Rocket.Chat.ReactNative/ios/Pods/Flipper-Folly/folly/detail/ThreadLocalDetail.h

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15 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <limits.h>
#include <atomic>
#include <functional>
#include <mutex>
#include <string>
#include <thread>
#include <vector>
#include <glog/logging.h>
#include <folly/Exception.h>
#include <folly/Function.h>
#include <folly/Portability.h>
#include <folly/ScopeGuard.h>
#include <folly/SharedMutex.h>
#include <folly/container/Foreach.h>
#include <folly/detail/AtFork.h>
#include <folly/memory/Malloc.h>
#include <folly/portability/PThread.h>
#include <folly/synchronization/MicroSpinLock.h>
#include <folly/system/ThreadId.h>
#include <folly/detail/StaticSingletonManager.h>
// In general, emutls cleanup is not guaranteed to play nice with the way
// StaticMeta mixes direct pthread calls and the use of __thread. This has
// caused problems on multiple platforms so don't use __thread there.
//
// XXX: Ideally we would instead determine if emutls is in use at runtime as it
// is possible to configure glibc on Linux to use emutls regardless.
#if !FOLLY_MOBILE && !defined(__APPLE__) && !defined(_MSC_VER)
#define FOLLY_TLD_USE_FOLLY_TLS 1
#else
#undef FOLLY_TLD_USE_FOLLY_TLS
#endif
namespace folly {
enum class TLPDestructionMode { THIS_THREAD, ALL_THREADS };
struct AccessModeStrict {};
namespace threadlocal_detail {
constexpr uint32_t kEntryIDInvalid = std::numeric_limits<uint32_t>::max();
struct ThreadEntry;
/* This represents a node in doubly linked list where all the nodes
* are part of an ElementWrapper struct that has the same id.
* we cannot use prev and next as ThreadEntryNode pointers since the
* ThreadEntry::elements can be reallocated and the pointers will change
* in this case. So we keep a pointer to the parent ThreadEntry struct
* one for the prev and next and also the id.
* We will traverse and update the list only when holding the
* StaticMetaBase::lock_
*/
struct ThreadEntryNode {
uint32_t id;
ThreadEntry* parent;
ThreadEntry* prev;
ThreadEntry* next;
void initIfZero(bool locked);
void init(ThreadEntry* entry, uint32_t newId) {
id = newId;
parent = prev = next = entry;
}
void initZero(ThreadEntry* entry, uint32_t newId) {
id = newId;
parent = entry;
prev = next = nullptr;
}
// if the list this node is part of is empty
FOLLY_ALWAYS_INLINE bool empty() const {
return (next == parent);
}
FOLLY_ALWAYS_INLINE bool zero() const {
return (!prev);
}
FOLLY_ALWAYS_INLINE ThreadEntry* getThreadEntry() {
return parent;
}
FOLLY_ALWAYS_INLINE ThreadEntryNode* getPrev();
FOLLY_ALWAYS_INLINE ThreadEntryNode* getNext();
void push_back(ThreadEntry* head);
void eraseZero();
};
/**
* POD wrapper around an element (a void*) and an associated deleter.
* This must be POD, as we memset() it to 0 and memcpy() it around.
*/
struct ElementWrapper {
using DeleterFunType = void(void*, TLPDestructionMode);
bool dispose(TLPDestructionMode mode) {
if (ptr == nullptr) {
return false;
}
DCHECK(deleter1 != nullptr);
ownsDeleter ? (*deleter2)(ptr, mode) : (*deleter1)(ptr, mode);
return true;
}
void* release() {
auto retPtr = ptr;
if (ptr != nullptr) {
cleanup();
}
return retPtr;
}
template <class Ptr>
void set(Ptr p) {
auto guard = makeGuard([&] { delete p; });
DCHECK(ptr == nullptr);
DCHECK(deleter1 == nullptr);
if (p) {
node.initIfZero(true /*locked*/);
ptr = p;
deleter1 = [](void* pt, TLPDestructionMode) {
delete static_cast<Ptr>(pt);
};
ownsDeleter = false;
guard.dismiss();
}
}
template <class Ptr, class Deleter>
void set(Ptr p, const Deleter& d) {
auto guard = makeGuard([&] {
if (p) {
d(p, TLPDestructionMode::THIS_THREAD);
}
});
DCHECK(ptr == nullptr);
DCHECK(deleter2 == nullptr);
if (p) {
node.initIfZero(true /*locked*/);
ptr = p;
auto d2 = d; // gcc-4.8 doesn't decay types correctly in lambda captures
deleter2 = new std::function<DeleterFunType>(
[d2](void* pt, TLPDestructionMode mode) {
d2(static_cast<Ptr>(pt), mode);
});
ownsDeleter = true;
guard.dismiss();
}
}
void cleanup() {
if (ownsDeleter) {
delete deleter2;
}
ptr = nullptr;
deleter1 = nullptr;
ownsDeleter = false;
}
void* ptr;
union {
DeleterFunType* deleter1;
std::function<DeleterFunType>* deleter2;
};
bool ownsDeleter;
ThreadEntryNode node;
};
struct StaticMetaBase;
struct ThreadEntryList;
/**
* Per-thread entry. Each thread using a StaticMeta object has one.
* This is written from the owning thread only (under the lock), read
* from the owning thread (no lock necessary), and read from other threads
* (under the lock).
* StaticMetaBase::head_ elementsCapacity can be read from any thread on
* reallocate (no lock)
*/
struct ThreadEntry {
ElementWrapper* elements{nullptr};
std::atomic<size_t> elementsCapacity{0};
ThreadEntryList* list{nullptr};
ThreadEntry* listNext{nullptr};
StaticMetaBase* meta{nullptr};
bool removed_{false};
uint64_t tid_os{};
aligned_storage_for_t<std::thread::id> tid_data{};
size_t getElementsCapacity() const noexcept {
return elementsCapacity.load(std::memory_order_relaxed);
}
void setElementsCapacity(size_t capacity) noexcept {
elementsCapacity.store(capacity, std::memory_order_relaxed);
}
std::thread::id& tid() {
return *reinterpret_cast<std::thread::id*>(&tid_data);
}
};
struct ThreadEntryList {
ThreadEntry* head{nullptr};
size_t count{0};
};
struct PthreadKeyUnregisterTester;
FOLLY_ALWAYS_INLINE ThreadEntryNode* ThreadEntryNode::getPrev() {
return &prev->elements[id].node;
}
FOLLY_ALWAYS_INLINE ThreadEntryNode* ThreadEntryNode::getNext() {
return &next->elements[id].node;
}
/**
* We want to disable onThreadExit call at the end of shutdown, we don't care
* about leaking memory at that point.
*
* Otherwise if ThreadLocal is used in a shared library, onThreadExit may be
* called after dlclose().
*
* This class has one single static instance; however since it's so widely used,
* directly or indirectly, by so many classes, we need to take care to avoid
* problems stemming from the Static Initialization/Destruction Order Fiascos.
* Therefore this class needs to be constexpr-constructible, so as to avoid
* the need for this to participate in init/destruction order.
*/
class PthreadKeyUnregister {
public:
static constexpr size_t kMaxKeys = 1UL << 16;
~PthreadKeyUnregister() {
// If static constructor priorities are not supported then
// ~PthreadKeyUnregister logic is not safe.
#if !defined(__APPLE__) && !defined(_MSC_VER)
MSLGuard lg(lock_);
while (size_) {
pthread_key_delete(keys_[--size_]);
}
#endif
}
static void registerKey(pthread_key_t key) {
instance_.registerKeyImpl(key);
}
private:
/**
* Only one global instance should exist, hence this is private.
* See also the important note at the top of this class about `constexpr`
* usage.
*/
constexpr PthreadKeyUnregister() : lock_(), size_(0), keys_() {}
friend struct folly::threadlocal_detail::PthreadKeyUnregisterTester;
void registerKeyImpl(pthread_key_t key) {
MSLGuard lg(lock_);
if (size_ == kMaxKeys) {
throw std::logic_error("pthread_key limit has already been reached");
}
keys_[size_++] = key;
}
MicroSpinLock lock_;
size_t size_;
pthread_key_t keys_[kMaxKeys];
static PthreadKeyUnregister instance_;
};
struct StaticMetaBase {
// Represents an ID of a thread local object. Initially set to the maximum
// uint. This representation allows us to avoid a branch in accessing TLS data
// (because if you test capacity > id if id = maxint then the test will always
// fail). It allows us to keep a constexpr constructor and avoid SIOF.
class EntryID {
public:
std::atomic<uint32_t> value;
constexpr EntryID() : value(kEntryIDInvalid) {}
EntryID(EntryID&& other) noexcept : value(other.value.load()) {
other.value = kEntryIDInvalid;
}
EntryID& operator=(EntryID&& other) noexcept {
assert(this != &other);
value = other.value.load();
other.value = kEntryIDInvalid;
return *this;
}
EntryID(const EntryID& other) = delete;
EntryID& operator=(const EntryID& other) = delete;
uint32_t getOrInvalid() {
// It's OK for this to be relaxed, even though we're effectively doing
// double checked locking in using this value. We only care about the
// uniqueness of IDs, getOrAllocate does not modify any other memory
// this thread will use.
return value.load(std::memory_order_relaxed);
}
uint32_t getOrAllocate(StaticMetaBase& meta) {
uint32_t id = getOrInvalid();
if (id != kEntryIDInvalid) {
return id;
}
// The lock inside allocate ensures that a single value is allocated
return meta.allocate(this);
}
};
StaticMetaBase(ThreadEntry* (*threadEntry)(), bool strict);
FOLLY_EXPORT static ThreadEntryList* getThreadEntryList();
static bool dying();
static void onThreadExit(void* ptr);
// returns the elementsCapacity for the
// current thread ThreadEntry struct
uint32_t elementsCapacity() const;
uint32_t allocate(EntryID* ent);
void destroy(EntryID* ent);
/**
* Reserve enough space in the ThreadEntry::elements for the item
* @id to fit in.
*/
void reserve(EntryID* id);
ElementWrapper& getElement(EntryID* ent);
// reserve an id in the head_ ThreadEntry->elements
// array if not already there
void reserveHeadUnlocked(uint32_t id);
// push back an entry in the doubly linked list
// that corresponds to idx id
void pushBackLocked(ThreadEntry* t, uint32_t id);
void pushBackUnlocked(ThreadEntry* t, uint32_t id);
// static helper method to reallocate the ThreadEntry::elements
// returns != nullptr if the ThreadEntry::elements was reallocated
// nullptr if the ThreadEntry::elements was just extended
// and throws stdd:bad_alloc if memory cannot be allocated
static ElementWrapper*
reallocate(ThreadEntry* threadEntry, uint32_t idval, size_t& newCapacity);
uint32_t nextId_;
std::vector<uint32_t> freeIds_;
std::mutex lock_;
SharedMutex accessAllThreadsLock_;
pthread_key_t pthreadKey_;
ThreadEntry head_;
ThreadEntry* (*threadEntry_)();
bool strict_;
};
// Held in a singleton to track our global instances.
// We have one of these per "Tag", by default one for the whole system
// (Tag=void).
//
// Creating and destroying ThreadLocalPtr objects, as well as thread exit
// for threads that use ThreadLocalPtr objects collide on a lock inside
// StaticMeta; you can specify multiple Tag types to break that lock.
template <class Tag, class AccessMode>
struct StaticMeta final : StaticMetaBase {
StaticMeta()
: StaticMetaBase(
&StaticMeta::getThreadEntrySlow,
std::is_same<AccessMode, AccessModeStrict>::value) {
detail::AtFork::registerHandler(
this,
/*prepare*/ &StaticMeta::preFork,
/*parent*/ &StaticMeta::onForkParent,
/*child*/ &StaticMeta::onForkChild);
}
static StaticMeta<Tag, AccessMode>& instance() {
// Leak it on exit, there's only one per process and we don't have to
// worry about synchronization with exiting threads.
return detail::createGlobal<StaticMeta<Tag, AccessMode>, void>();
}
FOLLY_EXPORT FOLLY_ALWAYS_INLINE static ElementWrapper& get(EntryID* ent) {
// Eliminate as many branches and as much extra code as possible in the
// cached fast path, leaving only one branch here and one indirection below.
uint32_t id = ent->getOrInvalid();
#ifdef FOLLY_TLD_USE_FOLLY_TLS
static FOLLY_TLS ThreadEntry* threadEntry{};
static FOLLY_TLS size_t capacity{};
#else
ThreadEntry* threadEntry{};
size_t capacity{};
#endif
if (FOLLY_UNLIKELY(capacity <= id)) {
getSlowReserveAndCache(ent, id, threadEntry, capacity);
}
return threadEntry->elements[id];
}
FOLLY_NOINLINE static void getSlowReserveAndCache(
EntryID* ent,
uint32_t& id,
ThreadEntry*& threadEntry,
size_t& capacity) {
auto& inst = instance();
threadEntry = inst.threadEntry_();
if (UNLIKELY(threadEntry->getElementsCapacity() <= id)) {
inst.reserve(ent);
id = ent->getOrInvalid();
}
capacity = threadEntry->getElementsCapacity();
assert(capacity > id);
}
FOLLY_EXPORT FOLLY_NOINLINE static ThreadEntry* getThreadEntrySlow() {
auto& meta = instance();
auto key = meta.pthreadKey_;
ThreadEntry* threadEntry =
static_cast<ThreadEntry*>(pthread_getspecific(key));
if (!threadEntry) {
ThreadEntryList* threadEntryList = StaticMeta::getThreadEntryList();
#ifdef FOLLY_TLD_USE_FOLLY_TLS
static FOLLY_TLS ThreadEntry threadEntrySingleton;
threadEntry = &threadEntrySingleton;
#else
threadEntry = new ThreadEntry();
#endif
// if the ThreadEntry already exists
// but pthread_getspecific returns NULL
// do not add the same entry twice to the list
// since this would create a loop in the list
if (!threadEntry->list) {
threadEntry->list = threadEntryList;
threadEntry->listNext = threadEntryList->head;
threadEntryList->head = threadEntry;
}
threadEntry->tid() = std::this_thread::get_id();
threadEntry->tid_os = folly::getOSThreadID();
// if we're adding a thread entry
// we need to increment the list count
// even if the entry is reused
threadEntryList->count++;
threadEntry->meta = &meta;
int ret = pthread_setspecific(key, threadEntry);
checkPosixError(ret, "pthread_setspecific failed");
}
return threadEntry;
}
static bool preFork() {
return instance().lock_.try_lock(); // Make sure it's created
}
static void onForkParent() {
instance().lock_.unlock();
}
static void onForkChild() {
// only the current thread survives
auto& head = instance().head_;
// init the circular lists
auto elementsCapacity = head.getElementsCapacity();
for (size_t i = 0u; i < elementsCapacity; ++i) {
head.elements[i].node.init(&head, static_cast<uint32_t>(i));
}
// init the thread entry
ThreadEntry* threadEntry = instance().threadEntry_();
elementsCapacity = threadEntry->getElementsCapacity();
for (size_t i = 0u; i < elementsCapacity; ++i) {
if (!threadEntry->elements[i].node.zero()) {
threadEntry->elements[i].node.initZero(
threadEntry, static_cast<uint32_t>(i));
threadEntry->elements[i].node.initIfZero(false /*locked*/);
}
}
instance().lock_.unlock();
}
};
} // namespace threadlocal_detail
} // namespace folly