Rocket.Chat.ReactNative/ios/Pods/boost-for-react-native/boost/locale/localization_backend.hpp

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5.5 KiB
C++

//
// Copyright (c) 2009-2011 Artyom Beilis (Tonkikh)
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef BOOST_LOCALE_LOCALIZATION_BACKEND_HPP
#define BOOST_LOCALE_LOCALIZATION_BACKEND_HPP
#include <boost/locale/config.hpp>
#include <boost/locale/generator.hpp>
#ifdef BOOST_MSVC
# pragma warning(push)
# pragma warning(disable : 4275 4251 4231 4660)
#endif
#include <string>
#include <locale>
#include <vector>
#include <memory>
namespace boost {
namespace locale {
///
/// \brief this class represents a localization backend that can be used for localizing your application.
///
/// Backends are usually registered inside the localization backends manager and allow transparent support
/// of different backends, so a user can switch the backend by simply linking the application to the correct one.
///
/// Backends may support different tuning options, but these are the default options available to the user
/// for all of them
///
/// -# \c locale - the name of the locale in POSIX format like en_US.UTF-8
/// -# \c use_ansi_encoding - select system locale using ANSI codepages rather then UTF-8 under Windows
/// by default
/// -# \c message_path - path to the location of message catalogs (vector of strings)
/// -# \c message_application - the name of applications that use message catalogs (vector of strings)
///
/// Each backend can be installed with a different default priotiry so when you work with two different backends, you
/// can specify priotiry so this backend will be chosen according to their priority.
///
class localization_backend {
localization_backend(localization_backend const &);
void operator=(localization_backend const &);
public:
localization_backend()
{
}
virtual ~localization_backend()
{
}
///
/// Make a polymorphic copy of the backend
///
virtual localization_backend *clone() const = 0;
///
/// Set option for backend, for example "locale" or "encoding"
///
virtual void set_option(std::string const &name,std::string const &value) = 0;
///
/// Clear all options
///
virtual void clear_options() = 0;
///
/// Create a facet for category \a category and character type \a type
///
virtual std::locale install(std::locale const &base,locale_category_type category,character_facet_type type = nochar_facet) = 0;
}; // localization_backend
///
/// \brief Localization backend manager is a class that holds various backend and allows creation
/// of their combination or selection
///
class BOOST_LOCALE_DECL localization_backend_manager {
public:
///
/// New empty localization_backend_manager
///
localization_backend_manager();
///
/// Copy localization_backend_manager
///
localization_backend_manager(localization_backend_manager const &);
///
/// Assign localization_backend_manager
///
localization_backend_manager const &operator=(localization_backend_manager const &);
///
/// Destructor
///
~localization_backend_manager();
///
/// Create new localization backend according to current settings.
///
std::auto_ptr<localization_backend> get() const;
///
/// Add new backend to the manager, each backend should be uniquely defined by its name.
///
/// This library provides: "icu", "posix", "winapi" and "std" backends.
///
void add_backend(std::string const &name,std::auto_ptr<localization_backend> backend);
///
/// Clear backend
///
void remove_all_backends();
///
/// Get list of all available backends
///
std::vector<std::string> get_all_backends() const;
///
/// Select specific backend by name for a category \a category. It allows combining different
/// backends for user preferences.
///
void select(std::string const &backend_name,locale_category_type category = all_categories);
///
/// Set new global backend manager, the old one is returned.
///
/// This function is thread safe
///
static localization_backend_manager global(localization_backend_manager const &);
///
/// Get global backend manager
///
/// This function is thread safe
///
static localization_backend_manager global();
private:
class impl;
std::auto_ptr<impl> pimpl_;
};
} // locale
} // boost
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
#endif
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