verdnatura-chat/ios/Pods/Flipper-Folly/folly/futures/SharedPromise.h

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4.9 KiB
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/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <folly/Portability.h>
#include <folly/executors/InlineExecutor.h>
#include <folly/futures/Promise.h>
#include <folly/lang/Exception.h>
namespace folly {
/*
* SharedPromise provides the same interface as Promise, but you can extract
* multiple Futures from it, i.e. you can call getFuture() as many times as
* you'd like. When the SharedPromise is fulfilled, all of the Futures are
* completed. Calls to getFuture() after the SharedPromise is fulfilled return
* a completed Future. If you find yourself constructing collections of Promises
* and fulfilling them simultaneously with the same value, consider this
* utility instead. Likewise, if you find yourself in need of setting multiple
* callbacks on the same Future (which is indefinitely unsupported), consider
* refactoring to use SharedPromise to "split" the Future.
*
* The SharedPromise must be kept alive manually. Consider FutureSplitter for
* automatic lifetime management.
*/
template <class T>
class SharedPromise {
public:
/**
* Return a Future tied to the shared core state. Unlike Promise::getFuture,
* this can be called an unlimited number of times per SharedPromise.
*/
SemiFuture<T> getSemiFuture() const;
/**
* Return a Future tied to the shared core state. Unlike Promise::getFuture,
* this can be called an unlimited number of times per SharedPromise.
* NOTE: This function is deprecated. Please use getSemiFuture and pass the
* appropriate executor to .via on the returned SemiFuture to get a
* valid Future where necessary.
*/
Future<T> getFuture() const;
/** Return the number of Futures associated with this SharedPromise */
size_t size() const;
/** Fulfill the SharedPromise with an exception_wrapper */
void setException(exception_wrapper ew);
/** Fulfill the SharedPromise with an exception type E, which can be passed to
make_exception_wrapper(). Useful for originating exceptions. If you
caught an exception the exception_wrapper form is more appropriate.
*/
template <class E>
typename std::enable_if<std::is_base_of<std::exception, E>::value>::type
setException(E const&);
/// Set an interrupt handler to handle interrupts. See the documentation for
/// Future::raise(). Your handler can do whatever it wants, but if you
/// bother to set one then you probably will want to fulfill the SharedPromise
/// with an exception (or special value) indicating how the interrupt was
/// handled.
void setInterruptHandler(std::function<void(exception_wrapper const&)>);
/// Sugar to fulfill this SharedPromise<Unit>
template <class B = T>
typename std::enable_if<std::is_same<Unit, B>::value, void>::type setValue() {
setTry(Try<T>(T()));
}
/** Set the value (use perfect forwarding for both move and copy) */
template <class M>
void setValue(M&& value);
void setTry(Try<T>&& t);
/** Fulfill this SharedPromise with the result of a function that takes no
arguments and returns something implicitly convertible to T.
Captures exceptions. e.g.
p.setWith([] { do something that may throw; return a T; });
*/
template <class F>
void setWith(F&& func);
bool isFulfilled() const;
private:
// this allows SharedPromise move-ctor/move-assign to be defaulted
struct Mutex : std::mutex {
Mutex() = default;
Mutex(Mutex&&) noexcept {}
Mutex& operator=(Mutex&&) noexcept {
return *this;
}
};
template <typename V>
struct Defaulted {
using Noexcept = StrictConjunction<
std::is_nothrow_default_constructible<V>,
std::is_nothrow_move_constructible<V>,
std::is_nothrow_move_assignable<V>>;
V value{V()};
Defaulted() = default;
Defaulted(Defaulted&& that) noexcept(Noexcept::value)
: value(std::exchange(that.value, V())) {}
Defaulted& operator=(Defaulted&& that) noexcept(Noexcept::value) {
value = std::exchange(that.value, V());
return *this;
}
};
bool hasResult() const {
return try_.value.hasValue() || try_.value.hasException();
}
mutable Mutex mutex_;
mutable Defaulted<size_t> size_;
Defaulted<Try<T>> try_;
mutable std::vector<Promise<T>> promises_;
std::function<void(exception_wrapper const&)> interruptHandler_;
};
} // namespace folly
#include <folly/futures/Future.h>
#include <folly/futures/SharedPromise-inl.h>