verdnatura-chat/ios/Pods/Folly/folly/DefaultKeepAliveExecutor.h

151 lines
4.0 KiB
C++

/*
* Copyright 2018-present Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <future>
#include <glog/logging.h>
#include <folly/Executor.h>
#include <folly/synchronization/Baton.h>
namespace folly {
/// An Executor accepts units of work with add(), which should be
/// threadsafe.
class DefaultKeepAliveExecutor : public virtual Executor {
public:
DefaultKeepAliveExecutor() : Executor() {}
virtual ~DefaultKeepAliveExecutor() {
DCHECK(!keepAlive_);
}
folly::Executor::KeepAlive<> weakRef() {
return WeakRef::create(controlBlock_, this);
}
protected:
void joinKeepAlive() {
DCHECK(keepAlive_);
keepAlive_.reset();
keepAliveReleaseBaton_.wait();
}
private:
struct ControlBlock {
std::atomic<ssize_t> keepAliveCount_{1};
};
class WeakRef : public Executor {
public:
static folly::Executor::KeepAlive<> create(
std::shared_ptr<ControlBlock> controlBlock,
Executor* executor) {
return makeKeepAlive(new WeakRef(std::move(controlBlock), executor));
}
void add(Func f) override {
if (auto executor = lock()) {
executor->add(std::move(f));
}
}
void addWithPriority(Func f, int8_t priority) override {
if (auto executor = lock()) {
executor->addWithPriority(std::move(f), priority);
}
}
virtual uint8_t getNumPriorities() const override {
return numPriorities_;
}
private:
WeakRef(std::shared_ptr<ControlBlock> controlBlock, Executor* executor)
: controlBlock_(std::move(controlBlock)),
executor_(executor),
numPriorities_(executor->getNumPriorities()) {}
bool keepAliveAcquire() override {
auto keepAliveCount =
keepAliveCount_.fetch_add(1, std::memory_order_relaxed);
// We should never increment from 0
DCHECK(keepAliveCount > 0);
return true;
}
void keepAliveRelease() override {
auto keepAliveCount =
keepAliveCount_.fetch_sub(1, std::memory_order_acq_rel);
DCHECK(keepAliveCount >= 1);
if (keepAliveCount == 1) {
delete this;
}
}
folly::Executor::KeepAlive<> lock() {
auto controlBlock =
controlBlock_->keepAliveCount_.load(std::memory_order_relaxed);
do {
if (controlBlock == 0) {
return {};
}
} while (!controlBlock_->keepAliveCount_.compare_exchange_weak(
controlBlock,
controlBlock + 1,
std::memory_order_release,
std::memory_order_relaxed));
return makeKeepAlive(executor_);
}
std::atomic<size_t> keepAliveCount_{1};
std::shared_ptr<ControlBlock> controlBlock_;
Executor* executor_;
uint8_t numPriorities_;
};
bool keepAliveAcquire() override {
auto keepAliveCount =
controlBlock_->keepAliveCount_.fetch_add(1, std::memory_order_relaxed);
// We should never increment from 0
DCHECK(keepAliveCount > 0);
return true;
}
void keepAliveRelease() override {
auto keepAliveCount =
controlBlock_->keepAliveCount_.fetch_sub(1, std::memory_order_acquire);
DCHECK(keepAliveCount >= 1);
if (keepAliveCount == 1) {
keepAliveReleaseBaton_.post(); // std::memory_order_release
}
}
std::shared_ptr<ControlBlock> controlBlock_{std::make_shared<ControlBlock>()};
Baton<> keepAliveReleaseBaton_;
KeepAlive<DefaultKeepAliveExecutor> keepAlive_{
makeKeepAlive<DefaultKeepAliveExecutor>(this)};
};
} // namespace folly