vn-verdnaturachat/ios/Pods/Flipper-Folly/folly/io/RecordIO.h

200 lines
6.2 KiB
C
Raw Normal View History

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* RecordIO: self-synchronizing stream of variable length records
*
* RecordIO gives you the ability to write a stream of variable length records
* and read them later even in the face of data corruption -- randomly inserted
* or deleted chunks of the file, or modified data. When reading, you may lose
* corrupted records, but the stream will resynchronize automatically.
*/
#pragma once
#define FOLLY_IO_RECORDIO_H_
#include <atomic>
#include <memory>
#include <mutex>
#include <folly/File.h>
#include <folly/Range.h>
#include <folly/io/IOBuf.h>
#include <folly/system/MemoryMapping.h>
namespace folly {
/**
* Class to write a stream of RecordIO records to a file.
*
* RecordIOWriter is thread-safe
*/
class RecordIOWriter {
public:
/**
* Create a RecordIOWriter around a file; will append to the end of
* file if it exists.
*
* Each file must have a non-zero file id, which is embedded in all
* record headers. Readers will only return records with the requested
* file id (or, if the reader is created with fileId=0 in the constructor,
* the reader will return all records). File ids are only used to allow
* resynchronization if you store RecordIO records (with headers) inside
* other RecordIO records (for example, if a record consists of a fragment
* from another RecordIO file). If you're not planning to do that,
* the defaults are fine.
*/
explicit RecordIOWriter(File file, uint32_t fileId = 1);
/**
* Write a record. We will use at most headerSize() bytes of headroom,
* you might want to arrange that before copying your data into it.
*/
void write(std::unique_ptr<IOBuf> buf);
/**
* Return the position in the file where the next byte will be written.
* Conservative, as stuff can be written at any time from another thread.
*/
off_t filePos() const {
return filePos_;
}
private:
File file_;
uint32_t fileId_;
std::unique_lock<File> writeLock_;
std::atomic<off_t> filePos_;
};
/**
* Class to read from a RecordIO file. Will skip invalid records.
*/
class RecordIOReader {
public:
class Iterator;
/**
* RecordIOReader is iterable, returning pairs of ByteRange (record content)
* and position in file where the record (including header) begins.
* Note that the position includes the header, that is, it can be passed back
* to seek().
*/
typedef Iterator iterator;
typedef Iterator const_iterator;
typedef std::pair<ByteRange, off_t> value_type;
typedef value_type& reference;
typedef const value_type& const_reference;
/**
* A record reader with a fileId of 0 will return all records.
* A record reader with a non-zero fileId will only return records where
* the fileId matches.
*/
explicit RecordIOReader(File file, uint32_t fileId = 0);
Iterator cbegin() const;
Iterator begin() const;
Iterator cend() const;
Iterator end() const;
/**
* Create an iterator to the first valid record after pos.
*/
Iterator seek(off_t pos) const;
private:
MemoryMapping map_;
uint32_t fileId_;
};
namespace recordio_helpers {
// We're exposing the guts of the RecordIO implementation for two reasons:
// 1. It makes unit testing easier, and
// 2. It allows you to build different RecordIO readers / writers that use
// different storage systems underneath (not standard files)
/**
* Header size.
*/
constexpr size_t headerSize(); // defined in RecordIO-inl.h
/**
* Write a header in the buffer. We will prepend the header to the front
* of the chain. Do not write the buffer if empty (we don't allow empty
* records). Returns the total length, including header (0 if empty)
* (same as buf->computeChainDataLength(), but likely faster)
*
* The fileId should be unique per stream and allows you to have RecordIO
* headers stored inside the data (for example, have an entire RecordIO
* file stored as a record inside another RecordIO file). The fileId may
* not be 0.
*/
size_t prependHeader(std::unique_ptr<IOBuf>& buf, uint32_t fileId = 1);
/**
* Search for the first valid record that begins in searchRange (which must be
* a subrange of wholeRange). Returns the record data (not the header) if
* found, ByteRange() otherwise.
*
* The fileId may be 0, in which case we'll return the first valid record for
* *any* fileId, or non-zero, in which case we'll only look for records with
* the requested fileId.
*/
struct RecordInfo {
uint32_t fileId;
ByteRange record;
};
RecordInfo
findRecord(ByteRange searchRange, ByteRange wholeRange, uint32_t fileId);
/**
* Search for the first valid record in range.
*/
RecordInfo findRecord(ByteRange range, uint32_t fileId);
/**
* Check if the Record Header is valid at the beginning of range.
* Useful to check the validity of the header before building the entire record
* in IOBuf. If the record is from storage device (e.g. flash) then, it
* is better to make sure that the header is valid before reading the data
* from the storage device.
* Returns true if valid, false otherwise.
*/
bool validateRecordHeader(ByteRange range, uint32_t fileId);
/**
* Check if there Record Data is valid (to be used after validating the header
* separately)
* Returns the record data (not the header) if the record data is valid,
* ByteRange() otherwise.
*/
RecordInfo validateRecordData(ByteRange range);
/**
* Check if there is a valid record at the beginning of range. This validates
* both record header and data and Returns the
* record data (not the header) if the record is valid, ByteRange() otherwise.
*/
RecordInfo validateRecord(ByteRange range, uint32_t fileId);
} // namespace recordio_helpers
} // namespace folly
#include <folly/io/RecordIO-inl.h>