283 lines
8.0 KiB
C++
283 lines
8.0 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// Functions to provide smarter use of jemalloc, if jemalloc is being used.
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// http://www.canonware.com/download/jemalloc/jemalloc-latest/doc/jemalloc.html
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#pragma once
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#include <folly/CPortability.h>
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#include <folly/portability/Config.h>
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#include <folly/portability/Malloc.h>
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/**
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* Define various MALLOCX_* macros normally provided by jemalloc. We define
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* them so that we don't have to include jemalloc.h, in case the program is
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* built without jemalloc support.
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*/
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#if (defined(USE_JEMALLOC) || defined(FOLLY_USE_JEMALLOC)) && !FOLLY_SANITIZE
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// We have JEMalloc, so use it.
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#else
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#ifndef MALLOCX_LG_ALIGN
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#define MALLOCX_LG_ALIGN(la) (la)
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#endif
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#ifndef MALLOCX_ZERO
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#define MALLOCX_ZERO (static_cast<int>(0x40))
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#endif
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#endif
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#include <folly/lang/Exception.h> /* nolint */
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#include <folly/memory/detail/MallocImpl.h> /* nolint */
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#include <cassert>
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#include <cstddef>
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#include <cstdint>
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#include <cstdlib>
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#include <cstring>
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#include <atomic>
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#include <new>
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// clang-format off
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namespace folly {
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#if defined(__GNUC__)
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// This is for checked malloc-like functions (returns non-null pointer
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// which cannot alias any outstanding pointer).
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#define FOLLY_MALLOC_CHECKED_MALLOC \
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__attribute__((__returns_nonnull__, __malloc__))
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#else
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#define FOLLY_MALLOC_CHECKED_MALLOC
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#endif
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/**
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* Determine if we are using jemalloc or not.
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*/
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#if defined(FOLLY_ASSUME_NO_JEMALLOC) || FOLLY_SANITIZE
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inline bool usingJEMalloc() noexcept {
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return false;
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}
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#elif defined(USE_JEMALLOC) && !FOLLY_SANITIZE
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inline bool usingJEMalloc() noexcept {
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return true;
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}
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#else
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FOLLY_NOINLINE inline bool usingJEMalloc() noexcept {
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// Checking for rallocx != nullptr is not sufficient; we may be in a
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// dlopen()ed module that depends on libjemalloc, so rallocx is resolved, but
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// the main program might be using a different memory allocator.
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// How do we determine that we're using jemalloc? In the hackiest
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// way possible. We allocate memory using malloc() and see if the
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// per-thread counter of allocated memory increases. This makes me
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// feel dirty inside. Also note that this requires jemalloc to have
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// been compiled with --enable-stats.
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static const bool result = []() noexcept {
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// Some platforms (*cough* OSX *cough*) require weak symbol checks to be
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// in the form if (mallctl != nullptr). Not if (mallctl) or if (!mallctl)
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// (!!). http://goo.gl/xpmctm
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if (mallocx == nullptr || rallocx == nullptr || xallocx == nullptr ||
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sallocx == nullptr || dallocx == nullptr || sdallocx == nullptr ||
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nallocx == nullptr || mallctl == nullptr ||
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mallctlnametomib == nullptr || mallctlbymib == nullptr) {
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return false;
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}
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// "volatile" because gcc optimizes out the reads from *counter, because
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// it "knows" malloc doesn't modify global state...
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/* nolint */ volatile uint64_t* counter;
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size_t counterLen = sizeof(uint64_t*);
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if (mallctl(
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"thread.allocatedp",
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static_cast<void*>(&counter),
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&counterLen,
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nullptr,
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0) != 0) {
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return false;
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}
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if (counterLen != sizeof(uint64_t*)) {
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return false;
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}
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uint64_t origAllocated = *counter;
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static void* volatile ptr = malloc(1);
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if (!ptr) {
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// wtf, failing to allocate 1 byte
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return false;
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}
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free(ptr);
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return (origAllocated != *counter);
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}
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();
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return result;
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}
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#endif
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inline bool getTCMallocNumericProperty(const char* name, size_t* out) noexcept {
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return MallocExtension_Internal_GetNumericProperty(name, strlen(name), out);
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}
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#if defined(FOLLY_ASSUME_NO_TCMALLOC) || FOLLY_SANITIZE
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inline bool usingTCMalloc() noexcept {
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return false;
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}
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#elif defined(USE_TCMALLOC) && !FOLLY_SANITIZE
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inline bool usingTCMalloc() noexcept {
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return true;
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}
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#else
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FOLLY_NOINLINE inline bool usingTCMalloc() noexcept {
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static const bool result = []() noexcept {
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// Some platforms (*cough* OSX *cough*) require weak symbol checks to be
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// in the form if (mallctl != nullptr). Not if (mallctl) or if (!mallctl)
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// (!!). http://goo.gl/xpmctm
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if (MallocExtension_Internal_GetNumericProperty == nullptr ||
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sdallocx == nullptr || nallocx == nullptr) {
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return false;
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}
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static const char kAllocBytes[] = "generic.current_allocated_bytes";
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size_t before_bytes = 0;
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getTCMallocNumericProperty(kAllocBytes, &before_bytes);
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static void* volatile ptr = malloc(1);
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if (!ptr) {
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// wtf, failing to allocate 1 byte
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return false;
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}
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size_t after_bytes = 0;
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getTCMallocNumericProperty(kAllocBytes, &after_bytes);
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free(ptr);
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return (before_bytes != after_bytes);
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}
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();
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return result;
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}
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#endif
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FOLLY_NOINLINE inline bool canSdallocx() noexcept {
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static bool rv = usingJEMalloc() || usingTCMalloc();
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return rv;
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}
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FOLLY_NOINLINE inline bool canNallocx() noexcept {
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static bool rv = usingJEMalloc() || usingTCMalloc();
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return rv;
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}
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inline size_t goodMallocSize(size_t minSize) noexcept {
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if (minSize == 0) {
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return 0;
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}
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if (!canNallocx()) {
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// No nallocx - no smarts
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return minSize;
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}
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// nallocx returns 0 if minSize can't succeed, but 0 is not actually
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// a goodMallocSize if you want minSize
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auto rv = nallocx(minSize, 0);
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return rv ? rv : minSize;
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}
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// We always request "good" sizes for allocation, so jemalloc can
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// never grow in place small blocks; they're already occupied to the
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// brim. Blocks larger than or equal to 4096 bytes can in fact be
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// expanded in place, and this constant reflects that.
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static const size_t jemallocMinInPlaceExpandable = 4096;
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/**
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* Trivial wrappers around malloc, calloc, realloc that check for allocation
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* failure and throw std::bad_alloc in that case.
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*/
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inline void* checkedMalloc(size_t size) {
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void* p = malloc(size);
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if (!p) {
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throw_exception<std::bad_alloc>();
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}
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return p;
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}
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inline void* checkedCalloc(size_t n, size_t size) {
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void* p = calloc(n, size);
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if (!p) {
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throw_exception<std::bad_alloc>();
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}
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return p;
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}
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inline void* checkedRealloc(void* ptr, size_t size) {
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void* p = realloc(ptr, size);
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if (!p) {
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throw_exception<std::bad_alloc>();
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}
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return p;
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}
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inline void sizedFree(void* ptr, size_t size) {
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if (canSdallocx()) {
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sdallocx(ptr, size, 0);
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} else {
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free(ptr);
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}
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}
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/**
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* This function tries to reallocate a buffer of which only the first
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* currentSize bytes are used. The problem with using realloc is that
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* if currentSize is relatively small _and_ if realloc decides it
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* needs to move the memory chunk to a new buffer, then realloc ends
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* up copying data that is not used. It's generally not a win to try
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* to hook in to realloc() behavior to avoid copies - at least in
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* jemalloc, realloc() almost always ends up doing a copy, because
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* there is little fragmentation / slack space to take advantage of.
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*/
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FOLLY_MALLOC_CHECKED_MALLOC FOLLY_NOINLINE inline void* smartRealloc(
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void* p,
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const size_t currentSize,
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const size_t currentCapacity,
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const size_t newCapacity) {
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assert(p);
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assert(currentSize <= currentCapacity &&
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currentCapacity < newCapacity);
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auto const slack = currentCapacity - currentSize;
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if (slack * 2 > currentSize) {
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// Too much slack, malloc-copy-free cycle:
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auto const result = checkedMalloc(newCapacity);
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std::memcpy(result, p, currentSize);
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free(p);
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return result;
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}
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// If there's not too much slack, we realloc in hope of coalescing
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return checkedRealloc(p, newCapacity);
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}
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} // namespace folly
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// clang-format on
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