verdnatura-chat/e2e/11-changeserver.spec.js

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const {
device, expect, element, by, waitFor
} = require('detox');
const data = require('./data');
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const { sleep, logout } = require('./helpers/app');
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
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describe('Change server', () => {
before(async() => {
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await device.launchApp({ newInstance: true });
await waitFor(element(by.id('rooms-list-view'))).toBeVisible().withTimeout(10000);
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});
it('should add server and create new user', async() => {
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await sleep(5000);
await element(by.id('rooms-list-header-server-dropdown-button')).tap();
await waitFor(element(by.id('rooms-list-header-server-dropdown'))).toBeVisible().withTimeout(5000);
await expect(element(by.id('rooms-list-header-server-dropdown'))).toExist();
await sleep(1000);
await element(by.id('rooms-list-header-server-add')).tap();
await waitFor(element(by.id('onboarding-view'))).toBeVisible().withTimeout(60000);
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await sleep(1000);
await element(by.id('connect-server-button')).tap();
// Add server
await waitFor(element(by.id('new-server-view'))).toBeVisible().withTimeout(60000);
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await element(by.id('new-server-view-input')).replaceText(data.alternateServer);
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await sleep(1000);
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await element(by.id('new-server-view-button')).tap();
// Navigate to register
// await waitFor(element(by.id('welcome-view'))).toBeVisible().withTimeout(2000);
// await element(by.id('welcome-view-register')).tap();
// await waitFor(element(by.id('register-view'))).toBeVisible().withTimeout(2000);
try {
await waitFor(element(by.id('login-view'))).toBeVisible().withTimeout(2000);
await expect(element(by.id('login-view'))).toBeVisible();
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await sleep(1000);
await element(by.id('login-view-register')).tap();
} catch (error) {
await waitFor(element(by.id('welcome-view'))).toBeVisible().withTimeout(2000);
await expect(element(by.id('welcome-view'))).toBeVisible();
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await sleep(1000);
await element(by.id('welcome-view-register')).tap();
}
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await waitFor(element(by.id('register-view'))).toBeVisible().withTimeout(2000);
await expect(element(by.id('register-view'))).toBeVisible();
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// Register new user
await element(by.id('register-view-name')).replaceText(data.user);
await element(by.id('register-view-username')).replaceText(data.user);
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await element(by.id('register-view-email')).replaceText(data.email);
await element(by.id('register-view-password')).replaceText(data.password);
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await sleep(1000);
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await element(by.id('register-view-submit')).tap();
await waitFor(element(by.id('rooms-list-view'))).toBeVisible().withTimeout(60000);
await expect(element(by.id('rooms-list-view'))).toBeVisible();
// For a sanity test, to make sure roomslist is showing correct rooms
// app CANNOT show public room created on previous tests
await waitFor(element(by.id(`rooms-list-view-item-public${ data.random }`))).toBeNotVisible().withTimeout(60000);
await expect(element(by.id(`rooms-list-view-item-public${ data.random }`))).toBeNotVisible();
});
it('should change server', async() => {
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await sleep(5000);
await element(by.id('rooms-list-header-server-dropdown-button')).tap();
await waitFor(element(by.id('rooms-list-header-server-dropdown'))).toBeVisible().withTimeout(5000);
await expect(element(by.id('rooms-list-header-server-dropdown'))).toExist();
await sleep(1000);
await element(by.id(`rooms-list-header-server-${ data.server }`)).tap();
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await waitFor(element(by.id('rooms-list-view'))).toBeVisible().withTimeout(10000);
// For a sanity test, to make sure roomslist is showing correct rooms
// app MUST show public room created on previous tests
await waitFor(element(by.id(`rooms-list-view-item-public${ data.random }`))).toBeVisible().withTimeout(60000);
await expect(element(by.id(`rooms-list-view-item-public${ data.random }`))).toBeVisible();
});
});