Rocket.Chat.ReactNative/ios/Pods/Flipper-RSocket/rsocket/internal/KeepaliveTimer.cpp

88 lines
2.4 KiB
C++

// Copyright (c) Facebook, Inc. and its affiliates.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "rsocket/internal/KeepaliveTimer.h"
namespace rsocket {
KeepaliveTimer::KeepaliveTimer(
std::chrono::milliseconds period,
folly::EventBase& eventBase)
: eventBase_(eventBase),
generation_(std::make_shared<uint32_t>(0)),
period_(period) {}
KeepaliveTimer::~KeepaliveTimer() {
stop();
}
std::chrono::milliseconds KeepaliveTimer::keepaliveTime() const {
return period_;
}
void KeepaliveTimer::schedule() {
const auto scheduledGeneration = *generation_;
const auto generation = generation_;
eventBase_.runAfterDelay(
[this,
wpConnection = std::weak_ptr<FrameSink>(connection_),
generation,
scheduledGeneration]() {
auto spConnection = wpConnection.lock();
if (!spConnection) {
return;
}
if (*generation == scheduledGeneration) {
sendKeepalive(*spConnection);
}
},
static_cast<uint32_t>(keepaliveTime().count()));
}
void KeepaliveTimer::sendKeepalive(FrameSink& sink) {
if (pending_) {
stop();
// TODO: we need to use max lifetime from the setup frame for this
sink.disconnectOrCloseWithError(
Frame_ERROR::connectionError("no response to keepalive"));
} else {
// this must happen before sendKeepalive as it can potentially result in
// stop() being called
pending_ = true;
sink.sendKeepalive();
schedule();
}
}
// must be called from the same thread as start
void KeepaliveTimer::stop() {
*generation_ += 1;
pending_ = false;
connection_.reset();
}
// must be called from the same thread as stop
void KeepaliveTimer::start(const std::shared_ptr<FrameSink>& connection) {
connection_ = connection;
*generation_ += 1;
DCHECK(!pending_);
schedule();
}
void KeepaliveTimer::keepaliveReceived() {
pending_ = false;
}
} // namespace rsocket