verdnatura-chat/app/containers/message/RepliedThread.tsx

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[NEW] Jump to message (#3099) * Scrolling * Add loadMore button at the end of loadMessagesForRoom * Delete dummy item on tap * Only insert loadMore dummy if there's more data * load surrounding messages * fixes and load next * First dummy and dummy-next * Save load next messages * Check if message exists before fetching surroundings * Refactoring List * Jumping to message :) * Showing blocking loader while scrolling/fetching message * Check if message exists on local db before inserting dummy * Delete dummies automatically when the message sent to updateMessages again * Minor cleanup * Fix scroll * Highlight message * Jump to bottom * Load more on scroll * Adding stories to LoadMore * Refactoring * Add loading indicator to LoadMore * Small refactor * Add LoadMore to threads * getMoreMessages * chat.getThreadMessages -> getThreadMessages * Start jumping to threads * Add jumpToMessageId on RoomView * Nav to correct channel * Fix PK issue on thread_messages * Disable jump to thread from another room * Fix nav to thread params * Add navToRoom * Refactor styles * Test notch * Fix Android border * Fix thread message on title * Fix NavBottomFAB on threads * Minor cleanup * Workaround for readThreads being called too often * Lint * Update tests * Jump from search * Go to threads from search * Remove getItemLayout and rely on viewable items * Fix load older * stash working * Fix infinite loading * Lower itemVisiblePercentThreshhold to 10, so very long messages behave as viewable * Add generateLoadMoreId util * Minor cleanup * Jump to message from notification/deep linking * Add getMessageInfo * Nav to threads from other rooms * getThreadName * Unnecessary logic * getRoomInfo * Colocate getMessageInfo closer to RoomView * Minor cleanup * Remove search from RoomActionsView * Minor fix for search on not joined public channels * Jump to any link * Fix tablets * Jump to message from MessagesView and other bug fixes * Fix issue on Urls * Adds race condition to cancel jump to message if it's stuck or after 5 seconds * Jump from message search quote * lint * Stop onPress * Small refactor on load methods * Minor fixes for loadThreadMessages * Minor typo * LoadMore i18n * Minor cleanup
2021-05-26 17:24:54 +00:00
import React, { memo, useEffect, useState } from 'react';
import { View } from 'react-native';
import { CustomIcon } from '../CustomIcon';
import styles from './styles';
import { themes } from '../../lib/constants';
[NEW] E2E Encryption (#2394) * Add E2EKey to Subscription Model * Install react-native-simple-crypto * Install bytebuffer * Add translations * CreateChannel Encrypted toggle * Request E2E_Enabled setting * Add some E2E API methods * POC E2E Encryption * Garbage remove * Remove keys cleaner * Android cast JWK -> PKCS1 * Initialize E2E when Login Success * Add some translations * Add e2e property to Message model * Send Encrypted messages * (iOS) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * (Android) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * Create an encrypted channel * Fix app crashing on RoomsList * Create room key * Set Room E2E Key (Android) * Edit room encrypted * Show encrypted icon on messages * logEvents * Decrypt pending subscriptions & messages * Handle user cancel e2e password entry * E2ESavePasswordView * Update Snapshot * Add encrypted props to message on Send * Thread messages encryption * E2E -> Encryption * Share Extension: Share encrypted text * (POC) Search messages on Encrypted room * Provide room key to new users * Request roomKey on stream-notify-room-users * Add e2eKeyId to Room Model * (WIP) E2E Encryption Screens * Remove encryption subscription file * Move E2E_Enable to Server Model * Encryption List Banner * Move Encryption init to Sagas * Show banner only when enabled * Use RocketChat/react-native-simple-crypto * Search on WM only when is an Encrypted channel * (WIP) Encryption Banner * Encryption banner * Patch -> Fork * Improve send encrypted message * Update simple-crypto * Not decrypt already decrypted messages * Add comments * Change eslint disable to inline * Improve code * Remove comment * Some fixes * (WIP) Encryption Screens * Improve sub find * Resend an encrypted message * Fix comment * Code improvements * Hide e2e buttons on features if it is not enabled * InApp notifications of a encrypted room * Encryption stop logic * Edit encrypted message * DB batch on decryptPending * Encryption ready client * Comments * Handle getRoomInstance errors * Multiple messages decrypt * Remove unnecessary try/catch * Fix decrypt all messages history * Just add a questionmark * Fix some subscriptions missing decrypt * Disable request key logic * Fix unicode emojis * Fix e2ekey request * roomId -> subscription * Decrypt subscription after merge * E2ERoom -> EncryptionRoom * Fix infinite loading * Handle import key errors * Handle request key errors * Move e2eRequestRoomKey to Rocket.Chat * WIP handshake when key should be requested * Add search messages explanation * Remove some TODO and update comments * Improvements * Dont show message hash to user * Handle key request & prevent multiple calls * Request E2EKey on decryptSubscription that doesn't exists on database yet * Insert decrypted subscription * Fix crash after login * Decrypt sub when receive the key * Decrypt pending messages of a room * Encrypted as a switch * Buffer to Base64 URI Safe * Add a relevant comment * Prevent import key without a privateKey * Prevent create a new instance when client is not ready * Update simple-crypto & remove replace trick * More comments * Remove useless comment * Remove useless try/catch * I18n all E2E screens * E2ESavePassword -> E2ESaveYourPassword * Prevent multiple views on message when is not encrypted * Fix encryption toggle not working sometimes * follow some suggestions * dont rotate icons * remove unnecessary condition * remove unreachable event * create channel comment * disable no-bitwise rule for entire file * loadKeys -> persistKeys * getMasterKey -> generateMasterKey * explicit difference between E2EKey & e2eKeyId * roomId -> rid * group columns * Remove server selector * missing log events * remove comment * use stored public key * update simple-crypto & remove base64-js patch * add some logs * remove unreachable condition * log errors * handle errors on provide key directly on subscription * Downgrade RocketChat/react-native-simple-crypto * improve get room instance * migration of older apps * check encrypted status before send a message * wait client ready * use our own base64-js * add more jest tests * explain return * remove unncessary stop * thrown error to caller * remove superfluous checks * use Encryption property * change ready state logic * ready -> establishing * encryption.room -> encryptionRoom * EncryptionRoom -> Room * add documentation * wait establishing before provide a room key * remove superfluous condition * improve error handling logic * fallback e2ekey set * remove no longer necessary check * remove e.g. * improve getRoomInstance * import from index * use batch * fix a comment * decrypt tmsg * dont show hash when message is encrypted * Fix detox * Apply suggestions from code review Co-authored-by: Diego Mello <diegolmello@gmail.com>
2020-09-11 14:31:38 +00:00
import I18n from '../../i18n';
import { MarkdownPreview } from '../markdown';
import { IMessageRepliedThread } from './interfaces';
import { useTheme } from '../../theme';
const RepliedThread = memo(({ tmid, tmsg, isHeader, fetchThreadName, id, isEncrypted }: IMessageRepliedThread) => {
const { theme } = useTheme();
const [msg, setMsg] = useState(isEncrypted ? I18n.t('Encrypted_message') : tmsg);
useEffect(() => {
if (!msg) {
fetch();
}
}, []);
2019-10-08 12:36:15 +00:00
if (!tmid || !isHeader) {
return null;
}
const fetch = async () => {
const threadName = fetchThreadName ? await fetchThreadName(tmid, id) : '';
[NEW] Jump to message (#3099) * Scrolling * Add loadMore button at the end of loadMessagesForRoom * Delete dummy item on tap * Only insert loadMore dummy if there's more data * load surrounding messages * fixes and load next * First dummy and dummy-next * Save load next messages * Check if message exists before fetching surroundings * Refactoring List * Jumping to message :) * Showing blocking loader while scrolling/fetching message * Check if message exists on local db before inserting dummy * Delete dummies automatically when the message sent to updateMessages again * Minor cleanup * Fix scroll * Highlight message * Jump to bottom * Load more on scroll * Adding stories to LoadMore * Refactoring * Add loading indicator to LoadMore * Small refactor * Add LoadMore to threads * getMoreMessages * chat.getThreadMessages -> getThreadMessages * Start jumping to threads * Add jumpToMessageId on RoomView * Nav to correct channel * Fix PK issue on thread_messages * Disable jump to thread from another room * Fix nav to thread params * Add navToRoom * Refactor styles * Test notch * Fix Android border * Fix thread message on title * Fix NavBottomFAB on threads * Minor cleanup * Workaround for readThreads being called too often * Lint * Update tests * Jump from search * Go to threads from search * Remove getItemLayout and rely on viewable items * Fix load older * stash working * Fix infinite loading * Lower itemVisiblePercentThreshhold to 10, so very long messages behave as viewable * Add generateLoadMoreId util * Minor cleanup * Jump to message from notification/deep linking * Add getMessageInfo * Nav to threads from other rooms * getThreadName * Unnecessary logic * getRoomInfo * Colocate getMessageInfo closer to RoomView * Minor cleanup * Remove search from RoomActionsView * Minor fix for search on not joined public channels * Jump to any link * Fix tablets * Jump to message from MessagesView and other bug fixes * Fix issue on Urls * Adds race condition to cancel jump to message if it's stuck or after 5 seconds * Jump from message search quote * lint * Stop onPress * Small refactor on load methods * Minor fixes for loadThreadMessages * Minor typo * LoadMore i18n * Minor cleanup
2021-05-26 17:24:54 +00:00
setMsg(threadName);
};
[NEW] Jump to message (#3099) * Scrolling * Add loadMore button at the end of loadMessagesForRoom * Delete dummy item on tap * Only insert loadMore dummy if there's more data * load surrounding messages * fixes and load next * First dummy and dummy-next * Save load next messages * Check if message exists before fetching surroundings * Refactoring List * Jumping to message :) * Showing blocking loader while scrolling/fetching message * Check if message exists on local db before inserting dummy * Delete dummies automatically when the message sent to updateMessages again * Minor cleanup * Fix scroll * Highlight message * Jump to bottom * Load more on scroll * Adding stories to LoadMore * Refactoring * Add loading indicator to LoadMore * Small refactor * Add LoadMore to threads * getMoreMessages * chat.getThreadMessages -> getThreadMessages * Start jumping to threads * Add jumpToMessageId on RoomView * Nav to correct channel * Fix PK issue on thread_messages * Disable jump to thread from another room * Fix nav to thread params * Add navToRoom * Refactor styles * Test notch * Fix Android border * Fix thread message on title * Fix NavBottomFAB on threads * Minor cleanup * Workaround for readThreads being called too often * Lint * Update tests * Jump from search * Go to threads from search * Remove getItemLayout and rely on viewable items * Fix load older * stash working * Fix infinite loading * Lower itemVisiblePercentThreshhold to 10, so very long messages behave as viewable * Add generateLoadMoreId util * Minor cleanup * Jump to message from notification/deep linking * Add getMessageInfo * Nav to threads from other rooms * getThreadName * Unnecessary logic * getRoomInfo * Colocate getMessageInfo closer to RoomView * Minor cleanup * Remove search from RoomActionsView * Minor fix for search on not joined public channels * Jump to any link * Fix tablets * Jump to message from MessagesView and other bug fixes * Fix issue on Urls * Adds race condition to cancel jump to message if it's stuck or after 5 seconds * Jump from message search quote * lint * Stop onPress * Small refactor on load methods * Minor fixes for loadThreadMessages * Minor typo * LoadMore i18n * Minor cleanup
2021-05-26 17:24:54 +00:00
if (!msg) {
return null;
[NEW] E2E Encryption (#2394) * Add E2EKey to Subscription Model * Install react-native-simple-crypto * Install bytebuffer * Add translations * CreateChannel Encrypted toggle * Request E2E_Enabled setting * Add some E2E API methods * POC E2E Encryption * Garbage remove * Remove keys cleaner * Android cast JWK -> PKCS1 * Initialize E2E when Login Success * Add some translations * Add e2e property to Message model * Send Encrypted messages * (iOS) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * (Android) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * Create an encrypted channel * Fix app crashing on RoomsList * Create room key * Set Room E2E Key (Android) * Edit room encrypted * Show encrypted icon on messages * logEvents * Decrypt pending subscriptions & messages * Handle user cancel e2e password entry * E2ESavePasswordView * Update Snapshot * Add encrypted props to message on Send * Thread messages encryption * E2E -> Encryption * Share Extension: Share encrypted text * (POC) Search messages on Encrypted room * Provide room key to new users * Request roomKey on stream-notify-room-users * Add e2eKeyId to Room Model * (WIP) E2E Encryption Screens * Remove encryption subscription file * Move E2E_Enable to Server Model * Encryption List Banner * Move Encryption init to Sagas * Show banner only when enabled * Use RocketChat/react-native-simple-crypto * Search on WM only when is an Encrypted channel * (WIP) Encryption Banner * Encryption banner * Patch -> Fork * Improve send encrypted message * Update simple-crypto * Not decrypt already decrypted messages * Add comments * Change eslint disable to inline * Improve code * Remove comment * Some fixes * (WIP) Encryption Screens * Improve sub find * Resend an encrypted message * Fix comment * Code improvements * Hide e2e buttons on features if it is not enabled * InApp notifications of a encrypted room * Encryption stop logic * Edit encrypted message * DB batch on decryptPending * Encryption ready client * Comments * Handle getRoomInstance errors * Multiple messages decrypt * Remove unnecessary try/catch * Fix decrypt all messages history * Just add a questionmark * Fix some subscriptions missing decrypt * Disable request key logic * Fix unicode emojis * Fix e2ekey request * roomId -> subscription * Decrypt subscription after merge * E2ERoom -> EncryptionRoom * Fix infinite loading * Handle import key errors * Handle request key errors * Move e2eRequestRoomKey to Rocket.Chat * WIP handshake when key should be requested * Add search messages explanation * Remove some TODO and update comments * Improvements * Dont show message hash to user * Handle key request & prevent multiple calls * Request E2EKey on decryptSubscription that doesn't exists on database yet * Insert decrypted subscription * Fix crash after login * Decrypt sub when receive the key * Decrypt pending messages of a room * Encrypted as a switch * Buffer to Base64 URI Safe * Add a relevant comment * Prevent import key without a privateKey * Prevent create a new instance when client is not ready * Update simple-crypto & remove replace trick * More comments * Remove useless comment * Remove useless try/catch * I18n all E2E screens * E2ESavePassword -> E2ESaveYourPassword * Prevent multiple views on message when is not encrypted * Fix encryption toggle not working sometimes * follow some suggestions * dont rotate icons * remove unnecessary condition * remove unreachable event * create channel comment * disable no-bitwise rule for entire file * loadKeys -> persistKeys * getMasterKey -> generateMasterKey * explicit difference between E2EKey & e2eKeyId * roomId -> rid * group columns * Remove server selector * missing log events * remove comment * use stored public key * update simple-crypto & remove base64-js patch * add some logs * remove unreachable condition * log errors * handle errors on provide key directly on subscription * Downgrade RocketChat/react-native-simple-crypto * improve get room instance * migration of older apps * check encrypted status before send a message * wait client ready * use our own base64-js * add more jest tests * explain return * remove unncessary stop * thrown error to caller * remove superfluous checks * use Encryption property * change ready state logic * ready -> establishing * encryption.room -> encryptionRoom * EncryptionRoom -> Room * add documentation * wait establishing before provide a room key * remove superfluous condition * improve error handling logic * fallback e2ekey set * remove no longer necessary check * remove e.g. * improve getRoomInstance * import from index * use batch * fix a comment * decrypt tmsg * dont show hash when message is encrypted * Fix detox * Apply suggestions from code review Co-authored-by: Diego Mello <diegolmello@gmail.com>
2020-09-11 14:31:38 +00:00
}
return (
<View style={styles.repliedThread} testID={`message-thread-replied-on-${msg}`}>
<CustomIcon name='threads' size={20} style={styles.repliedThreadIcon} color={themes[theme].tintColor} />
<MarkdownPreview msg={msg} style={[styles.repliedThreadName, { color: themes[theme].tintColor }]} />
<View style={styles.repliedThreadDisclosure}>
<CustomIcon name='chevron-right' color={themes[theme].auxiliaryText} size={20} />
</View>
</View>
);
});
RepliedThread.displayName = 'MessageRepliedThread';
export default RepliedThread;