verdnatura-chat/ios/Pods/Flipper-Folly/folly/io/async/AsyncSocket.h

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Merge beta into master (#2143) * [FIX] Messages being sent but showing as temp status (#1469) * [FIX] Missing messages after reconnect (#1470) * [FIX] Few fixes on themes (#1477) * [I18N] Missing German translations (#1465) * Missing German translation * adding a missing space behind colon * added a missing space after colon * and another attempt to finally fix this – got confused by all the branches * some smaller fixes for the translation * better wording * fixed another typo * [FIX] Crash while displaying the attached image with http on file name (#1401) * [IMPROVEMENT] Tap app and server version to copy to clipboard (#1425) * [NEW] Reply notification (#1448) * [FIX] Incorrect background color login on iPad (#1480) * [FIX] Prevent multiple tap on send (Share Extension) (#1481) * [NEW] Image Viewer (#1479) * [DOCS] Update Readme (#1485) * [FIX] Jitsi with Hermes Enabled (#1523) * [FIX] Draft messages not working with themed Messagebox (#1525) * [FIX] Go to direct message from members list (#1519) * [FIX] Make SAML wait for idp token instead of creating it on client (#1527) * [FIX] Server Test Push Notification (#1508) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [CHORE] Update to new server response (#1509) * [FIX] Insert messages with blank users (#1529) * Bump version to 4.2.1 (#1530) * [FIX] Error when normalizing empty messages (#1532) * [REGRESSION] CAS (#1570) * Bump version to 4.2.2 (#1571) * [FIX] Add username block condition to prevent error (#1585) * Bump version to 4.2.3 * Bump version to 4.2.4 * Bump version to 4.3.0 (#1630) * [FIX] Channels doesn't load (#1586) * [FIX] Channels doesn't load * [FIX] Update roomsUpdatedAt when subscriptions.length is 0 * [FIX] Remove unnecessary changes * [FIX] Improve the code Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Make SAML to work on Rocket.Chat < 2.3.0 (#1629) * [NEW] Invite links (#1534) * [FIX] Set the http-agent to the form that Rocket.Chat requires for logging (#1482) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] "Following thread" and "Unfollowed Thread" is hardcoded and not translated (#1625) * [FIX] Disable reset button if form didn't changed (#1569) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Header title of RoomInfoView (#1553) * [I18N] Gallery Permissions DE (#1542) * [FIX] Not allow to send messages to archived room (#1623) * [FIX] Profile fields automatically reset (#1502) * [FIX] Show attachment on ThreadMessagesView (#1493) * [NEW] Wordpress auth (#1633) * [CHORE] Add Start Packager script (#1639) * [CHORE] Update RN to 0.61.5 (#1638) * [CHORE] Update RN to 0.61.5 * [CHORE] Update react-native patch Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> * Bump version to 4.3.1 (#1641) * [FIX] Change force logout rule (#1640) * Bump version to 4.4.0 (#1643) * [IMPROVEMENT] Use MessagingStyle on Android Notification (#1575) * [NEW] Request review (#1627) * [NEW] Pull to refresh RoomView (#1657) * [FIX] Unsubscribe from room (#1655) * [FIX] Server with subdirs (#1646) * [NEW] Clear cache (#1660) * [IMPROVEMENT] Memoize and batch subscriptions updates (#1642) * [FIX] Disallow empty sharing (#1664) * [REGRESSION] Use HTTPS links for sharing and markets protocol for review (#1663) * [FIX] In some cases, share extension doesn't load images (#1649) * [i18n] DE translations for new invite function and some minor fixes (#1631) * [FIX] Remove duplicate jetify step (#1628) minor: also remove 'cd' calls Co-authored-by: Diego Mello <diegolmello@gmail.com> * [REGRESSION] Read messages (#1666) * [i18n] German translations missing (#1670) * [FIX] Notifications crash on older Android Versions (#1672) * [i18n] Added Dutch translation (#1676) * [NEW] Omnichannel Beta (#1674) * [NEW] Confirm logout/clear cache (#1688) * [I18N] Add es-ES language (#1495) * [NEW] UiKit Beta (#1497) * [IMPROVEMENT] Use reselect (#1696) * [FIX] Notification in Android API level less than 24 (#1692) * [IMPROVEMENT] Send tmid on slash commands and media (#1698) * [FIX] Unhandled action on UIKit (#1703) * [NEW] Pull to refresh RoomsList (#1701) * [IMPROVEMENT] Reset app when language is changed (#1702) * [FIX] Small fixes on UIKit (#1709) * [FIX] Spotlight (#1719) * [CHORE] Update react-native-image-crop-picker (#1712) * [FIX] Messages Overlapping (Android) and MessageBox Scroll (iOS) (#1720) * [REGRESSION] Remove @ and # from mention (#1721) * [NEW] Direct message from user info (#1516) * [FIX] Delete slash commands (#1723) * [IMPROVEMENT] Hold URL to copy (#1684) * [FIX] Different sourcemaps generation for Hermes (#1724) * [FIX] Different sourcemaps generation for Hermes * Upload sourcemaps after build * [REVERT] Show emoji keyboard on Android (#1738) * [FIX] Stop logging react-native-image-crop-picker (#1745) * [FIX] Prevent toast ref error (#1744) * [FIX] Prevent reaction map error (#1743) * [FIX] Add missing calls to user info (#1741) * [FIX] Catch room unsubscribe error (#1739) * [i18n] Missing German keys (#1735) * [FIX] Missing i18n on MessagesView title (#1733) * [FIX] UIKit Modal: Weird behavior on Android Tablet (#1742) * [i18n] Missing key on German (#1747) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [i18n] Add Italian (#1736) * [CHORE] Memory leaks investigation (#1675) * [IMPROVEMENT] Alert verify email when enabled (#1725) * [NEW] Jitsi JWT added to URL (#1746) * [FIX] UIKit submit when connection lost (#1748) * Bump version to 4.5.0 (#1761) * [NEW] Default browser (#1752) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] HTTP Basic Auth (#1753) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Honor profile fields edit settings (#1687) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Room announcements (#1726) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Honor Register/Login settings (#1727) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Make links clickable on Room Info (#1730) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [NEW] Hide system messages (#1755) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Honor "Message_AudioRecorderEnabled" (#1764) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [i18n] Missing de keys (#1765) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Redirect user to SetUsernameView (#1728) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Join Room (#1769) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Accept all media types using * (#1770) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Use RealName when necessary (#1758) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Markdown Line Break (#1783) * [IMPROVEMENT] Remove useMarkdown (#1774) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Open browser rather than webview on Create Workspace (#1788) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Markdown perf (#1796) * [FIX] Stop video when modal is closed (#1787) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Hide reply notification action when there are missing data (#1771) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [i18n] Added Japanese translation (#1781) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Reset password error message (#1772) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Close tablet modal (#1773) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Setting not present (#1775) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Thread header (#1776) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Keyboard tracking loses input ref (#1784) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [NEW] Mark message as unread (#1785) Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> * [IMPROVEMENT] Log server version (#1786) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Add loading message on long running tasks (#1798) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [CHORE] Switch Apple account on Fastlane (#1810) * [FIX] Watermelon throwing "Cannot update a record with pending updates" (#1754) * [FIX] Detox tests (#1790) * [CHORE] Use markdown preview on RoomView Header (#1807) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] LoginSignup blink services (#1809) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Request user presence on demand (#1813) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Remove all invited users when create a channel (#1814) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Pop from room which you have been removed (#1819) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Room Info styles (#1820) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [i18n] Add missing German keys (#1800) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Empty mentions for @all and @here when real name is enabled (#1822) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [TESTS] Markdown added to Storybook (#1812) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [REGRESSION] Room View header title (#1827) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Storybook snapshots (#1831) Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> * [FIX] Mentions (#1829) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Thread message not found (#1830) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Separate delete and remove channel (#1832) * Rename to delete room * Separate delete and remove channel * handleRemoved -> handleRoomRemoved * [FIX] Navigate to RoomsList & Handle tablet case Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> * [NEW] Filter system messages per room (#1815) Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] e2e tests (#1838) * [FIX] Consecutive clear cache calls freezing app (#1851) * Bump version to 4.5.1 (#1853) * [FIX][iOS] Ignore silent mode on audio player (#1862) * [IMPROVEMENT] Create App Group property on Info.plist (#1858) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Make username clickable on message (#1618) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Show proper error message on profile (#1768) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Show toast when a message is starred/unstarred (#1616) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Incorrect size params to avatar endpoint (#1875) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Remove unrecognized emoji flags on android (#1887) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Remove react-native global installs (#1886) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Emojis transparent on android (#1881) Co-authored-by: Diego Mello <diegolmello@gmail.com> * Bump acorn from 5.7.3 to 5.7.4 (#1876) Bumps [acorn](https://github.com/acornjs/acorn) from 5.7.3 to 5.7.4. - [Release notes](https://github.com/acornjs/acorn/releases) - [Commits](https://github.com/acornjs/acorn/compare/5.7.3...5.7.4) Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Diego Mello <diegolmello@gmail.com> * Bump version to 4.6.0 (#1911) * [FIX] Encode Image URI (#1909) * [FIX] Encode Image URI * [FIX] Check if Image is Valid Co-authored-by: Diego Mello <diegolmello@gmail.com> * [NEW] Adaptive Icons (#1904) * Remove unnecessary stuff from debug build * Adaptive icon for experimental app * [FIX] Stop showing message on leave channel (#1896) * [FIX] Leave room don't show 'was removed' message * [FIX] Remove duplicated code Co-authored-by: Diego Mello <diegolmello@gmail.com> * [i18n] Added missing German translations(#1900) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Linkedin OAuth login (#1913) * [CHORE] Fix typo in CreateChannel View (#1930) * [FIX] Respect protocol in HTTP Auth IPs (#1933) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Use new LinkedIn OAuth url (#1935) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [CHORE] Use storyboard on splash screen (#1939) * Update react-native-bootsplash * iOS * Fix android * [FIX] Check if avatar exists before create Icon (#1927) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Ignore self typing event (#1950) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Change default directory listing to Users (#1948) * fix: change default directory listing to Users * follow server settings * Fix state to props Co-authored-by: Diego Mello <diegolmello@gmail.com> * [NEW] Onboarding layout (#1954) * Onboarding texts * OnboardingView * FormContainer * Minor fixes * NewServerView * Remove code * Refactor * WorkspaceView * Stash * Login with email working * Login with * Join open * Revert "Login with" This reverts commit d05dc507d2e9a2db76d433b9b1f62192eba35dbd. * Fix create account styles * Register * Refactor * LoginServices component * Refactor * Multiple servers * Remove native images * Refactor styles * Fix testid * Fix add server on tablet * i18n * Fix close modal * Fix TOTP * [FIX] Registration disabled * [FIX] Login Services separator * Fix logos * Fix AppVersion name * I18n * Minor fixes * [FIX] Custom Fields Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> * [NEW] Create discussions (#1942) * [WIP][NEW] Create Discussion * [FIX] Clear multiselect & Translations * [NEW] Create Discussion at MessageActions * [NEW] Disabled Multiselect * [FIX] Initial channel * [NEW] Create discussion on MessageBox Actions * [FIX] Crashing on edit name * [IMPROVEMENT] New message layout * [CHORE] Update README * [NEW] Avatars on MultiSelect * [FIX] Select Users * [FIX] Add redirect and Handle tablet * [IMPROVEMENT] Split CreateDiscussionView * [FIX] Create a discussion inner discussion * [FIX] Create a discussion * [I18N] Add pt-br * Change icons * [FIX] Nav to discussion & header title * Fix header Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Load messages (#1910) * Create updateLastOpen param on readMessages * Remove InteractionManager from load messages * [NEW] Custom Status (#1811) * [NEW] Custom Status * [FIX] Subscribe to changes * [FIX] Improve code using Banner component * [IMPROVEMENT] Toggle modal * [NEW] Edit custom status from Sidebar * [FIX] Modal when tablet * [FIX] Styles * [FIX] Switch to react-native-promp-android * [FIX] Custom Status UI * [TESTS] E2E Custom Status * Fix banner * Fix banner * Fix subtitle * status text * Fix topic header * Fix RoomActionsView topic * Fix header alignment on Android * [FIX] RoomInfo crashes when without statusText * [FIX] Use users.setStatus * [FIX] Remove customStatus of ProfileView * [FIX] Room View Thread Header Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] UI issues of Create Discussion View (#1965) * [NEW] Direct Message between multiple users (#1958) * [WIP] DM between multiple users * [WIP][NEW] Create new DM between multiple users * [IMPROVEMENT] Improve createChannel Sagas * [IMPROVEMENT] Selected Users view * [IMPROVEMENT] Room Actions of Group DM * [NEW] Create new DM between multiple users * [NEW] Group DM avatar * [FIX] Directory border * [IMPROVEMENT] Use isGroupChat * [CHORE] Remove legacy getRoomMemberId * [NEW] RoomTypeIcon * [FIX] No use legacy method on RoomInfoView * [FIX] Blink header when create new DM * [FIX] Only show create direct message option when allowed * [FIX] RoomInfoView * pt-BR * Few fixes * Create button name * Show create button only after a user is selected * Fix max users issues Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Add server and hide login (#1968) * Navigate to new server workspace from ServerDropdown if there's no token * Hide login button based on login services and Accounts_ShowFormLogin setting * [FIX] Lint Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> * [FIX] MultiSelect Keyboard behavior (Android) (#1969) * fixed-modal-position * made-changes Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> * [FIX] Bottom border style on DirectoryView (#1963) * [FIX] Border style * [FIX] Refactoring * [FIX] fix color of border * Undo Co-authored-by: Aroo <azhaubassar@gmail.com> Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Clear settings on server change (#1967) * [FIX] Deeplinking without RoomId (#1925) * [FIX] Deeplinking without rid * [FIX] Join channel * [FIX] Deep linking without rid * Update app/lib/methods/canOpenRoom.js Co-authored-by: Diego Mello <diegolmello@gmail.com> * [NEW] Two Factor authentication via email (#1961) * First api call working * [NEW] REST API Post wrapper 2FA * [NEW] Send 2FA on Email * [I18n] Add translations * [NEW] Translations & Cancel totp * [CHORE] Totp -> TwoFactor * [NEW] Two Factor by email * [NEW] Tablet Support * [FIX] Text colors * [NEW] Password 2fa * [FIX] Encrypt password on 2FA * [NEW] MethodCall2FA * [FIX] Password fallback * [FIX] Wrap all post/methodCall with 2fa * [FIX] Wrap missed function * few fixes * [FIX] Use new TOTP on Login * [improvement] 2fa methodCall Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> * [FIX] Correct message for manual approval user Registration (#1906) * [FIX] Correct message for manual approval from admin shown on Registeration * lint fix - added semicolon * Updated the translations * [FIX] Translations * i18n to match server Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Direct Message between multiple users REST (#1974) * [FIX] Investigate app losing connection issues (#1890) * [WIP] Reopen without timeOut & ping with 5 sec & Fix Unsubscribe * [FIX] Remove duplicated close * [FIX] Use no-dist lib * [FIX] Try minor fix * [FIX] Try reopen connection when app was put on foreground * [FIX] Remove timeout * [FIX] Build * [FIX] Patch * [FIX] Snapshot * [IMPROVEMENT] Decrease time to reopen * [FIX] Some fixes * [FIX] Update sdk version * [FIX] Subscribe Room Once * [CHORE] Update sdk * [FIX] Subscribe Room * [FIX] Try to resend missed subs * [FIX] Users never show status when start app without network * [FIX] Subscribe to room * [FIX] Multiple servers * [CHORE] Update SDK * [FIX] Don't duplicate streams on subscribeAll * [FIX] Server version when start the app offline * [FIX] Server version cached * [CHORE] Remove unnecessary code * [FIX] Offline server version * [FIX] Subscribe before connect * [FIX] Remove unncessary props * [FIX] Update sdk * [FIX] User status & Unsubscribe Typing * [FIX] Typing at incorrect room * [FIX] Multiple Servers * [CHORE] Update SDK * [REVERT] Undo some changes on SDK * [CHORE] Update sdk to prevent incorrect subscribes * [FIX] Prevent no reconnect * [FIX] Remove close on open * [FIX] Clear typing when disconnect/connect to SDK * [CHORE] Update SDK * [CHORE] Update SDK * Update SDK * fix merge develop Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Single message thread inserting thread without rid (#1999) * [FIX] ThreadMessagesView crashing on load (#1997) * [FIX] Saml (#1996) * [FIX] SAML incorrect close * [FIX] Pathname Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Change user own status (#1995) * [FIX] Change user own status * [IMPROVEMENT] Set activeUsers Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Loading all updated rooms after app resume (#1998) * [FIX] Loading all updated rooms after app resume * Fix room date on RoomItem Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Change notifications preferences (#2000) * [FIX] Change notifications preferences * [IMPROVEMENT] Picker View * [I18N] Translations * [FIX] Picker Selection * [FIX] List border * [FIX] Prevent crash * [FIX] Not-Pref tablet * [FIX] Use same style of LanguageView * [IMPROVEMENT] Send listItem title Co-authored-by: Diego Mello <diegolmello@gmail.com> * Bump version to 4.6.1 (#2001) * [FIX] DM header blink (#2011) * [FIX] Split get settings into two requests (#2017) * [FIX] Split get settings into two requests * [FIX] Clear settings only when change server * [IMPROVEMENT] Move the way to clear settings * [REVERT] Revert some changes * [FIX] Server Icon Co-authored-by: Diego Mello <diegolmello@gmail.com> * [REGRESSION] Invite Links (#2007) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Read only channel/broadcast (#1951) * [FIX] Read only channel/broadcast * [FIX] Roles missing * [FIX] Check roles to readOnly * [FIX] Can post * [FIX] Respect post-readonly permission * [FIX] Search a room readOnly Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Cas auth (#2024) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Login TOTP Compatibility to older servers (#2018) * [FIX] Login TOTP Compatibility to older servers * [FIX] Android crashes if use double negation Co-authored-by: Diego Mello <diegolmello@gmail.com> * Bump version to 4.6.4 (#2029) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Lint (#2030) * [FIX] UIKit with only one block (#2022) * [FIX] Message with only one block * [FIX] Update headers Co-authored-by: Diego Mello <diegolmello@gmail.com> * Bump version to 4.7.0 (#2035) * [FIX] Action Tint Color on Black theme (#2081) * [FIX] Prevent crash when thread is not found (#2080) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Prevent double click (#2079) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Show slash commands when disconnected (#2078) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Backhandler onboarding (#2077) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Respect UI_Allow_room_names_with_special_chars setting (#2076) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] RoomsList update sometimes isn't fired (#2071) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Stop inserting last message as message object from rooms stream if room is focused (#2069) * [IMPROVEMENT] No insert last message if the room is focused * fix discussion/threads Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Hide system messages (#2067) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Pending update (#2066) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Prevent crash when room.uids was not inserted yet (#2055) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FEATURE] Save video (#2063) * added-feature-save-video * fix sha256 Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Send totp-code to meteor call (#2050) * fixed-issue * removed-variable-name-errors * reverted-last-commit Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] MessageBox mention shouldn't show group DMs (#2049) * fixed-issue * [FIX] Filter users only if it's not a group chat Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] AttachmentView (Android)(Tablet) (#2047) * [fix]Tablet attachment View and Room Navigation * fix weird navigation and margin bottom Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Allow special chars in Filename (#2020) * fixed-filename-issue * improve Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Recorded audio on Android doesn't play on iOS (#2073) * react-native-video -> expo-av * remove react-native-video * Add audio mode * update mocks * [FIX] Loading bigger than play/pause Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Message Touchable (#2082) * [FIX] Avatar touchable * [IMPROVEMENT] onLongPress on all Message Touchables * [IMPROVEMENT] User & baseUrl on MessageContext * [FIX] Context Access * [FIX] BaseURL * Fix User Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] ReactionsModal (#2085) * [NEW] Delete Server (#1975) * [NEW] Delete server Co-authored-by: Bruno Dantas <oliveiradantas96@gmail.com> Co-authored-by: Calebe Rios <calebersmendes@gmail.com> * [FIX] Revert removed function Co-authored-by: Bruno Dantas <oliveiradantas96@gmail.com> Co-authored-by: Calebe Rios <calebersmendes@gmail.com> * pods * i18n * Revert "pods" This reverts commit 2854a1650538159aeeafe90fdb2118d12b76a82f. Co-authored-by: Bruno Dantas <oliveiradantas96@gmail.com> Co-authored-by: Calebe Rios <calebersmendes@gmail.com> Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Change server while connecting/updating (#1981) * [IMPROVEMENT] Change server while connecting * [FIX] Not login/reconnect to previous server * [FIX] Abort all fetch while connecting * [FIX] Abort sdk fetch * [FIX] Patch-package * Add comments Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Keep screen awake while recording/playing some audio (#2089) * [IMPROVEMENT] Keep screen awake while recording/playing some audio * [FIX] Add expo-keep-awake mock * [FIX] UIKit crashing when UIKitModal receive update event (#2088) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Close announcement banner (#2064) * [NEW] Created new field in subscription table Signed-off-by: Ezequiel De Oliveira <ezequiel1de1oliveira@gmail.com> * [NEW] New field added to obeserver in room view Signed-off-by: Ezequiel De Oliveira <ezequiel1de1oliveira@gmail.com> * [NEW] Added icon and new design to banner Signed-off-by: Ezequiel De Oliveira <ezequiel1de1oliveira@gmail.com> * [NEW] Close banner function works Signed-off-by: Ezequiel De Oliveira <ezequiel1de1oliveira@gmail.com> * [IMPROVEMENT] closed banner status now update correctly Signed-off-by: Ezequiel De Oliveira <ezequiel1de1oliveira@gmail.com> * improve banner style Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> Co-authored-by: Diego Mello <diegolmello@gmail.com> * Update all dependencies (#2008) * Android RN 62 * First steps iOS * Second step iOS * iOS compiling * "New" build system * Finish iOS * Flipper * Update to RN 0.62.1 * expo libs * Hermes working * Fix lint * Fix android build * Patches * Dev patches * Patch WatermelonDB: https://github.com/Nozbe/WatermelonDB/pull/660 * Fix jitsi * Update several minors * Update dev minors and lint * react-native-keyboard-input * Few updates * device info * react-native-fast-image * Navigation bar color * react-native-picker-select * webview * reactotron-react-native * Watermelondb * RN 0.62.2 * Few updates * Fix selection * update gems * remove lib * finishing * tests * Use node 10 * Re-enable app bundle * iOS build * Update jitsi ios * [NEW] Passcode and biometric unlock (#2059) * Update expo libs * Configure expo-local-authentication * ScreenLockedView * Authenticate server change * Auth on app resume * localAuthentication util * Add servers.lastLocalAuthenticatedSession column * Save last session date on background * Use our own version of app state redux * Fix libs * Remove inactive * ScreenLockConfigView * Apply on saved data * Auto lock option label * Starting passcode * Basic passcode flow working * Change passcode * Check if biometry is enrolled * Use fork * Migration * Patch expo-local-authentication * Use async storage * Styling * Timer * Refactor * Lock orientation portrait when not on tablet * share extension * Deep linking * Share extension * Refactoring passcode * use state * Stash * Refactor * Change passcode * Animate dots on error * Matching passcodes * Shake * Remove lib * Delete button * Fade animation on modal * Refactoring * ItemInfo * I18n * I18n * Remove unnecessary prop * Save biometry column * Raise time to lock to 30 seconds * Vibrate on wrong confirmation passcode * Reset attempts and save last authentication on local passcode confirmation * Remove inline style * Save last auth * Fix header blink * Change function name * Fix android modal * Fix vibration permission * PasscodeEnter calls biometry * Passcode on the state * Biometry button on PasscodeEnter * Show whole passcode * Secure passcode * Save passcode with promise to prevent empty passcodes and immediately lock * Patch expo-local-authentication * I18n * Fix biometry being called every time * Blur screen on app inactive * Revert "Blur screen on app inactive" This reverts commit a4ce812934adcf6cf87eb1a92aec9283e2f26753. * Remove immediately because of how Activities work on Android * Pods * New layout * stash * Layout refactored * Fix icons * Force set passcode from server * Lint * Improve permission message * Forced passcode subtitle * Disable based on admin's choice * Require local authentication on login success * Refactor * Update tests * Update react-native-device-info to fix notch * Lint * Fix modal * Fix icons * Fix min auto lock time * Review * keep enabled on mobile * fix forced by admin when enable unlock with passcode * use DEFAULT_AUTO_LOCK when manual enable screenLock * fix check has passcode * request biometry on first password * reset auto time lock when disabled on server Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> * [FIX] Messages View (#2090) * [FIX] Messages View * [FIX] Opening PDF from Files View * [FIX] Audio * [FIX] SearchMessagesView Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Big names overflow (#2072) * [FIX] Big names overflow * [FIX] Message time Co-authored-by: devyaniChoubey <devyanichoubey16@gmail.com> * [FIX] Some alignments * fix user item overflow * some adjustments Co-authored-by: devyaniChoubey <devyanichoubey16@gmail.com> Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Avatar of message as an emoji (#2038) * fixed-issue * removed-hardcoded-emoji * Merge develop * replaced markdown with emoji componenent * made-changes * use avatar onPress Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> Co-authored-by: Diego Mello <diegolmello@gmail.com> * [NEW] Livechat (#2004) * [WIP][NEW] Livechat info/actions * [IMPROVEMENT] RoomActionsView * [NEW] Visitor Navigation * [NEW] Get Department REST * [FIX] Borders * [IMPROVEMENT] Refactor RoomInfo View * [FIX] Error while navigate from mention -> roomInfo * [NEW] Livechat Fields * [NEW] Close Livechat * [WIP] Forward livechat * [NEW] Return inquiry * [WIP] Comment when close livechat * [WIP] Improve roomInfo * [IMPROVEMENT] Forward room * [FIX] Department picker * [FIX] Picker without results * [FIX] Superfluous argument * [FIX] Check permissions on RoomActionsView * [FIX] Livechat permissions * [WIP] Show edit to livechat * [I18N] Add pt-br translations * [WIP] Livechat Info * [IMPROVEMENT] Livechat info * [WIP] Livechat Edit * [WIP] Livechat edit * [WIP] Livechat Edit * [WIP] Livechat edit scroll * [FIX] Edit customFields * [FIX] Clean livechat customField * [FIX] Visitor Navigation * [NEW] Next input logic LivechatEdit * [FIX] Add livechat data to subscription * [FIX] Revert change * [NEW] Livechat user Status * [WIP] Livechat tags * [NEW] Edit livechat tags * [FIX] Prevent some crashes * [FIX] Forward * [FIX] Return Livechat error * [FIX] Prevent livechat info crash * [IMPROVEMENT] Use input style on forward chat * OnboardingSeparator -> OrSeparator * [FIX] Go to next input * [NEW] Added some icons * [NEW] Livechat close * [NEW] Forward Room Action * [FIX] Livechat edit style * [FIX] Change status logic * [CHORE] Remove unnecessary logic * [CHORE] Remove unnecessary code * [CHORE] Remove unecessary case * [FIX] Superfluous argument * [IMPROVEMENT] Submit livechat edit * [CHORE] Remove textInput type * [FIX] Livechat edit * [FIX] Livechat Edit * [FIX] Use same effect * [IMPROVEMENT] Tags input * [FIX] Add empty tag * Fix minor issues * Fix typo * insert livechat room data to our room object * review * add method calls server version Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Delete Subs (#2091) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Android build (#2094) * [FIX] Blink header DM (#2093) * [FIX] Blink header DM * Remove query * [FIX] Push RoomInfoView * remove unnecessary try/catch * [FIX] RoomInfo > Message (Tablet) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Default biometry enabled (#2095) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [IMPROVEMENT] Enable navigating to a room from auth deep linking (#2115) * Wait for login success to navigate * Enable auth and room deep linking at the same time * [FIX] NewMessageView Press Item should open DM (#2116) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Roles throwing error (#2110) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Wait attach activity before changeNavigationBarColor (#2111) * [FIX] Wait attach activity before changeNavigationBarColor * Remove timeout and add try/catch Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] UIKit crash when some app send a list (#2117) * [FIX] StoryBook * [FIX] UIKit crash when some app send a list * [CHORE] Update snapshot * [CHORE] Remove token & id * [FIX] Change bar color while no activity attached (#2130) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Screen Lock options i18n (#2120) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [i18n] Added missing German translation strings (#2105) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Sometimes SDK is null when try to connect (#2131) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [FIX] Autocomplete position on Android (#2106) * [FIX] Autocomplete position on Android * [FIX] Set selection to 0 when needed Co-authored-by: Diego Mello <diegolmello@gmail.com> * Revert "[FIX] Autocomplete position on Android (#2106)" (#2136) This reverts commit e8c38d6f6f69ae396a4aae6e37336617da739a6d. * [FIX] Here and all mentions shouldn't refer to users (#2137) * [FIX] No send data to bugsnag if it's an aborted request (#2133) Co-authored-by: Diego Mello <diegolmello@gmail.com> * [TESTS] Update and separate E2E tests (#2126) * Tests passing until roomslist * create room * roominfo * change server * broadcast * profile * custom status * forgot password * working * room and onboarding * Tests separated * config.yml refactor * Revert "config.yml refactor" This reverts commit 0e984d3029e47612726bf199553f7abdf24843e5. * CI * lint * CI refactor * Onboarding tests * npx detox * Add all tests * Save brew cache * mac-env executor * detox-test command * Update readme * Remove folder * [FIX] Screen Lock Time respect local value (#2141) * [FIX] Screen Lock Time respect local value * [FIX] Enable biometry at the first passcode change Co-authored-by: phriedrich <info@phriedrich.de> Co-authored-by: Guilherme Siqueira <guilhersiqueira@gmail.com> Co-authored-by: Prateek Jain <44807945+Prateek93a@users.noreply.github.com> Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com> Co-authored-by: Prateek Jain <prateek93a@gmail.com> Co-authored-by: devyaniChoubey <52153085+devyaniChoubey@users.noreply.github.com> Co-authored-by: Bernard Seow <ssbing99@gmail.com> Co-authored-by: Hiroki Ishiura <ishiura@ja2.so-net.ne.jp> Co-authored-by: Exordian <jakob.englisch@gmail.com> Co-authored-by: Daanchaam <daanhendriks97@gmail.com> Co-authored-by: Youssef Muhamad <emaildeyoussefmuhamad@gmail.com> Co-authored-by: Iván Álvarez <ialvarezpereira@gmail.com> Co-authored-by: Sarthak Pranesh <41206172+sarthakpranesh@users.noreply.github.com> Co-authored-by: Michele Pellegrini <pellettiero@users.noreply.github.com> Co-authored-by: Tanmoy Bhowmik <tanmoy.openroot@gmail.com> Co-authored-by: Hibikine Kage <14365761+hibikine@users.noreply.github.com> Co-authored-by: Ezequiel de Oliveira <ezequiel1de1oliveira@gmail.com> Co-authored-by: Neil Agarwal <neil@neilagarwal.me> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Govind Dixit <GOVINDDIXIT93@GMAIL.COM> Co-authored-by: Zhaubassarova Aruzhan <49000079+azhaubassar@users.noreply.github.com> Co-authored-by: Aroo <azhaubassar@gmail.com> Co-authored-by: Sarthak Pranesh <sarthak.pranesh2018@vitstudent.ac.in> Co-authored-by: Siddharth Padhi <padhisiddharth31@gmail.com> Co-authored-by: Bruno Dantas <oliveiradantas96@gmail.com> Co-authored-by: Calebe Rios <calebersmendes@gmail.com> Co-authored-by: devyaniChoubey <devyanichoubey16@gmail.com>
2020-05-25 20:54:27 +00:00
/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <folly/Optional.h>
#include <folly/SocketAddress.h>
#include <folly/detail/SocketFastOpen.h>
#include <folly/io/IOBuf.h>
#include <folly/io/ShutdownSocketSet.h>
#include <folly/io/SocketOptionMap.h>
#include <folly/io/async/AsyncSocketException.h>
#include <folly/io/async/AsyncTimeout.h>
#include <folly/io/async/AsyncTransport.h>
#include <folly/io/async/DelayedDestruction.h>
#include <folly/io/async/EventHandler.h>
#include <folly/portability/Sockets.h>
#include <sys/types.h>
#include <chrono>
#include <map>
#include <memory>
namespace folly {
/**
* A class for performing asynchronous I/O on a socket.
*
* AsyncSocket allows users to asynchronously wait for data on a socket, and
* to asynchronously send data.
*
* The APIs for reading and writing are intentionally asymmetric. Waiting for
* data to read is a persistent API: a callback is installed, and is notified
* whenever new data is available. It continues to be notified of new events
* until it is uninstalled.
*
* AsyncSocket does not provide read timeout functionality, because it
* typically cannot determine when the timeout should be active. Generally, a
* timeout should only be enabled when processing is blocked waiting on data
* from the remote endpoint. For server sockets, the timeout should not be
* active if the server is currently processing one or more outstanding
* requests for this socket. For client sockets, the timeout should not be
* active if there are no requests pending on the socket. Additionally, if a
* client has multiple pending requests, it will ususally want a separate
* timeout for each request, rather than a single read timeout.
*
* The write API is fairly intuitive: a user can request to send a block of
* data, and a callback will be informed once the entire block has been
* transferred to the kernel, or on error. AsyncSocket does provide a send
* timeout, since most callers want to give up if the remote end stops
* responding and no further progress can be made sending the data.
*/
#if defined __linux__ && !defined SO_NO_TRANSPARENT_TLS
#define SO_NO_TRANSPARENT_TLS 200
#endif
#if defined __linux__ && !defined SO_NO_TSOCKS
#define SO_NO_TSOCKS 201
#endif
#ifdef _MSC_VER
// We do a dynamic_cast on this, in
// AsyncTransportWrapper::getUnderlyingTransport so be safe and
// force displacements for it. See:
// https://msdn.microsoft.com/en-us/library/7sf3txa8.aspx
#pragma vtordisp(push, 2)
#endif
class AsyncSocket : virtual public AsyncTransportWrapper {
public:
using UniquePtr = std::unique_ptr<AsyncSocket, Destructor>;
class ConnectCallback {
public:
virtual ~ConnectCallback() = default;
/**
* connectSuccess() will be invoked when the connection has been
* successfully established.
*/
virtual void connectSuccess() noexcept = 0;
/**
* connectErr() will be invoked if the connection attempt fails.
*
* @param ex An exception describing the error that occurred.
*/
virtual void connectErr(const AsyncSocketException& ex) noexcept = 0;
/**
* preConnect() will be invoked just before the actual connect happens,
* default is no-ops.
*
* @param fd An underneath created socket, use for connection.
*
*/
virtual void preConnect(NetworkSocket /*fd*/) {}
};
class EvbChangeCallback {
public:
virtual ~EvbChangeCallback() = default;
// Called when the socket has been attached to a new EVB
// and is called from within that EVB thread
virtual void evbAttached(AsyncSocket* socket) = 0;
// Called when the socket is detached from an EVB and
// is called from the EVB thread being detached
virtual void evbDetached(AsyncSocket* socket) = 0;
};
/**
* This interface is implemented only for platforms supporting
* per-socket error queues.
*/
class ErrMessageCallback {
public:
virtual ~ErrMessageCallback() = default;
/**
* errMessage() will be invoked when kernel puts a message to
* the error queue associated with the socket.
*
* @param cmsg Reference to cmsghdr structure describing
* a message read from error queue associated
* with the socket.
*/
virtual void errMessage(const cmsghdr& cmsg) noexcept = 0;
/**
* errMessageError() will be invoked if an error occurs reading a message
* from the socket error stream.
*
* @param ex An exception describing the error that occurred.
*/
virtual void errMessageError(const AsyncSocketException& ex) noexcept = 0;
};
class SendMsgParamsCallback {
public:
virtual ~SendMsgParamsCallback() = default;
/**
* getFlags() will be invoked to retrieve the desired flags to be passed
* to ::sendmsg() system call. It is responsible for converting flags set in
* the passed folly::WriteFlags enum into a integer flag bitmask that can be
* passed to ::sendmsg. Some flags in folly::WriteFlags do not correspond to
* flags that can be passed to ::sendmsg and may instead be handled via
* getAncillaryData.
*
* This method was intentionally declared non-virtual, so there is no way to
* override it. Instead feel free to override getFlagsImpl(...) instead, and
* enjoy the convenience of defaultFlags passed there.
*
* @param flags Write flags requested for the given write operation
*/
int getFlags(folly::WriteFlags flags, bool zeroCopyEnabled) noexcept {
return getFlagsImpl(flags, getDefaultFlags(flags, zeroCopyEnabled));
}
/**
* getAncillaryData() will be invoked to initialize ancillary data
* buffer referred by "msg_control" field of msghdr structure passed to
* ::sendmsg() system call based on the flags set in the passed
* folly::WriteFlags enum. Some flags in folly::WriteFlags are not relevant
* during this process. The function assumes that the size of buffer
* is not smaller than the value returned by getAncillaryDataSize() method
* for the same combination of flags.
*
* @param flags Write flags requested for the given write operation
* @param data Pointer to ancillary data buffer to initialize.
*/
virtual void getAncillaryData(
folly::WriteFlags /*flags*/,
void* /*data*/) noexcept {}
/**
* getAncillaryDataSize() will be invoked to retrieve the size of
* ancillary data buffer which should be passed to ::sendmsg() system call
*
* @param flags Write flags requested for the given write operation
*/
virtual uint32_t getAncillaryDataSize(
folly::WriteFlags /*flags*/) noexcept {
return 0;
}
static const size_t maxAncillaryDataSize{0x5000};
private:
/**
* getFlagsImpl() will be invoked by getFlags(folly::WriteFlags flags)
* method to retrieve the flags to be passed to ::sendmsg() system call.
* SendMsgParamsCallback::getFlags() is calling this method, and returns
* its results directly to the caller in AsyncSocket.
* Classes inheriting from SendMsgParamsCallback are welcome to override
* this method to force SendMsgParamsCallback to return its own set
* of flags.
*
* @param flags Write flags requested for the given write operation
* @param defaultflags A set of message flags returned by getDefaultFlags()
* method for the given "flags" mask.
*/
virtual int getFlagsImpl(folly::WriteFlags /*flags*/, int defaultFlags) {
return defaultFlags;
}
/**
* getDefaultFlags() will be invoked by getFlags(folly::WriteFlags flags)
* to retrieve the default set of flags, and pass them to getFlagsImpl(...)
*
* @param flags Write flags requested for the given write operation
*/
int getDefaultFlags(folly::WriteFlags flags, bool zeroCopyEnabled) noexcept;
};
explicit AsyncSocket();
/**
* Create a new unconnected AsyncSocket.
*
* connect() must later be called on this socket to establish a connection.
*/
explicit AsyncSocket(EventBase* evb);
void setShutdownSocketSet(const std::weak_ptr<ShutdownSocketSet>& wSS);
/**
* Create a new AsyncSocket and begin the connection process.
*
* @param evb EventBase that will manage this socket.
* @param address The address to connect to.
* @param connectTimeout Optional timeout in milliseconds for the connection
* attempt.
* @param useZeroCopy Optional zerocopy socket mode
*/
AsyncSocket(
EventBase* evb,
const folly::SocketAddress& address,
uint32_t connectTimeout = 0,
bool useZeroCopy = false);
/**
* Create a new AsyncSocket and begin the connection process.
*
* @param evb EventBase that will manage this socket.
* @param ip IP address to connect to (dotted-quad).
* @param port Destination port in host byte order.
* @param connectTimeout Optional timeout in milliseconds for the connection
* attempt.
* @param useZeroCopy Optional zerocopy socket mode
*/
AsyncSocket(
EventBase* evb,
const std::string& ip,
uint16_t port,
uint32_t connectTimeout = 0,
bool useZeroCopy = false);
/**
* Create a AsyncSocket from an already connected socket file descriptor.
*
* Note that while AsyncSocket enables TCP_NODELAY for sockets it creates
* when connecting, it does not change the socket options when given an
* existing file descriptor. If callers want TCP_NODELAY enabled when using
* this version of the constructor, they need to explicitly call
* setNoDelay(true) after the constructor returns.
*
* @param evb EventBase that will manage this socket.
* @param fd File descriptor to take over (should be a connected socket).
* @param zeroCopyBufId Zerocopy buf id to start with.
*/
AsyncSocket(EventBase* evb, NetworkSocket fd, uint32_t zeroCopyBufId = 0);
/**
* Create an AsyncSocket from a different, already connected AsyncSocket.
*
* Similar to AsyncSocket(evb, fd) when fd was previously owned by an
* AsyncSocket.
*/
explicit AsyncSocket(AsyncSocket::UniquePtr);
/**
* Helper function to create a shared_ptr<AsyncSocket>.
*
* This passes in the correct destructor object, since AsyncSocket's
* destructor is protected and cannot be invoked directly.
*/
static std::shared_ptr<AsyncSocket> newSocket(EventBase* evb) {
return std::shared_ptr<AsyncSocket>(new AsyncSocket(evb), Destructor());
}
/**
* Helper function to create a shared_ptr<AsyncSocket>.
*/
static std::shared_ptr<AsyncSocket> newSocket(
EventBase* evb,
const folly::SocketAddress& address,
uint32_t connectTimeout = 0,
bool useZeroCopy = false) {
return std::shared_ptr<AsyncSocket>(
new AsyncSocket(evb, address, connectTimeout, useZeroCopy),
Destructor());
}
/**
* Helper function to create a shared_ptr<AsyncSocket>.
*/
static std::shared_ptr<AsyncSocket> newSocket(
EventBase* evb,
const std::string& ip,
uint16_t port,
uint32_t connectTimeout = 0,
bool useZeroCopy = false) {
return std::shared_ptr<AsyncSocket>(
new AsyncSocket(evb, ip, port, connectTimeout, useZeroCopy),
Destructor());
}
/**
* Helper function to create a shared_ptr<AsyncSocket>.
*/
static std::shared_ptr<AsyncSocket> newSocket(
EventBase* evb,
NetworkSocket fd) {
return std::shared_ptr<AsyncSocket>(new AsyncSocket(evb, fd), Destructor());
}
/**
* Destroy the socket.
*
* AsyncSocket::destroy() must be called to destroy the socket.
* The normal destructor is private, and should not be invoked directly.
* This prevents callers from deleting a AsyncSocket while it is invoking a
* callback.
*/
void destroy() override;
/**
* Get the EventBase used by this socket.
*/
EventBase* getEventBase() const override {
return eventBase_;
}
/**
* Get the network socket used by the AsyncSocket.
*/
virtual NetworkSocket getNetworkSocket() const {
return fd_;
}
/**
* Extract the file descriptor from the AsyncSocket.
*
* This will immediately cause any installed callbacks to be invoked with an
* error. The AsyncSocket may no longer be used after the file descriptor
* has been extracted.
*
* This method should be used with care as the resulting fd is not guaranteed
* to perfectly reflect the state of the AsyncSocket (security state,
* pre-received data, etc.).
*
* Returns the file descriptor. The caller assumes ownership of the
* descriptor, and it will not be closed when the AsyncSocket is destroyed.
*/
virtual NetworkSocket detachNetworkSocket();
static const folly::SocketAddress& anyAddress();
/**
* Initiate a connection.
*
* @param callback The callback to inform when the connection attempt
* completes.
* @param address The address to connect to.
* @param timeout A timeout value, in milliseconds. If the connection
* does not succeed within this period,
* callback->connectError() will be invoked.
*/
virtual void connect(
ConnectCallback* callback,
const folly::SocketAddress& address,
int timeout = 0,
const SocketOptionMap& options = emptySocketOptionMap,
const folly::SocketAddress& bindAddr = anyAddress()) noexcept;
void connect(
ConnectCallback* callback,
const std::string& ip,
uint16_t port,
int timeout = 0,
const SocketOptionMap& options = emptySocketOptionMap) noexcept;
/**
* If a connect request is in-flight, cancels it and closes the socket
* immediately. Otherwise, this is a no-op.
*
* This does not invoke any connection related callbacks. Call this to
* prevent any connect callback while cleaning up, etc.
*/
virtual void cancelConnect();
/**
* Set the send timeout.
*
* If write requests do not make any progress for more than the specified
* number of milliseconds, fail all pending writes and close the socket.
*
* If write requests are currently pending when setSendTimeout() is called,
* the timeout interval is immediately restarted using the new value.
*
* (See the comments for AsyncSocket for an explanation of why AsyncSocket
* provides setSendTimeout() but not setRecvTimeout().)
*
* @param milliseconds The timeout duration, in milliseconds. If 0, no
* timeout will be used.
*/
void setSendTimeout(uint32_t milliseconds) override;
/**
* Get the send timeout.
*
* @return Returns the current send timeout, in milliseconds. A return value
* of 0 indicates that no timeout is set.
*/
uint32_t getSendTimeout() const override {
return sendTimeout_;
}
/**
* Set the maximum number of reads to execute from the underlying
* socket each time the EventBase detects that new ingress data is
* available. The default is unlimited, but callers can use this method
* to limit the amount of data read from the socket per event loop
* iteration.
*
* @param maxReads Maximum number of reads per data-available event;
* a value of zero means unlimited.
*/
void setMaxReadsPerEvent(uint16_t maxReads) {
maxReadsPerEvent_ = maxReads;
}
/**
* Get the maximum number of reads this object will execute from
* the underlying socket each time the EventBase detects that new
* ingress data is available.
*
* @returns Maximum number of reads per data-available event; a value
* of zero means unlimited.
*/
uint16_t getMaxReadsPerEvent() const {
return maxReadsPerEvent_;
}
/**
* Set a pointer to ErrMessageCallback implementation which will be
* receiving notifications for messages posted to the error queue
* associated with the socket.
* ErrMessageCallback is implemented only for platforms with
* per-socket error message queus support (recvmsg() system call must
* )
*
*/
virtual void setErrMessageCB(ErrMessageCallback* callback);
/**
* Get a pointer to ErrMessageCallback implementation currently
* registered with this socket.
*
*/
virtual ErrMessageCallback* getErrMessageCallback() const;
/**
* Set a pointer to SendMsgParamsCallback implementation which
* will be used to form ::sendmsg() system call parameters
*
*/
virtual void setSendMsgParamCB(SendMsgParamsCallback* callback);
/**
* Get a pointer to SendMsgParamsCallback implementation currently
* registered with this socket.
*
*/
virtual SendMsgParamsCallback* getSendMsgParamsCB() const;
// Read and write methods
void setReadCB(ReadCallback* callback) override;
ReadCallback* getReadCallback() const override;
bool setZeroCopy(bool enable) override;
bool getZeroCopy() const override {
return zeroCopyEnabled_;
}
uint32_t getZeroCopyBufId() const {
return zeroCopyBufId_;
}
size_t getZeroCopyReenableThreshold() const {
return zeroCopyReenableThreshold_;
}
void setZeroCopyEnableFunc(AsyncWriter::ZeroCopyEnableFunc func) override;
void setZeroCopyReenableThreshold(size_t threshold);
void write(
WriteCallback* callback,
const void* buf,
size_t bytes,
WriteFlags flags = WriteFlags::NONE) override;
void writev(
WriteCallback* callback,
const iovec* vec,
size_t count,
WriteFlags flags = WriteFlags::NONE) override;
void writeChain(
WriteCallback* callback,
std::unique_ptr<folly::IOBuf>&& buf,
WriteFlags flags = WriteFlags::NONE) override;
class WriteRequest;
virtual void writeRequest(WriteRequest* req);
void writeRequestReady() {
handleWrite();
}
// Methods inherited from AsyncTransport
void close() override;
void closeNow() override;
void closeWithReset() override;
void shutdownWrite() override;
void shutdownWriteNow() override;
bool readable() const override;
bool writable() const override;
bool isPending() const override;
virtual bool hangup() const;
bool good() const override;
bool error() const override;
void attachEventBase(EventBase* eventBase) override;
void detachEventBase() override;
bool isDetachable() const override;
void getLocalAddress(folly::SocketAddress* address) const override;
void getPeerAddress(folly::SocketAddress* address) const override;
bool isEorTrackingEnabled() const override {
return trackEor_;
}
void setEorTracking(bool track) override {
trackEor_ = track;
}
bool connecting() const override {
return (state_ == StateEnum::CONNECTING);
}
virtual bool isClosedByPeer() const {
return (
state_ == StateEnum::CLOSED &&
(readErr_ == READ_EOF || readErr_ == READ_ERROR));
}
virtual bool isClosedBySelf() const {
return (
state_ == StateEnum::CLOSED &&
(readErr_ != READ_EOF && readErr_ != READ_ERROR));
}
size_t getAppBytesWritten() const override {
return appBytesWritten_;
}
size_t getRawBytesWritten() const override {
return getAppBytesWritten();
}
size_t getAppBytesReceived() const override {
return appBytesReceived_;
}
size_t getRawBytesReceived() const override {
return getAppBytesReceived();
}
size_t getAppBytesBuffered() const override {
return totalAppBytesScheduledForWrite_ - appBytesWritten_;
}
size_t getRawBytesBuffered() const override {
return getAppBytesBuffered();
}
std::chrono::nanoseconds getConnectTime() const {
return connectEndTime_ - connectStartTime_;
}
std::chrono::milliseconds getConnectTimeout() const {
return connectTimeout_;
}
std::chrono::steady_clock::time_point getConnectStartTime() const {
return connectStartTime_;
}
std::chrono::steady_clock::time_point getConnectEndTime() const {
return connectEndTime_;
}
bool getTFOAttempted() const {
return tfoAttempted_;
}
/**
* Returns whether or not the attempt to use TFO
* finished successfully. This does not necessarily
* mean TFO worked, just that trying to use TFO
* succeeded.
*/
bool getTFOFinished() const {
return tfoFinished_;
}
/**
* Returns whether or not TFO attempt succeded on this
* connection.
* For servers this is pretty straightforward API and can
* be invoked right after the connection is accepted. This API
* will perform one syscall.
* This API is a bit tricky to use for clients, since clients
* only know this for sure after the SYN-ACK is returned. So it's
* appropriate to call this only after the first application
* data is read from the socket when the caller knows that
* the SYN has been ACKed by the server.
*/
bool getTFOSucceded() const;
// Methods controlling socket options
/**
* Force writes to be transmitted immediately.
*
* This controls the TCP_NODELAY socket option. When enabled, TCP segments
* are sent as soon as possible, even if it is not a full frame of data.
* When disabled, the data may be buffered briefly to try and wait for a full
* frame of data.
*
* By default, TCP_NODELAY is enabled for AsyncSocket objects.
*
* This method will fail if the socket is not currently open.
*
* @return Returns 0 if the TCP_NODELAY flag was successfully updated,
* or a non-zero errno value on error.
*/
int setNoDelay(bool noDelay);
/**
* Set the FD_CLOEXEC flag so that the socket will be closed if the program
* later forks and execs.
*/
void setCloseOnExec();
/*
* Set the Flavor of Congestion Control to be used for this Socket
* Please check '/lib/modules/<kernel>/kernel/net/ipv4' for tcp_*.ko
* first to make sure the module is available for plugging in
* Alternatively you can choose from net.ipv4.tcp_allowed_congestion_control
*/
int setCongestionFlavor(const std::string& cname);
/*
* Forces ACKs to be sent immediately
*
* @return Returns 0 if the TCP_QUICKACK flag was successfully updated,
* or a non-zero errno value on error.
*/
int setQuickAck(bool quickack);
/**
* Set the send bufsize
*/
int setSendBufSize(size_t bufsize);
/**
* Set the recv bufsize
*/
int setRecvBufSize(size_t bufsize);
#if defined(__linux__)
/**
* @brief This method is used to get the number of bytes that are currently
* stored in the TCP send/tx buffer
*
* @return the number of bytes in the send/tx buffer or folly::none if there
* was a problem
*/
size_t getSendBufInUse() const;
/**
* @brief This method is used to get the number of bytes that are currently
* stored in the TCP receive/rx buffer
*
* @return the number of bytes in the receive/rx buffer or folly::none if
* there was a problem
*/
size_t getRecvBufInUse() const;
#endif
/**
* Sets a specific tcp personality
* Available only on kernels 3.2 and greater
*/
#define SO_SET_NAMESPACE 41
int setTCPProfile(int profd);
/**
* Generic API for reading a socket option.
*
* @param level same as the "level" parameter in getsockopt().
* @param optname same as the "optname" parameter in getsockopt().
* @param optval pointer to the variable in which the option value should
* be returned.
* @param optlen value-result argument, initially containing the size of
* the buffer pointed to by optval, and modified on return
* to indicate the actual size of the value returned.
* @return same as the return value of getsockopt().
*/
template <typename T>
int getSockOpt(int level, int optname, T* optval, socklen_t* optlen) {
return netops::getsockopt(fd_, level, optname, (void*)optval, optlen);
}
/**
* Generic API for setting a socket option.
*
* @param level same as the "level" parameter in getsockopt().
* @param optname same as the "optname" parameter in getsockopt().
* @param optval the option value to set.
* @return same as the return value of setsockopt().
*/
template <typename T>
int setSockOpt(int level, int optname, const T* optval) {
return netops::setsockopt(fd_, level, optname, optval, sizeof(T));
}
/**
* Virtual method for reading a socket option returning integer
* value, which is the most typical case. Convenient for overriding
* and mocking.
*
* @param level same as the "level" parameter in getsockopt().
* @param optname same as the "optname" parameter in getsockopt().
* @param optval same as "optval" parameter in getsockopt().
* @param optlen same as "optlen" parameter in getsockopt().
* @return same as the return value of getsockopt().
*/
virtual int
getSockOptVirtual(int level, int optname, void* optval, socklen_t* optlen) {
return netops::getsockopt(fd_, level, optname, optval, optlen);
}
/**
* Virtual method for setting a socket option accepting integer
* value, which is the most typical case. Convenient for overriding
* and mocking.
*
* @param level same as the "level" parameter in setsockopt().
* @param optname same as the "optname" parameter in setsockopt().
* @param optval same as "optval" parameter in setsockopt().
* @param optlen same as "optlen" parameter in setsockopt().
* @return same as the return value of setsockopt().
*/
virtual int setSockOptVirtual(
int level,
int optname,
void const* optval,
socklen_t optlen) {
return netops::setsockopt(fd_, level, optname, optval, optlen);
}
/**
* Set pre-received data, to be returned to read callback before any data
* from the socket.
*/
virtual void setPreReceivedData(std::unique_ptr<IOBuf> data) {
if (preReceivedData_) {
preReceivedData_->prependChain(std::move(data));
} else {
preReceivedData_ = std::move(data);
}
}
/**
* Enables TFO behavior on the AsyncSocket if FOLLY_ALLOW_TFO
* is set.
*/
void enableTFO() {
// No-op if folly does not allow tfo
#if FOLLY_ALLOW_TFO
tfoEnabled_ = true;
#endif
}
void disableTransparentTls() {
noTransparentTls_ = true;
}
void disableTSocks() {
noTSocks_ = true;
}
enum class StateEnum : uint8_t {
UNINIT,
CONNECTING,
ESTABLISHED,
CLOSED,
ERROR,
FAST_OPEN,
};
void setBufferCallback(BufferCallback* cb);
// Callers should set this prior to connecting the socket for the safest
// behavior.
void setEvbChangedCallback(std::unique_ptr<EvbChangeCallback> cb) {
evbChangeCb_ = std::move(cb);
}
/**
* Attempt to cache the current local and peer addresses (if not already
* cached) so that they are available from getPeerAddress() and
* getLocalAddress() even after the socket is closed.
*/
void cacheAddresses();
/**
* Returns true if there is any zero copy write in progress
* Needs to be called from within the socket's EVB thread
*/
bool isZeroCopyWriteInProgress() const noexcept;
/**
* Tries to process the msg error queue
* And returns true if there are no more zero copy writes in progress
*/
bool processZeroCopyWriteInProgress() noexcept;
void setPeerCertificate(
std::unique_ptr<const AsyncTransportCertificate> cert) {
peerCertData_ = std::move(cert);
}
const AsyncTransportCertificate* getPeerCertificate() const override {
return peerCertData_.get();
}
void setSelfCertificate(
std::unique_ptr<const AsyncTransportCertificate> cert) {
selfCertData_ = std::move(cert);
}
const AsyncTransportCertificate* getSelfCertificate() const override {
return selfCertData_.get();
}
/**
* Whether socket should be closed on write failure (true by default).
*/
void setCloseOnFailedWrite(bool closeOnFailedWrite) {
closeOnFailedWrite_ = closeOnFailedWrite;
}
/**
* writeReturn is the total number of bytes written, or WRITE_ERROR on error.
* If no data has been written, 0 is returned.
* exception is a more specific exception that cause a write error.
* Not all writes have exceptions associated with them thus writeReturn
* should be checked to determine whether the operation resulted in an error.
*/
struct WriteResult {
explicit WriteResult(ssize_t ret) : writeReturn(ret) {}
WriteResult(ssize_t ret, std::unique_ptr<const AsyncSocketException> e)
: writeReturn(ret), exception(std::move(e)) {}
ssize_t writeReturn;
std::unique_ptr<const AsyncSocketException> exception;
};
/**
* readReturn is the number of bytes read, or READ_EOF on EOF, or
* READ_ERROR on error, or READ_BLOCKING if the operation will
* block.
* exception is a more specific exception that may have caused a read error.
* Not all read errors have exceptions associated with them thus readReturn
* should be checked to determine whether the operation resulted in an error.
*/
struct ReadResult {
explicit ReadResult(ssize_t ret) : readReturn(ret) {}
ReadResult(ssize_t ret, std::unique_ptr<const AsyncSocketException> e)
: readReturn(ret), exception(std::move(e)) {}
ssize_t readReturn;
std::unique_ptr<const AsyncSocketException> exception;
};
/**
* A WriteRequest object tracks information about a pending write operation.
*/
class WriteRequest {
public:
WriteRequest(AsyncSocket* socket, WriteCallback* callback)
: socket_(socket), callback_(callback) {}
virtual void start() {}
virtual void destroy() = 0;
virtual WriteResult performWrite() = 0;
virtual void consume() = 0;
virtual bool isComplete() = 0;
WriteRequest* getNext() const {
return next_;
}
WriteCallback* getCallback() const {
return callback_;
}
uint32_t getTotalBytesWritten() const {
return totalBytesWritten_;
}
void append(WriteRequest* next) {
assert(next_ == nullptr);
next_ = next;
}
void fail(const char* fn, const AsyncSocketException& ex) {
socket_->failWrite(fn, ex);
}
void bytesWritten(size_t count) {
totalBytesWritten_ += uint32_t(count);
socket_->appBytesWritten_ += count;
}
protected:
// protected destructor, to ensure callers use destroy()
virtual ~WriteRequest() {}
AsyncSocket* socket_; ///< parent socket
WriteRequest* next_{nullptr}; ///< pointer to next WriteRequest
WriteCallback* callback_; ///< completion callback
uint32_t totalBytesWritten_{0}; ///< total bytes written
};
protected:
enum ReadResultEnum {
READ_EOF = 0,
READ_ERROR = -1,
READ_BLOCKING = -2,
READ_NO_ERROR = -3,
};
enum WriteResultEnum {
WRITE_ERROR = -1,
};
/**
* Protected destructor.
*
* Users of AsyncSocket must never delete it directly. Instead, invoke
* destroy() instead. (See the documentation in DelayedDestruction.h for
* more details.)
*/
~AsyncSocket() override;
friend std::ostream& operator<<(std::ostream& os, const StateEnum& state);
enum ShutdownFlags {
/// shutdownWrite() called, but we are still waiting on writes to drain
SHUT_WRITE_PENDING = 0x01,
/// writes have been completely shut down
SHUT_WRITE = 0x02,
/**
* Reads have been shutdown.
*
* At the moment we don't distinguish between remote read shutdown
* (received EOF from the remote end) and local read shutdown. We can
* only receive EOF when a read callback is set, and we immediately inform
* it of the EOF. Therefore there doesn't seem to be any reason to have a
* separate state of "received EOF but the local side may still want to
* read".
*
* We also don't currently provide any API for only shutting down the read
* side of a socket. (This is a no-op as far as TCP is concerned, anyway.)
*/
SHUT_READ = 0x04,
};
class BytesWriteRequest;
class WriteTimeout : public AsyncTimeout {
public:
WriteTimeout(AsyncSocket* socket, EventBase* eventBase)
: AsyncTimeout(eventBase), socket_(socket) {}
void timeoutExpired() noexcept override {
socket_->timeoutExpired();
}
private:
AsyncSocket* socket_;
};
class IoHandler : public EventHandler {
public:
IoHandler(AsyncSocket* socket, EventBase* eventBase)
: EventHandler(eventBase, NetworkSocket()), socket_(socket) {}
IoHandler(AsyncSocket* socket, EventBase* eventBase, NetworkSocket fd)
: EventHandler(eventBase, fd), socket_(socket) {}
void handlerReady(uint16_t events) noexcept override {
socket_->ioReady(events);
}
private:
AsyncSocket* socket_;
};
void init();
class ImmediateReadCB : public folly::EventBase::LoopCallback {
public:
explicit ImmediateReadCB(AsyncSocket* socket) : socket_(socket) {}
void runLoopCallback() noexcept override {
DestructorGuard dg(socket_);
socket_->checkForImmediateRead();
}
private:
AsyncSocket* socket_;
};
/**
* Schedule checkForImmediateRead to be executed in the next loop
* iteration.
*/
void scheduleImmediateRead() noexcept {
if (good()) {
eventBase_->runInLoop(&immediateReadHandler_);
}
}
/**
* Schedule handleInitalReadWrite to run in the next iteration.
*/
void scheduleInitialReadWrite() noexcept {
if (good()) {
DestructorGuard dg(this);
eventBase_->runInLoop([this, dg] {
if (good()) {
handleInitialReadWrite();
}
});
}
}
// event notification methods
void ioReady(uint16_t events) noexcept;
virtual void checkForImmediateRead() noexcept;
virtual void handleInitialReadWrite() noexcept;
virtual void prepareReadBuffer(void** buf, size_t* buflen);
virtual size_t handleErrMessages() noexcept;
virtual void handleRead() noexcept;
virtual void handleWrite() noexcept;
virtual void handleConnect() noexcept;
void timeoutExpired() noexcept;
/**
* Attempt to read from the socket.
*
* @param buf The buffer to read data into.
* @param buflen The length of the buffer.
*
* @return Returns a read result. See read result for details.
*/
virtual ReadResult performRead(void** buf, size_t* buflen, size_t* offset);
/**
* Populate an iovec array from an IOBuf and attempt to write it.
*
* @param callback Write completion/error callback.
* @param vec Target iovec array; caller retains ownership.
* @param count Number of IOBufs to write, beginning at start of buf.
* @param buf Chain of iovecs.
* @param flags set of flags for the underlying write calls, like cork
*/
void writeChainImpl(
WriteCallback* callback,
iovec* vec,
size_t count,
std::unique_ptr<folly::IOBuf>&& buf,
WriteFlags flags);
/**
* Write as much data as possible to the socket without blocking,
* and queue up any leftover data to send when the socket can
* handle writes again.
*
* @param callback The callback to invoke when the write is completed.
* @param vec Array of buffers to write; this method will make a
* copy of the vector (but not the buffers themselves)
* if the write has to be completed asynchronously.
* @param count Number of elements in vec.
* @param buf The IOBuf that manages the buffers referenced by
* vec, or a pointer to nullptr if the buffers are not
* associated with an IOBuf. Note that ownership of
* the IOBuf is transferred here; upon completion of
* the write, the AsyncSocket deletes the IOBuf.
* @param totalBytes The total number of bytes to be written.
* @param flags Set of write flags.
*/
void writeImpl(
WriteCallback* callback,
const iovec* vec,
size_t count,
std::unique_ptr<folly::IOBuf>&& buf,
size_t totalBytes,
WriteFlags flags = WriteFlags::NONE);
/**
* Attempt to write to the socket.
*
* @param vec The iovec array pointing to the buffers to write.
* @param count The length of the iovec array.
* @param flags Set of write flags.
* @param countWritten On return, the value pointed to by this parameter
* will contain the number of iovec entries that were
* fully written.
* @param partialWritten On return, the value pointed to by this parameter
* will contain the number of bytes written in the
* partially written iovec entry.
*
* @return Returns a WriteResult. See WriteResult for more details.
*/
virtual WriteResult performWrite(
const iovec* vec,
uint32_t count,
WriteFlags flags,
uint32_t* countWritten,
uint32_t* partialWritten);
/**
* Sends the message over the socket using sendmsg
*
* @param msg Message to send
* @param msg_flags Flags to pass to sendmsg
*/
AsyncSocket::WriteResult
sendSocketMessage(NetworkSocket fd, struct msghdr* msg, int msg_flags);
virtual ssize_t
tfoSendMsg(NetworkSocket fd, struct msghdr* msg, int msg_flags);
int socketConnect(const struct sockaddr* addr, socklen_t len);
virtual void scheduleConnectTimeout();
void registerForConnectEvents();
bool updateEventRegistration();
/**
* Update event registration.
*
* @param enable Flags of events to enable. Set it to 0 if no events
* need to be enabled in this call.
* @param disable Flags of events
* to disable. Set it to 0 if no events need to be disabled in this
* call.
*
* @return true iff the update is successful.
*/
bool updateEventRegistration(uint16_t enable, uint16_t disable);
// Actually close the file descriptor and set it to -1 so we don't
// accidentally close it again.
void doClose();
// error handling methods
void startFail();
void finishFail();
void finishFail(const AsyncSocketException& ex);
void invokeAllErrors(const AsyncSocketException& ex);
void fail(const char* fn, const AsyncSocketException& ex);
void failConnect(const char* fn, const AsyncSocketException& ex);
void failRead(const char* fn, const AsyncSocketException& ex);
void failErrMessageRead(const char* fn, const AsyncSocketException& ex);
void failWrite(
const char* fn,
WriteCallback* callback,
size_t bytesWritten,
const AsyncSocketException& ex);
void failWrite(const char* fn, const AsyncSocketException& ex);
void failAllWrites(const AsyncSocketException& ex);
virtual void invokeConnectErr(const AsyncSocketException& ex);
virtual void invokeConnectSuccess();
void invalidState(ConnectCallback* callback);
void invalidState(ErrMessageCallback* callback);
void invalidState(ReadCallback* callback);
void invalidState(WriteCallback* callback);
std::string withAddr(folly::StringPiece s);
void cacheLocalAddress() const;
void cachePeerAddress() const;
void applyOptions(
const SocketOptionMap& options,
SocketOptionKey::ApplyPos pos);
bool isZeroCopyRequest(WriteFlags flags);
bool isZeroCopyMsg(const cmsghdr& cmsg) const;
void processZeroCopyMsg(const cmsghdr& cmsg);
uint32_t getNextZeroCopyBufId() {
return zeroCopyBufId_++;
}
void adjustZeroCopyFlags(folly::WriteFlags& flags);
void addZeroCopyBuf(std::unique_ptr<folly::IOBuf>&& buf);
void addZeroCopyBuf(folly::IOBuf* ptr);
void setZeroCopyBuf(std::unique_ptr<folly::IOBuf>&& buf);
bool containsZeroCopyBuf(folly::IOBuf* ptr);
void releaseZeroCopyBuf(uint32_t id);
AsyncWriter::ZeroCopyEnableFunc zeroCopyEnableFunc_;
// a folly::IOBuf can be used in multiple partial requests
// there is a that maps a buffer id to a raw folly::IOBuf ptr
// and another one that adds a ref count for a folly::IOBuf that is either
// the original ptr or nullptr
uint32_t zeroCopyBufId_{0};
struct IOBufInfo {
uint32_t count_{0};
std::unique_ptr<folly::IOBuf> buf_;
};
std::unordered_map<uint32_t, folly::IOBuf*> idZeroCopyBufPtrMap_;
std::unordered_map<folly::IOBuf*, IOBufInfo> idZeroCopyBufInfoMap_;
StateEnum state_; ///< StateEnum describing current state
uint8_t shutdownFlags_; ///< Shutdown state (ShutdownFlags)
uint16_t eventFlags_; ///< EventBase::HandlerFlags settings
NetworkSocket fd_; ///< The socket file descriptor
mutable folly::SocketAddress addr_; ///< The address we tried to connect to
mutable folly::SocketAddress localAddr_;
///< The address we are connecting from
uint32_t sendTimeout_; ///< The send timeout, in milliseconds
uint16_t maxReadsPerEvent_; ///< Max reads per event loop iteration
int8_t readErr_{READ_NO_ERROR}; ///< The read error encountered, if any
EventBase* eventBase_; ///< The EventBase
WriteTimeout writeTimeout_; ///< A timeout for connect and write
IoHandler ioHandler_; ///< A EventHandler to monitor the fd
ImmediateReadCB immediateReadHandler_; ///< LoopCallback for checking read
ConnectCallback* connectCallback_; ///< ConnectCallback
ErrMessageCallback* errMessageCallback_; ///< TimestampCallback
SendMsgParamsCallback* ///< Callback for retrieving
sendMsgParamCallback_; ///< ::sendmsg() parameters
ReadCallback* readCallback_; ///< ReadCallback
WriteRequest* writeReqHead_; ///< Chain of WriteRequests
WriteRequest* writeReqTail_; ///< End of WriteRequest chain
std::weak_ptr<ShutdownSocketSet> wShutdownSocketSet_;
size_t appBytesReceived_; ///< Num of bytes received from socket
size_t appBytesWritten_; ///< Num of bytes written to socket
// The total num of bytes passed to AsyncSocket's write functions. It doesn't
// include failed writes, but it does include buffered writes.
size_t totalAppBytesScheduledForWrite_;
// Pre-received data, to be returned to read callback before any data from the
// socket.
std::unique_ptr<IOBuf> preReceivedData_;
std::chrono::steady_clock::time_point connectStartTime_;
std::chrono::steady_clock::time_point connectEndTime_;
std::chrono::milliseconds connectTimeout_{0};
std::unique_ptr<EvbChangeCallback> evbChangeCb_{nullptr};
BufferCallback* bufferCallback_{nullptr};
bool tfoEnabled_{false};
bool tfoAttempted_{false};
bool tfoFinished_{false};
bool noTransparentTls_{false};
bool noTSocks_{false};
// Whether to track EOR or not.
bool trackEor_{false};
bool zeroCopyEnabled_{false};
bool zeroCopyVal_{false};
// zerocopy re-enable logic
size_t zeroCopyReenableThreshold_{0};
size_t zeroCopyReenableCounter_{0};
// subclasses may cache these on first call to get
mutable std::unique_ptr<const AsyncTransportCertificate> peerCertData_{
nullptr};
mutable std::unique_ptr<const AsyncTransportCertificate> selfCertData_{
nullptr};
bool closeOnFailedWrite_{true};
};
#ifdef _MSC_VER
#pragma vtordisp(pop)
#endif
} // namespace folly