61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <folly/Range.h>
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#include <memory>
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namespace folly {
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class EventBase;
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class EventBaseBackendBase;
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class EventBaseManager;
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class ScopedEventBaseThread;
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class EventBaseThread {
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public:
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EventBaseThread();
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explicit EventBaseThread(
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bool autostart,
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EventBaseManager* ebm = nullptr,
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folly::StringPiece threadName = folly::StringPiece());
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EventBaseThread(
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bool autostart,
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std::unique_ptr<EventBaseBackendBase>&& evb,
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EventBaseManager* ebm = nullptr,
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folly::StringPiece threadName = folly::StringPiece());
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explicit EventBaseThread(EventBaseManager* ebm);
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~EventBaseThread();
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EventBaseThread(EventBaseThread const&) = delete;
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EventBaseThread& operator=(EventBaseThread const&) = delete;
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EventBaseThread(EventBaseThread&&) noexcept;
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EventBaseThread& operator=(EventBaseThread&&) noexcept;
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EventBase* getEventBase() const;
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bool running() const;
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void start(folly::StringPiece threadName = folly::StringPiece());
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void stop();
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private:
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EventBaseManager* ebm_;
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std::unique_ptr<EventBaseBackendBase> evb_;
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std::unique_ptr<ScopedEventBaseThread> th_;
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};
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} // namespace folly
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