Rocket.Chat.ReactNative/ios/Pods/Flipper-RSocket/rsocket/framing/ScheduledFrameProcessor.cpp

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// Copyright (c) Facebook, Inc. and its affiliates.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "rsocket/framing/ScheduledFrameProcessor.h"
namespace rsocket {
ScheduledFrameProcessor::ScheduledFrameProcessor(
std::shared_ptr<FrameProcessor> processor,
folly::EventBase* evb)
: evb_{evb}, processor_{std::move(processor)} {}
ScheduledFrameProcessor::~ScheduledFrameProcessor() = default;
void ScheduledFrameProcessor::processFrame(
std::unique_ptr<folly::IOBuf> ioBuf) {
CHECK(processor_) << "Calling processFrame() after onTerminal()";
evb_->runInEventBaseThread(
[processor = processor_, buf = std::move(ioBuf)]() mutable {
processor->processFrame(std::move(buf));
});
}
void ScheduledFrameProcessor::onTerminal(folly::exception_wrapper ew) {
evb_->runInEventBaseThread(
[e = std::move(ew), processor = std::move(processor_)]() mutable {
processor->onTerminal(std::move(e));
});
}
} // namespace rsocket