53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include <iosfwd>
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#include "rsocket/framing/FrameFlags.h"
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#include "rsocket/framing/FrameType.h"
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#include "rsocket/internal/Common.h"
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namespace rsocket {
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/// Header that begins every RSocket frame.
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class FrameHeader {
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public:
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FrameHeader() {}
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FrameHeader(FrameType ty, FrameFlags fflags, StreamId stream)
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: type{ty}, flags{fflags}, streamId{stream} {}
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bool flagsComplete() const {
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return !!(flags & FrameFlags::COMPLETE);
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}
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bool flagsNext() const {
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return !!(flags & FrameFlags::NEXT);
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}
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bool flagsFollows() const {
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return !!(flags & FrameFlags::FOLLOWS);
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}
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FrameType type{FrameType::RESERVED};
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FrameFlags flags{FrameFlags::EMPTY_};
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StreamId streamId{0};
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};
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std::ostream& operator<<(std::ostream&, const FrameHeader&);
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} // namespace rsocket
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