verdnatura-chat/ios/Pods/Flipper-Folly/folly/executors/IOExecutor.h

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1.6 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <folly/Executor.h>
namespace folly {
class EventBase;
} // namespace folly
namespace folly {
// An IOExecutor is an executor that operates on at least one EventBase. One of
// these EventBases should be accessible via getEventBase(). The event base
// returned by a call to getEventBase() is implementation dependent.
//
// Note that IOExecutors don't necessarily loop on the base themselves - for
// instance, EventBase itself is an IOExecutor but doesn't drive itself.
//
// Implementations of IOExecutor are eligible to become the global IO executor,
// returned on every call to getIOExecutor(), via setIOExecutor().
// These functions are declared in GlobalExecutor.h
//
// If getIOExecutor is called and none has been set, a default global
// IOThreadPoolExecutor will be created and returned.
class IOExecutor : public virtual folly::Executor {
public:
~IOExecutor() override = default;
virtual folly::EventBase* getEventBase() = 0;
};
} // namespace folly