2020-09-11 14:31:38 +00:00
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import EJSON from 'ejson';
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import { Base64 } from 'js-base64';
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import SimpleCrypto from 'react-native-simple-crypto';
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import {
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toString,
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b64ToBuffer,
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bufferToUtf8,
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bufferToB64,
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bufferToB64URI,
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utf8ToBuffer,
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splitVectorData,
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joinVectorData
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} from './utils';
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import { E2E_MESSAGE_TYPE, E2E_STATUS } from './constants';
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import RocketChat from '../rocketchat';
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import Deferred from '../../utils/deferred';
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import debounce from '../../utils/debounce';
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import { Encryption } from './index';
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import database from '../database';
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import log from '../../utils/log';
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export default class EncryptionRoom {
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2020-09-24 18:34:13 +00:00
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constructor(roomId, userId) {
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2020-09-11 14:31:38 +00:00
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this.ready = false;
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this.roomId = roomId;
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2020-09-24 18:34:13 +00:00
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this.userId = userId;
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2020-09-11 14:31:38 +00:00
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this.establishing = false;
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this.readyPromise = new Deferred();
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this.readyPromise.then(() => {
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// Mark as ready
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this.ready = true;
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// Mark as established
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this.establishing = false;
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});
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}
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// Initialize the E2E room
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handshake = async() => {
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// If it's already ready we don't need to handshake again
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if (this.ready) {
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return;
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}
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// If it's already establishing
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if (this.establishing) {
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// Return the ready promise to wait this client ready
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return this.readyPromise;
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}
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const db = database.active;
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2021-03-15 20:16:34 +00:00
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const subCollection = db.get('subscriptions');
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2020-09-11 14:31:38 +00:00
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try {
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// Find the subscription
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const subscription = await subCollection.find(this.roomId);
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const { E2EKey, e2eKeyId } = subscription;
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// If this room has a E2EKey, we import it
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if (E2EKey) {
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// We're establishing a new room encryption client
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this.establishing = true;
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await this.importRoomKey(E2EKey, Encryption.privateKey);
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this.readyPromise.resolve();
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return;
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}
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// If it doesn't have a e2eKeyId, we need to create keys to the room
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if (!e2eKeyId) {
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// We're establishing a new room encryption client
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this.establishing = true;
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await this.createRoomKey();
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this.readyPromise.resolve();
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return;
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}
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// Request a E2EKey for this room to other users
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await this.requestRoomKey(e2eKeyId);
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} catch (e) {
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log(e);
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}
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}
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// Import roomKey as an AES Decrypt key
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importRoomKey = async(E2EKey, privateKey) => {
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const roomE2EKey = E2EKey.slice(12);
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const decryptedKey = await SimpleCrypto.RSA.decrypt(roomE2EKey, privateKey);
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this.sessionKeyExportedString = toString(decryptedKey);
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this.keyID = Base64.encode(this.sessionKeyExportedString).slice(0, 12);
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// Extract K from Web Crypto Secret Key
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// K is a base64URL encoded array of bytes
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// Web Crypto API uses this as a private key to decrypt/encrypt things
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// Reference: https://www.javadoc.io/doc/com.nimbusds/nimbus-jose-jwt/5.1/com/nimbusds/jose/jwk/OctetSequenceKey.html
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const { k } = EJSON.parse(this.sessionKeyExportedString);
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this.roomKey = b64ToBuffer(k);
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}
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// Create a key to a room
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createRoomKey = async() => {
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const key = await SimpleCrypto.utils.randomBytes(16);
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this.roomKey = key;
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// Web Crypto format of a Secret Key
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const sessionKeyExported = {
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// Type of Secret Key
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kty: 'oct',
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// Algorithm
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alg: 'A128CBC',
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// Base64URI encoded array of bytes
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k: bufferToB64URI(this.roomKey),
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// Specific Web Crypto properties
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ext: true,
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key_ops: ['encrypt', 'decrypt']
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};
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this.sessionKeyExportedString = EJSON.stringify(sessionKeyExported);
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this.keyID = Base64.encode(this.sessionKeyExportedString).slice(0, 12);
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await RocketChat.e2eSetRoomKeyID(this.roomId, this.keyID);
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await this.encryptRoomKey();
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}
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// Request a key to this room
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// We're debouncing this function to avoid multiple calls
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// when you join a room with a lot of messages and nobody
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// can send the encryption key at the moment.
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// Each time you see a encrypted message of a room that you don't have a key
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// this will be called again and run once in 5 seconds
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requestRoomKey = debounce(async(e2eKeyId) => {
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await RocketChat.e2eRequestRoomKey(this.roomId, e2eKeyId);
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}, 5000, true)
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// Create an encrypted key for this room based on users
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encryptRoomKey = async() => {
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const result = await RocketChat.e2eGetUsersOfRoomWithoutKey(this.roomId);
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if (result.success) {
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const { users } = result;
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await Promise.all(users.map(user => this.encryptRoomKeyForUser(user)));
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}
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}
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// Encrypt the room key to each user in
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encryptRoomKeyForUser = async(user) => {
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if (user?.e2e?.public_key) {
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const { public_key: publicKey } = user.e2e;
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const userKey = await SimpleCrypto.RSA.importKey(EJSON.parse(publicKey));
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const encryptedUserKey = await SimpleCrypto.RSA.encrypt(this.sessionKeyExportedString, userKey);
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await RocketChat.e2eUpdateGroupKey(user?._id, this.roomId, this.keyID + encryptedUserKey);
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}
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}
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// Provide this room key to a user
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provideKeyToUser = async(keyId) => {
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// Don't provide a key if the keyId received
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// is different than the current one
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if (this.keyID !== keyId) {
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return;
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}
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await this.encryptRoomKey();
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}
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// Encrypt text
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encryptText = async(text) => {
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text = utf8ToBuffer(text);
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const vector = await SimpleCrypto.utils.randomBytes(16);
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const data = await SimpleCrypto.AES.encrypt(
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text,
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this.roomKey,
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vector
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);
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return this.keyID + bufferToB64(joinVectorData(vector, data));
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}
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// Encrypt messages
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encrypt = async(message) => {
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if (!this.ready) {
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return message;
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}
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try {
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const msg = await this.encryptText(EJSON.stringify({
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_id: message._id,
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text: message.msg,
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userId: this.userId,
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ts: new Date()
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}));
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return {
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...message,
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t: E2E_MESSAGE_TYPE,
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e2e: E2E_STATUS.PENDING,
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msg
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};
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} catch {
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// Do nothing
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}
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return message;
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}
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// Decrypt text
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decryptText = async(msg) => {
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msg = b64ToBuffer(msg.slice(12));
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const [vector, cipherText] = splitVectorData(msg);
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const decrypted = await SimpleCrypto.AES.decrypt(
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cipherText,
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this.roomKey,
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vector
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);
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const m = EJSON.parse(bufferToUtf8(decrypted));
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return m.text;
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}
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// Decrypt messages
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decrypt = async(message) => {
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if (!this.ready) {
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return message;
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}
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try {
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const { t, e2e } = message;
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// If message type is e2e and it's encrypted still
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if (t === E2E_MESSAGE_TYPE && e2e !== E2E_STATUS.DONE) {
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let { msg, tmsg } = message;
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// Decrypt msg
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msg = await this.decryptText(msg);
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// Decrypt tmsg
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if (tmsg) {
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tmsg = await this.decryptText(tmsg);
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}
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return {
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...message,
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tmsg,
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msg,
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e2e: E2E_STATUS.DONE
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};
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}
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} catch {
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// Do nothing
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}
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return message;
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}
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}
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