Rocket.Chat.ReactNative/ios/Pods/Flipper-RSocket/rsocket/RSocketServer.cpp

269 lines
9.5 KiB
C++

// Copyright (c) Facebook, Inc. and its affiliates.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "rsocket/RSocketServer.h"
#include <folly/io/async/EventBaseManager.h>
#include <rsocket/internal/ScheduledRSocketResponder.h>
#include "rsocket/RSocketErrors.h"
#include "rsocket/RSocketStats.h"
#include "rsocket/framing/FramedDuplexConnection.h"
#include "rsocket/framing/ScheduledFrameTransport.h"
#include "rsocket/internal/ConnectionSet.h"
#include "rsocket/internal/WarmResumeManager.h"
namespace rsocket {
RSocketServer::RSocketServer(
std::unique_ptr<ConnectionAcceptor> connectionAcceptor,
std::shared_ptr<RSocketStats> stats)
: duplexConnectionAcceptor_(std::move(connectionAcceptor)),
setupResumeAcceptors_([] {
return new rsocket::SetupResumeAcceptor{
folly::EventBaseManager::get()->getExistingEventBase()};
}),
connectionSet_(std::make_unique<ConnectionSet>()),
stats_(std::move(stats)) {}
RSocketServer::~RSocketServer() {
VLOG(3) << "~RSocketServer ..";
shutdownAndWait();
}
void RSocketServer::shutdownAndWait() {
if (isShutdown_) {
return;
}
// Will stop forwarding connections from duplexConnectionAcceptor_ to
// setupResumeAcceptors_
isShutdown_ = true;
// Stop accepting new connections.
if (duplexConnectionAcceptor_) {
duplexConnectionAcceptor_->stop();
}
std::vector<folly::Future<folly::Unit>> closingFutures;
for (auto& acceptor : setupResumeAcceptors_.accessAllThreads()) {
// This call will queue up the cleanup on the eventBase.
closingFutures.push_back(acceptor.close());
}
folly::collectAllSemiFuture(closingFutures).get();
// Close off all outstanding connections.
connectionSet_->shutdownAndWait();
}
void RSocketServer::start(
std::shared_ptr<RSocketServiceHandler> serviceHandler) {
CHECK(duplexConnectionAcceptor_); // RSocketServer has to be initialized with
// the acceptor
if (started) {
throw std::runtime_error("RSocketServer::start() already called.");
}
started = true;
duplexConnectionAcceptor_->start(
[this, serviceHandler](
std::unique_ptr<DuplexConnection> connection,
folly::EventBase& eventBase) {
acceptConnection(std::move(connection), eventBase, serviceHandler);
});
}
void RSocketServer::start(OnNewSetupFn onNewSetupFn) {
start(RSocketServiceHandler::create(std::move(onNewSetupFn)));
}
void RSocketServer::startAndPark(OnNewSetupFn onNewSetupFn) {
startAndPark(RSocketServiceHandler::create(std::move(onNewSetupFn)));
}
void RSocketServer::setSingleThreadedResponder() {
useScheduledResponder_ = false;
}
void RSocketServer::acceptConnection(
std::unique_ptr<DuplexConnection> connection,
folly::EventBase&,
std::shared_ptr<RSocketServiceHandler> serviceHandler) {
stats_->serverConnectionAccepted();
if (isShutdown_) {
// connection is getting out of scope and terminated
return;
}
std::unique_ptr<DuplexConnection> framedConnection;
if (connection->isFramed()) {
framedConnection = std::move(connection);
} else {
framedConnection = std::make_unique<FramedDuplexConnection>(
std::move(connection), ProtocolVersion::Unknown);
}
auto* acceptor = setupResumeAcceptors_.get();
VLOG(2) << "Going to accept duplex connection";
acceptor->accept(
std::move(framedConnection),
[serviceHandler,
weakConSet = std::weak_ptr<ConnectionSet>(connectionSet_),
scheduledResponder = useScheduledResponder_](
std::unique_ptr<DuplexConnection> conn,
SetupParameters params) mutable {
if (auto connectionSet = weakConSet.lock()) {
RSocketServer::onRSocketSetup(
serviceHandler,
std::move(connectionSet),
scheduledResponder,
std::move(conn),
std::move(params));
}
},
std::bind(
&RSocketServer::onRSocketResume,
this,
serviceHandler,
std::placeholders::_1,
std::placeholders::_2));
}
void RSocketServer::onRSocketSetup(
std::shared_ptr<RSocketServiceHandler> serviceHandler,
std::shared_ptr<ConnectionSet> connectionSet,
bool scheduledResponder,
std::unique_ptr<DuplexConnection> connection,
SetupParameters setupParams) {
const auto eventBase = folly::EventBaseManager::get()->getExistingEventBase();
VLOG(2) << "Received new setup payload on " << eventBase->getName();
CHECK(eventBase);
auto result = serviceHandler->onNewSetup(setupParams);
if (result.hasError()) {
VLOG(3) << "Terminating SETUP attempt from client. "
<< result.error().what();
connection->send(
FrameSerializer::createFrameSerializer(setupParams.protocolVersion)
->serializeOut(Frame_ERROR::rejectedSetup(result.error().what())));
return;
}
auto connectionParams = std::move(result.value());
if (!connectionParams.responder) {
LOG(ERROR) << "Received invalid Responder. Dropping connection";
connection->send(
FrameSerializer::createFrameSerializer(setupParams.protocolVersion)
->serializeOut(Frame_ERROR::rejectedSetup(
"Received invalid Responder from server")));
return;
}
const auto rs = std::make_shared<RSocketStateMachine>(
scheduledResponder
? std::make_shared<ScheduledRSocketResponder>(
std::move(connectionParams.responder), *eventBase)
: std::move(connectionParams.responder),
nullptr,
RSocketMode::SERVER,
connectionParams.stats,
std::move(connectionParams.connectionEvents),
setupParams.resumable
? std::make_shared<WarmResumeManager>(connectionParams.stats)
: ResumeManager::makeEmpty(),
nullptr /* coldResumeHandler */);
if (!connectionSet->insert(rs, eventBase)) {
VLOG(1) << "Server is closed, so ignore the connection";
connection->send(
FrameSerializer::createFrameSerializer(setupParams.protocolVersion)
->serializeOut(Frame_ERROR::rejectedSetup(
"Server ignores the connection attempt")));
return;
}
rs->registerCloseCallback(connectionSet.get());
auto requester = std::make_shared<RSocketRequester>(rs, *eventBase);
auto serverState = std::shared_ptr<RSocketServerState>(
new RSocketServerState(*eventBase, rs, std::move(requester)));
serviceHandler->onNewRSocketState(std::move(serverState), setupParams.token);
rs->connectServer(
std::make_shared<FrameTransportImpl>(std::move(connection)),
std::move(setupParams));
}
void RSocketServer::onRSocketResume(
std::shared_ptr<RSocketServiceHandler> serviceHandler,
std::unique_ptr<DuplexConnection> connection,
ResumeParameters resumeParams) {
auto result = serviceHandler->onResume(resumeParams.token);
if (result.hasError()) {
stats_->resumeFailedNoState();
VLOG(3) << "Terminating RESUME attempt from client. No ServerState found";
connection->send(
FrameSerializer::createFrameSerializer(resumeParams.protocolVersion)
->serializeOut(Frame_ERROR::rejectedSetup(result.error().what())));
return;
}
const auto serverState = std::move(result.value());
CHECK(serverState);
const auto eventBase = folly::EventBaseManager::get()->getExistingEventBase();
VLOG(2) << "Resuming client on " << eventBase->getName();
if (!serverState->eventBase_.isInEventBaseThread()) {
// If the resumed connection is on a different EventBase, then use
// ScheduledFrameTransport and ScheduledFrameProcessor to ensure the
// RSocketStateMachine continues to live on the same EventBase and the
// IO happens in the new EventBase
auto scheduledFT = std::make_shared<ScheduledFrameTransport>(
std::make_shared<FrameTransportImpl>(std::move(connection)),
eventBase, /* Transport EventBase */
&serverState->eventBase_); /* StateMachine EventBase */
serverState->eventBase_.runInEventBaseThread(
[serverState,
scheduledFT = std::move(scheduledFT),
resumeParams = std::move(resumeParams)]() mutable {
serverState->rSocketStateMachine_->resumeServer(
std::move(scheduledFT), resumeParams);
});
} else {
// If the resumed connection is on the same EventBase, then the
// RSocketStateMachine and Transport can continue living in the same
// EventBase without any thread hopping between them.
serverState->rSocketStateMachine_->resumeServer(
std::make_shared<FrameTransportImpl>(std::move(connection)),
resumeParams);
}
}
void RSocketServer::startAndPark(
std::shared_ptr<RSocketServiceHandler> serviceHandler) {
start(std::move(serviceHandler));
waiting_.wait();
}
void RSocketServer::unpark() {
waiting_.post();
}
folly::Optional<uint16_t> RSocketServer::listeningPort() const {
return duplexConnectionAcceptor_ ? duplexConnectionAcceptor_->listeningPort()
: folly::none;
}
size_t RSocketServer::getNumConnections() {
return connectionSet_ ? connectionSet_->size() : 0;
}
} // namespace rsocket