65 lines
1.8 KiB
C++
65 lines
1.8 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <string>
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#include <thread>
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#include <folly/Optional.h>
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#include <folly/Range.h>
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#include <folly/portability/Config.h>
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#include <folly/portability/PThread.h>
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namespace folly {
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/**
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* This returns true if the current platform supports setting the name of the
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* current thread.
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*/
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bool canSetCurrentThreadName();
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/**
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* This returns true if the current platform supports setting the name of
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* threads other than the one currently executing.
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*/
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bool canSetOtherThreadName();
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/**
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* Get the name of the given thread, or nothing if an error occurs
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* or the functionality is not available.
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*/
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Optional<std::string> getThreadName(std::thread::id tid);
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/**
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* Equivalent to getThreadName(std::this_thread::get_id());
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*/
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Optional<std::string> getCurrentThreadName();
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/**
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* Set the name of the given thread.
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* Returns false on failure, if an error occurs or the functionality
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* is not available.
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*/
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bool setThreadName(std::thread::id tid, StringPiece name);
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bool setThreadName(pthread_t pid, StringPiece name);
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/**
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* Equivalent to setThreadName(std::this_thread::get_id(), name);
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*/
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bool setThreadName(StringPiece name);
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} // namespace folly
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