42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include "rsocket/statemachine/StreamStateMachineBase.h"
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#include "yarpl/flowable/Subscriber.h"
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#include "yarpl/single/SingleObserver.h"
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#include "yarpl/single/SingleSubscription.h"
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namespace rsocket {
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/// Helper class for handling receiving fragmented payload
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class FireAndForgetResponder : public StreamStateMachineBase {
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public:
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FireAndForgetResponder(
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std::shared_ptr<StreamsWriter> writer,
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StreamId streamId)
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: StreamStateMachineBase(std::move(writer), streamId) {}
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void handlePayload(
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Payload&& payload,
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bool flagsComplete,
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bool flagsNext,
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bool flagsFollows) override;
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private:
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void handleCancel() override;
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};
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} // namespace rsocket
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