76 lines
1.9 KiB
C++
76 lines
1.9 KiB
C++
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/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <folly/io/async/EventBaseThread.h>
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#include <folly/Memory.h>
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#include <folly/io/async/ScopedEventBaseThread.h>
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namespace folly {
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EventBaseThread::EventBaseThread() : EventBaseThread(true) {}
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EventBaseThread::EventBaseThread(
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bool autostart,
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EventBaseManager* ebm,
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folly::StringPiece threadName)
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: ebm_(ebm) {
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if (autostart) {
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start(threadName);
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}
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}
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EventBaseThread::EventBaseThread(
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bool autostart,
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std::unique_ptr<EventBaseBackendBase>&& evb,
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EventBaseManager* ebm,
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folly::StringPiece threadName)
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: ebm_(ebm), evb_(std::move(evb)) {
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if (autostart) {
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start(threadName);
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}
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}
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EventBaseThread::EventBaseThread(EventBaseManager* ebm)
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: EventBaseThread(true, ebm) {}
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EventBaseThread::~EventBaseThread() = default;
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EventBaseThread::EventBaseThread(EventBaseThread&&) noexcept = default;
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EventBaseThread& EventBaseThread::operator=(EventBaseThread&&) noexcept =
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default;
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EventBase* EventBaseThread::getEventBase() const {
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return th_ ? th_->getEventBase() : nullptr;
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}
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bool EventBaseThread::running() const {
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return !!th_;
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}
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void EventBaseThread::start(folly::StringPiece threadName) {
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if (th_) {
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return;
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}
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th_ = std::make_unique<ScopedEventBaseThread>(
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std::move(evb_), ebm_, threadName);
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}
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void EventBaseThread::stop() {
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th_ = nullptr;
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}
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} // namespace folly
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