1801 lines
59 KiB
C++
1801 lines
59 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <glog/logging.h>
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#include <atomic>
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#include <cassert>
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#include <cinttypes>
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#include <cstddef>
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#include <cstring>
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#include <iterator>
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#include <limits>
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#include <memory>
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#include <type_traits>
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#include <folly/FBString.h>
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#include <folly/FBVector.h>
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#include <folly/Function.h>
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#include <folly/Portability.h>
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#include <folly/Range.h>
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#include <folly/detail/Iterators.h>
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#include <folly/lang/Ordering.h>
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#include <folly/portability/SysUio.h>
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#include <folly/synchronization/MicroSpinLock.h>
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// Ignore shadowing warnings within this file, so includers can use -Wshadow.
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FOLLY_PUSH_WARNING
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FOLLY_GNU_DISABLE_WARNING("-Wshadow")
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namespace folly {
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/**
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* An IOBuf is a pointer to a buffer of data.
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*
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* IOBuf objects are intended to be used primarily for networking code, and are
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* modelled somewhat after FreeBSD's mbuf data structure, and Linux's sk_buff
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* structure.
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*
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* IOBuf objects facilitate zero-copy network programming, by allowing multiple
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* IOBuf objects to point to the same underlying buffer of data, using a
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* reference count to track when the buffer is no longer needed and can be
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* freed.
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*
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*
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* Data Layout
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* -----------
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*
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* The IOBuf itself is a small object containing a pointer to the buffer and
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* information about which segment of the buffer contains valid data.
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*
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* The data layout looks like this:
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*
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* +-------+
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* | IOBuf |
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* +-------+
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* /
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* |
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* v
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* +------------+--------------------+-----------+
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* | headroom | data | tailroom |
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* +------------+--------------------+-----------+
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* ^ ^ ^ ^
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* buffer() data() tail() bufferEnd()
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*
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* The length() method returns the length of the valid data; capacity()
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* returns the entire capacity of the buffer (from buffer() to bufferEnd()).
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* The headroom() and tailroom() methods return the amount of unused capacity
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* available before and after the data.
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*
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*
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* Buffer Sharing
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* --------------
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*
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* The buffer itself is reference counted, and multiple IOBuf objects may point
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* to the same buffer. Each IOBuf may point to a different section of valid
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* data within the underlying buffer. For example, if multiple protocol
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* requests are read from the network into a single buffer, a separate IOBuf
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* may be created for each request, all sharing the same underlying buffer.
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*
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* In other words, when multiple IOBufs share the same underlying buffer, the
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* data() and tail() methods on each IOBuf may point to a different segment of
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* the data. However, the buffer() and bufferEnd() methods will point to the
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* same location for all IOBufs sharing the same underlying buffer.
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*
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* +-----------+ +---------+
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* | IOBuf 1 | | IOBuf 2 |
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* +-----------+ +---------+
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* | | _____/ |
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* data | tail |/ data | tail
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* v v v
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* +-------------------------------------+
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* | | | | |
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* +-------------------------------------+
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*
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* If you only read data from an IOBuf, you don't need to worry about other
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* IOBuf objects possibly sharing the same underlying buffer. However, if you
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* ever write to the buffer you need to first ensure that no other IOBufs point
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* to the same buffer. The unshare() method may be used to ensure that you
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* have an unshared buffer.
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*
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*
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* IOBuf Chains
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* ------------
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*
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* IOBuf objects also contain pointers to next and previous IOBuf objects.
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* This can be used to represent a single logical piece of data that is stored
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* in non-contiguous chunks in separate buffers.
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*
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* A single IOBuf object can only belong to one chain at a time.
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*
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* IOBuf chains are always circular. The "prev" pointer in the head of the
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* chain points to the tail of the chain. However, it is up to the user to
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* decide which IOBuf is the head. Internally the IOBuf code does not care
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* which element is the head.
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*
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* The lifetime of all IOBufs in the chain are linked: when one element in the
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* chain is deleted, all other chained elements are also deleted. Conceptually
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* it is simplest to treat this as if the head of the chain owns all other
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* IOBufs in the chain. When you delete the head of the chain, it will delete
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* the other elements as well. For this reason, prependChain() and
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* appendChain() take ownership of the new elements being added to this chain.
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*
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* When the coalesce() method is used to coalesce an entire IOBuf chain into a
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* single IOBuf, all other IOBufs in the chain are eliminated and automatically
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* deleted. The unshare() method may coalesce the chain; if it does it will
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* similarly delete all IOBufs eliminated from the chain.
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*
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* As discussed in the following section, it is up to the user to maintain a
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* lock around the entire IOBuf chain if multiple threads need to access the
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* chain. IOBuf does not provide any internal locking.
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*
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*
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* Synchronization
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* ---------------
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*
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* When used in multithread programs, a single IOBuf object should only be used
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* in a single thread at a time. If a caller uses a single IOBuf across
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* multiple threads the caller is responsible for using an external lock to
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* synchronize access to the IOBuf.
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*
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* Two separate IOBuf objects may be accessed concurrently in separate threads
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* without locking, even if they point to the same underlying buffer. The
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* buffer reference count is always accessed atomically, and no other
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* operations should affect other IOBufs that point to the same data segment.
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* The caller is responsible for using unshare() to ensure that the data buffer
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* is not shared by other IOBufs before writing to it, and this ensures that
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* the data itself is not modified in one thread while also being accessed from
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* another thread.
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*
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* For IOBuf chains, no two IOBufs in the same chain should be accessed
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* simultaneously in separate threads. The caller must maintain a lock around
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* the entire chain if the chain, or individual IOBufs in the chain, may be
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* accessed by multiple threads.
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*
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*
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* IOBuf Object Allocation
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* -----------------------
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*
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* IOBuf objects themselves exist separately from the data buffer they point
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* to. Therefore one must also consider how to allocate and manage the IOBuf
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* objects.
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*
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* It is more common to allocate IOBuf objects on the heap, using the create(),
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* takeOwnership(), or wrapBuffer() factory functions. The clone()/cloneOne()
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* functions also return new heap-allocated IOBufs. The createCombined()
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* function allocates the IOBuf object and data storage space together, in a
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* single memory allocation. This can improve performance, particularly if you
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* know that the data buffer and the IOBuf itself will have similar lifetimes.
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*
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* That said, it is also possible to allocate IOBufs on the stack or inline
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* inside another object as well. This is useful for cases where the IOBuf is
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* short-lived, or when the overhead of allocating the IOBuf on the heap is
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* undesirable.
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*
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* However, note that stack-allocated IOBufs may only be used as the head of a
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* chain (or standalone as the only IOBuf in a chain). All non-head members of
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* an IOBuf chain must be heap allocated. (All functions to add nodes to a
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* chain require a std::unique_ptr<IOBuf>, which enforces this requirement.)
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*
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* Copying IOBufs is only meaningful for the head of a chain. The entire chain
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* is cloned; the IOBufs will become shared, and the old and new IOBufs will
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* refer to the same underlying memory.
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*
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* IOBuf Sharing
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* -------------
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*
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* The IOBuf class manages sharing of the underlying buffer that it points to,
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* maintaining a reference count if multiple IOBufs are pointing at the same
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* buffer.
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*
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* However, it is the callers responsibility to manage sharing and ownership of
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* IOBuf objects themselves. The IOBuf structure does not provide room for an
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* intrusive refcount on the IOBuf object itself, only the underlying data
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* buffer is reference counted. If users want to share the same IOBuf object
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* between multiple parts of the code, they are responsible for managing this
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* sharing on their own. (For example, by using a shared_ptr. Alternatively,
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* users always have the option of using clone() to create a second IOBuf that
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* points to the same underlying buffer.)
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*/
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namespace detail {
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// Is T a unique_ptr<> to a standard-layout type?
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template <typename T>
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struct IsUniquePtrToSL : std::false_type {};
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template <typename T, typename D>
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struct IsUniquePtrToSL<std::unique_ptr<T, D>> : std::is_standard_layout<T> {};
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} // namespace detail
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class IOBuf {
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public:
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class Iterator;
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enum CreateOp { CREATE };
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enum WrapBufferOp { WRAP_BUFFER };
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enum TakeOwnershipOp { TAKE_OWNERSHIP };
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enum CopyBufferOp { COPY_BUFFER };
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enum class CombinedOption { DEFAULT, COMBINED, SEPARATE };
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typedef ByteRange value_type;
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typedef Iterator iterator;
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typedef Iterator const_iterator;
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typedef void (*FreeFunction)(void* buf, void* userData);
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/**
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* Allocate a new IOBuf object with the requested capacity.
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*
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* Returns a new IOBuf object that must be (eventually) deleted by the
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* caller. The returned IOBuf may actually have slightly more capacity than
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* requested.
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*
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* The data pointer will initially point to the start of the newly allocated
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* buffer, and will have a data length of 0.
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*
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* Throws std::bad_alloc on error.
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*/
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static std::unique_ptr<IOBuf> create(std::size_t capacity);
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IOBuf(CreateOp, std::size_t capacity);
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/**
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* Create a new IOBuf, using a single memory allocation to allocate space
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* for both the IOBuf object and the data storage space.
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*
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* This saves one memory allocation. However, it can be wasteful if you
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* later need to grow the buffer using reserve(). If the buffer needs to be
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* reallocated, the space originally allocated will not be freed() until the
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* IOBuf object itself is also freed. (It can also be slightly wasteful in
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* some cases where you clone this IOBuf and then free the original IOBuf.)
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*/
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static std::unique_ptr<IOBuf> createCombined(std::size_t capacity);
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/**
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* Create a new IOBuf, using separate memory allocations for the IOBuf object
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* for the IOBuf and the data storage space.
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*
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* This requires two memory allocations, but saves space in the long run
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* if you know that you will need to reallocate the data buffer later.
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*/
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static std::unique_ptr<IOBuf> createSeparate(std::size_t capacity);
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/**
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* Allocate a new IOBuf chain with the requested total capacity, allocating
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* no more than maxBufCapacity to each buffer.
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*/
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static std::unique_ptr<IOBuf> createChain(
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size_t totalCapacity,
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std::size_t maxBufCapacity);
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/**
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* Uses folly::goodMallocSize() to figure out what the largest capacity would
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* be that would trigger the same underlying allocation size as would be
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* triggered by the given capacity.
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*
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* Note that IOBufs do this up-sizing for you: they will round up to the full
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* allocation size and make that capacity available to you without your using
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* this function. This just lets you introspect into that process, so you can
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* for example figure out whether a given IOBuf can be usefully compacted.
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*/
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static size_t goodSize(
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size_t minCapacity,
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CombinedOption combined = CombinedOption::DEFAULT);
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/**
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* Create a new IOBuf pointing to an existing data buffer.
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*
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* The new IOBuffer will assume ownership of the buffer, and free it by
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* calling the specified FreeFunction when the last IOBuf pointing to this
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* buffer is destroyed. The function will be called with a pointer to the
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* buffer as the first argument, and the supplied userData value as the
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* second argument. The free function must never throw exceptions.
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*
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* If no FreeFunction is specified, the buffer will be freed using free()
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* which will result in undefined behavior if the memory was allocated
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* using 'new'.
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*
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* The IOBuf data pointer will initially point to the start of the buffer,
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*
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* In the first version of this function, the length of data is unspecified
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* and is initialized to the capacity of the buffer
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*
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* In the second version, the user specifies the valid length of data
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* in the buffer
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*
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* On error, std::bad_alloc will be thrown. If freeOnError is true (the
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* default) the buffer will be freed before throwing the error.
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*/
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static std::unique_ptr<IOBuf> takeOwnership(
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void* buf,
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std::size_t capacity,
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FreeFunction freeFn = nullptr,
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void* userData = nullptr,
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bool freeOnError = true) {
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return takeOwnership(
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buf, capacity, capacity, freeFn, userData, freeOnError);
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}
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IOBuf(
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TakeOwnershipOp op,
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void* buf,
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std::size_t capacity,
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FreeFunction freeFn = nullptr,
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void* userData = nullptr,
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bool freeOnError = true)
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: IOBuf(op, buf, capacity, capacity, freeFn, userData, freeOnError) {}
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static std::unique_ptr<IOBuf> takeOwnership(
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void* buf,
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std::size_t capacity,
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std::size_t length,
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FreeFunction freeFn = nullptr,
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void* userData = nullptr,
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bool freeOnError = true);
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IOBuf(
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TakeOwnershipOp,
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void* buf,
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std::size_t capacity,
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std::size_t length,
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FreeFunction freeFn = nullptr,
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void* userData = nullptr,
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bool freeOnError = true);
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/**
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* Create a new IOBuf pointing to an existing data buffer made up of
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* count objects of a given standard-layout type.
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*
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* This is dangerous -- it is essentially equivalent to doing
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* reinterpret_cast<unsigned char*> on your data -- but it's often useful
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* for serialization / deserialization.
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*
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* The new IOBuffer will assume ownership of the buffer, and free it
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* appropriately (by calling the UniquePtr's custom deleter, or by calling
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* delete or delete[] appropriately if there is no custom deleter)
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* when the buffer is destroyed. The custom deleter, if any, must never
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* throw exceptions.
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*
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* The IOBuf data pointer will initially point to the start of the buffer,
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* and the length will be the full capacity of the buffer (count *
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* sizeof(T)).
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*
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* On error, std::bad_alloc will be thrown, and the buffer will be freed
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* before throwing the error.
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*/
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template <class UniquePtr>
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static typename std::enable_if<
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detail::IsUniquePtrToSL<UniquePtr>::value,
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std::unique_ptr<IOBuf>>::type
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takeOwnership(UniquePtr&& buf, size_t count = 1);
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/**
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* Create a new IOBuf object that points to an existing user-owned buffer.
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*
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* This should only be used when the caller knows the lifetime of the IOBuf
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* object ahead of time and can ensure that all IOBuf objects that will point
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* to this buffer will be destroyed before the buffer itself is destroyed.
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*
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* This buffer will not be freed automatically when the last IOBuf
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* referencing it is destroyed. It is the caller's responsibility to free
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* the buffer after the last IOBuf has been destroyed.
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*
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* The IOBuf data pointer will initially point to the start of the buffer,
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* and the length will be the full capacity of the buffer.
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*
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* An IOBuf created using wrapBuffer() will always be reported as shared.
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* unshare() may be used to create a writable copy of the buffer.
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*
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* On error, std::bad_alloc will be thrown.
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*/
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static std::unique_ptr<IOBuf> wrapBuffer(
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const void* buf,
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std::size_t capacity);
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static std::unique_ptr<IOBuf> wrapBuffer(ByteRange br) {
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return wrapBuffer(br.data(), br.size());
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}
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/**
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* Similar to wrapBuffer(), but returns IOBuf by value rather than
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* heap-allocating it.
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*/
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static IOBuf wrapBufferAsValue(
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const void* buf,
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std::size_t capacity) noexcept;
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static IOBuf wrapBufferAsValue(ByteRange br) noexcept {
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return wrapBufferAsValue(br.data(), br.size());
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}
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IOBuf(WrapBufferOp op, const void* buf, std::size_t capacity) noexcept;
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IOBuf(WrapBufferOp op, ByteRange br) noexcept;
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/**
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* Convenience function to create a new IOBuf object that copies data from a
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* user-supplied buffer, optionally allocating a given amount of
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* headroom and tailroom.
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*/
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static std::unique_ptr<IOBuf> copyBuffer(
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const void* buf,
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std::size_t size,
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std::size_t headroom = 0,
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std::size_t minTailroom = 0);
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static std::unique_ptr<IOBuf> copyBuffer(
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ByteRange br,
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std::size_t headroom = 0,
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std::size_t minTailroom = 0) {
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return copyBuffer(br.data(), br.size(), headroom, minTailroom);
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}
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IOBuf(
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CopyBufferOp op,
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const void* buf,
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std::size_t size,
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std::size_t headroom = 0,
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std::size_t minTailroom = 0);
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IOBuf(
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CopyBufferOp op,
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ByteRange br,
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std::size_t headroom = 0,
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std::size_t minTailroom = 0);
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/**
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* Convenience function to create a new IOBuf object that copies data from a
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* user-supplied string, optionally allocating a given amount of
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* headroom and tailroom.
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*
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* Beware when attempting to invoke this function with a constant string
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* literal and a headroom argument: you will likely end up invoking the
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* version of copyBuffer() above. IOBuf::copyBuffer("hello", 3) will treat
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* the first argument as a const void*, and will invoke the version of
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* copyBuffer() above, with the size argument of 3.
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*/
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static std::unique_ptr<IOBuf> copyBuffer(
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const std::string& buf,
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std::size_t headroom = 0,
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std::size_t minTailroom = 0);
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IOBuf(
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CopyBufferOp op,
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const std::string& buf,
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std::size_t headroom = 0,
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std::size_t minTailroom = 0)
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: IOBuf(op, buf.data(), buf.size(), headroom, minTailroom) {}
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/**
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* A version of copyBuffer() that returns a null pointer if the input string
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* is empty.
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*/
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static std::unique_ptr<IOBuf> maybeCopyBuffer(
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const std::string& buf,
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std::size_t headroom = 0,
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std::size_t minTailroom = 0);
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/**
|
|
* Convenience function to free a chain of IOBufs held by a unique_ptr.
|
|
*/
|
|
static void destroy(std::unique_ptr<IOBuf>&& data) {
|
|
auto destroyer = std::move(data);
|
|
}
|
|
|
|
/**
|
|
* Destroy this IOBuf.
|
|
*
|
|
* Deleting an IOBuf will automatically destroy all IOBufs in the chain.
|
|
* (See the comments above regarding the ownership model of IOBuf chains.
|
|
* All subsequent IOBufs in the chain are considered to be owned by the head
|
|
* of the chain. Users should only explicitly delete the head of a chain.)
|
|
*
|
|
* When each individual IOBuf is destroyed, it will release its reference
|
|
* count on the underlying buffer. If it was the last user of the buffer,
|
|
* the buffer will be freed.
|
|
*/
|
|
~IOBuf();
|
|
|
|
/**
|
|
* Check whether the chain is empty (i.e., whether the IOBufs in the
|
|
* chain have a total data length of zero).
|
|
*
|
|
* This method is semantically equivalent to
|
|
* i->computeChainDataLength()==0
|
|
* but may run faster because it can short-circuit as soon as it
|
|
* encounters a buffer with length()!=0
|
|
*/
|
|
bool empty() const;
|
|
|
|
/**
|
|
* Get the pointer to the start of the data.
|
|
*/
|
|
const uint8_t* data() const {
|
|
return data_;
|
|
}
|
|
|
|
/**
|
|
* Get a writable pointer to the start of the data.
|
|
*
|
|
* The caller is responsible for calling unshare() first to ensure that it is
|
|
* actually safe to write to the buffer.
|
|
*/
|
|
uint8_t* writableData() {
|
|
return data_;
|
|
}
|
|
|
|
/**
|
|
* Get the pointer to the end of the data.
|
|
*/
|
|
const uint8_t* tail() const {
|
|
return data_ + length_;
|
|
}
|
|
|
|
/**
|
|
* Get a writable pointer to the end of the data.
|
|
*
|
|
* The caller is responsible for calling unshare() first to ensure that it is
|
|
* actually safe to write to the buffer.
|
|
*/
|
|
uint8_t* writableTail() {
|
|
return data_ + length_;
|
|
}
|
|
|
|
/**
|
|
* Get the length of the data for this individual IOBuf in the chain. See
|
|
* computeChainDataLength() for the sum of data length for the full chain.
|
|
*/
|
|
std::size_t length() const {
|
|
return length_;
|
|
}
|
|
|
|
/**
|
|
* Get the amount of head room.
|
|
*
|
|
* Returns the number of bytes in the buffer before the start of the data.
|
|
*/
|
|
std::size_t headroom() const {
|
|
return std::size_t(data_ - buffer());
|
|
}
|
|
|
|
/**
|
|
* Get the amount of tail room.
|
|
*
|
|
* Returns the number of bytes in the buffer after the end of the data.
|
|
*/
|
|
std::size_t tailroom() const {
|
|
return std::size_t(bufferEnd() - tail());
|
|
}
|
|
|
|
/**
|
|
* Get the pointer to the start of the buffer.
|
|
*
|
|
* Note that this is the pointer to the very beginning of the usable buffer,
|
|
* not the start of valid data within the buffer. Use the data() method to
|
|
* get a pointer to the start of the data within the buffer.
|
|
*/
|
|
const uint8_t* buffer() const {
|
|
return buf_;
|
|
}
|
|
|
|
/**
|
|
* Get a writable pointer to the start of the buffer.
|
|
*
|
|
* The caller is responsible for calling unshare() first to ensure that it is
|
|
* actually safe to write to the buffer.
|
|
*/
|
|
uint8_t* writableBuffer() {
|
|
return buf_;
|
|
}
|
|
|
|
/**
|
|
* Get the pointer to the end of the buffer.
|
|
*
|
|
* Note that this is the pointer to the very end of the usable buffer,
|
|
* not the end of valid data within the buffer. Use the tail() method to
|
|
* get a pointer to the end of the data within the buffer.
|
|
*/
|
|
const uint8_t* bufferEnd() const {
|
|
return buf_ + capacity_;
|
|
}
|
|
|
|
/**
|
|
* Get the total size of the buffer.
|
|
*
|
|
* This returns the total usable length of the buffer. Use the length()
|
|
* method to get the length of the actual valid data in this IOBuf.
|
|
*/
|
|
std::size_t capacity() const {
|
|
return capacity_;
|
|
}
|
|
|
|
/**
|
|
* Get a pointer to the next IOBuf in this chain.
|
|
*/
|
|
IOBuf* next() {
|
|
return next_;
|
|
}
|
|
const IOBuf* next() const {
|
|
return next_;
|
|
}
|
|
|
|
/**
|
|
* Get a pointer to the previous IOBuf in this chain.
|
|
*/
|
|
IOBuf* prev() {
|
|
return prev_;
|
|
}
|
|
const IOBuf* prev() const {
|
|
return prev_;
|
|
}
|
|
|
|
/**
|
|
* Shift the data forwards in the buffer.
|
|
*
|
|
* This shifts the data pointer forwards in the buffer to increase the
|
|
* headroom. This is commonly used to increase the headroom in a newly
|
|
* allocated buffer.
|
|
*
|
|
* The caller is responsible for ensuring that there is sufficient
|
|
* tailroom in the buffer before calling advance().
|
|
*
|
|
* If there is a non-zero data length, advance() will use memmove() to shift
|
|
* the data forwards in the buffer. In this case, the caller is responsible
|
|
* for making sure the buffer is unshared, so it will not affect other IOBufs
|
|
* that may be sharing the same underlying buffer.
|
|
*/
|
|
void advance(std::size_t amount) {
|
|
// In debug builds, assert if there is a problem.
|
|
assert(amount <= tailroom());
|
|
|
|
if (length_ > 0) {
|
|
memmove(data_ + amount, data_, length_);
|
|
}
|
|
data_ += amount;
|
|
}
|
|
|
|
/**
|
|
* Shift the data backwards in the buffer.
|
|
*
|
|
* The caller is responsible for ensuring that there is sufficient headroom
|
|
* in the buffer before calling retreat().
|
|
*
|
|
* If there is a non-zero data length, retreat() will use memmove() to shift
|
|
* the data backwards in the buffer. In this case, the caller is responsible
|
|
* for making sure the buffer is unshared, so it will not affect other IOBufs
|
|
* that may be sharing the same underlying buffer.
|
|
*/
|
|
void retreat(std::size_t amount) {
|
|
// In debug builds, assert if there is a problem.
|
|
assert(amount <= headroom());
|
|
|
|
if (length_ > 0) {
|
|
memmove(data_ - amount, data_, length_);
|
|
}
|
|
data_ -= amount;
|
|
}
|
|
|
|
/**
|
|
* Adjust the data pointer to include more valid data at the beginning.
|
|
*
|
|
* This moves the data pointer backwards to include more of the available
|
|
* buffer. The caller is responsible for ensuring that there is sufficient
|
|
* headroom for the new data. The caller is also responsible for populating
|
|
* this section with valid data.
|
|
*
|
|
* This does not modify any actual data in the buffer.
|
|
*/
|
|
void prepend(std::size_t amount) {
|
|
DCHECK_LE(amount, headroom());
|
|
data_ -= amount;
|
|
length_ += amount;
|
|
}
|
|
|
|
/**
|
|
* Adjust the tail pointer to include more valid data at the end.
|
|
*
|
|
* This moves the tail pointer forwards to include more of the available
|
|
* buffer. The caller is responsible for ensuring that there is sufficient
|
|
* tailroom for the new data. The caller is also responsible for populating
|
|
* this section with valid data.
|
|
*
|
|
* This does not modify any actual data in the buffer.
|
|
*/
|
|
void append(std::size_t amount) {
|
|
DCHECK_LE(amount, tailroom());
|
|
length_ += amount;
|
|
}
|
|
|
|
/**
|
|
* Adjust the data pointer forwards to include less valid data.
|
|
*
|
|
* This moves the data pointer forwards so that the first amount bytes are no
|
|
* longer considered valid data. The caller is responsible for ensuring that
|
|
* amount is less than or equal to the actual data length.
|
|
*
|
|
* This does not modify any actual data in the buffer.
|
|
*/
|
|
void trimStart(std::size_t amount) {
|
|
DCHECK_LE(amount, length_);
|
|
data_ += amount;
|
|
length_ -= amount;
|
|
}
|
|
|
|
/**
|
|
* Adjust the tail pointer backwards to include less valid data.
|
|
*
|
|
* This moves the tail pointer backwards so that the last amount bytes are no
|
|
* longer considered valid data. The caller is responsible for ensuring that
|
|
* amount is less than or equal to the actual data length.
|
|
*
|
|
* This does not modify any actual data in the buffer.
|
|
*/
|
|
void trimEnd(std::size_t amount) {
|
|
DCHECK_LE(amount, length_);
|
|
length_ -= amount;
|
|
}
|
|
|
|
/**
|
|
* Clear the buffer.
|
|
*
|
|
* Postcondition: headroom() == 0, length() == 0, tailroom() == capacity()
|
|
*/
|
|
void clear() {
|
|
data_ = writableBuffer();
|
|
length_ = 0;
|
|
}
|
|
|
|
/**
|
|
* Ensure that this buffer has at least minHeadroom headroom bytes and at
|
|
* least minTailroom tailroom bytes. The buffer must be writable
|
|
* (you must call unshare() before this, if necessary).
|
|
*
|
|
* Postcondition: headroom() >= minHeadroom, tailroom() >= minTailroom,
|
|
* the data (between data() and data() + length()) is preserved.
|
|
*/
|
|
void reserve(std::size_t minHeadroom, std::size_t minTailroom) {
|
|
// Maybe we don't need to do anything.
|
|
if (headroom() >= minHeadroom && tailroom() >= minTailroom) {
|
|
return;
|
|
}
|
|
// If the buffer is empty but we have enough total room (head + tail),
|
|
// move the data_ pointer around.
|
|
if (length() == 0 && headroom() + tailroom() >= minHeadroom + minTailroom) {
|
|
data_ = writableBuffer() + minHeadroom;
|
|
return;
|
|
}
|
|
// Bah, we have to do actual work.
|
|
reserveSlow(minHeadroom, minTailroom);
|
|
}
|
|
|
|
/**
|
|
* Return true if this IOBuf is part of a chain of multiple IOBufs, or false
|
|
* if this is the only IOBuf in its chain.
|
|
*/
|
|
bool isChained() const {
|
|
assert((next_ == this) == (prev_ == this));
|
|
return next_ != this;
|
|
}
|
|
|
|
/**
|
|
* Get the number of IOBufs in this chain.
|
|
*
|
|
* Beware that this method has to walk the entire chain.
|
|
* Use isChained() if you just want to check if this IOBuf is part of a chain
|
|
* or not.
|
|
*/
|
|
size_t countChainElements() const;
|
|
|
|
/**
|
|
* Get the length of all the data in this IOBuf chain.
|
|
*
|
|
* Beware that this method has to walk the entire chain.
|
|
*/
|
|
std::size_t computeChainDataLength() const;
|
|
|
|
/**
|
|
* Insert another IOBuf chain immediately before this IOBuf.
|
|
*
|
|
* For example, if there are two IOBuf chains (A, B, C) and (D, E, F),
|
|
* and B->prependChain(D) is called, the (D, E, F) chain will be subsumed
|
|
* and become part of the chain starting at A, which will now look like
|
|
* (A, D, E, F, B, C)
|
|
*
|
|
* Note that since IOBuf chains are circular, head->prependChain(other) can
|
|
* be used to append the other chain at the very end of the chain pointed to
|
|
* by head. For example, if there are two IOBuf chains (A, B, C) and
|
|
* (D, E, F), and A->prependChain(D) is called, the chain starting at A will
|
|
* now consist of (A, B, C, D, E, F)
|
|
*
|
|
* The elements in the specified IOBuf chain will become part of this chain,
|
|
* and will be owned by the head of this chain. When this chain is
|
|
* destroyed, all elements in the supplied chain will also be destroyed.
|
|
*
|
|
* For this reason, appendChain() only accepts an rvalue-reference to a
|
|
* unique_ptr(), to make it clear that it is taking ownership of the supplied
|
|
* chain. If you have a raw pointer, you can pass in a new temporary
|
|
* unique_ptr around the raw pointer. If you have an existing,
|
|
* non-temporary unique_ptr, you must call std::move(ptr) to make it clear
|
|
* that you are destroying the original pointer.
|
|
*/
|
|
void prependChain(std::unique_ptr<IOBuf>&& iobuf);
|
|
|
|
/**
|
|
* Append another IOBuf chain immediately after this IOBuf.
|
|
*
|
|
* For example, if there are two IOBuf chains (A, B, C) and (D, E, F),
|
|
* and B->appendChain(D) is called, the (D, E, F) chain will be subsumed
|
|
* and become part of the chain starting at A, which will now look like
|
|
* (A, B, D, E, F, C)
|
|
*
|
|
* The elements in the specified IOBuf chain will become part of this chain,
|
|
* and will be owned by the head of this chain. When this chain is
|
|
* destroyed, all elements in the supplied chain will also be destroyed.
|
|
*
|
|
* For this reason, appendChain() only accepts an rvalue-reference to a
|
|
* unique_ptr(), to make it clear that it is taking ownership of the supplied
|
|
* chain. If you have a raw pointer, you can pass in a new temporary
|
|
* unique_ptr around the raw pointer. If you have an existing,
|
|
* non-temporary unique_ptr, you must call std::move(ptr) to make it clear
|
|
* that you are destroying the original pointer.
|
|
*/
|
|
void appendChain(std::unique_ptr<IOBuf>&& iobuf) {
|
|
// Just use prependChain() on the next element in our chain
|
|
next_->prependChain(std::move(iobuf));
|
|
}
|
|
|
|
/**
|
|
* Remove this IOBuf from its current chain.
|
|
*
|
|
* Since ownership of all elements an IOBuf chain is normally maintained by
|
|
* the head of the chain, unlink() transfers ownership of this IOBuf from the
|
|
* chain and gives it to the caller. A new unique_ptr to the IOBuf is
|
|
* returned to the caller. The caller must store the returned unique_ptr (or
|
|
* call release() on it) to take ownership, otherwise the IOBuf will be
|
|
* immediately destroyed.
|
|
*
|
|
* Since unlink transfers ownership of the IOBuf to the caller, be careful
|
|
* not to call unlink() on the head of a chain if you already maintain
|
|
* ownership on the head of the chain via other means. The pop() method
|
|
* is a better choice for that situation.
|
|
*/
|
|
std::unique_ptr<IOBuf> unlink() {
|
|
next_->prev_ = prev_;
|
|
prev_->next_ = next_;
|
|
prev_ = this;
|
|
next_ = this;
|
|
return std::unique_ptr<IOBuf>(this);
|
|
}
|
|
|
|
/**
|
|
* Remove this IOBuf from its current chain and return a unique_ptr to
|
|
* the IOBuf that formerly followed it in the chain.
|
|
*/
|
|
std::unique_ptr<IOBuf> pop() {
|
|
IOBuf* next = next_;
|
|
next_->prev_ = prev_;
|
|
prev_->next_ = next_;
|
|
prev_ = this;
|
|
next_ = this;
|
|
return std::unique_ptr<IOBuf>((next == this) ? nullptr : next);
|
|
}
|
|
|
|
/**
|
|
* Remove a subchain from this chain.
|
|
*
|
|
* Remove the subchain starting at head and ending at tail from this chain.
|
|
*
|
|
* Returns a unique_ptr pointing to head. (In other words, ownership of the
|
|
* head of the subchain is transferred to the caller.) If the caller ignores
|
|
* the return value and lets the unique_ptr be destroyed, the subchain will
|
|
* be immediately destroyed.
|
|
*
|
|
* The subchain referenced by the specified head and tail must be part of the
|
|
* same chain as the current IOBuf, but must not contain the current IOBuf.
|
|
* However, the specified head and tail may be equal to each other (i.e.,
|
|
* they may be a subchain of length 1).
|
|
*/
|
|
std::unique_ptr<IOBuf> separateChain(IOBuf* head, IOBuf* tail) {
|
|
assert(head != this);
|
|
assert(tail != this);
|
|
|
|
head->prev_->next_ = tail->next_;
|
|
tail->next_->prev_ = head->prev_;
|
|
|
|
head->prev_ = tail;
|
|
tail->next_ = head;
|
|
|
|
return std::unique_ptr<IOBuf>(head);
|
|
}
|
|
|
|
/**
|
|
* Return true if at least one of the IOBufs in this chain are shared,
|
|
* or false if all of the IOBufs point to unique buffers.
|
|
*
|
|
* Use isSharedOne() to only check this IOBuf rather than the entire chain.
|
|
*/
|
|
bool isShared() const {
|
|
const IOBuf* current = this;
|
|
while (true) {
|
|
if (current->isSharedOne()) {
|
|
return true;
|
|
}
|
|
current = current->next_;
|
|
if (current == this) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* Returns the SharedInfo::userData if sharedInfo()
|
|
* is not nullptr, nullptr otherwise
|
|
*
|
|
**/
|
|
void* getUserData() const noexcept {
|
|
SharedInfo* info = sharedInfo();
|
|
return info ? info->userData : nullptr;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* Returns free function if sharedInfo() is not nullputr, nullptr otherwise
|
|
*
|
|
**/
|
|
FreeFunction getFreeFn() const noexcept {
|
|
SharedInfo* info = sharedInfo();
|
|
return info ? info->freeFn : nullptr;
|
|
}
|
|
|
|
template <typename Observer>
|
|
bool appendSharedInfoObserver(Observer&& observer) {
|
|
SharedInfo* info = sharedInfo();
|
|
if (!info) {
|
|
return false;
|
|
}
|
|
|
|
auto* entry =
|
|
new SharedInfoObserverEntry<Observer>(std::forward<Observer>(observer));
|
|
std::lock_guard<MicroSpinLock> guard(info->observerListLock);
|
|
if (!info->observerListHead) {
|
|
info->observerListHead = entry;
|
|
} else {
|
|
// prepend
|
|
entry->next = info->observerListHead;
|
|
entry->prev = info->observerListHead->prev;
|
|
info->observerListHead->prev->next = entry;
|
|
info->observerListHead->prev = entry;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Return true if all IOBufs in this chain are managed by the usual
|
|
* refcounting mechanism (and so the lifetime of the underlying memory
|
|
* can be extended by clone()).
|
|
*/
|
|
bool isManaged() const {
|
|
const IOBuf* current = this;
|
|
while (true) {
|
|
if (!current->isManagedOne()) {
|
|
return false;
|
|
}
|
|
current = current->next_;
|
|
if (current == this) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Return true if this IOBuf is managed by the usual refcounting mechanism
|
|
* (and so the lifetime of the underlying memory can be extended by
|
|
* cloneOne()).
|
|
*/
|
|
bool isManagedOne() const noexcept {
|
|
return sharedInfo();
|
|
}
|
|
|
|
/**
|
|
* For most of the use-cases where it seems like a good idea to call this
|
|
* function, what you really want is `isSharedOne()`.
|
|
*
|
|
* If this IOBuf is managed by the usual refcounting mechanism (ie
|
|
* `isManagedOne()` returns `true`): this returns the reference count as it
|
|
* was when recently observed by this thread.
|
|
*
|
|
* If this IOBuf is *not* managed by the usual refcounting mechanism then the
|
|
* result of this function is not defined.
|
|
*
|
|
* This only checks the current IOBuf, and not other IOBufs in the chain.
|
|
*/
|
|
uint32_t approximateShareCountOne() const;
|
|
|
|
/**
|
|
* Return true if other IOBufs are also pointing to the buffer used by this
|
|
* IOBuf, and false otherwise.
|
|
*
|
|
* If this IOBuf points at a buffer owned by another (non-IOBuf) part of the
|
|
* code (i.e., if the IOBuf was created using wrapBuffer(), or was cloned
|
|
* from such an IOBuf), it is always considered shared.
|
|
*
|
|
* This only checks the current IOBuf, and not other IOBufs in the chain.
|
|
*/
|
|
bool isSharedOne() const noexcept {
|
|
// If this is a user-owned buffer, it is always considered shared
|
|
if (UNLIKELY(!sharedInfo())) {
|
|
return true;
|
|
}
|
|
|
|
if (UNLIKELY(sharedInfo()->externallyShared)) {
|
|
return true;
|
|
}
|
|
|
|
return sharedInfo()->refcount.load(std::memory_order_acquire) > 1;
|
|
}
|
|
|
|
/**
|
|
* Ensure that this IOBuf has a unique buffer that is not shared by other
|
|
* IOBufs.
|
|
*
|
|
* unshare() operates on an entire chain of IOBuf objects. If the chain is
|
|
* shared, it may also coalesce the chain when making it unique. If the
|
|
* chain is coalesced, subsequent IOBuf objects in the current chain will be
|
|
* automatically deleted.
|
|
*
|
|
* Note that buffers owned by other (non-IOBuf) users are automatically
|
|
* considered shared.
|
|
*
|
|
* Throws std::bad_alloc on error. On error the IOBuf chain will be
|
|
* unmodified.
|
|
*
|
|
* Currently unshare may also throw std::overflow_error if it tries to
|
|
* coalesce. (TODO: In the future it would be nice if unshare() were smart
|
|
* enough not to coalesce the entire buffer if the data is too large.
|
|
* However, in practice this seems unlikely to become an issue.)
|
|
*/
|
|
void unshare() {
|
|
if (isChained()) {
|
|
unshareChained();
|
|
} else {
|
|
unshareOne();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Ensure that this IOBuf has a unique buffer that is not shared by other
|
|
* IOBufs.
|
|
*
|
|
* unshareOne() operates on a single IOBuf object. This IOBuf will have a
|
|
* unique buffer after unshareOne() returns, but other IOBufs in the chain
|
|
* may still be shared after unshareOne() returns.
|
|
*
|
|
* Throws std::bad_alloc on error. On error the IOBuf will be unmodified.
|
|
*/
|
|
void unshareOne() {
|
|
if (isSharedOne()) {
|
|
unshareOneSlow();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Mark the underlying buffers in this chain as shared with external memory
|
|
* management mechanism. This will make isShared() always returns true.
|
|
*
|
|
* This function is not thread-safe, and only safe to call immediately after
|
|
* creating an IOBuf, before it has been shared with other threads.
|
|
*/
|
|
void markExternallyShared();
|
|
|
|
/**
|
|
* Mark the underlying buffer that this IOBuf refers to as shared with
|
|
* external memory management mechanism. This will make isSharedOne() always
|
|
* returns true.
|
|
*
|
|
* This function is not thread-safe, and only safe to call immediately after
|
|
* creating an IOBuf, before it has been shared with other threads.
|
|
*/
|
|
void markExternallySharedOne() {
|
|
SharedInfo* info = sharedInfo();
|
|
if (info) {
|
|
info->externallyShared = true;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Ensure that the memory that IOBufs in this chain refer to will continue to
|
|
* be allocated for as long as the IOBufs of the chain (or any clone()s
|
|
* created from this point onwards) is alive.
|
|
*
|
|
* This only has an effect for user-owned buffers (created with the
|
|
* WRAP_BUFFER constructor or wrapBuffer factory function), in which case
|
|
* those buffers are unshared.
|
|
*/
|
|
void makeManaged() {
|
|
if (isChained()) {
|
|
makeManagedChained();
|
|
} else {
|
|
makeManagedOne();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Ensure that the memory that this IOBuf refers to will continue to be
|
|
* allocated for as long as this IOBuf (or any clone()s created from this
|
|
* point onwards) is alive.
|
|
*
|
|
* This only has an effect for user-owned buffers (created with the
|
|
* WRAP_BUFFER constructor or wrapBuffer factory function), in which case
|
|
* those buffers are unshared.
|
|
*/
|
|
void makeManagedOne() {
|
|
if (!isManagedOne()) {
|
|
// We can call the internal function directly; unmanaged implies shared.
|
|
unshareOneSlow();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Coalesce this IOBuf chain into a single buffer.
|
|
*
|
|
* This method moves all of the data in this IOBuf chain into a single
|
|
* contiguous buffer, if it is not already in one buffer. After coalesce()
|
|
* returns, this IOBuf will be a chain of length one. Other IOBufs in the
|
|
* chain will be automatically deleted.
|
|
*
|
|
* After coalescing, the IOBuf will have at least as much headroom as the
|
|
* first IOBuf in the chain, and at least as much tailroom as the last IOBuf
|
|
* in the chain.
|
|
*
|
|
* Throws std::bad_alloc on error. On error the IOBuf chain will be
|
|
* unmodified.
|
|
*
|
|
* Returns ByteRange that points to the data IOBuf stores.
|
|
*/
|
|
ByteRange coalesce() {
|
|
const std::size_t newHeadroom = headroom();
|
|
const std::size_t newTailroom = prev()->tailroom();
|
|
return coalesceWithHeadroomTailroom(newHeadroom, newTailroom);
|
|
}
|
|
|
|
/**
|
|
* This is similar to the coalesce() method, except this allows to set a
|
|
* headroom and tailroom after coalescing.
|
|
*
|
|
* Returns ByteRange that points to the data IOBuf stores.
|
|
*/
|
|
ByteRange coalesceWithHeadroomTailroom(
|
|
std::size_t newHeadroom,
|
|
std::size_t newTailroom) {
|
|
if (isChained()) {
|
|
coalesceAndReallocate(
|
|
newHeadroom, computeChainDataLength(), this, newTailroom);
|
|
}
|
|
return ByteRange(data_, length_);
|
|
}
|
|
|
|
/**
|
|
* Ensure that this chain has at least maxLength bytes available as a
|
|
* contiguous memory range.
|
|
*
|
|
* This method coalesces whole buffers in the chain into this buffer as
|
|
* necessary until this buffer's length() is at least maxLength.
|
|
*
|
|
* After coalescing, the IOBuf will have at least as much headroom as the
|
|
* first IOBuf in the chain, and at least as much tailroom as the last IOBuf
|
|
* that was coalesced.
|
|
*
|
|
* Throws std::bad_alloc or std::overflow_error on error. On error the IOBuf
|
|
* chain will be unmodified. Throws std::overflow_error if maxLength is
|
|
* longer than the total chain length.
|
|
*
|
|
* Upon return, either enough of the chain was coalesced into a contiguous
|
|
* region, or the entire chain was coalesced. That is,
|
|
* length() >= maxLength || !isChained() is true.
|
|
*/
|
|
void gather(std::size_t maxLength) {
|
|
if (!isChained() || length_ >= maxLength) {
|
|
return;
|
|
}
|
|
coalesceSlow(maxLength);
|
|
}
|
|
|
|
/**
|
|
* Return a new IOBuf chain sharing the same data as this chain.
|
|
*
|
|
* The new IOBuf chain will normally point to the same underlying data
|
|
* buffers as the original chain. (The one exception to this is if some of
|
|
* the IOBufs in this chain contain small internal data buffers which cannot
|
|
* be shared.)
|
|
*/
|
|
std::unique_ptr<IOBuf> clone() const;
|
|
|
|
/**
|
|
* Similar to clone(). But returns IOBuf by value rather than heap-allocating
|
|
* it.
|
|
*/
|
|
IOBuf cloneAsValue() const;
|
|
|
|
/**
|
|
* Return a new IOBuf with the same data as this IOBuf.
|
|
*
|
|
* The new IOBuf returned will not be part of a chain (even if this IOBuf is
|
|
* part of a larger chain).
|
|
*/
|
|
std::unique_ptr<IOBuf> cloneOne() const;
|
|
|
|
/**
|
|
* Similar to cloneOne(). But returns IOBuf by value rather than
|
|
* heap-allocating it.
|
|
*/
|
|
IOBuf cloneOneAsValue() const;
|
|
|
|
/**
|
|
* Return a new unchained IOBuf that may share the same data as this chain.
|
|
*
|
|
* If the IOBuf chain is not chained then the new IOBuf will point to the same
|
|
* underlying data buffer as the original chain. Otherwise, it will clone and
|
|
* coalesce the IOBuf chain.
|
|
*
|
|
* The new IOBuf will have at least as much headroom as the first IOBuf in the
|
|
* chain, and at least as much tailroom as the last IOBuf in the chain.
|
|
*
|
|
* Throws std::bad_alloc on error.
|
|
*/
|
|
std::unique_ptr<IOBuf> cloneCoalesced() const;
|
|
|
|
/**
|
|
* This is similar to the cloneCoalesced() method, except this allows to set a
|
|
* headroom and tailroom for the new IOBuf.
|
|
*/
|
|
std::unique_ptr<IOBuf> cloneCoalescedWithHeadroomTailroom(
|
|
std::size_t newHeadroom,
|
|
std::size_t newTailroom) const;
|
|
|
|
/**
|
|
* Similar to cloneCoalesced(). But returns IOBuf by value rather than
|
|
* heap-allocating it.
|
|
*/
|
|
IOBuf cloneCoalescedAsValue() const;
|
|
|
|
/**
|
|
* This is similar to the cloneCoalescedAsValue() method, except this allows
|
|
* to set a headroom and tailroom for the new IOBuf.
|
|
*/
|
|
IOBuf cloneCoalescedAsValueWithHeadroomTailroom(
|
|
std::size_t newHeadroom,
|
|
std::size_t newTailroom) const;
|
|
|
|
/**
|
|
* Similar to Clone(). But use other as the head node. Other nodes in the
|
|
* chain (if any) will be allocted on heap.
|
|
*/
|
|
void cloneInto(IOBuf& other) const {
|
|
other = cloneAsValue();
|
|
}
|
|
|
|
/**
|
|
* Similar to CloneOne(). But to fill an existing IOBuf instead of a new
|
|
* IOBuf.
|
|
*/
|
|
void cloneOneInto(IOBuf& other) const {
|
|
other = cloneOneAsValue();
|
|
}
|
|
|
|
/**
|
|
* Return an iovector suitable for e.g. writev()
|
|
*
|
|
* auto iov = buf->getIov();
|
|
* auto xfer = writev(fd, iov.data(), iov.size());
|
|
*
|
|
* Naturally, the returned iovector is invalid if you modify the buffer
|
|
* chain.
|
|
*/
|
|
folly::fbvector<struct iovec> getIov() const;
|
|
|
|
/**
|
|
* Update an existing iovec array with the IOBuf data.
|
|
*
|
|
* New iovecs will be appended to the existing vector; anything already
|
|
* present in the vector will be left unchanged.
|
|
*
|
|
* Naturally, the returned iovec data will be invalid if you modify the
|
|
* buffer chain.
|
|
*/
|
|
void appendToIov(folly::fbvector<struct iovec>* iov) const;
|
|
|
|
struct FillIovResult {
|
|
// How many iovecs were filled (or 0 on error).
|
|
size_t numIovecs;
|
|
// The total length of filled iovecs (or 0 on error).
|
|
size_t totalLength;
|
|
};
|
|
|
|
/**
|
|
* Fill an iovec array with the IOBuf data.
|
|
*
|
|
* Returns a struct with two fields: the number of iovec filled, and total
|
|
* size of the iovecs filled. If there are more buffer than iovec, returns 0
|
|
* in both fields.
|
|
* This version is suitable to use with stack iovec arrays.
|
|
*
|
|
* Naturally, the filled iovec data will be invalid if you modify the
|
|
* buffer chain.
|
|
*/
|
|
FillIovResult fillIov(struct iovec* iov, size_t len) const;
|
|
|
|
/**
|
|
* A helper that wraps a number of iovecs into an IOBuf chain. If count == 0,
|
|
* then a zero length buf is returned. This function never returns nullptr.
|
|
*/
|
|
static std::unique_ptr<IOBuf> wrapIov(const iovec* vec, size_t count);
|
|
|
|
/**
|
|
* A helper that takes ownerships a number of iovecs into an IOBuf chain. If
|
|
* count == 0, then a zero length buf is returned. This function never
|
|
* returns nullptr.
|
|
*/
|
|
static std::unique_ptr<IOBuf> takeOwnershipIov(
|
|
const iovec* vec,
|
|
size_t count,
|
|
FreeFunction freeFn = nullptr,
|
|
void* userData = nullptr,
|
|
bool freeOnError = true);
|
|
|
|
/*
|
|
* Overridden operator new and delete.
|
|
* These perform specialized memory management to help support
|
|
* createCombined(), which allocates IOBuf objects together with the buffer
|
|
* data.
|
|
*/
|
|
void* operator new(size_t size);
|
|
void* operator new(size_t size, void* ptr);
|
|
void operator delete(void* ptr);
|
|
void operator delete(void* ptr, void* placement);
|
|
|
|
/**
|
|
* Destructively convert this IOBuf to a fbstring efficiently.
|
|
* We rely on fbstring's AcquireMallocatedString constructor to
|
|
* transfer memory.
|
|
*/
|
|
fbstring moveToFbString();
|
|
|
|
/**
|
|
* Iteration support: a chain of IOBufs may be iterated through using
|
|
* STL-style iterators over const ByteRanges. Iterators are only invalidated
|
|
* if the IOBuf that they currently point to is removed.
|
|
*/
|
|
Iterator cbegin() const;
|
|
Iterator cend() const;
|
|
Iterator begin() const;
|
|
Iterator end() const;
|
|
|
|
/**
|
|
* Allocate a new null buffer.
|
|
*
|
|
* This can be used to allocate an empty IOBuf on the stack. It will have no
|
|
* space allocated for it. This is generally useful only to later use move
|
|
* assignment to fill out the IOBuf.
|
|
*/
|
|
IOBuf() noexcept;
|
|
|
|
/**
|
|
* Move constructor and assignment operator.
|
|
*
|
|
* In general, you should only ever move the head of an IOBuf chain.
|
|
* Internal nodes in an IOBuf chain are owned by the head of the chain, and
|
|
* should not be moved from. (Technically, nothing prevents you from moving
|
|
* a non-head node, but the moved-to node will replace the moved-from node in
|
|
* the chain. This has implications for ownership, since non-head nodes are
|
|
* owned by the chain head. You are then responsible for relinquishing
|
|
* ownership of the moved-to node, and manually deleting the moved-from
|
|
* node.)
|
|
*
|
|
* With the move assignment operator, the destination of the move should be
|
|
* the head of an IOBuf chain or a solitary IOBuf not part of a chain. If
|
|
* the move destination is part of a chain, all other IOBufs in the chain
|
|
* will be deleted.
|
|
*/
|
|
IOBuf(IOBuf&& other) noexcept;
|
|
IOBuf& operator=(IOBuf&& other) noexcept;
|
|
|
|
IOBuf(const IOBuf& other);
|
|
IOBuf& operator=(const IOBuf& other);
|
|
|
|
private:
|
|
enum FlagsEnum : uintptr_t {
|
|
// Adding any more flags would not work on 32-bit architectures,
|
|
// as these flags are stashed in the least significant 2 bits of a
|
|
// max-align-aligned pointer.
|
|
kFlagFreeSharedInfo = 0x1,
|
|
kFlagMask = (1 << 2 /* least significant bits */) - 1,
|
|
};
|
|
|
|
struct SharedInfoObserverEntryBase {
|
|
SharedInfoObserverEntryBase* prev{this};
|
|
SharedInfoObserverEntryBase* next{this};
|
|
|
|
virtual ~SharedInfoObserverEntryBase() = default;
|
|
|
|
virtual void afterFreeExtBuffer() const noexcept = 0;
|
|
virtual void afterReleaseExtBuffer() const noexcept = 0;
|
|
};
|
|
|
|
template <typename Observer>
|
|
struct SharedInfoObserverEntry : SharedInfoObserverEntryBase {
|
|
std::decay_t<Observer> observer;
|
|
|
|
explicit SharedInfoObserverEntry(Observer&& obs) noexcept(
|
|
noexcept(Observer(std::forward<Observer>(obs))))
|
|
: observer(std::forward<Observer>(obs)) {}
|
|
|
|
void afterFreeExtBuffer() const noexcept final {
|
|
observer.afterFreeExtBuffer();
|
|
}
|
|
|
|
void afterReleaseExtBuffer() const noexcept final {
|
|
observer.afterReleaseExtBuffer();
|
|
}
|
|
};
|
|
|
|
struct SharedInfo {
|
|
SharedInfo();
|
|
SharedInfo(FreeFunction fn, void* arg, bool hfs = false);
|
|
|
|
static void releaseStorage(SharedInfo* info) noexcept;
|
|
|
|
using ObserverCb = folly::FunctionRef<void(SharedInfoObserverEntryBase&)>;
|
|
static void invokeAndDeleteEachObserver(
|
|
SharedInfoObserverEntryBase* observerListHead,
|
|
ObserverCb cb) noexcept;
|
|
|
|
// A pointer to a function to call to free the buffer when the refcount
|
|
// hits 0. If this is null, free() will be used instead.
|
|
FreeFunction freeFn;
|
|
void* userData;
|
|
SharedInfoObserverEntryBase* observerListHead{nullptr};
|
|
std::atomic<uint32_t> refcount;
|
|
bool externallyShared{false};
|
|
bool useHeapFullStorage{false};
|
|
MicroSpinLock observerListLock{0};
|
|
};
|
|
// Helper structs for use by operator new and delete
|
|
struct HeapPrefix;
|
|
struct HeapStorage;
|
|
struct HeapFullStorage;
|
|
|
|
/**
|
|
* Create a new IOBuf pointing to an external buffer.
|
|
*
|
|
* The caller is responsible for holding a reference count for this new
|
|
* IOBuf. The IOBuf constructor does not automatically increment the
|
|
* reference count.
|
|
*/
|
|
struct InternalConstructor {}; // avoid conflicts
|
|
IOBuf(
|
|
InternalConstructor,
|
|
uintptr_t flagsAndSharedInfo,
|
|
uint8_t* buf,
|
|
std::size_t capacity,
|
|
uint8_t* data,
|
|
std::size_t length) noexcept;
|
|
|
|
void unshareOneSlow();
|
|
void unshareChained();
|
|
void makeManagedChained();
|
|
void coalesceSlow();
|
|
void coalesceSlow(size_t maxLength);
|
|
// newLength must be the entire length of the buffers between this and
|
|
// end (no truncation)
|
|
void coalesceAndReallocate(
|
|
size_t newHeadroom,
|
|
size_t newLength,
|
|
IOBuf* end,
|
|
size_t newTailroom);
|
|
void coalesceAndReallocate(size_t newLength, IOBuf* end) {
|
|
coalesceAndReallocate(headroom(), newLength, end, end->prev_->tailroom());
|
|
}
|
|
void decrementRefcount() noexcept;
|
|
void reserveSlow(std::size_t minHeadroom, std::size_t minTailroom);
|
|
void freeExtBuffer() noexcept;
|
|
|
|
static size_t goodExtBufferSize(std::size_t minCapacity);
|
|
static void initExtBuffer(
|
|
uint8_t* buf,
|
|
size_t mallocSize,
|
|
SharedInfo** infoReturn,
|
|
std::size_t* capacityReturn);
|
|
static void allocExtBuffer(
|
|
std::size_t minCapacity,
|
|
uint8_t** bufReturn,
|
|
SharedInfo** infoReturn,
|
|
std::size_t* capacityReturn);
|
|
static void releaseStorage(HeapStorage* storage, uint16_t freeFlags) noexcept;
|
|
static void freeInternalBuf(void* buf, void* userData) noexcept;
|
|
|
|
/*
|
|
* Member variables
|
|
*/
|
|
|
|
/*
|
|
* Links to the next and the previous IOBuf in this chain.
|
|
*
|
|
* The chain is circularly linked (the last element in the chain points back
|
|
* at the head), and next_ and prev_ can never be null. If this IOBuf is the
|
|
* only element in the chain, next_ and prev_ will both point to this.
|
|
*/
|
|
IOBuf* next_{this};
|
|
IOBuf* prev_{this};
|
|
|
|
/*
|
|
* A pointer to the start of the data referenced by this IOBuf, and the
|
|
* length of the data.
|
|
*
|
|
* This may refer to any subsection of the actual buffer capacity.
|
|
*/
|
|
uint8_t* data_{nullptr};
|
|
uint8_t* buf_{nullptr};
|
|
std::size_t length_{0};
|
|
std::size_t capacity_{0};
|
|
|
|
// Pack flags in least significant 2 bits, sharedInfo in the rest
|
|
uintptr_t flagsAndSharedInfo_{0};
|
|
|
|
static inline uintptr_t packFlagsAndSharedInfo(
|
|
uintptr_t flags,
|
|
SharedInfo* info) noexcept {
|
|
uintptr_t uinfo = reinterpret_cast<uintptr_t>(info);
|
|
DCHECK_EQ(flags & ~kFlagMask, 0u);
|
|
DCHECK_EQ(uinfo & kFlagMask, 0u);
|
|
return flags | uinfo;
|
|
}
|
|
|
|
inline SharedInfo* sharedInfo() const noexcept {
|
|
return reinterpret_cast<SharedInfo*>(flagsAndSharedInfo_ & ~kFlagMask);
|
|
}
|
|
|
|
inline void setSharedInfo(SharedInfo* info) noexcept {
|
|
uintptr_t uinfo = reinterpret_cast<uintptr_t>(info);
|
|
DCHECK_EQ(uinfo & kFlagMask, 0u);
|
|
flagsAndSharedInfo_ = (flagsAndSharedInfo_ & kFlagMask) | uinfo;
|
|
}
|
|
|
|
inline uintptr_t flags() const noexcept {
|
|
return flagsAndSharedInfo_ & kFlagMask;
|
|
}
|
|
|
|
// flags_ are changed from const methods
|
|
inline void setFlags(uintptr_t flags) noexcept {
|
|
DCHECK_EQ(flags & ~kFlagMask, 0u);
|
|
flagsAndSharedInfo_ |= flags;
|
|
}
|
|
|
|
inline void clearFlags(uintptr_t flags) noexcept {
|
|
DCHECK_EQ(flags & ~kFlagMask, 0u);
|
|
flagsAndSharedInfo_ &= ~flags;
|
|
}
|
|
|
|
inline void setFlagsAndSharedInfo(
|
|
uintptr_t flags,
|
|
SharedInfo* info) noexcept {
|
|
flagsAndSharedInfo_ = packFlagsAndSharedInfo(flags, info);
|
|
}
|
|
|
|
struct DeleterBase {
|
|
virtual ~DeleterBase() {}
|
|
virtual void dispose(void* p) noexcept = 0;
|
|
};
|
|
|
|
template <class UniquePtr>
|
|
struct UniquePtrDeleter : public DeleterBase {
|
|
typedef typename UniquePtr::pointer Pointer;
|
|
typedef typename UniquePtr::deleter_type Deleter;
|
|
|
|
explicit UniquePtrDeleter(Deleter deleter) : deleter_(std::move(deleter)) {}
|
|
void dispose(void* p) noexcept override {
|
|
deleter_(static_cast<Pointer>(p));
|
|
delete this;
|
|
}
|
|
|
|
private:
|
|
Deleter deleter_;
|
|
};
|
|
|
|
static void freeUniquePtrBuffer(void* ptr, void* userData) noexcept {
|
|
static_cast<DeleterBase*>(userData)->dispose(ptr);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Hasher for IOBuf objects. Hashes the entire chain using SpookyHashV2.
|
|
*/
|
|
struct IOBufHash {
|
|
size_t operator()(const IOBuf& buf) const noexcept;
|
|
size_t operator()(const std::unique_ptr<IOBuf>& buf) const noexcept {
|
|
return operator()(buf.get());
|
|
}
|
|
size_t operator()(const IOBuf* buf) const noexcept {
|
|
return buf ? (*this)(*buf) : 0;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Ordering for IOBuf objects. Compares data in the entire chain.
|
|
*/
|
|
struct IOBufCompare {
|
|
ordering operator()(const IOBuf& a, const IOBuf& b) const {
|
|
return &a == &b ? ordering::eq : impl(a, b);
|
|
}
|
|
ordering operator()(
|
|
const std::unique_ptr<IOBuf>& a,
|
|
const std::unique_ptr<IOBuf>& b) const {
|
|
return operator()(a.get(), b.get());
|
|
}
|
|
ordering operator()(const IOBuf* a, const IOBuf* b) const {
|
|
// clang-format off
|
|
return
|
|
!a && !b ? ordering::eq :
|
|
!a && b ? ordering::lt :
|
|
a && !b ? ordering::gt :
|
|
operator()(*a, *b);
|
|
// clang-format on
|
|
}
|
|
|
|
private:
|
|
ordering impl(IOBuf const& a, IOBuf const& b) const noexcept;
|
|
};
|
|
|
|
/**
|
|
* Equality predicate for IOBuf objects. Compares data in the entire chain.
|
|
*/
|
|
struct IOBufEqualTo : compare_equal_to<IOBufCompare> {};
|
|
|
|
/**
|
|
* Inequality predicate for IOBuf objects. Compares data in the entire chain.
|
|
*/
|
|
struct IOBufNotEqualTo : compare_not_equal_to<IOBufCompare> {};
|
|
|
|
/**
|
|
* Less predicate for IOBuf objects. Compares data in the entire chain.
|
|
*/
|
|
struct IOBufLess : compare_less<IOBufCompare> {};
|
|
|
|
/**
|
|
* At-most predicate for IOBuf objects. Compares data in the entire chain.
|
|
*/
|
|
struct IOBufLessEqual : compare_less_equal<IOBufCompare> {};
|
|
|
|
/**
|
|
* Greater predicate for IOBuf objects. Compares data in the entire chain.
|
|
*/
|
|
struct IOBufGreater : compare_greater<IOBufCompare> {};
|
|
|
|
/**
|
|
* At-least predicate for IOBuf objects. Compares data in the entire chain.
|
|
*/
|
|
struct IOBufGreaterEqual : compare_greater_equal<IOBufCompare> {};
|
|
|
|
template <class UniquePtr>
|
|
typename std::enable_if<
|
|
detail::IsUniquePtrToSL<UniquePtr>::value,
|
|
std::unique_ptr<IOBuf>>::type
|
|
IOBuf::takeOwnership(UniquePtr&& buf, size_t count) {
|
|
size_t size = count * sizeof(typename UniquePtr::element_type);
|
|
auto deleter = new UniquePtrDeleter<UniquePtr>(buf.get_deleter());
|
|
return takeOwnership(
|
|
buf.release(), size, &IOBuf::freeUniquePtrBuffer, deleter);
|
|
}
|
|
|
|
inline std::unique_ptr<IOBuf> IOBuf::copyBuffer(
|
|
const void* data,
|
|
std::size_t size,
|
|
std::size_t headroom,
|
|
std::size_t minTailroom) {
|
|
std::size_t capacity = headroom + size + minTailroom;
|
|
std::unique_ptr<IOBuf> buf = create(capacity);
|
|
buf->advance(headroom);
|
|
if (size != 0) {
|
|
memcpy(buf->writableData(), data, size);
|
|
}
|
|
buf->append(size);
|
|
return buf;
|
|
}
|
|
|
|
inline std::unique_ptr<IOBuf> IOBuf::copyBuffer(
|
|
const std::string& buf,
|
|
std::size_t headroom,
|
|
std::size_t minTailroom) {
|
|
return copyBuffer(buf.data(), buf.size(), headroom, minTailroom);
|
|
}
|
|
|
|
inline std::unique_ptr<IOBuf> IOBuf::maybeCopyBuffer(
|
|
const std::string& buf,
|
|
std::size_t headroom,
|
|
std::size_t minTailroom) {
|
|
if (buf.empty()) {
|
|
return nullptr;
|
|
}
|
|
return copyBuffer(buf.data(), buf.size(), headroom, minTailroom);
|
|
}
|
|
|
|
class IOBuf::Iterator : public detail::IteratorFacade<
|
|
IOBuf::Iterator,
|
|
ByteRange const,
|
|
std::forward_iterator_tag> {
|
|
public:
|
|
// Note that IOBufs are stored as a circular list without a guard node,
|
|
// so pos == end is ambiguous (it may mean "begin" or "end"). To solve
|
|
// the ambiguity (at the cost of one extra comparison in the "increment"
|
|
// code path), we define end iterators as having pos_ == end_ == nullptr
|
|
// and we only allow forward iteration.
|
|
explicit Iterator(const IOBuf* pos, const IOBuf* end) : pos_(pos), end_(end) {
|
|
// Sadly, we must return by const reference, not by value.
|
|
if (pos_) {
|
|
setVal();
|
|
}
|
|
}
|
|
|
|
Iterator() {}
|
|
|
|
Iterator(Iterator const& rhs) : Iterator(rhs.pos_, rhs.end_) {}
|
|
|
|
Iterator& operator=(Iterator const& rhs) {
|
|
pos_ = rhs.pos_;
|
|
end_ = rhs.end_;
|
|
if (pos_) {
|
|
setVal();
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
const ByteRange& dereference() const {
|
|
return val_;
|
|
}
|
|
|
|
bool equal(const Iterator& other) const {
|
|
// We must compare end_ in addition to pos_, because forward traversal
|
|
// requires that if two iterators are equal (a == b) and dereferenceable,
|
|
// then ++a == ++b.
|
|
return pos_ == other.pos_ && end_ == other.end_;
|
|
}
|
|
|
|
void increment() {
|
|
pos_ = pos_->next();
|
|
adjustForEnd();
|
|
}
|
|
|
|
private:
|
|
void setVal() {
|
|
val_ = ByteRange(pos_->data(), pos_->tail());
|
|
}
|
|
|
|
void adjustForEnd() {
|
|
if (pos_ == end_) {
|
|
pos_ = end_ = nullptr;
|
|
val_ = ByteRange();
|
|
} else {
|
|
setVal();
|
|
}
|
|
}
|
|
|
|
const IOBuf* pos_{nullptr};
|
|
const IOBuf* end_{nullptr};
|
|
ByteRange val_;
|
|
};
|
|
|
|
inline IOBuf::Iterator IOBuf::begin() const {
|
|
return cbegin();
|
|
}
|
|
inline IOBuf::Iterator IOBuf::end() const {
|
|
return cend();
|
|
}
|
|
|
|
} // namespace folly
|
|
|
|
FOLLY_POP_WARNING
|