verdnatura-chat/app/sagas/deepLinking.js

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import {
takeLatest, take, select, put, all, delay
} from 'redux-saga/effects';
[NEW] Encrypt user credentials and preferences (#2247) * install react-native-mmkv-storage * wip ios migration * change all js rn-user-defaults -> react-native-mmkv-storage * remove all rn-user-defaults native references (iOS) * android migration from rn-user-defaults to react-native-mmkv-storage * ios app group accessible mmkv * handle get errors * remove access of credentials from legacy native apps * remove data of user defaults * remove no longer necessary import * js mmkv encryption * run migration only once * reply from notification android * fix app group key access at native level ios * encrypt user credentials using a specific key * ios encrypt with random key * use a random key at the first encryption * encrypt migrated data on js land * remove unused function * reply notifications ios should be working * use fix instanceID * android ejson retrieve encrypted data * remove encryption migrated data for a while * encryption working between app and share extension * fix patch react-native-notifications * ssl pinning working using mmkv encrypted data * improve react-native-notifications * run encrypt migration data only once * fix build * fix patches magic string * fix mmkv id * mmkv -> userPreferences * fix instance id on android migration * cast our oldest sharedPreferences string into an object * revert log remove * create currentServer Rocket.Chat key * wrap mmkv api class * change the get logic * move userPreferences to lib * move encrypt migrated data to userPreferences class * check if the new object is new before insert * invalidate ci yarn cache * fix sort migration from android shared preferences * fix splashscreen forever * invalidate yarn cache * invalidate yarn cache * fix patch * Minor change * fix android notifications looking for wrong mmkv instance * Fix some issues on iOS mmkv native access * Remove unnecessary code * Fix notification reply and ssl pinning * WIP NotificationService use MMKV credentials * Add KeychainGroup * Notification idOnly get credentials from mmkv * Some fixes * Invalidate yarn cache * Pods * Use MMKVAppExtension on NotificationService Co-authored-by: Diego Mello <diegolmello@gmail.com>
2020-08-19 17:14:22 +00:00
import UserPreferences from '../lib/userPreferences';
import Navigation from '../lib/Navigation';
import * as types from '../actions/actionsTypes';
import { selectServerRequest, serverInitAdd } from '../actions/server';
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import { inviteLinksSetToken, inviteLinksRequest } from '../actions/inviteLinks';
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
import database from '../lib/database';
import RocketChat from '../lib/rocketchat';
import EventEmitter from '../utils/events';
import {
appStart, ROOT_INSIDE, ROOT_NEW_SERVER, appInit
} from '../actions/app';
[NEW] Passcode and biometric unlock (#2059) * Update expo libs * Configure expo-local-authentication * ScreenLockedView * Authenticate server change * Auth on app resume * localAuthentication util * Add servers.lastLocalAuthenticatedSession column * Save last session date on background * Use our own version of app state redux * Fix libs * Remove inactive * ScreenLockConfigView * Apply on saved data * Auto lock option label * Starting passcode * Basic passcode flow working * Change passcode * Check if biometry is enrolled * Use fork * Migration * Patch expo-local-authentication * Use async storage * Styling * Timer * Refactor * Lock orientation portrait when not on tablet * share extension * Deep linking * Share extension * Refactoring passcode * use state * Stash * Refactor * Change passcode * Animate dots on error * Matching passcodes * Shake * Remove lib * Delete button * Fade animation on modal * Refactoring * ItemInfo * I18n * I18n * Remove unnecessary prop * Save biometry column * Raise time to lock to 30 seconds * Vibrate on wrong confirmation passcode * Reset attempts and save last authentication on local passcode confirmation * Remove inline style * Save last auth * Fix header blink * Change function name * Fix android modal * Fix vibration permission * PasscodeEnter calls biometry * Passcode on the state * Biometry button on PasscodeEnter * Show whole passcode * Secure passcode * Save passcode with promise to prevent empty passcodes and immediately lock * Patch expo-local-authentication * I18n * Fix biometry being called every time * Blur screen on app inactive * Revert "Blur screen on app inactive" This reverts commit a4ce812934adcf6cf87eb1a92aec9283e2f26753. * Remove immediately because of how Activities work on Android * Pods * New layout * stash * Layout refactored * Fix icons * Force set passcode from server * Lint * Improve permission message * Forced passcode subtitle * Disable based on admin's choice * Require local authentication on login success * Refactor * Update tests * Update react-native-device-info to fix notch * Lint * Fix modal * Fix icons * Fix min auto lock time * Review * keep enabled on mobile * fix forced by admin when enable unlock with passcode * use DEFAULT_AUTO_LOCK when manual enable screenLock * fix check has passcode * request biometry on first password * reset auto time lock when disabled on server Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com>
2020-05-08 17:04:37 +00:00
import { localAuthenticate } from '../utils/localAuthentication';
[CHORE] Update react-navigation to v5 (#2154) * react-navigation v5 installed * compiling * Outside working * InsideStack compiling * Switch stack * Starting room * RoomView header * SafeAreaView * Slide from right stack animation * stash * Fix params * Create channel * inapp notification * Custom status * Add server working * Refactor appStart * Attachment * in-app notification * AuthLoadingView * Remove compat * Navigation * Outside animations * Fix new server icon * block modal * AttachmentView header * Remove unnecessary code * SelectedUsersView header * StatusView * CreateDiscussionView * RoomInfoView * RoomInfoEditView style * RoomMembersView * RoomsListView header * RoomView header * Share extension * getParam * Focus/blur * Trying to fix inapp * Lint * Simpler app container * Update libs * Revert "Simpler app container" This reverts commit 1e49d80bb49481c34f415831b9da5e9d53e66057. * Load messages faster * Fix safearea on ReactionsModal * Update safe area to v3 * lint * Fix transition * stash - drawer replace working * stash - modal nav * RoomActionsView as tablet modal * RoomStack * Stop showing RoomView header when there's no room * Custom Header and different navigation based on stack * Refactor setHeader * MasterDetailContext * RoomView header * Fix isMasterDetail rule * KeyCommands kind of working * Create channel on tablet * RoomView sCU * Remove withSplit * Settings opening as modal * Settings * StatusView headerLeft * Admin panel * TwoFactor style * DirectoryView * ServerDropdown and SortDropdown animations * ThreadMessagesView * Navigate to empty RoomView on server switch when in master detail * ProfileView header * Fix navigation issues * Nav to any room info on tablet * Room info * Refactoring * Fix rooms search * Roomslist commands * SearchMessagesView close modal * Key commands * Fix undefined subscription * Disallow navigate to focused room * isFocused state on RoomsListView * Blur text inputs when focus is lost * Replace animation * Default nav theme * Refactoring * Always open Attachment with close modal button * ModalContainer backdrop following themes * Screen tracking * Refactor get active route for in-app notification * Only mark room as focused when in master detail layout * Lint * Open modals as fade from bottom on Android * typo * Fixing tests * Fix in-app update * Fixing goRoom issues * Refactor stack names * Fix unreadsCount * Fix stack * Fix header animation * Refactor ShareNavigation * Refactor navigation theme * Make sure title is set * Fix create discussion navigation * Remove unused variable * Create discussions from actions fixed * Layout animation * Screen lock on share extension * Unnecessary change * Admin border * Set header after state callback * Fix key commands on outside stack * Fix back button pressed * Remove layout animations from Android * Tweak animations on Android * Disable swipe gesture to open drawer * Fix current item on RoomsListView * Fix add server * Fix drawer * Fix broadcast * LayoutAnimation instead of Transitions * Fix onboarding back press * Fix assorted tests * Create discussion fix * RoomInfoView header * Drawer active item
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import { goRoom } from '../utils/goRoom';
import { loginRequest } from '../actions/login';
import log from '../utils/log';
const roomTypes = {
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channel: 'c', direct: 'd', group: 'p', channels: 'l'
};
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const handleInviteLink = function* handleInviteLink({ params, requireLogin = false }) {
if (params.path && params.path.startsWith('invite/')) {
const token = params.path.replace('invite/', '');
if (requireLogin) {
yield put(inviteLinksSetToken(token));
} else {
yield put(inviteLinksRequest(token));
}
}
};
const popToRoot = function popToRoot({ isMasterDetail }) {
if (isMasterDetail) {
Navigation.navigate('DrawerNavigator');
} else {
Navigation.navigate('RoomsListView');
}
};
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const navigate = function* navigate({ params }) {
[CHORE] Update react-navigation to v5 (#2154) * react-navigation v5 installed * compiling * Outside working * InsideStack compiling * Switch stack * Starting room * RoomView header * SafeAreaView * Slide from right stack animation * stash * Fix params * Create channel * inapp notification * Custom status * Add server working * Refactor appStart * Attachment * in-app notification * AuthLoadingView * Remove compat * Navigation * Outside animations * Fix new server icon * block modal * AttachmentView header * Remove unnecessary code * SelectedUsersView header * StatusView * CreateDiscussionView * RoomInfoView * RoomInfoEditView style * RoomMembersView * RoomsListView header * RoomView header * Share extension * getParam * Focus/blur * Trying to fix inapp * Lint * Simpler app container * Update libs * Revert "Simpler app container" This reverts commit 1e49d80bb49481c34f415831b9da5e9d53e66057. * Load messages faster * Fix safearea on ReactionsModal * Update safe area to v3 * lint * Fix transition * stash - drawer replace working * stash - modal nav * RoomActionsView as tablet modal * RoomStack * Stop showing RoomView header when there's no room * Custom Header and different navigation based on stack * Refactor setHeader * MasterDetailContext * RoomView header * Fix isMasterDetail rule * KeyCommands kind of working * Create channel on tablet * RoomView sCU * Remove withSplit * Settings opening as modal * Settings * StatusView headerLeft * Admin panel * TwoFactor style * DirectoryView * ServerDropdown and SortDropdown animations * ThreadMessagesView * Navigate to empty RoomView on server switch when in master detail * ProfileView header * Fix navigation issues * Nav to any room info on tablet * Room info * Refactoring * Fix rooms search * Roomslist commands * SearchMessagesView close modal * Key commands * Fix undefined subscription * Disallow navigate to focused room * isFocused state on RoomsListView * Blur text inputs when focus is lost * Replace animation * Default nav theme * Refactoring * Always open Attachment with close modal button * ModalContainer backdrop following themes * Screen tracking * Refactor get active route for in-app notification * Only mark room as focused when in master detail layout * Lint * Open modals as fade from bottom on Android * typo * Fixing tests * Fix in-app update * Fixing goRoom issues * Refactor stack names * Fix unreadsCount * Fix stack * Fix header animation * Refactor ShareNavigation * Refactor navigation theme * Make sure title is set * Fix create discussion navigation * Remove unused variable * Create discussions from actions fixed * Layout animation * Screen lock on share extension * Unnecessary change * Admin border * Set header after state callback * Fix key commands on outside stack * Fix back button pressed * Remove layout animations from Android * Tweak animations on Android * Disable swipe gesture to open drawer * Fix current item on RoomsListView * Fix add server * Fix drawer * Fix broadcast * LayoutAnimation instead of Transitions * Fix onboarding back press * Fix assorted tests * Create discussion fix * RoomInfoView header * Drawer active item
2020-06-15 14:00:46 +00:00
yield put(appStart({ root: ROOT_INSIDE }));
if (params.path || params.rid) {
let type;
let name;
if (params.path) {
[type, name] = params.path.split('/');
}
if (type !== 'invite' || params.rid) {
const room = yield RocketChat.canOpenRoom(params);
if (room) {
[CHORE] Update react-navigation to v5 (#2154) * react-navigation v5 installed * compiling * Outside working * InsideStack compiling * Switch stack * Starting room * RoomView header * SafeAreaView * Slide from right stack animation * stash * Fix params * Create channel * inapp notification * Custom status * Add server working * Refactor appStart * Attachment * in-app notification * AuthLoadingView * Remove compat * Navigation * Outside animations * Fix new server icon * block modal * AttachmentView header * Remove unnecessary code * SelectedUsersView header * StatusView * CreateDiscussionView * RoomInfoView * RoomInfoEditView style * RoomMembersView * RoomsListView header * RoomView header * Share extension * getParam * Focus/blur * Trying to fix inapp * Lint * Simpler app container * Update libs * Revert "Simpler app container" This reverts commit 1e49d80bb49481c34f415831b9da5e9d53e66057. * Load messages faster * Fix safearea on ReactionsModal * Update safe area to v3 * lint * Fix transition * stash - drawer replace working * stash - modal nav * RoomActionsView as tablet modal * RoomStack * Stop showing RoomView header when there's no room * Custom Header and different navigation based on stack * Refactor setHeader * MasterDetailContext * RoomView header * Fix isMasterDetail rule * KeyCommands kind of working * Create channel on tablet * RoomView sCU * Remove withSplit * Settings opening as modal * Settings * StatusView headerLeft * Admin panel * TwoFactor style * DirectoryView * ServerDropdown and SortDropdown animations * ThreadMessagesView * Navigate to empty RoomView on server switch when in master detail * ProfileView header * Fix navigation issues * Nav to any room info on tablet * Room info * Refactoring * Fix rooms search * Roomslist commands * SearchMessagesView close modal * Key commands * Fix undefined subscription * Disallow navigate to focused room * isFocused state on RoomsListView * Blur text inputs when focus is lost * Replace animation * Default nav theme * Refactoring * Always open Attachment with close modal button * ModalContainer backdrop following themes * Screen tracking * Refactor get active route for in-app notification * Only mark room as focused when in master detail layout * Lint * Open modals as fade from bottom on Android * typo * Fixing tests * Fix in-app update * Fixing goRoom issues * Refactor stack names * Fix unreadsCount * Fix stack * Fix header animation * Refactor ShareNavigation * Refactor navigation theme * Make sure title is set * Fix create discussion navigation * Remove unused variable * Create discussions from actions fixed * Layout animation * Screen lock on share extension * Unnecessary change * Admin border * Set header after state callback * Fix key commands on outside stack * Fix back button pressed * Remove layout animations from Android * Tweak animations on Android * Disable swipe gesture to open drawer * Fix current item on RoomsListView * Fix add server * Fix drawer * Fix broadcast * LayoutAnimation instead of Transitions * Fix onboarding back press * Fix assorted tests * Create discussion fix * RoomInfoView header * Drawer active item
2020-06-15 14:00:46 +00:00
const item = {
name,
t: roomTypes[type],
roomUserId: RocketChat.getUidDirectMessage(room),
...room
[CHORE] Update react-navigation to v5 (#2154) * react-navigation v5 installed * compiling * Outside working * InsideStack compiling * Switch stack * Starting room * RoomView header * SafeAreaView * Slide from right stack animation * stash * Fix params * Create channel * inapp notification * Custom status * Add server working * Refactor appStart * Attachment * in-app notification * AuthLoadingView * Remove compat * Navigation * Outside animations * Fix new server icon * block modal * AttachmentView header * Remove unnecessary code * SelectedUsersView header * StatusView * CreateDiscussionView * RoomInfoView * RoomInfoEditView style * RoomMembersView * RoomsListView header * RoomView header * Share extension * getParam * Focus/blur * Trying to fix inapp * Lint * Simpler app container * Update libs * Revert "Simpler app container" This reverts commit 1e49d80bb49481c34f415831b9da5e9d53e66057. * Load messages faster * Fix safearea on ReactionsModal * Update safe area to v3 * lint * Fix transition * stash - drawer replace working * stash - modal nav * RoomActionsView as tablet modal * RoomStack * Stop showing RoomView header when there's no room * Custom Header and different navigation based on stack * Refactor setHeader * MasterDetailContext * RoomView header * Fix isMasterDetail rule * KeyCommands kind of working * Create channel on tablet * RoomView sCU * Remove withSplit * Settings opening as modal * Settings * StatusView headerLeft * Admin panel * TwoFactor style * DirectoryView * ServerDropdown and SortDropdown animations * ThreadMessagesView * Navigate to empty RoomView on server switch when in master detail * ProfileView header * Fix navigation issues * Nav to any room info on tablet * Room info * Refactoring * Fix rooms search * Roomslist commands * SearchMessagesView close modal * Key commands * Fix undefined subscription * Disallow navigate to focused room * isFocused state on RoomsListView * Blur text inputs when focus is lost * Replace animation * Default nav theme * Refactoring * Always open Attachment with close modal button * ModalContainer backdrop following themes * Screen tracking * Refactor get active route for in-app notification * Only mark room as focused when in master detail layout * Lint * Open modals as fade from bottom on Android * typo * Fixing tests * Fix in-app update * Fixing goRoom issues * Refactor stack names * Fix unreadsCount * Fix stack * Fix header animation * Refactor ShareNavigation * Refactor navigation theme * Make sure title is set * Fix create discussion navigation * Remove unused variable * Create discussions from actions fixed * Layout animation * Screen lock on share extension * Unnecessary change * Admin border * Set header after state callback * Fix key commands on outside stack * Fix back button pressed * Remove layout animations from Android * Tweak animations on Android * Disable swipe gesture to open drawer * Fix current item on RoomsListView * Fix add server * Fix drawer * Fix broadcast * LayoutAnimation instead of Transitions * Fix onboarding back press * Fix assorted tests * Create discussion fix * RoomInfoView header * Drawer active item
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};
const isMasterDetail = yield select(state => state.app.isMasterDetail);
const focusedRooms = yield select(state => state.room.rooms);
[NEW] Jump to message (#3099) * Scrolling * Add loadMore button at the end of loadMessagesForRoom * Delete dummy item on tap * Only insert loadMore dummy if there's more data * load surrounding messages * fixes and load next * First dummy and dummy-next * Save load next messages * Check if message exists before fetching surroundings * Refactoring List * Jumping to message :) * Showing blocking loader while scrolling/fetching message * Check if message exists on local db before inserting dummy * Delete dummies automatically when the message sent to updateMessages again * Minor cleanup * Fix scroll * Highlight message * Jump to bottom * Load more on scroll * Adding stories to LoadMore * Refactoring * Add loading indicator to LoadMore * Small refactor * Add LoadMore to threads * getMoreMessages * chat.getThreadMessages -> getThreadMessages * Start jumping to threads * Add jumpToMessageId on RoomView * Nav to correct channel * Fix PK issue on thread_messages * Disable jump to thread from another room * Fix nav to thread params * Add navToRoom * Refactor styles * Test notch * Fix Android border * Fix thread message on title * Fix NavBottomFAB on threads * Minor cleanup * Workaround for readThreads being called too often * Lint * Update tests * Jump from search * Go to threads from search * Remove getItemLayout and rely on viewable items * Fix load older * stash working * Fix infinite loading * Lower itemVisiblePercentThreshhold to 10, so very long messages behave as viewable * Add generateLoadMoreId util * Minor cleanup * Jump to message from notification/deep linking * Add getMessageInfo * Nav to threads from other rooms * getThreadName * Unnecessary logic * getRoomInfo * Colocate getMessageInfo closer to RoomView * Minor cleanup * Remove search from RoomActionsView * Minor fix for search on not joined public channels * Jump to any link * Fix tablets * Jump to message from MessagesView and other bug fixes * Fix issue on Urls * Adds race condition to cancel jump to message if it's stuck or after 5 seconds * Jump from message search quote * lint * Stop onPress * Small refactor on load methods * Minor fixes for loadThreadMessages * Minor typo * LoadMore i18n * Minor cleanup
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const jumpToMessageId = params.messageId;
if (focusedRooms.includes(room.rid)) {
// if there's one room on the list or last room is the one
if (focusedRooms.length === 1 || focusedRooms[0] === room.rid) {
[NEW] Jump to message (#3099) * Scrolling * Add loadMore button at the end of loadMessagesForRoom * Delete dummy item on tap * Only insert loadMore dummy if there's more data * load surrounding messages * fixes and load next * First dummy and dummy-next * Save load next messages * Check if message exists before fetching surroundings * Refactoring List * Jumping to message :) * Showing blocking loader while scrolling/fetching message * Check if message exists on local db before inserting dummy * Delete dummies automatically when the message sent to updateMessages again * Minor cleanup * Fix scroll * Highlight message * Jump to bottom * Load more on scroll * Adding stories to LoadMore * Refactoring * Add loading indicator to LoadMore * Small refactor * Add LoadMore to threads * getMoreMessages * chat.getThreadMessages -> getThreadMessages * Start jumping to threads * Add jumpToMessageId on RoomView * Nav to correct channel * Fix PK issue on thread_messages * Disable jump to thread from another room * Fix nav to thread params * Add navToRoom * Refactor styles * Test notch * Fix Android border * Fix thread message on title * Fix NavBottomFAB on threads * Minor cleanup * Workaround for readThreads being called too often * Lint * Update tests * Jump from search * Go to threads from search * Remove getItemLayout and rely on viewable items * Fix load older * stash working * Fix infinite loading * Lower itemVisiblePercentThreshhold to 10, so very long messages behave as viewable * Add generateLoadMoreId util * Minor cleanup * Jump to message from notification/deep linking * Add getMessageInfo * Nav to threads from other rooms * getThreadName * Unnecessary logic * getRoomInfo * Colocate getMessageInfo closer to RoomView * Minor cleanup * Remove search from RoomActionsView * Minor fix for search on not joined public channels * Jump to any link * Fix tablets * Jump to message from MessagesView and other bug fixes * Fix issue on Urls * Adds race condition to cancel jump to message if it's stuck or after 5 seconds * Jump from message search quote * lint * Stop onPress * Small refactor on load methods * Minor fixes for loadThreadMessages * Minor typo * LoadMore i18n * Minor cleanup
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yield goRoom({ item, isMasterDetail, jumpToMessageId });
} else {
popToRoot({ isMasterDetail });
[NEW] Jump to message (#3099) * Scrolling * Add loadMore button at the end of loadMessagesForRoom * Delete dummy item on tap * Only insert loadMore dummy if there's more data * load surrounding messages * fixes and load next * First dummy and dummy-next * Save load next messages * Check if message exists before fetching surroundings * Refactoring List * Jumping to message :) * Showing blocking loader while scrolling/fetching message * Check if message exists on local db before inserting dummy * Delete dummies automatically when the message sent to updateMessages again * Minor cleanup * Fix scroll * Highlight message * Jump to bottom * Load more on scroll * Adding stories to LoadMore * Refactoring * Add loading indicator to LoadMore * Small refactor * Add LoadMore to threads * getMoreMessages * chat.getThreadMessages -> getThreadMessages * Start jumping to threads * Add jumpToMessageId on RoomView * Nav to correct channel * Fix PK issue on thread_messages * Disable jump to thread from another room * Fix nav to thread params * Add navToRoom * Refactor styles * Test notch * Fix Android border * Fix thread message on title * Fix NavBottomFAB on threads * Minor cleanup * Workaround for readThreads being called too often * Lint * Update tests * Jump from search * Go to threads from search * Remove getItemLayout and rely on viewable items * Fix load older * stash working * Fix infinite loading * Lower itemVisiblePercentThreshhold to 10, so very long messages behave as viewable * Add generateLoadMoreId util * Minor cleanup * Jump to message from notification/deep linking * Add getMessageInfo * Nav to threads from other rooms * getThreadName * Unnecessary logic * getRoomInfo * Colocate getMessageInfo closer to RoomView * Minor cleanup * Remove search from RoomActionsView * Minor fix for search on not joined public channels * Jump to any link * Fix tablets * Jump to message from MessagesView and other bug fixes * Fix issue on Urls * Adds race condition to cancel jump to message if it's stuck or after 5 seconds * Jump from message search quote * lint * Stop onPress * Small refactor on load methods * Minor fixes for loadThreadMessages * Minor typo * LoadMore i18n * Minor cleanup
2021-05-26 17:24:54 +00:00
yield goRoom({ item, isMasterDetail, jumpToMessageId });
}
} else {
popToRoot({ isMasterDetail });
[NEW] Jump to message (#3099) * Scrolling * Add loadMore button at the end of loadMessagesForRoom * Delete dummy item on tap * Only insert loadMore dummy if there's more data * load surrounding messages * fixes and load next * First dummy and dummy-next * Save load next messages * Check if message exists before fetching surroundings * Refactoring List * Jumping to message :) * Showing blocking loader while scrolling/fetching message * Check if message exists on local db before inserting dummy * Delete dummies automatically when the message sent to updateMessages again * Minor cleanup * Fix scroll * Highlight message * Jump to bottom * Load more on scroll * Adding stories to LoadMore * Refactoring * Add loading indicator to LoadMore * Small refactor * Add LoadMore to threads * getMoreMessages * chat.getThreadMessages -> getThreadMessages * Start jumping to threads * Add jumpToMessageId on RoomView * Nav to correct channel * Fix PK issue on thread_messages * Disable jump to thread from another room * Fix nav to thread params * Add navToRoom * Refactor styles * Test notch * Fix Android border * Fix thread message on title * Fix NavBottomFAB on threads * Minor cleanup * Workaround for readThreads being called too often * Lint * Update tests * Jump from search * Go to threads from search * Remove getItemLayout and rely on viewable items * Fix load older * stash working * Fix infinite loading * Lower itemVisiblePercentThreshhold to 10, so very long messages behave as viewable * Add generateLoadMoreId util * Minor cleanup * Jump to message from notification/deep linking * Add getMessageInfo * Nav to threads from other rooms * getThreadName * Unnecessary logic * getRoomInfo * Colocate getMessageInfo closer to RoomView * Minor cleanup * Remove search from RoomActionsView * Minor fix for search on not joined public channels * Jump to any link * Fix tablets * Jump to message from MessagesView and other bug fixes * Fix issue on Urls * Adds race condition to cancel jump to message if it's stuck or after 5 seconds * Jump from message search quote * lint * Stop onPress * Small refactor on load methods * Minor fixes for loadThreadMessages * Minor typo * LoadMore i18n * Minor cleanup
2021-05-26 17:24:54 +00:00
yield goRoom({ item, isMasterDetail, jumpToMessageId });
}
if (params.isCall) {
RocketChat.callJitsi(item);
}
}
} else {
yield handleInviteLink({ params });
}
}
};
const fallbackNavigation = function* fallbackNavigation() {
const currentRoot = yield select(state => state.app.root);
if (currentRoot) {
return;
}
yield put(appInit());
};
const handleOAuth = function* handleOAuth({ params }) {
const { credentialToken, credentialSecret } = params;
try {
yield RocketChat.loginOAuthOrSso({ oauth: { credentialToken, credentialSecret } });
} catch (e) {
log(e);
}
};
const handleOpen = function* handleOpen({ params }) {
const serversDB = database.servers;
const serversCollection = serversDB.get('servers');
2018-06-01 21:57:05 +00:00
let { host } = params;
if (params.isCall && !host) {
const servers = yield serversCollection.query().fetch();
// search from which server is that call
servers.forEach(({ uniqueID, id }) => {
if (params.path.includes(uniqueID)) {
host = id;
}
});
}
if (params.type === 'oauth') {
yield handleOAuth({ params });
return;
}
// If there's no host on the deep link params and the app is opened, just call appInit()
if (!host) {
yield fallbackNavigation();
return;
}
// If there's host, continue
if (!/^(http|https)/.test(host)) {
if (/^localhost(:\d+)?/.test(host)) {
host = `http://${ host }`;
} else {
host = `https://${ host }`;
}
} else {
// Notification should always come from https
host = host.replace('http://', 'https://');
}
// remove last "/" from host
if (host.slice(-1) === '/') {
host = host.slice(0, host.length - 1);
}
const [server, user] = yield all([
[NEW] Encrypt user credentials and preferences (#2247) * install react-native-mmkv-storage * wip ios migration * change all js rn-user-defaults -> react-native-mmkv-storage * remove all rn-user-defaults native references (iOS) * android migration from rn-user-defaults to react-native-mmkv-storage * ios app group accessible mmkv * handle get errors * remove access of credentials from legacy native apps * remove data of user defaults * remove no longer necessary import * js mmkv encryption * run migration only once * reply from notification android * fix app group key access at native level ios * encrypt user credentials using a specific key * ios encrypt with random key * use a random key at the first encryption * encrypt migrated data on js land * remove unused function * reply notifications ios should be working * use fix instanceID * android ejson retrieve encrypted data * remove encryption migrated data for a while * encryption working between app and share extension * fix patch react-native-notifications * ssl pinning working using mmkv encrypted data * improve react-native-notifications * run encrypt migration data only once * fix build * fix patches magic string * fix mmkv id * mmkv -> userPreferences * fix instance id on android migration * cast our oldest sharedPreferences string into an object * revert log remove * create currentServer Rocket.Chat key * wrap mmkv api class * change the get logic * move userPreferences to lib * move encrypt migrated data to userPreferences class * check if the new object is new before insert * invalidate ci yarn cache * fix sort migration from android shared preferences * fix splashscreen forever * invalidate yarn cache * invalidate yarn cache * fix patch * Minor change * fix android notifications looking for wrong mmkv instance * Fix some issues on iOS mmkv native access * Remove unnecessary code * Fix notification reply and ssl pinning * WIP NotificationService use MMKV credentials * Add KeychainGroup * Notification idOnly get credentials from mmkv * Some fixes * Invalidate yarn cache * Pods * Use MMKVAppExtension on NotificationService Co-authored-by: Diego Mello <diegolmello@gmail.com>
2020-08-19 17:14:22 +00:00
UserPreferences.getStringAsync(RocketChat.CURRENT_SERVER),
UserPreferences.getStringAsync(`${ RocketChat.TOKEN_KEY }-${ host }`)
]);
// TODO: needs better test
// if deep link is from same server
if (server === host && user) {
const connected = yield select(state => state.server.connected);
if (!connected) {
[NEW] Passcode and biometric unlock (#2059) * Update expo libs * Configure expo-local-authentication * ScreenLockedView * Authenticate server change * Auth on app resume * localAuthentication util * Add servers.lastLocalAuthenticatedSession column * Save last session date on background * Use our own version of app state redux * Fix libs * Remove inactive * ScreenLockConfigView * Apply on saved data * Auto lock option label * Starting passcode * Basic passcode flow working * Change passcode * Check if biometry is enrolled * Use fork * Migration * Patch expo-local-authentication * Use async storage * Styling * Timer * Refactor * Lock orientation portrait when not on tablet * share extension * Deep linking * Share extension * Refactoring passcode * use state * Stash * Refactor * Change passcode * Animate dots on error * Matching passcodes * Shake * Remove lib * Delete button * Fade animation on modal * Refactoring * ItemInfo * I18n * I18n * Remove unnecessary prop * Save biometry column * Raise time to lock to 30 seconds * Vibrate on wrong confirmation passcode * Reset attempts and save last authentication on local passcode confirmation * Remove inline style * Save last auth * Fix header blink * Change function name * Fix android modal * Fix vibration permission * PasscodeEnter calls biometry * Passcode on the state * Biometry button on PasscodeEnter * Show whole passcode * Secure passcode * Save passcode with promise to prevent empty passcodes and immediately lock * Patch expo-local-authentication * I18n * Fix biometry being called every time * Blur screen on app inactive * Revert "Blur screen on app inactive" This reverts commit a4ce812934adcf6cf87eb1a92aec9283e2f26753. * Remove immediately because of how Activities work on Android * Pods * New layout * stash * Layout refactored * Fix icons * Force set passcode from server * Lint * Improve permission message * Forced passcode subtitle * Disable based on admin's choice * Require local authentication on login success * Refactor * Update tests * Update react-native-device-info to fix notch * Lint * Fix modal * Fix icons * Fix min auto lock time * Review * keep enabled on mobile * fix forced by admin when enable unlock with passcode * use DEFAULT_AUTO_LOCK when manual enable screenLock * fix check has passcode * request biometry on first password * reset auto time lock when disabled on server Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com>
2020-05-08 17:04:37 +00:00
yield localAuthenticate(host);
yield put(selectServerRequest(host));
yield take(types.LOGIN.SUCCESS);
}
yield navigate({ params });
} else {
// search if deep link's server already exists
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
try {
const hostServerRecord = yield serversCollection.find(host);
if (hostServerRecord && user) {
[NEW] Passcode and biometric unlock (#2059) * Update expo libs * Configure expo-local-authentication * ScreenLockedView * Authenticate server change * Auth on app resume * localAuthentication util * Add servers.lastLocalAuthenticatedSession column * Save last session date on background * Use our own version of app state redux * Fix libs * Remove inactive * ScreenLockConfigView * Apply on saved data * Auto lock option label * Starting passcode * Basic passcode flow working * Change passcode * Check if biometry is enrolled * Use fork * Migration * Patch expo-local-authentication * Use async storage * Styling * Timer * Refactor * Lock orientation portrait when not on tablet * share extension * Deep linking * Share extension * Refactoring passcode * use state * Stash * Refactor * Change passcode * Animate dots on error * Matching passcodes * Shake * Remove lib * Delete button * Fade animation on modal * Refactoring * ItemInfo * I18n * I18n * Remove unnecessary prop * Save biometry column * Raise time to lock to 30 seconds * Vibrate on wrong confirmation passcode * Reset attempts and save last authentication on local passcode confirmation * Remove inline style * Save last auth * Fix header blink * Change function name * Fix android modal * Fix vibration permission * PasscodeEnter calls biometry * Passcode on the state * Biometry button on PasscodeEnter * Show whole passcode * Secure passcode * Save passcode with promise to prevent empty passcodes and immediately lock * Patch expo-local-authentication * I18n * Fix biometry being called every time * Blur screen on app inactive * Revert "Blur screen on app inactive" This reverts commit a4ce812934adcf6cf87eb1a92aec9283e2f26753. * Remove immediately because of how Activities work on Android * Pods * New layout * stash * Layout refactored * Fix icons * Force set passcode from server * Lint * Improve permission message * Forced passcode subtitle * Disable based on admin's choice * Require local authentication on login success * Refactor * Update tests * Update react-native-device-info to fix notch * Lint * Fix modal * Fix icons * Fix min auto lock time * Review * keep enabled on mobile * fix forced by admin when enable unlock with passcode * use DEFAULT_AUTO_LOCK when manual enable screenLock * fix check has passcode * request biometry on first password * reset auto time lock when disabled on server Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com>
2020-05-08 17:04:37 +00:00
yield localAuthenticate(host);
yield put(selectServerRequest(host, hostServerRecord.version, true, true));
2020-01-28 13:22:35 +00:00
yield take(types.LOGIN.SUCCESS);
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
yield navigate({ params });
return;
}
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
} catch (e) {
// do nothing?
}
// if deep link is from a different server
const result = yield RocketChat.getServerInfo(host);
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
if (!result.success) {
// Fallback to prevent the app from being stuck on splash screen
yield fallbackNavigation();
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
return;
}
yield put(appStart({ root: ROOT_NEW_SERVER }));
yield put(serverInitAdd(server));
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
yield delay(1000);
EventEmitter.emit('NewServer', { server: host });
if (params.token) {
yield take(types.SERVER.SELECT_SUCCESS);
yield put(loginRequest({ resume: params.token }, true));
yield take(types.LOGIN.SUCCESS);
yield navigate({ params });
2020-01-28 13:22:35 +00:00
} else {
yield handleInviteLink({ params, requireLogin: true });
}
}
};
const root = function* root() {
yield takeLatest(types.DEEP_LINKING.OPEN, handleOpen);
};
export default root;