verdnatura-chat/app/lib/encryption
Djorkaeff Alexandre 60dc128c63
[NEW] E2E Encryption push (iOS) (#2463)
* link pods to notification service

* push encryption poc

* decrypt room key poc

* read user key from mmkv and cast into a pkcs

* push decrypt poc (iOS)

* expose needed watermelon methods

* watermelon -> database

* indent & simple-crypto update

* string extensions

* storage

* toBase64 -> toData

* remove a forced unwrap

* remove unused import

* database driver

* improvement

* folder structure & watermelon bridge

* more improvement stuff

* watermelon -> database

* reuse database instance

* improvement

* database fix: bypass watermelon cache

* some code improvements

* encryption instances

* start api stuff

* network layer

* improve notification service

* improve folder structure

* watermelon patch

* retry fetch logic

* rocketchat class

* fix try to decrypt without a roomKey

* fallback to original content that is translated

* some fixes to rocketchat logic

* merge develop

* remove unnecessary extension

* [CHORE] Improve reply notification code (iOS)

* undo sign changes

* remove mocked value

* import direct from library

* send message request

* reply notification with encrypted message working properly

* revert apple sign

* fix api onerror

* trick to display sender name on group notifications

* revert data.host change

* fix some multithread issues

* use sendername sent by server

* small improvement

* Bump crypto lib

* Update ios/NotificationService/NotificationService.swift

* add experimental string

* remove trailing slash

* remove trailing slash on reply

* fix decrypt messages

Co-authored-by: Diego Mello <diegolmello@gmail.com>
2020-09-24 15:34:13 -03:00
..
README.md [NEW] E2E Encryption (#2394) 2020-09-11 11:31:38 -03:00
constants.js [NEW] E2E Encryption (#2394) 2020-09-11 11:31:38 -03:00
encryption.js [NEW] E2E Encryption push (iOS) (#2463) 2020-09-24 15:34:13 -03:00
index.js [NEW] E2E Encryption (#2394) 2020-09-11 11:31:38 -03:00
room.js [NEW] E2E Encryption push (iOS) (#2463) 2020-09-24 15:34:13 -03:00
utils.js [NEW] E2E Encryption (#2394) 2020-09-11 11:31:38 -03:00

README.md

Rocket.Chat Mobile

E2E Encryption

Note: This feature is currently in beta. Uploads will not be encrypted in this version. You can check this documentation for further information about the web client.

How it works

  • Each user has a public and private key (asymmetric cryptography).
  • The user private key is stored encrypted on the server and it can be decrypted on clients only using the user E2E encryption password.
  • A room key is generated using the public key of each room member (symmetric cryptography).
  • Users can decrypt the room key using their private key.
  • Each room has a unique identifier which make users able to request a room key.
  • The room unique identifier is called e2eKeyId and it's a property of the room collection.
  • The room key is called E2EKey and it's a property of the subscription collection.
  • After the room key is decrypted, the user is able to encrypt and decrypt messages of the room.

User keys

  • If the user doesn't have keys neither locally nor on the server, we create and encrypt them using a random password. These encrypted keys are sent to the server (so other clients can fetch) and saved locally.
  • If the user have keys stored on server, but doesn't have them stored locally, we fetch them from the server and request a password to decrypt the keys.

Room keys

  • If the room has a E2EKey, we decrypt it using the user key.
  • If the room doesn't have a E2EKey, but has a e2eKeyId, we emit an event on stream-notify-room-users sending the roomId and the e2eKeyId requesting the E2EKey from any online room member.
  • If the room have none of them, we create new ones and send them back to the server.