verdnatura-chat/app/containers/message/index.tsx

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import React from 'react';
2022-11-29 17:48:34 +00:00
import { Keyboard } from 'react-native';
import Message from './Message';
import MessageContext from './Context';
import { debounce } from '../../lib/methods/helpers';
import { getMessageTranslation } from './utils';
import { TSupportedThemes, withTheme } from '../../theme';
import openLink from '../../lib/methods/helpers/openLink';
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import { IAttachment } from '../../definitions';
import { E2E_MESSAGE_TYPE, E2E_STATUS, messagesStatus } from '../../lib/constants';
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import { IMessageContainerProps, TAnyMessageContainerState } from './interfaces';
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class MessageContainer extends React.Component<IMessageContainerProps, TAnyMessageContainerState> {
static defaultProps = {
getCustomEmoji: () => null,
onLongPress: () => {},
callJitsi: () => {},
blockAction: () => {},
archived: false,
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broadcast: false,
isIgnored: false,
theme: 'light' as TSupportedThemes
};
state = { isManualUnignored: false };
onPressAction = () => {
const { closeEmojiAndAction } = this.props;
if (closeEmojiAndAction) {
return closeEmojiAndAction(this.onPress);
}
return this.onPress();
};
onPress = debounce(
() => {
const { onPress } = this.props;
if (this.isIgnored) {
return this.onIgnoredMessagePress();
}
if (onPress) {
return onPress();
}
[NEW] Jump to message (#3099) * Scrolling * Add loadMore button at the end of loadMessagesForRoom * Delete dummy item on tap * Only insert loadMore dummy if there's more data * load surrounding messages * fixes and load next * First dummy and dummy-next * Save load next messages * Check if message exists before fetching surroundings * Refactoring List * Jumping to message :) * Showing blocking loader while scrolling/fetching message * Check if message exists on local db before inserting dummy * Delete dummies automatically when the message sent to updateMessages again * Minor cleanup * Fix scroll * Highlight message * Jump to bottom * Load more on scroll * Adding stories to LoadMore * Refactoring * Add loading indicator to LoadMore * Small refactor * Add LoadMore to threads * getMoreMessages * chat.getThreadMessages -> getThreadMessages * Start jumping to threads * Add jumpToMessageId on RoomView * Nav to correct channel * Fix PK issue on thread_messages * Disable jump to thread from another room * Fix nav to thread params * Add navToRoom * Refactor styles * Test notch * Fix Android border * Fix thread message on title * Fix NavBottomFAB on threads * Minor cleanup * Workaround for readThreads being called too often * Lint * Update tests * Jump from search * Go to threads from search * Remove getItemLayout and rely on viewable items * Fix load older * stash working * Fix infinite loading * Lower itemVisiblePercentThreshhold to 10, so very long messages behave as viewable * Add generateLoadMoreId util * Minor cleanup * Jump to message from notification/deep linking * Add getMessageInfo * Nav to threads from other rooms * getThreadName * Unnecessary logic * getRoomInfo * Colocate getMessageInfo closer to RoomView * Minor cleanup * Remove search from RoomActionsView * Minor fix for search on not joined public channels * Jump to any link * Fix tablets * Jump to message from MessagesView and other bug fixes * Fix issue on Urls * Adds race condition to cancel jump to message if it's stuck or after 5 seconds * Jump from message search quote * lint * Stop onPress * Small refactor on load methods * Minor fixes for loadThreadMessages * Minor typo * LoadMore i18n * Minor cleanup
2021-05-26 17:24:54 +00:00
const { item, isThreadRoom } = this.props;
Keyboard.dismiss();
if ((item.tlm || item.tmid) && !isThreadRoom) {
this.onThreadPress();
}
const { onDiscussionPress } = this.props;
if (item.dlm && onDiscussionPress) {
onDiscussionPress(item);
}
},
300,
true
);
Beta (#265) * Fabric iOS * Fabric configured on iOS and Android * - react-native-fabric configured - login tracked * README updated * Run scripts from README updated * README scripts * get rooms and messages by rest * user status * more improves * more improves * send pong on timeout * fix some methods * more tests * rest messages * Room actions (#266) * Toggle notifications * Search messages * Invite users * Mute/Unmute users in room * rocket.cat messages * Room topic layout fixed * Starred messages loading onEndReached * Room actions onEndReached * Unnecessary login request * Login loading * Login services fixed * User presence layout * ïmproves on room actions view * Removed unnecessary data from SelectedUsersView * load few messages on open room, search message improve * fix loading messages forever * Removed state from search * Custom message time format * secureTextEntry layout * Reduce android app size * Roles subscription fix * Public routes navigation * fix reconnect * - New login/register, login, register * proguard * Login flux * App init/restore * Android layout fixes * Multiple meteor connection requests fixed * Nested attachments * Nested attachments * fix check status * New login layout (#269) * Public routes navigation * New login/register, login, register * Multiple meteor connection requests fixed * Nested attachments * Button component * TextInput android layout fixed * Register fixed * Thinner close modal button * Requests /me after login only one time * Static images moved * fix reconnect * fix ddp * fix custom emoji * New message layout (#273) * Grouping messages * Message layout * Users typing animation * Image attachment layout
2018-04-24 19:34:03 +00:00
onLongPress = () => {
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
const { archived, onLongPress, item } = this.props;
[NEW] E2E Encryption (#2394) * Add E2EKey to Subscription Model * Install react-native-simple-crypto * Install bytebuffer * Add translations * CreateChannel Encrypted toggle * Request E2E_Enabled setting * Add some E2E API methods * POC E2E Encryption * Garbage remove * Remove keys cleaner * Android cast JWK -> PKCS1 * Initialize E2E when Login Success * Add some translations * Add e2e property to Message model * Send Encrypted messages * (iOS) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * (Android) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * Create an encrypted channel * Fix app crashing on RoomsList * Create room key * Set Room E2E Key (Android) * Edit room encrypted * Show encrypted icon on messages * logEvents * Decrypt pending subscriptions & messages * Handle user cancel e2e password entry * E2ESavePasswordView * Update Snapshot * Add encrypted props to message on Send * Thread messages encryption * E2E -> Encryption * Share Extension: Share encrypted text * (POC) Search messages on Encrypted room * Provide room key to new users * Request roomKey on stream-notify-room-users * Add e2eKeyId to Room Model * (WIP) E2E Encryption Screens * Remove encryption subscription file * Move E2E_Enable to Server Model * Encryption List Banner * Move Encryption init to Sagas * Show banner only when enabled * Use RocketChat/react-native-simple-crypto * Search on WM only when is an Encrypted channel * (WIP) Encryption Banner * Encryption banner * Patch -> Fork * Improve send encrypted message * Update simple-crypto * Not decrypt already decrypted messages * Add comments * Change eslint disable to inline * Improve code * Remove comment * Some fixes * (WIP) Encryption Screens * Improve sub find * Resend an encrypted message * Fix comment * Code improvements * Hide e2e buttons on features if it is not enabled * InApp notifications of a encrypted room * Encryption stop logic * Edit encrypted message * DB batch on decryptPending * Encryption ready client * Comments * Handle getRoomInstance errors * Multiple messages decrypt * Remove unnecessary try/catch * Fix decrypt all messages history * Just add a questionmark * Fix some subscriptions missing decrypt * Disable request key logic * Fix unicode emojis * Fix e2ekey request * roomId -> subscription * Decrypt subscription after merge * E2ERoom -> EncryptionRoom * Fix infinite loading * Handle import key errors * Handle request key errors * Move e2eRequestRoomKey to Rocket.Chat * WIP handshake when key should be requested * Add search messages explanation * Remove some TODO and update comments * Improvements * Dont show message hash to user * Handle key request & prevent multiple calls * Request E2EKey on decryptSubscription that doesn't exists on database yet * Insert decrypted subscription * Fix crash after login * Decrypt sub when receive the key * Decrypt pending messages of a room * Encrypted as a switch * Buffer to Base64 URI Safe * Add a relevant comment * Prevent import key without a privateKey * Prevent create a new instance when client is not ready * Update simple-crypto & remove replace trick * More comments * Remove useless comment * Remove useless try/catch * I18n all E2E screens * E2ESavePassword -> E2ESaveYourPassword * Prevent multiple views on message when is not encrypted * Fix encryption toggle not working sometimes * follow some suggestions * dont rotate icons * remove unnecessary condition * remove unreachable event * create channel comment * disable no-bitwise rule for entire file * loadKeys -> persistKeys * getMasterKey -> generateMasterKey * explicit difference between E2EKey & e2eKeyId * roomId -> rid * group columns * Remove server selector * missing log events * remove comment * use stored public key * update simple-crypto & remove base64-js patch * add some logs * remove unreachable condition * log errors * handle errors on provide key directly on subscription * Downgrade RocketChat/react-native-simple-crypto * improve get room instance * migration of older apps * check encrypted status before send a message * wait client ready * use our own base64-js * add more jest tests * explain return * remove unncessary stop * thrown error to caller * remove superfluous checks * use Encryption property * change ready state logic * ready -> establishing * encryption.room -> encryptionRoom * EncryptionRoom -> Room * add documentation * wait establishing before provide a room key * remove superfluous condition * improve error handling logic * fallback e2ekey set * remove no longer necessary check * remove e.g. * improve getRoomInstance * import from index * use batch * fix a comment * decrypt tmsg * dont show hash when message is encrypted * Fix detox * Apply suggestions from code review Co-authored-by: Diego Mello <diegolmello@gmail.com>
2020-09-11 14:31:38 +00:00
if (this.isInfo || this.hasError || this.isEncrypted || archived) {
return;
}
if (onLongPress) {
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
onLongPress(item);
}
};
Beta (#265) * Fabric iOS * Fabric configured on iOS and Android * - react-native-fabric configured - login tracked * README updated * Run scripts from README updated * README scripts * get rooms and messages by rest * user status * more improves * more improves * send pong on timeout * fix some methods * more tests * rest messages * Room actions (#266) * Toggle notifications * Search messages * Invite users * Mute/Unmute users in room * rocket.cat messages * Room topic layout fixed * Starred messages loading onEndReached * Room actions onEndReached * Unnecessary login request * Login loading * Login services fixed * User presence layout * ïmproves on room actions view * Removed unnecessary data from SelectedUsersView * load few messages on open room, search message improve * fix loading messages forever * Removed state from search * Custom message time format * secureTextEntry layout * Reduce android app size * Roles subscription fix * Public routes navigation * fix reconnect * - New login/register, login, register * proguard * Login flux * App init/restore * Android layout fixes * Multiple meteor connection requests fixed * Nested attachments * Nested attachments * fix check status * New login layout (#269) * Public routes navigation * New login/register, login, register * Multiple meteor connection requests fixed * Nested attachments * Button component * TextInput android layout fixed * Register fixed * Thinner close modal button * Requests /me after login only one time * Static images moved * fix reconnect * fix ddp * fix custom emoji * New message layout (#273) * Grouping messages * Message layout * Users typing animation * Image attachment layout
2018-04-24 19:34:03 +00:00
onErrorPress = () => {
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
const { errorActionsShow, item } = this.props;
if (errorActionsShow) {
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
errorActionsShow(item);
}
};
onReactionPress = (emoji: string) => {
const { onReactionPress, item } = this.props;
if (onReactionPress) {
2019-10-01 12:54:59 +00:00
onReactionPress(emoji, item.id);
}
};
onReactionLongPress = () => {
const { onReactionLongPress, item } = this.props;
if (onReactionLongPress) {
onReactionLongPress(item);
}
};
[NEW] E2E Encryption (#2394) * Add E2EKey to Subscription Model * Install react-native-simple-crypto * Install bytebuffer * Add translations * CreateChannel Encrypted toggle * Request E2E_Enabled setting * Add some E2E API methods * POC E2E Encryption * Garbage remove * Remove keys cleaner * Android cast JWK -> PKCS1 * Initialize E2E when Login Success * Add some translations * Add e2e property to Message model * Send Encrypted messages * (iOS) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * (Android) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * Create an encrypted channel * Fix app crashing on RoomsList * Create room key * Set Room E2E Key (Android) * Edit room encrypted * Show encrypted icon on messages * logEvents * Decrypt pending subscriptions & messages * Handle user cancel e2e password entry * E2ESavePasswordView * Update Snapshot * Add encrypted props to message on Send * Thread messages encryption * E2E -> Encryption * Share Extension: Share encrypted text * (POC) Search messages on Encrypted room * Provide room key to new users * Request roomKey on stream-notify-room-users * Add e2eKeyId to Room Model * (WIP) E2E Encryption Screens * Remove encryption subscription file * Move E2E_Enable to Server Model * Encryption List Banner * Move Encryption init to Sagas * Show banner only when enabled * Use RocketChat/react-native-simple-crypto * Search on WM only when is an Encrypted channel * (WIP) Encryption Banner * Encryption banner * Patch -> Fork * Improve send encrypted message * Update simple-crypto * Not decrypt already decrypted messages * Add comments * Change eslint disable to inline * Improve code * Remove comment * Some fixes * (WIP) Encryption Screens * Improve sub find * Resend an encrypted message * Fix comment * Code improvements * Hide e2e buttons on features if it is not enabled * InApp notifications of a encrypted room * Encryption stop logic * Edit encrypted message * DB batch on decryptPending * Encryption ready client * Comments * Handle getRoomInstance errors * Multiple messages decrypt * Remove unnecessary try/catch * Fix decrypt all messages history * Just add a questionmark * Fix some subscriptions missing decrypt * Disable request key logic * Fix unicode emojis * Fix e2ekey request * roomId -> subscription * Decrypt subscription after merge * E2ERoom -> EncryptionRoom * Fix infinite loading * Handle import key errors * Handle request key errors * Move e2eRequestRoomKey to Rocket.Chat * WIP handshake when key should be requested * Add search messages explanation * Remove some TODO and update comments * Improvements * Dont show message hash to user * Handle key request & prevent multiple calls * Request E2EKey on decryptSubscription that doesn't exists on database yet * Insert decrypted subscription * Fix crash after login * Decrypt sub when receive the key * Decrypt pending messages of a room * Encrypted as a switch * Buffer to Base64 URI Safe * Add a relevant comment * Prevent import key without a privateKey * Prevent create a new instance when client is not ready * Update simple-crypto & remove replace trick * More comments * Remove useless comment * Remove useless try/catch * I18n all E2E screens * E2ESavePassword -> E2ESaveYourPassword * Prevent multiple views on message when is not encrypted * Fix encryption toggle not working sometimes * follow some suggestions * dont rotate icons * remove unnecessary condition * remove unreachable event * create channel comment * disable no-bitwise rule for entire file * loadKeys -> persistKeys * getMasterKey -> generateMasterKey * explicit difference between E2EKey & e2eKeyId * roomId -> rid * group columns * Remove server selector * missing log events * remove comment * use stored public key * update simple-crypto & remove base64-js patch * add some logs * remove unreachable condition * log errors * handle errors on provide key directly on subscription * Downgrade RocketChat/react-native-simple-crypto * improve get room instance * migration of older apps * check encrypted status before send a message * wait client ready * use our own base64-js * add more jest tests * explain return * remove unncessary stop * thrown error to caller * remove superfluous checks * use Encryption property * change ready state logic * ready -> establishing * encryption.room -> encryptionRoom * EncryptionRoom -> Room * add documentation * wait establishing before provide a room key * remove superfluous condition * improve error handling logic * fallback e2ekey set * remove no longer necessary check * remove e.g. * improve getRoomInstance * import from index * use batch * fix a comment * decrypt tmsg * dont show hash when message is encrypted * Fix detox * Apply suggestions from code review Co-authored-by: Diego Mello <diegolmello@gmail.com>
2020-09-11 14:31:38 +00:00
onEncryptedPress = () => {
const { onEncryptedPress } = this.props;
if (onEncryptedPress) {
onEncryptedPress();
}
};
[NEW] E2E Encryption (#2394) * Add E2EKey to Subscription Model * Install react-native-simple-crypto * Install bytebuffer * Add translations * CreateChannel Encrypted toggle * Request E2E_Enabled setting * Add some E2E API methods * POC E2E Encryption * Garbage remove * Remove keys cleaner * Android cast JWK -> PKCS1 * Initialize E2E when Login Success * Add some translations * Add e2e property to Message model * Send Encrypted messages * (iOS) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * (Android) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * Create an encrypted channel * Fix app crashing on RoomsList * Create room key * Set Room E2E Key (Android) * Edit room encrypted * Show encrypted icon on messages * logEvents * Decrypt pending subscriptions & messages * Handle user cancel e2e password entry * E2ESavePasswordView * Update Snapshot * Add encrypted props to message on Send * Thread messages encryption * E2E -> Encryption * Share Extension: Share encrypted text * (POC) Search messages on Encrypted room * Provide room key to new users * Request roomKey on stream-notify-room-users * Add e2eKeyId to Room Model * (WIP) E2E Encryption Screens * Remove encryption subscription file * Move E2E_Enable to Server Model * Encryption List Banner * Move Encryption init to Sagas * Show banner only when enabled * Use RocketChat/react-native-simple-crypto * Search on WM only when is an Encrypted channel * (WIP) Encryption Banner * Encryption banner * Patch -> Fork * Improve send encrypted message * Update simple-crypto * Not decrypt already decrypted messages * Add comments * Change eslint disable to inline * Improve code * Remove comment * Some fixes * (WIP) Encryption Screens * Improve sub find * Resend an encrypted message * Fix comment * Code improvements * Hide e2e buttons on features if it is not enabled * InApp notifications of a encrypted room * Encryption stop logic * Edit encrypted message * DB batch on decryptPending * Encryption ready client * Comments * Handle getRoomInstance errors * Multiple messages decrypt * Remove unnecessary try/catch * Fix decrypt all messages history * Just add a questionmark * Fix some subscriptions missing decrypt * Disable request key logic * Fix unicode emojis * Fix e2ekey request * roomId -> subscription * Decrypt subscription after merge * E2ERoom -> EncryptionRoom * Fix infinite loading * Handle import key errors * Handle request key errors * Move e2eRequestRoomKey to Rocket.Chat * WIP handshake when key should be requested * Add search messages explanation * Remove some TODO and update comments * Improvements * Dont show message hash to user * Handle key request & prevent multiple calls * Request E2EKey on decryptSubscription that doesn't exists on database yet * Insert decrypted subscription * Fix crash after login * Decrypt sub when receive the key * Decrypt pending messages of a room * Encrypted as a switch * Buffer to Base64 URI Safe * Add a relevant comment * Prevent import key without a privateKey * Prevent create a new instance when client is not ready * Update simple-crypto & remove replace trick * More comments * Remove useless comment * Remove useless try/catch * I18n all E2E screens * E2ESavePassword -> E2ESaveYourPassword * Prevent multiple views on message when is not encrypted * Fix encryption toggle not working sometimes * follow some suggestions * dont rotate icons * remove unnecessary condition * remove unreachable event * create channel comment * disable no-bitwise rule for entire file * loadKeys -> persistKeys * getMasterKey -> generateMasterKey * explicit difference between E2EKey & e2eKeyId * roomId -> rid * group columns * Remove server selector * missing log events * remove comment * use stored public key * update simple-crypto & remove base64-js patch * add some logs * remove unreachable condition * log errors * handle errors on provide key directly on subscription * Downgrade RocketChat/react-native-simple-crypto * improve get room instance * migration of older apps * check encrypted status before send a message * wait client ready * use our own base64-js * add more jest tests * explain return * remove unncessary stop * thrown error to caller * remove superfluous checks * use Encryption property * change ready state logic * ready -> establishing * encryption.room -> encryptionRoom * EncryptionRoom -> Room * add documentation * wait establishing before provide a room key * remove superfluous condition * improve error handling logic * fallback e2ekey set * remove no longer necessary check * remove e.g. * improve getRoomInstance * import from index * use batch * fix a comment * decrypt tmsg * dont show hash when message is encrypted * Fix detox * Apply suggestions from code review Co-authored-by: Diego Mello <diegolmello@gmail.com>
2020-09-11 14:31:38 +00:00
2019-04-08 12:35:28 +00:00
onDiscussionPress = () => {
const { onDiscussionPress, item } = this.props;
if (onDiscussionPress) {
onDiscussionPress(item);
2019-04-17 17:01:03 +00:00
}
};
onThreadPress = () => {
const { onThreadPress, item } = this.props;
if (onThreadPress) {
onThreadPress(item);
}
};
onAnswerButtonPress = (msg: string) => {
const { onAnswerButtonPress } = this.props;
if (onAnswerButtonPress) {
onAnswerButtonPress(msg, undefined, false);
}
};
onIgnoredMessagePress = () => {
this.setState({ isManualUnignored: true });
};
get isHeader(): boolean {
const { item, previousItem, broadcast, Message_GroupingPeriod } = this.props;
if (this.hasError || (previousItem && previousItem.status === messagesStatus.ERROR)) {
return true;
}
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
try {
if (
previousItem &&
2022-11-29 13:58:57 +00:00
// @ts-ignore TODO: TAnyMessage vs TAnyMessageFromServer non-sense
previousItem.ts.toDateString() === item.ts.toDateString() &&
previousItem.u.username === item.u.username &&
!(previousItem.groupable === false || item.groupable === false || broadcast === true) &&
2022-11-29 13:58:57 +00:00
// @ts-ignore TODO: TAnyMessage vs TAnyMessageFromServer non-sense
item.ts - previousItem.ts < Message_GroupingPeriod * 1000 &&
previousItem.tmid === item.tmid &&
item.t !== 'rm' &&
previousItem.t !== 'rm'
) {
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
return false;
}
return true;
} catch (error) {
return true;
Beta (#265) * Fabric iOS * Fabric configured on iOS and Android * - react-native-fabric configured - login tracked * README updated * Run scripts from README updated * README scripts * get rooms and messages by rest * user status * more improves * more improves * send pong on timeout * fix some methods * more tests * rest messages * Room actions (#266) * Toggle notifications * Search messages * Invite users * Mute/Unmute users in room * rocket.cat messages * Room topic layout fixed * Starred messages loading onEndReached * Room actions onEndReached * Unnecessary login request * Login loading * Login services fixed * User presence layout * ïmproves on room actions view * Removed unnecessary data from SelectedUsersView * load few messages on open room, search message improve * fix loading messages forever * Removed state from search * Custom message time format * secureTextEntry layout * Reduce android app size * Roles subscription fix * Public routes navigation * fix reconnect * - New login/register, login, register * proguard * Login flux * App init/restore * Android layout fixes * Multiple meteor connection requests fixed * Nested attachments * Nested attachments * fix check status * New login layout (#269) * Public routes navigation * New login/register, login, register * Multiple meteor connection requests fixed * Nested attachments * Button component * TextInput android layout fixed * Register fixed * Thinner close modal button * Requests /me after login only one time * Static images moved * fix reconnect * fix ddp * fix custom emoji * New message layout (#273) * Grouping messages * Message layout * Users typing animation * Image attachment layout
2018-04-24 19:34:03 +00:00
}
}
get isThreadReply(): boolean {
const { item, previousItem, isThreadRoom } = this.props;
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
if (isThreadRoom) {
return false;
}
if (previousItem && item.tmid && previousItem.tmid !== item.tmid && previousItem.id !== item.tmid) {
return true;
}
return false;
}
get isThreadSequential(): boolean {
const { item, isThreadRoom } = this.props;
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
if (isThreadRoom) {
return false;
}
return !!item.tmid;
}
get isEncrypted(): boolean {
[NEW] E2E Encryption (#2394) * Add E2EKey to Subscription Model * Install react-native-simple-crypto * Install bytebuffer * Add translations * CreateChannel Encrypted toggle * Request E2E_Enabled setting * Add some E2E API methods * POC E2E Encryption * Garbage remove * Remove keys cleaner * Android cast JWK -> PKCS1 * Initialize E2E when Login Success * Add some translations * Add e2e property to Message model * Send Encrypted messages * (iOS) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * (Android) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * Create an encrypted channel * Fix app crashing on RoomsList * Create room key * Set Room E2E Key (Android) * Edit room encrypted * Show encrypted icon on messages * logEvents * Decrypt pending subscriptions & messages * Handle user cancel e2e password entry * E2ESavePasswordView * Update Snapshot * Add encrypted props to message on Send * Thread messages encryption * E2E -> Encryption * Share Extension: Share encrypted text * (POC) Search messages on Encrypted room * Provide room key to new users * Request roomKey on stream-notify-room-users * Add e2eKeyId to Room Model * (WIP) E2E Encryption Screens * Remove encryption subscription file * Move E2E_Enable to Server Model * Encryption List Banner * Move Encryption init to Sagas * Show banner only when enabled * Use RocketChat/react-native-simple-crypto * Search on WM only when is an Encrypted channel * (WIP) Encryption Banner * Encryption banner * Patch -> Fork * Improve send encrypted message * Update simple-crypto * Not decrypt already decrypted messages * Add comments * Change eslint disable to inline * Improve code * Remove comment * Some fixes * (WIP) Encryption Screens * Improve sub find * Resend an encrypted message * Fix comment * Code improvements * Hide e2e buttons on features if it is not enabled * InApp notifications of a encrypted room * Encryption stop logic * Edit encrypted message * DB batch on decryptPending * Encryption ready client * Comments * Handle getRoomInstance errors * Multiple messages decrypt * Remove unnecessary try/catch * Fix decrypt all messages history * Just add a questionmark * Fix some subscriptions missing decrypt * Disable request key logic * Fix unicode emojis * Fix e2ekey request * roomId -> subscription * Decrypt subscription after merge * E2ERoom -> EncryptionRoom * Fix infinite loading * Handle import key errors * Handle request key errors * Move e2eRequestRoomKey to Rocket.Chat * WIP handshake when key should be requested * Add search messages explanation * Remove some TODO and update comments * Improvements * Dont show message hash to user * Handle key request & prevent multiple calls * Request E2EKey on decryptSubscription that doesn't exists on database yet * Insert decrypted subscription * Fix crash after login * Decrypt sub when receive the key * Decrypt pending messages of a room * Encrypted as a switch * Buffer to Base64 URI Safe * Add a relevant comment * Prevent import key without a privateKey * Prevent create a new instance when client is not ready * Update simple-crypto & remove replace trick * More comments * Remove useless comment * Remove useless try/catch * I18n all E2E screens * E2ESavePassword -> E2ESaveYourPassword * Prevent multiple views on message when is not encrypted * Fix encryption toggle not working sometimes * follow some suggestions * dont rotate icons * remove unnecessary condition * remove unreachable event * create channel comment * disable no-bitwise rule for entire file * loadKeys -> persistKeys * getMasterKey -> generateMasterKey * explicit difference between E2EKey & e2eKeyId * roomId -> rid * group columns * Remove server selector * missing log events * remove comment * use stored public key * update simple-crypto & remove base64-js patch * add some logs * remove unreachable condition * log errors * handle errors on provide key directly on subscription * Downgrade RocketChat/react-native-simple-crypto * improve get room instance * migration of older apps * check encrypted status before send a message * wait client ready * use our own base64-js * add more jest tests * explain return * remove unncessary stop * thrown error to caller * remove superfluous checks * use Encryption property * change ready state logic * ready -> establishing * encryption.room -> encryptionRoom * EncryptionRoom -> Room * add documentation * wait establishing before provide a room key * remove superfluous condition * improve error handling logic * fallback e2ekey set * remove no longer necessary check * remove e.g. * improve getRoomInstance * import from index * use batch * fix a comment * decrypt tmsg * dont show hash when message is encrypted * Fix detox * Apply suggestions from code review Co-authored-by: Diego Mello <diegolmello@gmail.com>
2020-09-11 14:31:38 +00:00
const { item } = this.props;
const { t, e2e } = item;
return t === E2E_MESSAGE_TYPE && e2e !== E2E_STATUS.DONE;
}
get isInfo(): string | boolean {
const { item } = this.props;
if (['e2e', 'discussion-created', 'jitsi_call_started', 'videoconf'].includes(item.t)) {
return false;
}
return item.t;
}
get isTemp(): boolean {
const { item } = this.props;
return item.status === messagesStatus.TEMP || item.status === messagesStatus.ERROR;
}
get isIgnored(): boolean {
const { isManualUnignored } = this.state;
const { isIgnored } = this.props;
if (isManualUnignored) {
return false;
}
return isIgnored ?? false;
}
get hasError(): boolean {
const { item } = this.props;
return item.status === messagesStatus.ERROR;
}
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
reactionInit = () => {
const { reactionInit, item } = this.props;
if (reactionInit) {
reactionInit(item);
}
};
replyBroadcast = () => {
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
const { replyBroadcast, item } = this.props;
if (replyBroadcast) {
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
replyBroadcast(item);
}
};
onLinkPress = (link: string): void => {
const { item, jumpToMessage, theme } = this.props;
const isMessageLink = item?.attachments?.findIndex((att: IAttachment) => att?.message_link === link) !== -1;
if (isMessageLink && jumpToMessage) {
return jumpToMessage(link);
[NEW] Jump to message (#3099) * Scrolling * Add loadMore button at the end of loadMessagesForRoom * Delete dummy item on tap * Only insert loadMore dummy if there's more data * load surrounding messages * fixes and load next * First dummy and dummy-next * Save load next messages * Check if message exists before fetching surroundings * Refactoring List * Jumping to message :) * Showing blocking loader while scrolling/fetching message * Check if message exists on local db before inserting dummy * Delete dummies automatically when the message sent to updateMessages again * Minor cleanup * Fix scroll * Highlight message * Jump to bottom * Load more on scroll * Adding stories to LoadMore * Refactoring * Add loading indicator to LoadMore * Small refactor * Add LoadMore to threads * getMoreMessages * chat.getThreadMessages -> getThreadMessages * Start jumping to threads * Add jumpToMessageId on RoomView * Nav to correct channel * Fix PK issue on thread_messages * Disable jump to thread from another room * Fix nav to thread params * Add navToRoom * Refactor styles * Test notch * Fix Android border * Fix thread message on title * Fix NavBottomFAB on threads * Minor cleanup * Workaround for readThreads being called too often * Lint * Update tests * Jump from search * Go to threads from search * Remove getItemLayout and rely on viewable items * Fix load older * stash working * Fix infinite loading * Lower itemVisiblePercentThreshhold to 10, so very long messages behave as viewable * Add generateLoadMoreId util * Minor cleanup * Jump to message from notification/deep linking * Add getMessageInfo * Nav to threads from other rooms * getThreadName * Unnecessary logic * getRoomInfo * Colocate getMessageInfo closer to RoomView * Minor cleanup * Remove search from RoomActionsView * Minor fix for search on not joined public channels * Jump to any link * Fix tablets * Jump to message from MessagesView and other bug fixes * Fix issue on Urls * Adds race condition to cancel jump to message if it's stuck or after 5 seconds * Jump from message search quote * lint * Stop onPress * Small refactor on load methods * Minor fixes for loadThreadMessages * Minor typo * LoadMore i18n * Minor cleanup
2021-05-26 17:24:54 +00:00
}
openLink(link, theme);
};
[NEW] Jump to message (#3099) * Scrolling * Add loadMore button at the end of loadMessagesForRoom * Delete dummy item on tap * Only insert loadMore dummy if there's more data * load surrounding messages * fixes and load next * First dummy and dummy-next * Save load next messages * Check if message exists before fetching surroundings * Refactoring List * Jumping to message :) * Showing blocking loader while scrolling/fetching message * Check if message exists on local db before inserting dummy * Delete dummies automatically when the message sent to updateMessages again * Minor cleanup * Fix scroll * Highlight message * Jump to bottom * Load more on scroll * Adding stories to LoadMore * Refactoring * Add loading indicator to LoadMore * Small refactor * Add LoadMore to threads * getMoreMessages * chat.getThreadMessages -> getThreadMessages * Start jumping to threads * Add jumpToMessageId on RoomView * Nav to correct channel * Fix PK issue on thread_messages * Disable jump to thread from another room * Fix nav to thread params * Add navToRoom * Refactor styles * Test notch * Fix Android border * Fix thread message on title * Fix NavBottomFAB on threads * Minor cleanup * Workaround for readThreads being called too often * Lint * Update tests * Jump from search * Go to threads from search * Remove getItemLayout and rely on viewable items * Fix load older * stash working * Fix infinite loading * Lower itemVisiblePercentThreshhold to 10, so very long messages behave as viewable * Add generateLoadMoreId util * Minor cleanup * Jump to message from notification/deep linking * Add getMessageInfo * Nav to threads from other rooms * getThreadName * Unnecessary logic * getRoomInfo * Colocate getMessageInfo closer to RoomView * Minor cleanup * Remove search from RoomActionsView * Minor fix for search on not joined public channels * Jump to any link * Fix tablets * Jump to message from MessagesView and other bug fixes * Fix issue on Urls * Adds race condition to cancel jump to message if it's stuck or after 5 seconds * Jump from message search quote * lint * Stop onPress * Small refactor on load methods * Minor fixes for loadThreadMessages * Minor typo * LoadMore i18n * Minor cleanup
2021-05-26 17:24:54 +00:00
render() {
2017-11-24 20:44:52 +00:00
const {
[NEW] Jump to message (#3099) * Scrolling * Add loadMore button at the end of loadMessagesForRoom * Delete dummy item on tap * Only insert loadMore dummy if there's more data * load surrounding messages * fixes and load next * First dummy and dummy-next * Save load next messages * Check if message exists before fetching surroundings * Refactoring List * Jumping to message :) * Showing blocking loader while scrolling/fetching message * Check if message exists on local db before inserting dummy * Delete dummies automatically when the message sent to updateMessages again * Minor cleanup * Fix scroll * Highlight message * Jump to bottom * Load more on scroll * Adding stories to LoadMore * Refactoring * Add loading indicator to LoadMore * Small refactor * Add LoadMore to threads * getMoreMessages * chat.getThreadMessages -> getThreadMessages * Start jumping to threads * Add jumpToMessageId on RoomView * Nav to correct channel * Fix PK issue on thread_messages * Disable jump to thread from another room * Fix nav to thread params * Add navToRoom * Refactor styles * Test notch * Fix Android border * Fix thread message on title * Fix NavBottomFAB on threads * Minor cleanup * Workaround for readThreads being called too often * Lint * Update tests * Jump from search * Go to threads from search * Remove getItemLayout and rely on viewable items * Fix load older * stash working * Fix infinite loading * Lower itemVisiblePercentThreshhold to 10, so very long messages behave as viewable * Add generateLoadMoreId util * Minor cleanup * Jump to message from notification/deep linking * Add getMessageInfo * Nav to threads from other rooms * getThreadName * Unnecessary logic * getRoomInfo * Colocate getMessageInfo closer to RoomView * Minor cleanup * Remove search from RoomActionsView * Minor fix for search on not joined public channels * Jump to any link * Fix tablets * Jump to message from MessagesView and other bug fixes * Fix issue on Urls * Adds race condition to cancel jump to message if it's stuck or after 5 seconds * Jump from message search quote * lint * Stop onPress * Small refactor on load methods * Minor fixes for loadThreadMessages * Minor typo * LoadMore i18n * Minor cleanup
2021-05-26 17:24:54 +00:00
item,
user,
style,
archived,
baseUrl,
useRealName,
broadcast,
fetchThreadName,
showAttachment,
timeFormat,
isReadReceiptEnabled,
autoTranslateRoom,
autoTranslateLanguage,
navToRoomInfo,
getCustomEmoji,
isThreadRoom,
callJitsi,
blockAction,
rid,
threadBadgeColor,
toggleFollowThread,
jumpToMessage,
highlighted
2017-11-24 20:44:52 +00:00
} = this.props;
const {
[NEW] Jump to message (#3099) * Scrolling * Add loadMore button at the end of loadMessagesForRoom * Delete dummy item on tap * Only insert loadMore dummy if there's more data * load surrounding messages * fixes and load next * First dummy and dummy-next * Save load next messages * Check if message exists before fetching surroundings * Refactoring List * Jumping to message :) * Showing blocking loader while scrolling/fetching message * Check if message exists on local db before inserting dummy * Delete dummies automatically when the message sent to updateMessages again * Minor cleanup * Fix scroll * Highlight message * Jump to bottom * Load more on scroll * Adding stories to LoadMore * Refactoring * Add loading indicator to LoadMore * Small refactor * Add LoadMore to threads * getMoreMessages * chat.getThreadMessages -> getThreadMessages * Start jumping to threads * Add jumpToMessageId on RoomView * Nav to correct channel * Fix PK issue on thread_messages * Disable jump to thread from another room * Fix nav to thread params * Add navToRoom * Refactor styles * Test notch * Fix Android border * Fix thread message on title * Fix NavBottomFAB on threads * Minor cleanup * Workaround for readThreads being called too often * Lint * Update tests * Jump from search * Go to threads from search * Remove getItemLayout and rely on viewable items * Fix load older * stash working * Fix infinite loading * Lower itemVisiblePercentThreshhold to 10, so very long messages behave as viewable * Add generateLoadMoreId util * Minor cleanup * Jump to message from notification/deep linking * Add getMessageInfo * Nav to threads from other rooms * getThreadName * Unnecessary logic * getRoomInfo * Colocate getMessageInfo closer to RoomView * Minor cleanup * Remove search from RoomActionsView * Minor fix for search on not joined public channels * Jump to any link * Fix tablets * Jump to message from MessagesView and other bug fixes * Fix issue on Urls * Adds race condition to cancel jump to message if it's stuck or after 5 seconds * Jump from message search quote * lint * Stop onPress * Small refactor on load methods * Minor fixes for loadThreadMessages * Minor typo * LoadMore i18n * Minor cleanup
2021-05-26 17:24:54 +00:00
id,
msg,
ts,
attachments,
urls,
reactions,
t,
avatar,
emoji,
u,
alias,
editedBy,
role,
drid,
dcount,
dlm,
tmid,
tcount,
tlm,
tmsg,
mentions,
channels,
unread,
blocks,
autoTranslate: autoTranslateMessage,
[NEW] Support new message parser (#3313) * Add message parser to profile view and db * Add md to db * Remove changes to Xcode project * Remove message-parser lib and add enable message parser field to User model * Fix message parser * Remove admin enableMessageParserEarlyAdoption * Add NewMarkdown component * Remove NewMarkdown component and add specific components for new message parser * Add new parser components * Fix BigEmoji * Updated components and added more Code components * update components and add storybooks * Update Code component and add it to storybooks * Update Mention component * Minor tweaks * Add server message parser validation * Renamed folder, add @rocket.chat/message-parser, migrate some files to TypeScript * Migrate components to TypeScript and fix styling * Change interfaces and add TaskListComponent and styles * Fix new markdown and styles * Fix inlinecode * Stop using server setting * Use enableMessageParserEarlyAdoption on mapStateToProps * Remove React.FC * add link to bold, italic and strike * Update parser components * Fix missing components * Minor tweak * Fix lint and add getCustomEmojis * Fix customEmojis * Update emojis * Minor tweak * disconnect markdown from store * Use @rocket.chat/message-parser@0.30.0 * Fix link style * Unify lists and styles * Remove style prop * Use big emoji as a normal token * Remove unnecessary memo * Fix code styles * Update tests * Conditionally create renderer * Use Context instead of prop drill * Fix Link component * Fix plain text regression and update tests Co-authored-by: Diego Mello <diegolmello@gmail.com>
2021-10-20 16:32:58 +00:00
replies,
md,
comment
} = item;
let message = msg;
let isTranslated = false;
// "autoTranslateRoom" and "autoTranslateLanguage" are properties from the subscription
// "autoTranslateMessage" is a toggle between "View Original" and "Translate" state
if (autoTranslateRoom && autoTranslateMessage && autoTranslateLanguage) {
const messageTranslated = getMessageTranslation(item, autoTranslateLanguage);
isTranslated = !!messageTranslated;
message = messageTranslated || message;
}
return (
<MessageContext.Provider
value={{
user,
baseUrl,
onPress: this.onPressAction,
onLongPress: this.onLongPress,
reactionInit: this.reactionInit,
onErrorPress: this.onErrorPress,
replyBroadcast: this.replyBroadcast,
onReactionPress: this.onReactionPress,
[NEW] E2E Encryption (#2394) * Add E2EKey to Subscription Model * Install react-native-simple-crypto * Install bytebuffer * Add translations * CreateChannel Encrypted toggle * Request E2E_Enabled setting * Add some E2E API methods * POC E2E Encryption * Garbage remove * Remove keys cleaner * Android cast JWK -> PKCS1 * Initialize E2E when Login Success * Add some translations * Add e2e property to Message model * Send Encrypted messages * (iOS) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * (Android) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * Create an encrypted channel * Fix app crashing on RoomsList * Create room key * Set Room E2E Key (Android) * Edit room encrypted * Show encrypted icon on messages * logEvents * Decrypt pending subscriptions & messages * Handle user cancel e2e password entry * E2ESavePasswordView * Update Snapshot * Add encrypted props to message on Send * Thread messages encryption * E2E -> Encryption * Share Extension: Share encrypted text * (POC) Search messages on Encrypted room * Provide room key to new users * Request roomKey on stream-notify-room-users * Add e2eKeyId to Room Model * (WIP) E2E Encryption Screens * Remove encryption subscription file * Move E2E_Enable to Server Model * Encryption List Banner * Move Encryption init to Sagas * Show banner only when enabled * Use RocketChat/react-native-simple-crypto * Search on WM only when is an Encrypted channel * (WIP) Encryption Banner * Encryption banner * Patch -> Fork * Improve send encrypted message * Update simple-crypto * Not decrypt already decrypted messages * Add comments * Change eslint disable to inline * Improve code * Remove comment * Some fixes * (WIP) Encryption Screens * Improve sub find * Resend an encrypted message * Fix comment * Code improvements * Hide e2e buttons on features if it is not enabled * InApp notifications of a encrypted room * Encryption stop logic * Edit encrypted message * DB batch on decryptPending * Encryption ready client * Comments * Handle getRoomInstance errors * Multiple messages decrypt * Remove unnecessary try/catch * Fix decrypt all messages history * Just add a questionmark * Fix some subscriptions missing decrypt * Disable request key logic * Fix unicode emojis * Fix e2ekey request * roomId -> subscription * Decrypt subscription after merge * E2ERoom -> EncryptionRoom * Fix infinite loading * Handle import key errors * Handle request key errors * Move e2eRequestRoomKey to Rocket.Chat * WIP handshake when key should be requested * Add search messages explanation * Remove some TODO and update comments * Improvements * Dont show message hash to user * Handle key request & prevent multiple calls * Request E2EKey on decryptSubscription that doesn't exists on database yet * Insert decrypted subscription * Fix crash after login * Decrypt sub when receive the key * Decrypt pending messages of a room * Encrypted as a switch * Buffer to Base64 URI Safe * Add a relevant comment * Prevent import key without a privateKey * Prevent create a new instance when client is not ready * Update simple-crypto & remove replace trick * More comments * Remove useless comment * Remove useless try/catch * I18n all E2E screens * E2ESavePassword -> E2ESaveYourPassword * Prevent multiple views on message when is not encrypted * Fix encryption toggle not working sometimes * follow some suggestions * dont rotate icons * remove unnecessary condition * remove unreachable event * create channel comment * disable no-bitwise rule for entire file * loadKeys -> persistKeys * getMasterKey -> generateMasterKey * explicit difference between E2EKey & e2eKeyId * roomId -> rid * group columns * Remove server selector * missing log events * remove comment * use stored public key * update simple-crypto & remove base64-js patch * add some logs * remove unreachable condition * log errors * handle errors on provide key directly on subscription * Downgrade RocketChat/react-native-simple-crypto * improve get room instance * migration of older apps * check encrypted status before send a message * wait client ready * use our own base64-js * add more jest tests * explain return * remove unncessary stop * thrown error to caller * remove superfluous checks * use Encryption property * change ready state logic * ready -> establishing * encryption.room -> encryptionRoom * EncryptionRoom -> Room * add documentation * wait establishing before provide a room key * remove superfluous condition * improve error handling logic * fallback e2ekey set * remove no longer necessary check * remove e.g. * improve getRoomInstance * import from index * use batch * fix a comment * decrypt tmsg * dont show hash when message is encrypted * Fix detox * Apply suggestions from code review Co-authored-by: Diego Mello <diegolmello@gmail.com>
2020-09-11 14:31:38 +00:00
onEncryptedPress: this.onEncryptedPress,
onDiscussionPress: this.onDiscussionPress,
[NEW] Threads (#2567) * [IMPROVEMENT] Mentions layout without background * Fix RoomItem * Fix tests * Smaller messagebox * Messagebox colors tweak * Beginning header buttons refactor * Add HeaderButtons * item with title * Refactor * Remove lib * Refactor * Update snapshot * Send to channel on messagebox * Add tshow * Add showMessageInMainThread to login.user reducer * Filter threads on main channel based on user setting * Send tshow * Add tunread * Move unread colors logic away from UnreadBadge component so it can be used on other components * Export UnreadBadge on index * Add empty test * Refactor * Update tests * Lint * Thread unread user and group on RoomItem * Thread badge working * Started ThreadMessagesView.Item * Fix separator * Reactivity working * Lint * custom emojis aren't necessary * Basic filter layout * Filtering layout * Refactor * apply filter * DropdownItemHeader * default all * few fixes * No data found * Fixes list performance issues * Use locale on date formats * Fixed minor styles * Thread badge * Refactor getBadgeColor * Fix send to channel background color * starting search threads * Fix lint and tests * Bump to 4.12.0 just for testing :) * Search input layout * query * starting threads header * fix unnecessary tlm on tmid messages * Fix thread header * lint * Fix thread header on ShareView * Add e2e tests * Fix subscriptions sort * Update stories and minor fixes * Fix button sizes on Messagebox * Remove comment * Unnecessary conditional * Add showMessageInMainThread to user collection * Fix thread header * Fix thread messages not working on tablet * Reset Messagebox.tshow after sending a message * Allow to send to channel when replying to a thread from main channel * Unnecessary theme prop * Address comments * Remove re-render * Fix scroll indicator bug * Fix style * Minor i18n fix * Fix dropdown height * I18n ptbr * I18n
2020-10-30 17:35:07 +00:00
onReactionLongPress: this.onReactionLongPress,
[NEW] Jump to message (#3099) * Scrolling * Add loadMore button at the end of loadMessagesForRoom * Delete dummy item on tap * Only insert loadMore dummy if there's more data * load surrounding messages * fixes and load next * First dummy and dummy-next * Save load next messages * Check if message exists before fetching surroundings * Refactoring List * Jumping to message :) * Showing blocking loader while scrolling/fetching message * Check if message exists on local db before inserting dummy * Delete dummies automatically when the message sent to updateMessages again * Minor cleanup * Fix scroll * Highlight message * Jump to bottom * Load more on scroll * Adding stories to LoadMore * Refactoring * Add loading indicator to LoadMore * Small refactor * Add LoadMore to threads * getMoreMessages * chat.getThreadMessages -> getThreadMessages * Start jumping to threads * Add jumpToMessageId on RoomView * Nav to correct channel * Fix PK issue on thread_messages * Disable jump to thread from another room * Fix nav to thread params * Add navToRoom * Refactor styles * Test notch * Fix Android border * Fix thread message on title * Fix NavBottomFAB on threads * Minor cleanup * Workaround for readThreads being called too often * Lint * Update tests * Jump from search * Go to threads from search * Remove getItemLayout and rely on viewable items * Fix load older * stash working * Fix infinite loading * Lower itemVisiblePercentThreshhold to 10, so very long messages behave as viewable * Add generateLoadMoreId util * Minor cleanup * Jump to message from notification/deep linking * Add getMessageInfo * Nav to threads from other rooms * getThreadName * Unnecessary logic * getRoomInfo * Colocate getMessageInfo closer to RoomView * Minor cleanup * Remove search from RoomActionsView * Minor fix for search on not joined public channels * Jump to any link * Fix tablets * Jump to message from MessagesView and other bug fixes * Fix issue on Urls * Adds race condition to cancel jump to message if it's stuck or after 5 seconds * Jump from message search quote * lint * Stop onPress * Small refactor on load methods * Minor fixes for loadThreadMessages * Minor typo * LoadMore i18n * Minor cleanup
2021-05-26 17:24:54 +00:00
onLinkPress: this.onLinkPress,
onAnswerButtonPress: this.onAnswerButtonPress,
[NEW] Jump to message (#3099) * Scrolling * Add loadMore button at the end of loadMessagesForRoom * Delete dummy item on tap * Only insert loadMore dummy if there's more data * load surrounding messages * fixes and load next * First dummy and dummy-next * Save load next messages * Check if message exists before fetching surroundings * Refactoring List * Jumping to message :) * Showing blocking loader while scrolling/fetching message * Check if message exists on local db before inserting dummy * Delete dummies automatically when the message sent to updateMessages again * Minor cleanup * Fix scroll * Highlight message * Jump to bottom * Load more on scroll * Adding stories to LoadMore * Refactoring * Add loading indicator to LoadMore * Small refactor * Add LoadMore to threads * getMoreMessages * chat.getThreadMessages -> getThreadMessages * Start jumping to threads * Add jumpToMessageId on RoomView * Nav to correct channel * Fix PK issue on thread_messages * Disable jump to thread from another room * Fix nav to thread params * Add navToRoom * Refactor styles * Test notch * Fix Android border * Fix thread message on title * Fix NavBottomFAB on threads * Minor cleanup * Workaround for readThreads being called too often * Lint * Update tests * Jump from search * Go to threads from search * Remove getItemLayout and rely on viewable items * Fix load older * stash working * Fix infinite loading * Lower itemVisiblePercentThreshhold to 10, so very long messages behave as viewable * Add generateLoadMoreId util * Minor cleanup * Jump to message from notification/deep linking * Add getMessageInfo * Nav to threads from other rooms * getThreadName * Unnecessary logic * getRoomInfo * Colocate getMessageInfo closer to RoomView * Minor cleanup * Remove search from RoomActionsView * Minor fix for search on not joined public channels * Jump to any link * Fix tablets * Jump to message from MessagesView and other bug fixes * Fix issue on Urls * Adds race condition to cancel jump to message if it's stuck or after 5 seconds * Jump from message search quote * lint * Stop onPress * Small refactor on load methods * Minor fixes for loadThreadMessages * Minor typo * LoadMore i18n * Minor cleanup
2021-05-26 17:24:54 +00:00
jumpToMessage,
threadBadgeColor,
[NEW] Threads (#2567) * [IMPROVEMENT] Mentions layout without background * Fix RoomItem * Fix tests * Smaller messagebox * Messagebox colors tweak * Beginning header buttons refactor * Add HeaderButtons * item with title * Refactor * Remove lib * Refactor * Update snapshot * Send to channel on messagebox * Add tshow * Add showMessageInMainThread to login.user reducer * Filter threads on main channel based on user setting * Send tshow * Add tunread * Move unread colors logic away from UnreadBadge component so it can be used on other components * Export UnreadBadge on index * Add empty test * Refactor * Update tests * Lint * Thread unread user and group on RoomItem * Thread badge working * Started ThreadMessagesView.Item * Fix separator * Reactivity working * Lint * custom emojis aren't necessary * Basic filter layout * Filtering layout * Refactor * apply filter * DropdownItemHeader * default all * few fixes * No data found * Fixes list performance issues * Use locale on date formats * Fixed minor styles * Thread badge * Refactor getBadgeColor * Fix send to channel background color * starting search threads * Fix lint and tests * Bump to 4.12.0 just for testing :) * Search input layout * query * starting threads header * fix unnecessary tlm on tmid messages * Fix thread header * lint * Fix thread header on ShareView * Add e2e tests * Fix subscriptions sort * Update stories and minor fixes * Fix button sizes on Messagebox * Remove comment * Unnecessary conditional * Add showMessageInMainThread to user collection * Fix thread header * Fix thread messages not working on tablet * Reset Messagebox.tshow after sending a message * Allow to send to channel when replying to a thread from main channel * Unnecessary theme prop * Address comments * Remove re-render * Fix scroll indicator bug * Fix style * Minor i18n fix * Fix dropdown height * I18n ptbr * I18n
2020-10-30 17:35:07 +00:00
toggleFollowThread,
replies
}}
>
<Message
id={id}
msg={message}
[NEW] Support new message parser (#3313) * Add message parser to profile view and db * Add md to db * Remove changes to Xcode project * Remove message-parser lib and add enable message parser field to User model * Fix message parser * Remove admin enableMessageParserEarlyAdoption * Add NewMarkdown component * Remove NewMarkdown component and add specific components for new message parser * Add new parser components * Fix BigEmoji * Updated components and added more Code components * update components and add storybooks * Update Code component and add it to storybooks * Update Mention component * Minor tweaks * Add server message parser validation * Renamed folder, add @rocket.chat/message-parser, migrate some files to TypeScript * Migrate components to TypeScript and fix styling * Change interfaces and add TaskListComponent and styles * Fix new markdown and styles * Fix inlinecode * Stop using server setting * Use enableMessageParserEarlyAdoption on mapStateToProps * Remove React.FC * add link to bold, italic and strike * Update parser components * Fix missing components * Minor tweak * Fix lint and add getCustomEmojis * Fix customEmojis * Update emojis * Minor tweak * disconnect markdown from store * Use @rocket.chat/message-parser@0.30.0 * Fix link style * Unify lists and styles * Remove style prop * Use big emoji as a normal token * Remove unnecessary memo * Fix code styles * Update tests * Conditionally create renderer * Use Context instead of prop drill * Fix Link component * Fix plain text regression and update tests Co-authored-by: Diego Mello <diegolmello@gmail.com>
2021-10-20 16:32:58 +00:00
md={md}
rid={rid}
author={u}
ts={ts}
type={t}
attachments={attachments}
blocks={blocks}
urls={urls}
reactions={reactions}
alias={alias}
avatar={avatar}
emoji={emoji}
timeFormat={timeFormat}
style={style}
archived={archived}
broadcast={broadcast}
useRealName={useRealName}
isReadReceiptEnabled={isReadReceiptEnabled}
unread={unread}
role={role}
drid={drid}
dcount={dcount}
dlm={dlm}
tmid={tmid}
tcount={tcount}
tlm={tlm}
tmsg={tmsg}
fetchThreadName={fetchThreadName}
mentions={mentions}
channels={channels}
isIgnored={this.isIgnored}
isEdited={(editedBy && !!editedBy.username) ?? false}
isHeader={this.isHeader}
isThreadReply={this.isThreadReply}
isThreadSequential={this.isThreadSequential}
isThreadRoom={isThreadRoom}
isInfo={this.isInfo}
isTemp={this.isTemp}
[NEW] E2E Encryption (#2394) * Add E2EKey to Subscription Model * Install react-native-simple-crypto * Install bytebuffer * Add translations * CreateChannel Encrypted toggle * Request E2E_Enabled setting * Add some E2E API methods * POC E2E Encryption * Garbage remove * Remove keys cleaner * Android cast JWK -> PKCS1 * Initialize E2E when Login Success * Add some translations * Add e2e property to Message model * Send Encrypted messages * (iOS) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * (Android) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * Create an encrypted channel * Fix app crashing on RoomsList * Create room key * Set Room E2E Key (Android) * Edit room encrypted * Show encrypted icon on messages * logEvents * Decrypt pending subscriptions & messages * Handle user cancel e2e password entry * E2ESavePasswordView * Update Snapshot * Add encrypted props to message on Send * Thread messages encryption * E2E -> Encryption * Share Extension: Share encrypted text * (POC) Search messages on Encrypted room * Provide room key to new users * Request roomKey on stream-notify-room-users * Add e2eKeyId to Room Model * (WIP) E2E Encryption Screens * Remove encryption subscription file * Move E2E_Enable to Server Model * Encryption List Banner * Move Encryption init to Sagas * Show banner only when enabled * Use RocketChat/react-native-simple-crypto * Search on WM only when is an Encrypted channel * (WIP) Encryption Banner * Encryption banner * Patch -> Fork * Improve send encrypted message * Update simple-crypto * Not decrypt already decrypted messages * Add comments * Change eslint disable to inline * Improve code * Remove comment * Some fixes * (WIP) Encryption Screens * Improve sub find * Resend an encrypted message * Fix comment * Code improvements * Hide e2e buttons on features if it is not enabled * InApp notifications of a encrypted room * Encryption stop logic * Edit encrypted message * DB batch on decryptPending * Encryption ready client * Comments * Handle getRoomInstance errors * Multiple messages decrypt * Remove unnecessary try/catch * Fix decrypt all messages history * Just add a questionmark * Fix some subscriptions missing decrypt * Disable request key logic * Fix unicode emojis * Fix e2ekey request * roomId -> subscription * Decrypt subscription after merge * E2ERoom -> EncryptionRoom * Fix infinite loading * Handle import key errors * Handle request key errors * Move e2eRequestRoomKey to Rocket.Chat * WIP handshake when key should be requested * Add search messages explanation * Remove some TODO and update comments * Improvements * Dont show message hash to user * Handle key request & prevent multiple calls * Request E2EKey on decryptSubscription that doesn't exists on database yet * Insert decrypted subscription * Fix crash after login * Decrypt sub when receive the key * Decrypt pending messages of a room * Encrypted as a switch * Buffer to Base64 URI Safe * Add a relevant comment * Prevent import key without a privateKey * Prevent create a new instance when client is not ready * Update simple-crypto & remove replace trick * More comments * Remove useless comment * Remove useless try/catch * I18n all E2E screens * E2ESavePassword -> E2ESaveYourPassword * Prevent multiple views on message when is not encrypted * Fix encryption toggle not working sometimes * follow some suggestions * dont rotate icons * remove unnecessary condition * remove unreachable event * create channel comment * disable no-bitwise rule for entire file * loadKeys -> persistKeys * getMasterKey -> generateMasterKey * explicit difference between E2EKey & e2eKeyId * roomId -> rid * group columns * Remove server selector * missing log events * remove comment * use stored public key * update simple-crypto & remove base64-js patch * add some logs * remove unreachable condition * log errors * handle errors on provide key directly on subscription * Downgrade RocketChat/react-native-simple-crypto * improve get room instance * migration of older apps * check encrypted status before send a message * wait client ready * use our own base64-js * add more jest tests * explain return * remove unncessary stop * thrown error to caller * remove superfluous checks * use Encryption property * change ready state logic * ready -> establishing * encryption.room -> encryptionRoom * EncryptionRoom -> Room * add documentation * wait establishing before provide a room key * remove superfluous condition * improve error handling logic * fallback e2ekey set * remove no longer necessary check * remove e.g. * improve getRoomInstance * import from index * use batch * fix a comment * decrypt tmsg * dont show hash when message is encrypted * Fix detox * Apply suggestions from code review Co-authored-by: Diego Mello <diegolmello@gmail.com>
2020-09-11 14:31:38 +00:00
isEncrypted={this.isEncrypted}
hasError={this.hasError}
showAttachment={showAttachment}
getCustomEmoji={getCustomEmoji}
navToRoomInfo={navToRoomInfo}
callJitsi={callJitsi}
blockAction={blockAction}
highlighted={highlighted}
comment={comment}
isTranslated={isTranslated}
/>
</MessageContext.Provider>
);
}
}
2019-12-04 16:39:53 +00:00
export default withTheme(MessageContainer);