vn-verdnaturachat/ios/Pods/Flipper-Folly/folly/io/async/EventBaseThread.cpp

76 lines
1.9 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <folly/io/async/EventBaseThread.h>
#include <folly/Memory.h>
#include <folly/io/async/ScopedEventBaseThread.h>
namespace folly {
EventBaseThread::EventBaseThread() : EventBaseThread(true) {}
EventBaseThread::EventBaseThread(
bool autostart,
EventBaseManager* ebm,
folly::StringPiece threadName)
: ebm_(ebm) {
if (autostart) {
start(threadName);
}
}
EventBaseThread::EventBaseThread(
bool autostart,
std::unique_ptr<EventBaseBackendBase>&& evb,
EventBaseManager* ebm,
folly::StringPiece threadName)
: ebm_(ebm), evb_(std::move(evb)) {
if (autostart) {
start(threadName);
}
}
EventBaseThread::EventBaseThread(EventBaseManager* ebm)
: EventBaseThread(true, ebm) {}
EventBaseThread::~EventBaseThread() = default;
EventBaseThread::EventBaseThread(EventBaseThread&&) noexcept = default;
EventBaseThread& EventBaseThread::operator=(EventBaseThread&&) noexcept =
default;
EventBase* EventBaseThread::getEventBase() const {
return th_ ? th_->getEventBase() : nullptr;
}
bool EventBaseThread::running() const {
return !!th_;
}
void EventBaseThread::start(folly::StringPiece threadName) {
if (th_) {
return;
}
th_ = std::make_unique<ScopedEventBaseThread>(
std::move(evb_), ebm_, threadName);
}
void EventBaseThread::stop() {
th_ = nullptr;
}
} // namespace folly