verdnatura-chat/ios/Pods/boost-for-react-native/boost/filesystem/config.hpp

111 lines
4.0 KiB
C++

// boost/filesystem/v3/config.hpp ----------------------------------------------------//
// Copyright Beman Dawes 2003
// Distributed under the Boost Software License, Version 1.0.
// See http://www.boost.org/LICENSE_1_0.txt
// Library home page: http://www.boost.org/libs/filesystem
//--------------------------------------------------------------------------------------//
#ifndef BOOST_FILESYSTEM3_CONFIG_HPP
#define BOOST_FILESYSTEM3_CONFIG_HPP
# if defined(BOOST_FILESYSTEM_VERSION) && BOOST_FILESYSTEM_VERSION != 3
# error Compiling Filesystem version 3 file with BOOST_FILESYSTEM_VERSION defined != 3
# endif
# if !defined(BOOST_FILESYSTEM_VERSION)
# define BOOST_FILESYSTEM_VERSION 3
# endif
#define BOOST_FILESYSTEM_I18N // aid users wishing to compile several versions
// This header implements separate compilation features as described in
// http://www.boost.org/more/separate_compilation.html
#include <boost/config.hpp>
#include <boost/system/api_config.hpp> // for BOOST_POSIX_API or BOOST_WINDOWS_API
#include <boost/detail/workaround.hpp>
// BOOST_FILESYSTEM_DEPRECATED needed for source compiles -----------------------------//
# ifdef BOOST_FILESYSTEM_SOURCE
# define BOOST_FILESYSTEM_DEPRECATED
# undef BOOST_FILESYSTEM_NO_DEPRECATED // fixes #9454, src bld fails if NO_DEP defined
# endif
// throw an exception ----------------------------------------------------------------//
//
// Exceptions were originally thrown via boost::throw_exception().
// As throw_exception() became more complex, it caused user error reporting
// to be harder to interpret, since the exception reported became much more complex.
// The immediate fix was to throw directly, wrapped in a macro to make any later change
// easier.
#define BOOST_FILESYSTEM_THROW(EX) throw EX
# if defined( BOOST_NO_STD_WSTRING )
# error Configuration not supported: Boost.Filesystem V3 and later requires std::wstring support
# endif
// This header implements separate compilation features as described in
// http://www.boost.org/more/separate_compilation.html
// normalize macros ------------------------------------------------------------------//
#if !defined(BOOST_FILESYSTEM_DYN_LINK) && !defined(BOOST_FILESYSTEM_STATIC_LINK) \
&& !defined(BOOST_ALL_DYN_LINK) && !defined(BOOST_ALL_STATIC_LINK)
# define BOOST_FILESYSTEM_STATIC_LINK
#endif
#if defined(BOOST_ALL_DYN_LINK) && !defined(BOOST_FILESYSTEM_DYN_LINK)
# define BOOST_FILESYSTEM_DYN_LINK
#elif defined(BOOST_ALL_STATIC_LINK) && !defined(BOOST_FILESYSTEM_STATIC_LINK)
# define BOOST_FILESYSTEM_STATIC_LINK
#endif
#if defined(BOOST_FILESYSTEM_DYN_LINK) && defined(BOOST_FILESYSTEM_STATIC_LINK)
# error Must not define both BOOST_FILESYSTEM_DYN_LINK and BOOST_FILESYSTEM_STATIC_LINK
#endif
#if defined(BOOST_ALL_NO_LIB) && !defined(BOOST_FILESYSTEM_NO_LIB)
# define BOOST_FILESYSTEM_NO_LIB
#endif
// enable dynamic linking ------------------------------------------------------------//
#if defined(BOOST_ALL_DYN_LINK) || defined(BOOST_FILESYSTEM_DYN_LINK)
# if defined(BOOST_FILESYSTEM_SOURCE)
# define BOOST_FILESYSTEM_DECL BOOST_SYMBOL_EXPORT
# else
# define BOOST_FILESYSTEM_DECL BOOST_SYMBOL_IMPORT
# endif
#else
# define BOOST_FILESYSTEM_DECL
#endif
// enable automatic library variant selection ----------------------------------------//
#if !defined(BOOST_FILESYSTEM_SOURCE) && !defined(BOOST_ALL_NO_LIB) \
&& !defined(BOOST_FILESYSTEM_NO_LIB)
//
// Set the name of our library, this will get undef'ed by auto_link.hpp
// once it's done with it:
//
#define BOOST_LIB_NAME boost_filesystem
//
// If we're importing code from a dll, then tell auto_link.hpp about it:
//
#if defined(BOOST_ALL_DYN_LINK) || defined(BOOST_FILESYSTEM_DYN_LINK)
# define BOOST_DYN_LINK
#endif
//
// And include the header that does the work:
//
#include <boost/config/auto_link.hpp>
#endif // auto-linking disabled
#endif // BOOST_FILESYSTEM3_CONFIG_HPP