verdnatura-chat/app/sagas/rooms.js

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2019-02-27 20:29:37 +00:00
import {
put, select, race, take, fork, cancel, delay
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} from 'redux-saga/effects';
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
import { Q } from '@nozbe/watermelondb';
import { sanitizedRaw } from '@nozbe/watermelondb/RawRecord';
[NEW] Passcode and biometric unlock (#2059) * Update expo libs * Configure expo-local-authentication * ScreenLockedView * Authenticate server change * Auth on app resume * localAuthentication util * Add servers.lastLocalAuthenticatedSession column * Save last session date on background * Use our own version of app state redux * Fix libs * Remove inactive * ScreenLockConfigView * Apply on saved data * Auto lock option label * Starting passcode * Basic passcode flow working * Change passcode * Check if biometry is enrolled * Use fork * Migration * Patch expo-local-authentication * Use async storage * Styling * Timer * Refactor * Lock orientation portrait when not on tablet * share extension * Deep linking * Share extension * Refactoring passcode * use state * Stash * Refactor * Change passcode * Animate dots on error * Matching passcodes * Shake * Remove lib * Delete button * Fade animation on modal * Refactoring * ItemInfo * I18n * I18n * Remove unnecessary prop * Save biometry column * Raise time to lock to 30 seconds * Vibrate on wrong confirmation passcode * Reset attempts and save last authentication on local passcode confirmation * Remove inline style * Save last auth * Fix header blink * Change function name * Fix android modal * Fix vibration permission * PasscodeEnter calls biometry * Passcode on the state * Biometry button on PasscodeEnter * Show whole passcode * Secure passcode * Save passcode with promise to prevent empty passcodes and immediately lock * Patch expo-local-authentication * I18n * Fix biometry being called every time * Blur screen on app inactive * Revert "Blur screen on app inactive" This reverts commit a4ce812934adcf6cf87eb1a92aec9283e2f26753. * Remove immediately because of how Activities work on Android * Pods * New layout * stash * Layout refactored * Fix icons * Force set passcode from server * Lint * Improve permission message * Forced passcode subtitle * Disable based on admin's choice * Require local authentication on login success * Refactor * Update tests * Update react-native-device-info to fix notch * Lint * Fix modal * Fix icons * Fix min auto lock time * Review * keep enabled on mobile * fix forced by admin when enable unlock with passcode * use DEFAULT_AUTO_LOCK when manual enable screenLock * fix check has passcode * request biometry on first password * reset auto time lock when disabled on server Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com>
2020-05-08 17:04:37 +00:00
2017-08-17 02:06:22 +00:00
import * as types from '../actions/actionsTypes';
import { roomsSuccess, roomsFailure, roomsRefresh } from '../actions/rooms';
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
import database from '../lib/database';
import log from '../utils/log';
import mergeSubscriptionsRooms from '../lib/methods/helpers/mergeSubscriptionsRooms';
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import RocketChat from '../lib/rocketchat';
import buildMessage from '../lib/methods/helpers/buildMessage';
import protectedFunction from '../lib/methods/helpers/protectedFunction';
const updateRooms = function* updateRooms({ server, newRoomsUpdatedAt }) {
const serversDB = database.servers;
const serversCollection = serversDB.get('servers');
try {
const serverRecord = yield serversCollection.find(server);
return serversDB.action(async() => {
await serverRecord.update((record) => {
record.roomsUpdatedAt = newRoomsUpdatedAt;
});
});
} catch {
// Server not found
}
};
const handleRoomsRequest = function* handleRoomsRequest({ params }) {
try {
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
const serversDB = database.servers;
RocketChat.subscribeRooms();
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const newRoomsUpdatedAt = new Date();
let roomsUpdatedAt;
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const server = yield select(state => state.server.server);
if (params.allData) {
yield put(roomsRefresh());
} else {
const serversCollection = serversDB.get('servers');
try {
const serverRecord = yield serversCollection.find(server);
({ roomsUpdatedAt } = serverRecord);
} catch {
// Server not found
}
}
2019-02-27 20:29:37 +00:00
const [subscriptionsResult, roomsResult] = yield RocketChat.getRooms(roomsUpdatedAt);
const { subscriptions } = yield mergeSubscriptionsRooms(subscriptionsResult, roomsResult);
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
const db = database.active;
const subCollection = db.get('subscriptions');
const messagesCollection = db.get('messages');
const subsIds = subscriptions.map(sub => sub.rid).concat(roomsResult.remove.map(room => room._id));
if (subsIds.length) {
const existingSubs = yield subCollection.query(Q.where('id', Q.oneOf(subsIds))).fetch();
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
const subsToUpdate = existingSubs.filter(i1 => subscriptions.find(i2 => i1._id === i2._id));
const subsToCreate = subscriptions.filter(i1 => !existingSubs.find(i2 => i1._id === i2._id));
const subsToDelete = existingSubs.filter(i1 => !subscriptions.find(i2 => i1._id === i2._id));
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
const openedRooms = yield select(state => state.room.rooms);
const lastMessages = subscriptions
/** Checks for opened rooms and filter them out.
* It prevents this process to try persisting the same last message on the room messages fetch.
* This race condition is easy to reproduce on push notification tap.
*/
.filter(sub => !openedRooms.includes(sub.rid))
.map(sub => sub.lastMessage && buildMessage(sub.lastMessage))
.filter(lm => lm);
const lastMessagesIds = lastMessages.map(lm => lm._id).filter(lm => lm);
const existingMessages = yield messagesCollection.query(Q.where('id', Q.oneOf(lastMessagesIds))).fetch();
const messagesToUpdate = existingMessages.filter(i1 => lastMessages.find(i2 => i1.id === i2._id));
const messagesToCreate = lastMessages.filter(i1 => !existingMessages.find(i2 => i1._id === i2.id));
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
const allRecords = [
...subsToCreate.map(subscription => subCollection.prepareCreate((s) => {
s._raw = sanitizedRaw({ id: subscription.rid }, subCollection.schema);
return Object.assign(s, subscription);
})),
...subsToUpdate.map((subscription) => {
const newSub = subscriptions.find(s => s._id === subscription._id);
return subscription.prepareUpdate(() => {
if (newSub.announcement) {
if (newSub.announcement !== subscription.announcement) {
subscription.bannerClosed = false;
}
}
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
Object.assign(subscription, newSub);
});
}),
...subsToDelete.map(subscription => subscription.prepareDestroyPermanently()),
...messagesToCreate.map(message => messagesCollection.prepareCreate(protectedFunction((m) => {
m._raw = sanitizedRaw({ id: message._id }, messagesCollection.schema);
m.subscription.id = message.rid;
return Object.assign(m, message);
}))),
...messagesToUpdate.map((message) => {
const newMessage = lastMessages.find(m => m._id === message.id);
return message.prepareUpdate(protectedFunction(() => {
Object.assign(message, newMessage);
}));
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
})
];
yield db.action(async() => {
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
await db.batch(...allRecords);
});
}
2019-02-27 20:29:37 +00:00
yield updateRooms({ server, newRoomsUpdatedAt });
yield put(roomsSuccess());
} catch (e) {
yield put(roomsFailure(e));
log(e);
}
};
const root = function* root() {
while (true) {
const params = yield take(types.ROOMS.REQUEST);
const isAuthenticated = yield select(state => state.login.isAuthenticated);
if (isAuthenticated) {
const roomsRequestTask = yield fork(handleRoomsRequest, params);
yield race({
roomsSuccess: take(types.ROOMS.SUCCESS),
roomsFailure: take(types.ROOMS.FAILURE),
serverReq: take(types.SERVER.SELECT_REQUEST),
[NEW] Passcode and biometric unlock (#2059) * Update expo libs * Configure expo-local-authentication * ScreenLockedView * Authenticate server change * Auth on app resume * localAuthentication util * Add servers.lastLocalAuthenticatedSession column * Save last session date on background * Use our own version of app state redux * Fix libs * Remove inactive * ScreenLockConfigView * Apply on saved data * Auto lock option label * Starting passcode * Basic passcode flow working * Change passcode * Check if biometry is enrolled * Use fork * Migration * Patch expo-local-authentication * Use async storage * Styling * Timer * Refactor * Lock orientation portrait when not on tablet * share extension * Deep linking * Share extension * Refactoring passcode * use state * Stash * Refactor * Change passcode * Animate dots on error * Matching passcodes * Shake * Remove lib * Delete button * Fade animation on modal * Refactoring * ItemInfo * I18n * I18n * Remove unnecessary prop * Save biometry column * Raise time to lock to 30 seconds * Vibrate on wrong confirmation passcode * Reset attempts and save last authentication on local passcode confirmation * Remove inline style * Save last auth * Fix header blink * Change function name * Fix android modal * Fix vibration permission * PasscodeEnter calls biometry * Passcode on the state * Biometry button on PasscodeEnter * Show whole passcode * Secure passcode * Save passcode with promise to prevent empty passcodes and immediately lock * Patch expo-local-authentication * I18n * Fix biometry being called every time * Blur screen on app inactive * Revert "Blur screen on app inactive" This reverts commit a4ce812934adcf6cf87eb1a92aec9283e2f26753. * Remove immediately because of how Activities work on Android * Pods * New layout * stash * Layout refactored * Fix icons * Force set passcode from server * Lint * Improve permission message * Forced passcode subtitle * Disable based on admin's choice * Require local authentication on login success * Refactor * Update tests * Update react-native-device-info to fix notch * Lint * Fix modal * Fix icons * Fix min auto lock time * Review * keep enabled on mobile * fix forced by admin when enable unlock with passcode * use DEFAULT_AUTO_LOCK when manual enable screenLock * fix check has passcode * request biometry on first password * reset auto time lock when disabled on server Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com>
2020-05-08 17:04:37 +00:00
background: take(types.APP_STATE.BACKGROUND),
logout: take(types.LOGOUT),
timeout: delay(30000)
});
yield cancel(roomsRequestTask);
}
}
};
export default root;