verdnatura-chat/ios/Pods/Flipper/xplat/Flipper/FlipperConnectionManagerImp...

394 lines
13 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "FlipperConnectionManagerImpl.h"
#include <folly/String.h>
#include <folly/futures/Future.h>
#include <folly/io/async/AsyncSocketException.h>
#include <folly/io/async/SSLContext.h>
#include <folly/json.h>
#include <rsocket/Payload.h>
#include <rsocket/RSocket.h>
#include <rsocket/transports/tcp/TcpConnectionFactory.h>
#include <stdexcept>
#include <thread>
#include "ConnectionContextStore.h"
#include "FireAndForgetBasedFlipperResponder.h"
#include "FlipperRSocketResponder.h"
#include "FlipperResponderImpl.h"
#include "FlipperStep.h"
#include "Log.h"
#include "yarpl/Single.h"
#define WRONG_THREAD_EXIT_MSG \
"ERROR: Aborting flipper initialization because it's not running in the flipper thread."
static constexpr int reconnectIntervalSeconds = 2;
static constexpr int connectionKeepaliveSeconds = 10;
static constexpr int maxPayloadSize = 0xFFFFFF;
// Not a public-facing version number.
// Used for compatibility checking with desktop flipper.
// To be bumped for every core platform interface change.
static constexpr int sdkVersion = 3;
namespace facebook {
namespace flipper {
class ConnectionEvents : public rsocket::RSocketConnectionEvents {
private:
FlipperConnectionManagerImpl* websocket_;
public:
ConnectionEvents(FlipperConnectionManagerImpl* websocket)
: websocket_(websocket) {}
void onConnected() {
websocket_->isOpen_ = true;
if (websocket_->connectionIsTrusted_) {
websocket_->callbacks_->onConnected();
}
}
void onDisconnected(const folly::exception_wrapper&) {
if (!websocket_->isOpen_)
return;
websocket_->isOpen_ = false;
if (websocket_->connectionIsTrusted_) {
websocket_->connectionIsTrusted_ = false;
websocket_->callbacks_->onDisconnected();
}
websocket_->reconnect();
}
void onClosed(const folly::exception_wrapper& e) {
onDisconnected(e);
}
};
FlipperConnectionManagerImpl::FlipperConnectionManagerImpl(
FlipperInitConfig config,
std::shared_ptr<FlipperState> state,
std::shared_ptr<ConnectionContextStore> contextStore)
: deviceData_(config.deviceData),
flipperState_(state),
insecurePort(config.insecurePort),
securePort(config.securePort),
flipperEventBase_(config.callbackWorker),
connectionEventBase_(config.connectionWorker),
contextStore_(contextStore) {
CHECK_THROW(config.callbackWorker, std::invalid_argument);
CHECK_THROW(config.connectionWorker, std::invalid_argument);
}
FlipperConnectionManagerImpl::~FlipperConnectionManagerImpl() {
stop();
}
void FlipperConnectionManagerImpl::start() {
if (isStarted_) {
log("Already started");
return;
}
isStarted_ = true;
auto step = flipperState_->start("Start connection thread");
folly::makeFuture()
.via(flipperEventBase_->getEventBase())
.delayed(std::chrono::milliseconds(0))
.thenValue([this, step](auto&&) {
step->complete();
startSync();
});
}
void FlipperConnectionManagerImpl::startSync() {
if (!isStarted_) {
log("Not started");
return;
}
if (!isRunningInOwnThread()) {
log(WRONG_THREAD_EXIT_MSG);
return;
}
if (isOpen()) {
log("Already connected");
return;
}
bool isClientSetupStep = isCertificateExchangeNeeded();
auto step = flipperState_->start(
isClientSetupStep ? "Establish pre-setup connection"
: "Establish main connection");
try {
if (isClientSetupStep) {
doCertificateExchange();
} else {
connectSecurely();
}
step->complete();
} catch (const folly::AsyncSocketException& e) {
if (e.getType() == folly::AsyncSocketException::NOT_OPEN ||
e.getType() == folly::AsyncSocketException::NETWORK_ERROR) {
// The expected code path when flipper desktop is not running.
// Don't count as a failed attempt, or it would invalidate the connection
// files for no reason. On iOS devices, we can always connect to the local
// port forwarding server even when it can't connect to flipper. In that
// case we get a Network error instead of a Port not open error, so we
// treat them the same.
step->fail(
"No route to flipper found. Is flipper desktop running? Retrying...");
} else {
if (e.getType() == folly::AsyncSocketException::SSL_ERROR) {
auto message = std::string(e.what()) +
"\nMake sure the date and time of your device is up to date.";
log(message);
step->fail(message);
} else {
log(e.what());
step->fail(e.what());
}
failedConnectionAttempts_++;
}
reconnect();
} catch (const std::exception& e) {
log(e.what());
step->fail(e.what());
failedConnectionAttempts_++;
reconnect();
}
}
void FlipperConnectionManagerImpl::doCertificateExchange() {
rsocket::SetupParameters parameters;
folly::SocketAddress address;
parameters.payload = rsocket::Payload(folly::toJson(folly::dynamic::object(
"os", deviceData_.os)("device", deviceData_.device)(
"app", deviceData_.app)("sdk_version", sdkVersion)));
address.setFromHostPort(deviceData_.host, insecurePort);
auto connectingInsecurely = flipperState_->start("Connect insecurely");
connectionIsTrusted_ = false;
client_ =
rsocket::RSocket::createConnectedClient(
std::make_unique<rsocket::TcpConnectionFactory>(
*connectionEventBase_->getEventBase(), std::move(address)),
std::move(parameters),
nullptr,
std::chrono::seconds(connectionKeepaliveSeconds), // keepaliveInterval
nullptr, // stats
std::make_shared<ConnectionEvents>(this))
.get();
connectingInsecurely->complete();
auto resettingState = flipperState_->start("Reset state");
contextStore_->resetState();
resettingState->complete();
requestSignedCertFromFlipper();
}
void FlipperConnectionManagerImpl::connectSecurely() {
rsocket::SetupParameters parameters;
folly::SocketAddress address;
auto loadingDeviceId = flipperState_->start("Load Device Id");
auto deviceId = contextStore_->getDeviceId();
if (deviceId.compare("unknown")) {
loadingDeviceId->complete();
}
parameters.payload = rsocket::Payload(folly::toJson(folly::dynamic::object(
"csr", contextStore_->getCertificateSigningRequest().c_str())(
"csr_path", contextStore_->getCertificateDirectoryPath().c_str())(
"os", deviceData_.os)("device", deviceData_.device)(
"device_id", deviceId)("app", deviceData_.app)(
"sdk_version", sdkVersion)));
address.setFromHostPort(deviceData_.host, securePort);
std::shared_ptr<folly::SSLContext> sslContext =
contextStore_->getSSLContext();
auto connectingSecurely = flipperState_->start("Connect securely");
connectionIsTrusted_ = true;
client_ =
rsocket::RSocket::createConnectedClient(
std::make_unique<rsocket::TcpConnectionFactory>(
*connectionEventBase_->getEventBase(),
std::move(address),
std::move(sslContext)),
std::move(parameters),
std::make_shared<FlipperRSocketResponder>(this, connectionEventBase_),
std::chrono::seconds(connectionKeepaliveSeconds), // keepaliveInterval
nullptr, // stats
std::make_shared<ConnectionEvents>(this))
.get();
connectingSecurely->complete();
failedConnectionAttempts_ = 0;
}
void FlipperConnectionManagerImpl::reconnect() {
if (!isStarted_) {
log("Not started");
return;
}
folly::makeFuture()
.via(flipperEventBase_->getEventBase())
.delayed(std::chrono::seconds(reconnectIntervalSeconds))
.thenValue([this](auto&&) { startSync(); });
}
void FlipperConnectionManagerImpl::stop() {
if (!isStarted_) {
log("Not started");
return;
}
isStarted_ = false;
if (client_) {
client_->disconnect();
}
client_ = nullptr;
}
bool FlipperConnectionManagerImpl::isOpen() const {
return isOpen_ && connectionIsTrusted_;
}
void FlipperConnectionManagerImpl::setCallbacks(Callbacks* callbacks) {
callbacks_ = callbacks;
}
void FlipperConnectionManagerImpl::sendMessage(const folly::dynamic& message) {
flipperEventBase_->add([this, message]() {
try {
rsocket::Payload payload = toRSocketPayload(message);
if (client_) {
client_->getRequester()
->fireAndForget(std::move(payload))
->subscribe([]() {});
}
} catch (std::length_error& e) {
// Skip sending messages that are too large.
log(e.what());
return;
}
});
}
void FlipperConnectionManagerImpl::onMessageReceived(
const folly::dynamic& message,
std::unique_ptr<FlipperResponder> responder) {
callbacks_->onMessageReceived(message, std::move(responder));
}
bool FlipperConnectionManagerImpl::isCertificateExchangeNeeded() {
if (failedConnectionAttempts_ >= 2) {
return true;
}
auto step = flipperState_->start("Check required certificates are present");
bool hasRequiredFiles = contextStore_->hasRequiredFiles();
if (hasRequiredFiles) {
step->complete();
}
return !hasRequiredFiles;
}
void FlipperConnectionManagerImpl::requestSignedCertFromFlipper() {
auto generatingCSR = flipperState_->start("Generate CSR");
std::string csr = contextStore_->getCertificateSigningRequest();
generatingCSR->complete();
folly::dynamic message =
folly::dynamic::object("method", "signCertificate")("csr", csr.c_str())(
"destination", contextStore_->getCertificateDirectoryPath().c_str());
auto gettingCert = flipperState_->start("Getting cert from desktop");
flipperEventBase_->add([this, message, gettingCert]() {
client_->getRequester()
->requestResponse(rsocket::Payload(folly::toJson(message)))
->subscribe(
[this, gettingCert](rsocket::Payload p) {
auto response = p.moveDataToString();
if (!response.empty()) {
folly::dynamic config = folly::parseJson(response);
contextStore_->storeConnectionConfig(config);
}
gettingCert->complete();
log("Certificate exchange complete.");
// Disconnect after message sending is complete.
// This will trigger a reconnect which should use the secure
// channel.
// TODO: Connect immediately, without waiting for reconnect
client_ = nullptr;
},
[this, message, gettingCert](folly::exception_wrapper e) {
e.handle(
[&](rsocket::ErrorWithPayload& errorWithPayload) {
std::string errorMessage =
errorWithPayload.payload.moveDataToString();
if (errorMessage.compare("not implemented")) {
auto error =
"Desktop failed to provide certificates. Error from flipper desktop:\n" +
errorMessage;
log(error);
gettingCert->fail(error);
client_ = nullptr;
} else {
sendLegacyCertificateRequest(message);
}
},
[e, gettingCert](...) {
gettingCert->fail(e.what().c_str());
});
});
});
failedConnectionAttempts_ = 0;
}
void FlipperConnectionManagerImpl::sendLegacyCertificateRequest(
folly::dynamic message) {
// Desktop is using an old version of Flipper.
// Fall back to fireAndForget, instead of requestResponse.
auto sendingRequest =
flipperState_->start("Sending fallback certificate request");
client_->getRequester()
->fireAndForget(rsocket::Payload(folly::toJson(message)))
->subscribe([this, sendingRequest]() {
sendingRequest->complete();
folly::dynamic config = folly::dynamic::object();
contextStore_->storeConnectionConfig(config);
client_ = nullptr;
});
}
bool FlipperConnectionManagerImpl::isRunningInOwnThread() {
return flipperEventBase_->isInEventBaseThread();
}
rsocket::Payload toRSocketPayload(dynamic data) {
std::string json = folly::toJson(data);
rsocket::Payload payload = rsocket::Payload(json);
auto payloadLength = payload.data->computeChainDataLength();
if (payloadLength > maxPayloadSize) {
auto logMessage =
std::string(
"Error: Skipping sending message larger than max rsocket payload: ") +
json.substr(0, 100) + "...";
log(logMessage);
throw std::length_error(logMessage);
}
return payload;
}
} // namespace flipper
} // namespace facebook