42 lines
1.4 KiB
C
42 lines
1.4 KiB
C
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/*
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* Copyright 2017 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#import <Foundation/Foundation.h>
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#import "RTCVideoFrame.h"
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NS_ASSUME_NONNULL_BEGIN
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/**
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* RTCVideoViewShading provides a way for apps to customize the OpenGL(ES) shaders used in
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* rendering for the RTCEAGLVideoView/RTCNSGLVideoView.
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*/
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RTC_OBJC_EXPORT
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@protocol RTCVideoViewShading <NSObject>
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/** Callback for I420 frames. Each plane is given as a texture. */
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- (void)applyShadingForFrameWithWidth:(int)width
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height:(int)height
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rotation:(RTCVideoRotation)rotation
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yPlane:(GLuint)yPlane
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uPlane:(GLuint)uPlane
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vPlane:(GLuint)vPlane;
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/** Callback for NV12 frames. Each plane is given as a texture. */
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- (void)applyShadingForFrameWithWidth:(int)width
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height:(int)height
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rotation:(RTCVideoRotation)rotation
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yPlane:(GLuint)yPlane
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uvPlane:(GLuint)uvPlane;
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@end
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NS_ASSUME_NONNULL_END
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