// Copyright 2011 Mark Cavage, Inc. All rights reserved. var EventEmitter = require('events').EventEmitter; var net = require('net'); var tls = require('tls'); var util = require('util'); var once = require('once'); var backoff = require('backoff'); var vasync = require('vasync'); var assert = require('assert-plus'); var Attribute = require('../attribute'); var Change = require('../change'); var Control = require('../controls/index').Control; var PagedResultsControl = require('../controls/index').PagedResultsControl; var Protocol = require('../protocol'); var dn = require('../dn'); var errors = require('../errors'); var filters = require('../filters'); var messages = require('../messages'); var url = require('../url'); ///--- Globals var AbandonRequest = messages.AbandonRequest; var AddRequest = messages.AddRequest; var BindRequest = messages.BindRequest; var CompareRequest = messages.CompareRequest; var DeleteRequest = messages.DeleteRequest; var ExtendedRequest = messages.ExtendedRequest; var ModifyRequest = messages.ModifyRequest; var ModifyDNRequest = messages.ModifyDNRequest; var SearchRequest = messages.SearchRequest; var UnbindRequest = messages.UnbindRequest; var UnbindResponse = messages.UnbindResponse; var LDAPResult = messages.LDAPResult; var SearchEntry = messages.SearchEntry; var SearchReference = messages.SearchReference; var SearchResponse = messages.SearchResponse; var Parser = messages.Parser; var PresenceFilter = filters.PresenceFilter; var ConnectionError = errors.ConnectionError; var CMP_EXPECT = [errors.LDAP_COMPARE_TRUE, errors.LDAP_COMPARE_FALSE]; var MAX_MSGID = Math.pow(2, 31) - 1; // node 0.6 got rid of FDs, so make up a client id for logging var CLIENT_ID = 0; ///--- Internal Helpers function nextClientId() { if (++CLIENT_ID === MAX_MSGID) return 1; return CLIENT_ID; } function validateControls(controls) { if (Array.isArray(controls)) { controls.forEach(function (c) { if (!(c instanceof Control)) throw new TypeError('controls must be [Control]'); }); } else if (controls instanceof Control) { controls = [controls]; } else { throw new TypeError('controls must be [Control]'); } return controls; } /** * Queue to contain LDAP requests. * * @param {Object} opts queue options * * Accepted Options: * - size: Maximum queue size * - timeout: Set timeout between first queue insertion and queue flush. */ function RequestQueue(opts) { if (!opts || typeof (opts) !== 'object') { opts = {}; } this.size = (opts.size > 0) ? opts.size : Infinity; this.timeout = (opts.timeout > 0) ? opts.timeout : 0; this._queue = []; this._timer = null; this._frozen = false; } /** * Insert request into queue. * */ RequestQueue.prototype.enqueue = function enqueue(msg, expect, emitter, cb) { if (this._queue.length >= this.size || this._frozen) { return false; } var self = this; this._queue.push([msg, expect, emitter, cb]); if (this.timeout > 0) { if (this._timer !== null) { this._timer = setTimeout(function () { // If queue times out, don't allow new entries until thawed self.freeze(); self.purge(); }, this.timeout); } } return true; }; /** * Process all queued requests with callback. */ RequestQueue.prototype.flush = function flush(cb) { if (this._timer) { clearTimeout(this._timer); this._timer = null; } var items = this._queue; this._queue = []; items.forEach(function (req) { cb(req[0], req[1], req[2], req[3]); }); }; /** * Purge all queued requests with an error. */ RequestQueue.prototype.purge = function purge() { this.flush(function (msg, expect, emitter, cb) { cb(new Error('RequestQueue timeout')); }); }; /** * Freeze queue, refusing any new entries. */ RequestQueue.prototype.freeze = function freeze() { this._frozen = true; }; /** * Thaw queue, allowing new entries again. */ RequestQueue.prototype.thaw = function thaw() { this._frozen = false; }; ///--- API /** * Constructs a new client. * * The options object is required, and must contain either a URL (string) or * a socketPath (string); the socketPath is only if you want to talk to an LDAP * server over a Unix Domain Socket. Additionally, you can pass in a bunyan * option that is the result of `new Logger()`, presumably after you've * configured it. * * @param {Object} options must have either url or socketPath. * @throws {TypeError} on bad input. */ function Client(options) { assert.ok(options); EventEmitter.call(this, options); var self = this; var _url; if (options.url) _url = url.parse(options.url); this.host = _url ? _url.hostname : undefined; this.port = _url ? _url.port : false; this.secure = _url ? _url.secure : false; this.url = _url; this.tlsOptions = options.tlsOptions; this.socketPath = options.socketPath || false; this.log = options.log.child({clazz: 'Client'}, true); this.timeout = parseInt((options.timeout || 0), 10); this.connectTimeout = parseInt((options.connectTimeout || 0), 10); this.idleTimeout = parseInt((options.idleTimeout || 0), 10); if (options.reconnect) { // Fall back to defaults if options.reconnect === true var rOpts = (typeof (options.reconnect) === 'object') ? options.reconnect : {}; this.reconnect = { initialDelay: parseInt(rOpts.initialDelay || 100, 10), maxDelay: parseInt(rOpts.maxDelay || 10000, 10), failAfter: parseInt(rOpts.failAfter, 10) || Infinity }; } this.queue = new RequestQueue({ size: parseInt((options.queueSize || 0), 10), timeout: parseInt((options.queueTimeout || 0), 10) }); if (options.queueDisable) { this.queue.freeze(); } // Implicitly configure setup action to bind the client if bindDN and // bindCredentials are passed in. This will more closely mimic PooledClient // auto-login behavior. if (options.bindDN !== undefined && options.bindCredentials !== undefined) { this.on('setup', function (clt, cb) { clt.bind(options.bindDN, options.bindCredentials, function (err) { if (err) { self.emit('error', err); } cb(err); }); }); } this.socket = null; this.connected = false; this._connect(); } util.inherits(Client, EventEmitter); module.exports = Client; /** * Sends an abandon request to the LDAP server. * * The callback will be invoked as soon as the data is flushed out to the * network, as there is never a response from abandon. * * @param {Number} messageID the messageID to abandon. * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err). * @throws {TypeError} on invalid input. */ Client.prototype.abandon = function abandon(messageID, controls, callback) { assert.number(messageID, 'messageID'); if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } assert.func(callback, 'callback'); var req = new AbandonRequest({ abandonID: messageID, controls: controls }); return this._send(req, 'abandon', null, callback); }; /** * Adds an entry to the LDAP server. * * Entry can be either [Attribute] or a plain JS object where the * values are either a plain value or an array of values. Any value (that's * not an array) will get converted to a string, so keep that in mind. * * @param {String} name the DN of the entry to add. * @param {Object} entry an array of Attributes to be added or a JS object. * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err, res). * @throws {TypeError} on invalid input. */ Client.prototype.add = function add(name, entry, controls, callback) { assert.string(name, 'name'); assert.object(entry, 'entry'); if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } assert.func(callback, 'callback'); if (Array.isArray(entry)) { entry.forEach(function (a) { if (!Attribute.isAttribute(a)) throw new TypeError('entry must be an Array of Attributes'); }); } else { var save = entry; entry = []; Object.keys(save).forEach(function (k) { var attr = new Attribute({type: k}); if (Array.isArray(save[k])) { save[k].forEach(function (v) { attr.addValue(v.toString()); }); } else { attr.addValue(save[k].toString()); } entry.push(attr); }); } var req = new AddRequest({ entry: dn.parse(name), attributes: entry, controls: controls }); return this._send(req, [errors.LDAP_SUCCESS], null, callback); }; /** * Performs a simple authentication against the server. * * @param {String} name the DN to bind as. * @param {String} credentials the userPassword associated with name. * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err, res). * @throws {TypeError} on invalid input. */ Client.prototype.bind = function bind(name, credentials, controls, callback, _bypass) { if (typeof (name) !== 'string' && !(name instanceof dn.DN)) throw new TypeError('name (string) required'); assert.string(credentials, 'credentials'); if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } assert.func(callback, 'callback'); var req = new BindRequest({ name: name || '', authentication: 'Simple', credentials: credentials || '', controls: controls }); return this._send(req, [errors.LDAP_SUCCESS], null, callback, _bypass); }; /** * Compares an attribute/value pair with an entry on the LDAP server. * * @param {String} name the DN of the entry to compare attributes with. * @param {String} attr name of an attribute to check. * @param {String} value value of an attribute to check. * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err, boolean, res). * @throws {TypeError} on invalid input. */ Client.prototype.compare = function compare(name, attr, value, controls, callback) { assert.string(name, 'name'); assert.string(attr, 'attr'); assert.string(value, 'value'); if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } assert.func(callback, 'callback'); var req = new CompareRequest({ entry: dn.parse(name), attribute: attr, value: value, controls: controls }); return this._send(req, CMP_EXPECT, null, function (err, res) { if (err) return callback(err); return callback(null, (res.status === errors.LDAP_COMPARE_TRUE), res); }); }; /** * Deletes an entry from the LDAP server. * * @param {String} name the DN of the entry to delete. * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err, res). * @throws {TypeError} on invalid input. */ Client.prototype.del = function del(name, controls, callback) { assert.string(name, 'name'); if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } assert.func(callback, 'callback'); var req = new DeleteRequest({ entry: dn.parse(name), controls: controls }); return this._send(req, [errors.LDAP_SUCCESS], null, callback); }; /** * Performs an extended operation on the LDAP server. * * Pretty much none of the LDAP extended operations return an OID * (responseName), so I just don't bother giving it back in the callback. * It's on the third param in `res` if you need it. * * @param {String} name the OID of the extended operation to perform. * @param {String} value value to pass in for this operation. * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err, value, res). * @throws {TypeError} on invalid input. */ Client.prototype.exop = function exop(name, value, controls, callback) { assert.string(name, 'name'); if (typeof (value) === 'function') { callback = value; controls = []; value = ''; } if (!(Buffer.isBuffer(value) || typeof (value) === 'string')) throw new TypeError('value (Buffer || string) required'); if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } assert.func(callback, 'callback'); var req = new ExtendedRequest({ requestName: name, requestValue: value, controls: controls }); return this._send(req, [errors.LDAP_SUCCESS], null, function (err, res) { if (err) return callback(err); return callback(null, res.responseValue || '', res); }); }; /** * Performs an LDAP modify against the server. * * @param {String} name the DN of the entry to modify. * @param {Change} change update to perform (can be [Change]). * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err, res). * @throws {TypeError} on invalid input. */ Client.prototype.modify = function modify(name, change, controls, callback) { assert.string(name, 'name'); assert.object(change, 'change'); var changes = []; function changeFromObject(change) { if (!change.operation && !change.type) throw new Error('change.operation required'); if (typeof (change.modification) !== 'object') throw new Error('change.modification (object) required'); Object.keys(change.modification).forEach(function (k) { var mod = {}; mod[k] = change.modification[k]; changes.push(new Change({ operation: change.operation || change.type, modification: mod })); }); } if (Change.isChange(change)) { changes.push(change); } else if (Array.isArray(change)) { change.forEach(function (c) { if (Change.isChange(c)) { changes.push(c); } else { changeFromObject(c); } }); } else { changeFromObject(change); } if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } assert.func(callback, 'callback'); var req = new ModifyRequest({ object: dn.parse(name), changes: changes, controls: controls }); return this._send(req, [errors.LDAP_SUCCESS], null, callback); }; /** * Performs an LDAP modifyDN against the server. * * This does not allow you to keep the old DN, as while the LDAP protocol * has a facility for that, it's stupid. Just Search/Add. * * This will automatically deal with "new superior" logic. * * @param {String} name the DN of the entry to modify. * @param {String} newName the new DN to move this entry to. * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err, res). * @throws {TypeError} on invalid input. */ Client.prototype.modifyDN = function modifyDN(name, newName, controls, callback) { if (typeof (name) !== 'string') throw new TypeError('name (string) required'); if (typeof (newName) !== 'string') throw new TypeError('newName (string) required'); if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } if (typeof (callback) !== 'function') throw new TypeError('callback (function) required'); var DN = dn.parse(name); var newDN = dn.parse(newName); var req = new ModifyDNRequest({ entry: DN, deleteOldRdn: true, controls: controls }); if (newDN.length !== 1) { req.newRdn = dn.parse(newDN.rdns.shift().toString()); req.newSuperior = newDN; } else { req.newRdn = newDN; } return this._send(req, [errors.LDAP_SUCCESS], null, callback); }; /** * Performs an LDAP search against the server. * * Note that the defaults for options are a 'base' search, if that's what * you want you can just pass in a string for options and it will be treated * as the search filter. Also, you can either pass in programatic Filter * objects or a filter string as the filter option. * * Note that this method is 'special' in that the callback 'res' param will * have two important events on it, namely 'entry' and 'end' that you can hook * to. The former will emit a SearchEntry object for each record that comes * back, and the latter will emit a normal LDAPResult object. * * @param {String} base the DN in the tree to start searching at. * @param {Object} options parameters: * - {String} scope default of 'base'. * - {String} filter default of '(objectclass=*)'. * - {Array} attributes [string] to return. * - {Boolean} attrsOnly whether to return values. * @param {Control} controls (optional) either a Control or [Control]. * @param {Function} callback of the form f(err, res). * @throws {TypeError} on invalid input. */ Client.prototype.search = function search(base, options, controls, callback, _bypass) { if (typeof (base) !== 'string' && !(base instanceof dn.DN)) throw new TypeError('base (string) required'); if (Array.isArray(options) || (options instanceof Control)) { controls = options; options = {}; } else if (typeof (options) === 'function') { callback = options; controls = []; options = { filter: new PresenceFilter({attribute: 'objectclass'}) }; } else if (typeof (options) === 'string') { options = {filter: filters.parseString(options)}; } else if (typeof (options) !== 'object') { throw new TypeError('options (object) required'); } if (typeof (options.filter) === 'string') { options.filter = filters.parseString(options.filter); } else if (!options.filter) { options.filter = new PresenceFilter({attribute: 'objectclass'}); } else if (!filters.isFilter(options.filter)) { throw new TypeError('options.filter (Filter) required'); } if (typeof (controls) === 'function') { callback = controls; controls = []; } else { controls = validateControls(controls); } if (typeof (callback) !== 'function') throw new TypeError('callback (function) required'); if (options.attributes) { if (!Array.isArray(options.attributes)) { if (typeof (options.attributes) === 'string') { options.attributes = [options.attributes]; } else { throw new TypeError('options.attributes must be an Array of Strings'); } } } var req = new SearchRequest({ baseObject: typeof (base) === 'string' ? dn.parse(base) : base, scope: options.scope || 'base', filter: options.filter, derefAliases: options.derefAliases || Protocol.NEVER_DEREF_ALIASES, sizeLimit: options.sizeLimit || 0, timeLimit: options.timeLimit || 10, typesOnly: options.typesOnly || false, attributes: options.attributes || [], controls: controls }); return this._send(req, [errors.LDAP_SUCCESS], new EventEmitter(), callback, _bypass); }; /** * Unbinds this client from the LDAP server. * * Note that unbind does not have a response, so this callback is actually * optional; either way, the client is disconnected. * * @param {Function} callback of the form f(err). * @throws {TypeError} if you pass in callback as not a function. */ Client.prototype.unbind = function unbind(callback) { if (!callback) callback = function () {}; if (typeof (callback) !== 'function') throw new TypeError('callback must be a function'); // When the socket closes, it is useful to know whether it was due to a // user-initiated unbind or something else. this.unbound = true; if (!this.socket) return callback(); var req = new UnbindRequest(); if (this.socket.listeners('error').length === 0) { this.socket.once('error', function () {}); } return this._send(req, 'unbind', null, callback); }; /** * Disconnect from the LDAP server and do not allow reconnection. * * If the client is instantiated with proper reconnection options, it's * possible to initiate new requests after a call to unbind since the client * will attempt to reconnect in order to fulfill the request. * * Calling destroy will prevent any further reconnection from occurring. * * @param {Object} err (Optional) error that was cause of client destruction */ Client.prototype.destroy = function destroy(err) { this.destroyed = true; this.queue.freeze(); // Purge any queued requests which are now meaningless this.queue.flush(function (msg, expect, emitter, cb) { if (typeof (cb) === 'function') { cb(new Error('client destroyed')); } }); if (this.connected) { this.unbind(); } else if (this.socket) { this.socket.destroy(); } this.emit('destroy', err); }; ///--- Private API /** * Initiate LDAP connection. */ Client.prototype._connect = function _connect() { if (this.connecting) { return; } var self = this; var log = this.log; var socket; // Establish basic socket connection function connectSocket(cb) { cb = once(cb); function onResult(err, res) { if (err) { if (self.connectTimer) { clearTimeout(self.connectTimer); self.connectTimer = null; } self.emit('connectError', err); } cb(err, res); } function onConnect() { if (self.connectTimer) { clearTimeout(self.connectTimer); self.connectTimer = null; } socket.removeAllListeners('error') .removeAllListeners('connect') .removeAllListeners('secureConnect'); socket.ldap.id = nextClientId() + '__' + socket.ldap.id; self.log = self.log.child({ldap_id: socket.ldap.id}, true); // Move on to client setup setupClient(cb); } var port = (self.port || self.socketPath); if (self.secure) { socket = tls.connect(port, self.host, self.tlsOptions); socket.once('secureConnect', onConnect); } else { socket = net.connect(port, self.host); socket.once('connect', onConnect); } socket.once('error', onResult); initSocket(); // Setup connection timeout handling, if desired if (self.connectTimeout) { self.connectTimer = setTimeout(function onConnectTimeout() { if (!socket || !socket.readable || !socket.writeable) { socket.destroy(); self.socket = null; onResult(new ConnectionError('connection timeout')); } }, self.connectTimeout); } } // Initialize socket events and LDAP parser. function initSocket() { socket.ldap = { id: self.url ? self.url.href : self.socketPath, messageID: 0, messages: {}, getNextMessageID: function getNextMessageID() { if (++socket.ldap.messageID >= MAX_MSGID) socket.ldap.messageID = 1; return socket.ldap.messageID; }, parser: new Parser({ log: log }) }; // This won't be set on TLS. So. Very. Annoying. if (typeof (socket.setKeepAlive) !== 'function') { socket.setKeepAlive = function setKeepAlive(enable, delay) { return socket.socket ? socket.socket.setKeepAlive(enable, delay) : false; }; } socket.on('data', function onData(data) { if (log.trace()) log.trace('data event: %s', util.inspect(data)); socket.ldap.parser.write(data); }); // The "router" socket.ldap.parser.on('message', function onMessage(message) { message.connection = socket; var callback = socket.ldap.messages[message.messageID]; if (!callback) { log.error({message: message.json}, 'unsolicited message'); return false; } return callback(message); }); socket.ldap.parser.on('error', function onParseError(err) { log.trace({err: err}, 'parser error event'); self.emit('error', err); self.connected = false; socket.end(); }); } // After connect, register socket event handlers and run any setup actions function setupClient(cb) { cb = once(cb); // Indicate failure if anything goes awry during setup function bail(err) { socket.destroy(); cb(err || new Error('client error during setup')); } // Work around lack of close event on tls.socket in node < 0.11 ((socket.socket) ? socket.socket : socket).once('close', bail); socket.once('error', bail); socket.once('end', bail); socket.once('timeout', bail); self.socket = socket; // Run any requested setup (such as automatically performing a bind) on // socket before signalling successful connection. // This setup needs to bypass the request queue since all other activity is // blocked until the connection is considered fully established post-setup. // Only allow bind/search for now. var basicClient = { bind: function bindBypass(name, credentials, controls, callback) { return self.bind(name, credentials, controls, callback, true); }, search: function searchBypass(base, options, controls, callback) { return self.search(base, options, controls, callback, true); }, unbind: self.unbind.bind(self) }; vasync.forEachPipeline({ func: function (f, callback) { f(basicClient, callback); }, inputs: self.listeners('setup') }, function (err, res) { if (err) { self.emit('setupError', err); } cb(err); }); } // Wire up "official" event handlers after successful connect/setup function postSetup() { socket.removeAllListeners('error') .removeAllListeners('close') .removeAllListeners('end') .removeAllListeners('timeout'); // Work around lack of close event on tls.socket in node < 0.11 ((socket.socket) ? socket.socket : socket).once('close', self._onClose.bind(self)); socket.on('end', function onEnd() { if (log.trace()) log.trace('end event'); self.emit('end'); socket.end(); }); socket.on('error', function onSocketError(err) { if (log.trace()) log.trace({err: err}, 'error event: %s', new Error().stack); self.emit('error', err); socket.destroy(); }); socket.on('timeout', function onTimeout() { if (log.trace()) log.trace('timeout event'); self.emit('socketTimeout'); socket.end(); }); } var retry; var failAfter; if (this.reconnect) { retry = backoff.exponential({ initialDelay: this.reconnect.initialDelay, maxDelay: this.reconnect.maxDelay }); failAfter = this.reconnect.failAfter; } else { retry = backoff.exponential({ initialDelay: 1, maxDelay: 2 }); failAfter = 1; } retry.failAfter(failAfter); retry.on('ready', function (num, delay) { if (self.destroyed) { // Cease connection attempts if destroyed return; } connectSocket(function (err) { if (!err) { postSetup(); self.connecting = false; self.connected = true; self.emit('connect', socket); self.log.debug('connected after %d attempt(s)', num+1); // Flush any queued requests self._flushQueue(); self._connectRetry = null; } else { retry.backoff(err); } }); }); retry.on('fail', function (err) { if (self.destroyed) { // Silence any connect/setup errors if destroyed return; } self.log.debug('failed to connect after %d attempts', failAfter); // Communicate the last-encountered error if (err instanceof ConnectionError) { self.emit('connectTimeout'); } else { self.emit('error', err); } }); this._connectRetry = retry; this.connecting = true; retry.backoff(); }; /** * Flush queued requests out to the socket. */ Client.prototype._flushQueue = function _flushQueue() { // Pull items we're about to process out of the queue. this.queue.flush(this._send.bind(this)); }; /** * Clean up socket/parser resources after socket close. */ Client.prototype._onClose = function _onClose(had_err) { var socket = this.socket; socket.removeAllListeners('connect') .removeAllListeners('data') .removeAllListeners('drain') .removeAllListeners('end') .removeAllListeners('error') .removeAllListeners('timeout'); this.socket = null; this.connected = false; ((socket.socket) ? socket.socket : socket).removeAllListeners('close'); if (this.log.trace()) this.log.trace('close event had_err=%s', had_err ? 'yes' : 'no'); this.emit('close', had_err); // On close we have to walk the outstanding messages and go invoke their // callback with an error. Object.keys(socket.ldap.messages).forEach(function (msgid) { var err; if (socket.unbindMessageID !== parseInt(msgid, 10)) { err = new ConnectionError(socket.ldap.id + ' closed'); } else { // Unbinds will be communicated as a success since we're closed err = new UnbindResponse({ messageID: msgid }); err.status = 'unbind'; } if (typeof (socket.ldap.messages[msgid]) === 'function') { var callback = socket.ldap.messages[msgid]; delete socket.ldap.messages[msgid]; return callback(err); } else if (socket.ldap.messages[msgid]) { if (err instanceof Error) socket.ldap.messages[msgid].emit('error', err); delete socket.ldap.messages[msgid]; } return false; }); delete socket.ldap.parser; delete socket.ldap; // Automatically fire reconnect logic if the socket was closed for any reason // other than a user-initiated unbind. if (this.reconnect && !this.unbound) { this._connect(); } this.unbound = false; return false; }; /** * Maintain idle timer for client. * * Will start timer to fire 'idle' event if conditions are satisfied. If * conditions are not met and a timer is running, it will be cleared. * * @param {Boolean} override explicitly disable timer. */ Client.prototype._updateIdle = function _updateIdle(override) { if (this.idleTimeout === 0) { return; } // Client must be connected but not waiting on any request data var self = this; function isIdle(disable) { // FIXME: this breaks with abandons return ((disable !== true) && (self.socket && self.connected) && (Object.keys(self.socket.ldap.messages).length === 0)); } if (isIdle(override)) { if (!this._idleTimer) { this._idleTimer = setTimeout(function () { // Double-check idleness in case socket was torn down if (isIdle()) { self.emit('idle'); } }, this.idleTimeout); } } else { if (this._idleTimer) { clearTimeout(this._idleTimer); this._idleTimer = null; } } }; /** * Attempt to send an LDAP request. */ Client.prototype._send = function _send(message, expect, emitter, callback, _bypass) { assert.ok(message); assert.ok(expect); assert.ok(typeof (emitter) !== undefined); assert.ok(callback); // Allow connect setup traffic to bypass checks if (_bypass && this.socket && this.socket.writable) { return this._sendSocket(message, expect, emitter, callback); } if (!this.socket || !this.connected) { if (!this.queue.enqueue(message, expect, emitter, callback)) { callback(new ConnectionError('connection unavailable')); } // Initiate reconnect if needed if (this.reconnect) { this._connect(); } return false; } else { this._flushQueue(); return this._sendSocket(message, expect, emitter, callback); } }; Client.prototype._sendSocket = function _sendSocket(message, expect, emitter, callback) { var conn = this.socket; var log = this.log; var self = this; var timer = false; var sentEmitter = false; function _done(event, obj) { if (emitter) { if (event === 'error') { // Error will go unhandled if emitter hasn't been sent via callback. // Execute callback with the error instead. if (!sentEmitter) return callback(obj); emitter.removeAllListeners('end'); } if (event === 'end') emitter.removeAllListeners('error'); return emitter.emit(event, obj); } if (event === 'error') return callback(obj); return callback(null, obj); } // end function _done(event, obj) function _continuePagedSearch(msg) { // this function looks for a paged control in the response msg // and continue searching or not according to RFC 2696: // http://www.ietf.org/rfc/rfc2696.txt if (Array.isArray(msg.controls) && msg.controls.length > 0) { log.trace('message has %d controls', msg.controls.length); for (var i = 0; i < msg.controls.length; i++) { var resControl = msg.controls[i]; // check paged control in response if (resControl instanceof PagedResultsControl) { log.debug('paged search: end of page'); if (resControl.value.cookie && resControl.value.cookie.length > 0) { log.trace('paged search: received cookie in response'); if (Array.isArray(message.controls) && message.controls.length > 0) { for (var j = 0; j < message.controls.length; j++) { var reqControl = message.controls[j]; if (reqControl instanceof PagedResultsControl) { // update request cookie and re-send reqControl.value.cookie = resControl.value.cookie; try { log.debug('paged search: continuing'); conn.write(message.toBer()); return true; } catch (e) { if (timer) clearTimeout(timer); log.trace({err: e}, 'Error writing message to socket'); callback(e); return false; } } } } } else { log.debug('paged search done'); } } } } // not a paged search or all pages received return false; } // end function _continuePagedSearch(msg) function messageCallback(msg) { if (timer) clearTimeout(timer); if (log.trace()) log.trace({msg: msg ? msg.json : null}, 'response received'); if (expect === 'abandon') return _done('end', null); if (msg instanceof SearchEntry || msg instanceof SearchReference) { var event = msg.constructor.name; event = event[0].toLowerCase() + event.slice(1); return _done(event, msg); } else if (_continuePagedSearch(msg)) { // page search continued, just return for now return undefined; } else { delete conn.ldap.messages[message.messageID]; // Potentially mark client as idle self._updateIdle(); if (msg instanceof LDAPResult) { if (expect.indexOf(msg.status) === -1) return _done('error', errors.getError(msg)); return _done('end', msg); } else if (msg instanceof Error) { return _done('error', msg); } else { return _done('error', new errors.ProtocolError(msg.type)); } } } // end function messageCallback(msg) function onRequestTimeout() { self.emit('timeout', message); if (conn.ldap.messages[message.messageID]) { conn.ldap.messages[message.messageID](new LDAPResult({ status: 80, // LDAP_OTHER errorMessage: 'request timeout (client interrupt)' })); } } // end function onRequestTimeout() function writeCallback() { if (expect === 'abandon') { return callback(null); } else if (expect === 'unbind') { conn.unbindMessageID = message.id; // Mark client as disconnected once unbind clears the socket self.connected = false; conn.end(); } else if (emitter) { sentEmitter = true; return callback(null, emitter); } return false; } // end writeCallback() // Start actually doing something... message.messageID = conn.ldap.getNextMessageID(); conn.ldap.messages[message.messageID] = messageCallback; // Mark client as active this._updateIdle(true); if (self.timeout) { log.trace('Setting timeout to %d', self.timeout); timer = setTimeout(onRequestTimeout, self.timeout); } if (log.trace()) log.trace('sending request %j', message.json); try { return conn.write(message.toBer(), writeCallback); } catch (e) { if (timer) clearTimeout(timer); log.trace({err: e}, 'Error writing message to socket'); return callback(e); } };