verdnatura-chat/ios/Pods/Flipper-Folly/folly/container/Foreach.h

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/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <folly/Portability.h>
#include <folly/Preprocessor.h>
#include <type_traits>
namespace folly {
/**
* @function for_each
*
* folly::for_each is a generalized iteration algorithm. Example:
*
* auto one = std::make_tuple(1, 2, 3);
* auto two = std::vector<int>{1, 2, 3};
* auto func = [](auto element, auto index) {
* cout << index << " : " << element << endl;
* };
* folly::for_each(one, func);
* folly::for_each(two, func);
*
* The for_each function allows iteration through sequences, these can either be
* runtime sequences (i.e. entities for which std::begin and std::end work) or
* compile time sequences (as deemed by the presence of std::tuple_length<> and
* member get<> or ADL get<> functions).
*
* If a sequence type is both a runtime sequence (aka range) and a compile-time
* sequence (aka tuple), then it is treated as a range in preference to a tuple.
* An example of such a type is std::array.
*
* The function is made to provide a convenient library based alternative to the
* proposal p0589r0, which aims to generalize the range based for loop even
* further to work with compile time sequences.
*
* A drawback of using range based for loops is that sometimes you do not have
* access to the index within the range. This provides easy access to that, even
* with compile time sequences.
*
* And breaking out is easy:
*
* auto range_one = std::vector<int>{1, 2, 3};
* auto range_two = std::make_tuple(1, 2, 3);
* auto func = [](auto ele, auto index) {
* cout << "Element at index " << index << " : " << ele;
* if (index == 1) {
* return folly::loop_break;
* }
* return folly::loop_continue;
* };
* folly_for_each(range_one, func);
* folly_for_each(range_two, func);
*
* A simple use case would be when using futures, if the user was doing calls to
* n servers then they would accept the callback with the futures like this:
*
* auto vec = std::vector<std::future<int>>{request_one(), ...};
* when_all(vec.begin(), vec.end()).then([](auto futures) {
* folly::for_each(futures, [](auto& fut) { ... });
* });
*
* Now when this code switches to use tuples instead of the runtime std::vector,
* then the loop does not need to change, the code will still work just fine:
*
* when_all(future_one, future_two, future_three).then([](auto futures) {
* folly::for_each(futures, [](auto& fut) { ... });
* });
*/
template <typename Range, typename Func>
constexpr Func for_each(Range&& range, Func func);
/**
* The user should return loop_break and loop_continue if they want to iterate
* in such a way that they can preemptively stop the loop and break out when
* certain conditions are met.
*/
namespace for_each_detail {
enum class LoopControl : bool { BREAK, CONTINUE };
} // namespace for_each_detail
constexpr auto loop_break = for_each_detail::LoopControl::BREAK;
constexpr auto loop_continue = for_each_detail::LoopControl::CONTINUE;
/**
* Utility method to help access elements of a sequence with one uniform
* interface.
*
* This can be useful for example when you are looping through a sequence and
* want to modify another sequence based on the information in the current
* sequence:
*
* auto range_one = std::make_tuple(1, 2, 3);
* auto range_two = std::make_tuple(4, 5, 6);
* folly::for_each(range_one, [&range_two](auto ele, auto index) {
* folly::fetch(range_two, index) = ele;
* });
*
* For ranges, this works by first trying to use the iterator class if the
* iterator has been marked to be a random access iterator. This should be
* inspectable via the std::iterator_traits traits class. If the iterator class
* is not present or is not a random access iterator then the implementation
* falls back to trying to use the indexing operator (operator[]) to fetch the
* required element.
*/
template <typename Sequence, typename Index>
constexpr decltype(auto) fetch(Sequence&& sequence, Index&& index);
} // namespace folly
/**
* Everything below is deprecated.
*/
/*
* Form a local variable name from "FOR_EACH_" x __LINE__, so that
* FOR_EACH can be nested without creating shadowed declarations.
*/
#define _FE_ANON(x) FB_CONCATENATE(FOR_EACH_, FB_CONCATENATE(x, __LINE__))
/*
* If you just want the element values, please use:
*
* for (auto&& element : collection)
*
* If you need access to the iterators please write an explicit iterator loop
*/
#define FOR_EACH(i, c) \
if (bool _FE_ANON(s1_) = false) { \
} else \
for (auto&& _FE_ANON(s2_) = (c); !_FE_ANON(s1_); _FE_ANON(s1_) = true) \
for (auto i = _FE_ANON(s2_).begin(); i != _FE_ANON(s2_).end(); ++i)
/*
* If you just want the element values, please use this (ranges-v3) construct:
*
* for (auto&& element : collection | views::reverse)
*
* If you need access to the iterators please write an explicit iterator loop
*/
#define FOR_EACH_R(i, c) \
if (bool _FE_ANON(s1_) = false) { \
} else \
for (auto&& _FE_ANON(s2_) = (c); !_FE_ANON(s1_); _FE_ANON(s1_) = true) \
for (auto i = _FE_ANON(s2_).rbegin(); i != _FE_ANON(s2_).rend(); ++i)
/*
* If you just want the element values, please use this construct:
*
* for (auto&& element : folly::enumerate(collection))
*
* If you need access to the iterators please write an explicit iterator loop
* and use a counter variable
*/
#define FOR_EACH_ENUMERATE(count, i, c) \
if (bool _FE_ANON(s1_) = false) { \
} else \
for (auto&& FOR_EACH_state2 = (c); !_FE_ANON(s1_); _FE_ANON(s1_) = true) \
if (size_t _FE_ANON(n1_) = 0) { \
} else if (const size_t& count = _FE_ANON(n1_)) { \
} else \
for (auto i = FOR_EACH_state2.begin(); i != FOR_EACH_state2.end(); \
++_FE_ANON(n1_), ++i)
/**
* If you just want the keys, please use this (ranges-v3) construct:
*
* for (auto&& element : collection | views::keys)
*
* If you just want the values, please use this (ranges-v3) construct:
*
* for (auto&& element : collection | views::values)
*
* If you need to see both, use:
*
* for (auto&& element : collection) {
* auto const& key = element.first;
* auto& value = element.second;
* ......
* }
*
*/
#define FOR_EACH_KV(k, v, c) \
if (unsigned int _FE_ANON(s1_) = 0) { \
} else \
for (auto&& _FE_ANON(s2_) = (c); !_FE_ANON(s1_); _FE_ANON(s1_) = 1) \
for (auto _FE_ANON(s3_) = _FE_ANON(s2_).begin(); \
_FE_ANON(s3_) != _FE_ANON(s2_).end(); \
_FE_ANON(s1_) == 2 ? ((_FE_ANON(s1_) = 0), ++_FE_ANON(s3_)) \
: (_FE_ANON(s3_) = _FE_ANON(s2_).end())) \
for (auto& k = _FE_ANON(s3_)->first; !_FE_ANON(s1_); ++_FE_ANON(s1_)) \
for (auto& v = _FE_ANON(s3_)->second; !_FE_ANON(s1_); ++_FE_ANON(s1_))
namespace folly {
namespace detail {
/**
* notThereYet helps the FOR_EACH_RANGE macro by opportunistically
* using "<" instead of "!=" whenever available when checking for loop
* termination. This makes e.g. examples such as FOR_EACH_RANGE (i,
* 10, 5) execute zero iterations instead of looping virtually
* forever. At the same time, some iterator types define "!=" but not
* "<". The notThereYet function will dispatch differently for those.
*
* The code below uses `<` for a conservative subset of types for which
* it is known to be valid.
*/
template <class T, class U>
typename std::enable_if<
(std::is_arithmetic<T>::value && std::is_arithmetic<U>::value) ||
(std::is_pointer<T>::value && std::is_pointer<U>::value),
bool>::type
notThereYet(T& iter, const U& end) {
return iter < end;
}
template <class T, class U>
typename std::enable_if<
!((std::is_arithmetic<T>::value && std::is_arithmetic<U>::value) ||
(std::is_pointer<T>::value && std::is_pointer<U>::value)),
bool>::type
notThereYet(T& iter, const U& end) {
return iter != end;
}
} // namespace detail
} // namespace folly
/*
* Look at the Ranges-v3 views and you'll probably find an easier way to build
* the view you want but the equivalent is roughly:
*
* for (auto& element : make_subrange(begin, end))
*/
#define FOR_EACH_RANGE(i, begin, end) \
for (auto i = (true ? (begin) : (end)); \
::folly::detail::notThereYet(i, (end)); \
++i)
#include <folly/container/Foreach-inl.h>