance().head_;
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// init the head list
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head.next = head.prev = &head;
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// init the circular lists
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auto elementsCapacity = head.getElementsCapacity();
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for (size_t i = 0u; i < elementsCapacity; ++i) {
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head.elements[i].node.init(&head, static_cast<uint32_t>(i));
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}
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// init the thread entry
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ThreadEntry* threadEntry = instance().threadEntry_();
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elementsCapacity = threadEntry->getElementsCapacity();
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for (size_t i = 0u; i < elementsCapacity; ++i) {
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if (!threadEntry->elements[i].node.zero()) {
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threadEntry->elements[i].node.initZero(
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threadEntry, static_cast<uint32_t>(i));
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threadEntry->elements[i].node.initIfZero(false /*locked*/);
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}
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}
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// If this thread was in the list before the fork, add it back.
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if (elementsCapacity != 0) {
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instance().push_back(threadEntry);
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}
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instance().lock_.unlock();
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}
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};
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} // namespace threadlocal_detail
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} // namespace folly
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